(module (type $iiii (func (param i32 i32 i32) (result i32))) (type $iiiiv (func (param i32 i32 i32 i32))) (type $ii (func (param i32) (result i32))) (type $iiiv (func (param i32 i32 i32))) (type $iii (func (param i32 i32) (result i32))) (type $iiiii (func (param i32 i32 i32 i32) (result i32))) (type $v (func)) (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$ii (func (param i32) (result i32))) (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\13\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s") (data (i32.const 56) "\1c\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s") (data (i32.const 120) "\12\00\00\00s\00t\00d\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s") (data (i32.const 160) "\1b\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00t\00y\00p\00e\00d\00a\00r\00r\00a\00y\00.\00t\00s") (data (i32.const 224) "\08\00\00\00\00\00\00\00\01\00\00\00\02") (data (i32.const 240) "\e0\00\00\00\02") (data (i32.const 248) "\10\00\00\00~\00l\00i\00b\00/\00d\00a\00t\00a\00v\00i\00e\00w\00.\00t\00s") (table $0 1 funcref) (elem (i32.const 0) $null) (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (global $std/arraybuffer/buffer (mut i32) (i32.const 0)) (global $~argc (mut i32) (i32.const 0)) (global $std/arraybuffer/sliced (mut i32) (i32.const 0)) (global $std/arraybuffer/arr8 (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "table" (table $0)) (start $start) (func $~lib/allocator/arena/__memory_allocate (; 1 ;) (type $ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 i32.const 1073741824 i32.gt_u if unreachable end global.get $~lib/allocator/arena/offset local.tee $1 local.get $0 i32.const 1 local.get $0 i32.const 1 i32.gt_u select i32.add i32.const 7 i32.add i32.const -8 i32.and local.tee $2 current_memory local.tee $3 i32.const 16 i32.shl i32.gt_u if local.get $3 local.get $2 local.get $1 i32.sub i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $0 local.get $3 local.get $0 i32.gt_s select grow_memory i32.const 0 i32.lt_s if local.get $0 grow_memory i32.const 0 i32.lt_s if unreachable end end end local.get $2 global.set $~lib/allocator/arena/offset local.get $1 ) (func $~lib/internal/arraybuffer/allocateUnsafe (; 2 ;) (type $ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.const 1073741816 i32.gt_u if i32.const 0 i32.const 56 i32.const 26 i32.const 2 call $~lib/env/abort unreachable end i32.const 1 i32.const 32 local.get $0 i32.const 7 i32.add i32.clz i32.sub i32.shl call $~lib/allocator/arena/__memory_allocate local.tee $1 local.get $0 i32.store local.get $1 ) (func $~lib/internal/memory/memset (; 3 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) local.get $1 i32.eqz if return end local.get $0 i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 1 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 2 i32.le_u if return end local.get $0 i32.const 1 i32.add i32.const 0 i32.store8 local.get $0 i32.const 2 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add local.tee $2 i32.const 2 i32.sub i32.const 0 i32.store8 local.get $2 i32.const 3 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 6 i32.le_u if return end local.get $0 i32.const 3 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 4 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 8 i32.le_u if return end i32.const 0 local.get $0 i32.sub i32.const 3 i32.and local.tee $2 local.get $0 i32.add local.tee $0 i32.const 0 i32.store local.get $1 local.get $2 i32.sub i32.const -4 i32.and local.tee $1 local.get $0 i32.add i32.const 4 i32.sub i32.const 0 i32.store local.get $1 i32.const 8 i32.le_u if return end local.get $0 i32.const 4 i32.add i32.const 0 i32.store local.get $0 i32.const 8 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 12 i32.sub i32.const 0 i32.store local.get $2 i32.const 8 i32.sub i32.const 0 i32.store local.get $1 i32.const 24 i32.le_u if return end local.get $0 i32.const 12 i32.add i32.const 0 i32.store local.get $0 i32.const 16 i32.add i32.const 0 i32.store local.get $0 i32.const 20 i32.add i32.const 0 i32.store local.get $0 i32.const 24 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 28 i32.sub i32.const 0 i32.store local.get $2 i32.const 24 i32.sub i32.const 0 i32.store local.get $2 i32.const 20 i32.sub i32.const 0 i32.store local.get $2 i32.const 16 i32.sub i32.const 0 i32.store local.get $0 i32.const 4 i32.and i32.const 24 i32.add local.tee $2 local.get $0 i32.add local.set $0 local.get $1 local.get $2 i32.sub local.set $1 loop $continue|0 local.get $1 i32.const 32 i32.ge_u if local.get $0 i64.const 0 i64.store local.get $0 i32.const 8 i32.add i64.const 0 i64.store local.get $0 i32.const 16 i32.add i64.const 0 i64.store local.get $0 i32.const 24 i32.add i64.const 0 i64.store local.get $1 i32.const 32 i32.sub local.set $1 local.get $0 i32.const 32 i32.add local.set $0 br $continue|0 end end ) (func $~lib/internal/memory/memcpy (; 4 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) loop $continue|0 local.get $1 i32.const 3 i32.and local.get $2 local.get $2 select if local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|0 end end local.get $0 i32.const 3 i32.and i32.eqz if loop $continue|1 local.get $2 i32.const 16 i32.ge_u if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 8 i32.add i32.load i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 12 i32.add i32.load i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|1 end end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $1 i32.const 8 i32.add local.set $1 local.get $0 i32.const 8 i32.add local.set $0 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $1 i32.const 4 i32.add local.set $1 local.get $0 i32.const 4 i32.add local.set $0 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load16_u i32.store16 local.get $1 i32.const 2 i32.add local.set $1 local.get $0 i32.const 2 i32.add local.set $0 end local.get $2 i32.const 1 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 end return end local.get $2 i32.const 32 i32.ge_u if block $break|2 block $case2|2 block $case1|2 local.get $0 i32.const 3 i32.and local.tee $3 i32.const 1 i32.ne if local.get $3 i32.const 2 i32.eq br_if $case1|2 local.get $3 i32.const 3 i32.eq br_if $case2|2 br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 3 i32.sub local.set $2 loop $continue|3 local.get $2 i32.const 17 i32.ge_u if local.get $0 local.get $1 i32.const 1 i32.add i32.load local.tee $3 i32.const 8 i32.shl local.get $5 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 5 i32.add i32.load local.tee $5 i32.const 8 i32.shl local.get $3 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 9 i32.add i32.load local.tee $3 i32.const 8 i32.shl local.get $5 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 13 i32.add i32.load local.tee $5 i32.const 8 i32.shl local.get $3 i32.const 24 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|3 end end br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 2 i32.sub local.set $2 loop $continue|4 local.get $2 i32.const 18 i32.ge_u if local.get $0 local.get $1 i32.const 2 i32.add i32.load local.tee $3 i32.const 16 i32.shl local.get $5 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 6 i32.add i32.load local.tee $5 i32.const 16 i32.shl local.get $3 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 10 i32.add i32.load local.tee $3 i32.const 16 i32.shl local.get $5 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 14 i32.add i32.load local.tee $5 i32.const 16 i32.shl local.get $3 i32.const 16 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|4 end end br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 loop $continue|5 local.get $2 i32.const 19 i32.ge_u if local.get $0 local.get $1 i32.const 3 i32.add i32.load local.tee $3 i32.const 24 i32.shl local.get $5 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 7 i32.add i32.load local.tee $5 i32.const 24 i32.shl local.get $3 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 11 i32.add i32.load local.tee $3 i32.const 24 i32.shl local.get $5 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 15 i32.add i32.load local.tee $5 i32.const 24 i32.shl local.get $3 i32.const 8 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|5 end end end end local.get $2 i32.const 16 i32.and if local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 1 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 end ) (func $~lib/internal/memory/memmove (; 5 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) local.get $0 local.get $1 i32.eq if return end local.get $1 local.get $2 i32.add local.get $0 i32.le_u local.tee $3 i32.eqz if local.get $0 local.get $2 i32.add local.get $1 i32.le_u local.set $3 end local.get $3 if local.get $0 local.get $1 local.get $2 call $~lib/internal/memory/memcpy return end local.get $0 local.get $1 i32.lt_u if local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|0 local.get $0 i32.const 7 i32.and if local.get $2 i32.eqz if return end local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 br $continue|0 end end loop $continue|1 local.get $2 i32.const 8 i32.ge_u if local.get $0 local.get $1 i64.load i64.store local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 br $continue|1 end end end loop $continue|2 local.get $2 if local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|2 end end else local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|3 local.get $0 local.get $2 i32.add i32.const 7 i32.and if local.get $2 i32.eqz if return end local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|3 end end loop $continue|4 local.get $2 i32.const 8 i32.ge_u if local.get $2 i32.const 8 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i64.load i64.store br $continue|4 end end end loop $continue|5 local.get $2 if local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|5 end end end ) (func $~lib/arraybuffer/ArrayBuffer#slice (; 6 ;) (type $iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) (local $4 i32) local.get $0 i32.load local.set $4 local.get $1 i32.const 0 i32.lt_s if (result i32) local.get $1 local.get $4 i32.add local.tee $3 i32.const 0 local.get $3 i32.const 0 i32.gt_s select else local.get $1 local.tee $3 local.get $4 local.get $3 local.get $4 i32.lt_s select end local.set $1 local.get $2 i32.const 0 i32.lt_s if (result i32) local.get $2 local.get $4 i32.add local.tee $3 i32.const 0 local.get $3 i32.const 0 i32.gt_s select else local.get $2 local.tee $3 local.get $4 local.get $3 local.get $4 i32.lt_s select end local.get $1 i32.sub local.tee $3 i32.const 0 local.get $3 i32.const 0 i32.gt_s select local.tee $3 call $~lib/internal/arraybuffer/allocateUnsafe local.tee $2 i32.const 8 i32.add local.get $0 i32.const 8 i32.add local.get $1 i32.add local.get $3 call $~lib/internal/memory/memmove local.get $2 ) (func $~lib/arraybuffer/ArrayBuffer#slice|trampoline (; 7 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) block $2of2 block $1of2 block $0of2 block $outOfRange global.get $~argc br_table $0of2 $1of2 $2of2 $outOfRange end unreachable end i32.const 0 local.set $1 end i32.const 1073741816 local.set $2 end local.get $0 local.get $1 local.get $2 call $~lib/arraybuffer/ArrayBuffer#slice ) (func $~lib/internal/typedarray/TypedArray#constructor (; 8 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $1 i32.const 1073741816 i32.gt_u if i32.const 0 i32.const 160 i32.const 23 i32.const 34 call $~lib/env/abort unreachable end local.get $1 call $~lib/internal/arraybuffer/allocateUnsafe local.tee $2 i32.const 8 i32.add local.get $1 call $~lib/internal/memory/memset local.get $0 i32.eqz if i32.const 12 call $~lib/allocator/arena/__memory_allocate local.set $0 end local.get $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 local.get $2 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 local.get $1 i32.store offset=8 local.get $0 ) (func $~lib/internal/typedarray/TypedArray#constructor (; 9 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $1 i32.const 268435454 i32.gt_u if i32.const 0 i32.const 160 i32.const 23 i32.const 34 call $~lib/env/abort unreachable end local.get $1 i32.const 2 i32.shl local.tee $1 call $~lib/internal/arraybuffer/allocateUnsafe local.tee $2 i32.const 8 i32.add local.get $1 call $~lib/internal/memory/memset local.get $0 i32.eqz if i32.const 12 call $~lib/allocator/arena/__memory_allocate local.set $0 end local.get $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 local.get $2 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 local.get $1 i32.store offset=8 local.get $0 ) (func $~lib/dataview/DataView#constructor (; 10 ;) (type $iiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32) local.get $3 i32.const -2147483648 i32.eq if local.get $1 i32.load local.get $2 i32.sub local.set $3 end local.get $2 i32.const 1073741816 i32.gt_u if i32.const 0 i32.const 248 i32.const 14 i32.const 44 call $~lib/env/abort unreachable end local.get $3 i32.const 1073741816 i32.gt_u if i32.const 0 i32.const 248 i32.const 15 i32.const 44 call $~lib/env/abort unreachable end local.get $2 local.get $3 i32.add local.get $1 i32.load i32.gt_s if i32.const 0 i32.const 248 i32.const 16 i32.const 53 call $~lib/env/abort unreachable end local.get $0 i32.eqz if i32.const 12 call $~lib/allocator/arena/__memory_allocate local.set $0 end local.get $0 local.get $1 i32.store local.get $0 local.get $2 i32.store offset=4 local.get $0 local.get $3 i32.store offset=8 local.get $0 ) (func $~lib/dataview/DataView#constructor|trampoline (; 11 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) block $2of2 block $1of2 block $outOfRange global.get $~argc i32.const 1 i32.sub br_table $1of2 $1of2 $2of2 $outOfRange end unreachable end i32.const -2147483648 local.set $1 end i32.const 0 local.get $0 i32.const 0 local.get $1 call $~lib/dataview/DataView#constructor ) (func $start (; 12 ;) (type $v) (local $0 i32) i32.const 288 global.set $~lib/allocator/arena/startOffset global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset i32.const 8 call $~lib/internal/arraybuffer/allocateUnsafe local.tee $0 i32.const 8 i32.add i32.const 8 call $~lib/internal/memory/memset local.get $0 global.set $std/arraybuffer/buffer global.get $std/arraybuffer/buffer i32.load i32.const 8 i32.ne if i32.const 0 i32.const 120 i32.const 5 i32.const 0 call $~lib/env/abort unreachable end i32.const 0 global.set $~argc global.get $std/arraybuffer/buffer i32.const 0 call $~lib/arraybuffer/ArrayBuffer#slice|trampoline global.set $std/arraybuffer/sliced global.get $std/arraybuffer/sliced i32.load i32.const 8 i32.ne if i32.const 0 i32.const 120 i32.const 9 i32.const 0 call $~lib/env/abort unreachable end global.get $std/arraybuffer/sliced global.get $std/arraybuffer/buffer i32.eq if i32.const 0 i32.const 120 i32.const 10 i32.const 0 call $~lib/env/abort unreachable end global.get $std/arraybuffer/sliced global.get $std/arraybuffer/buffer i32.eq if i32.const 0 i32.const 120 i32.const 11 i32.const 0 call $~lib/env/abort unreachable end i32.const 1 global.set $~argc global.get $std/arraybuffer/buffer i32.const 1 call $~lib/arraybuffer/ArrayBuffer#slice|trampoline global.set $std/arraybuffer/sliced global.get $std/arraybuffer/sliced i32.load i32.const 7 i32.ne if i32.const 0 i32.const 120 i32.const 15 i32.const 0 call $~lib/env/abort unreachable end i32.const 1 global.set $~argc global.get $std/arraybuffer/buffer i32.const -1 call $~lib/arraybuffer/ArrayBuffer#slice|trampoline global.set $std/arraybuffer/sliced global.get $std/arraybuffer/sliced i32.load i32.const 1 i32.ne if i32.const 0 i32.const 120 i32.const 19 i32.const 0 call $~lib/env/abort unreachable end global.get $std/arraybuffer/buffer i32.const 1 i32.const 3 call $~lib/arraybuffer/ArrayBuffer#slice global.set $std/arraybuffer/sliced global.get $std/arraybuffer/sliced i32.load i32.const 2 i32.ne if i32.const 0 i32.const 120 i32.const 23 i32.const 0 call $~lib/env/abort unreachable end global.get $std/arraybuffer/buffer i32.const 1 i32.const -1 call $~lib/arraybuffer/ArrayBuffer#slice global.set $std/arraybuffer/sliced global.get $std/arraybuffer/sliced i32.load i32.const 6 i32.ne if i32.const 0 i32.const 120 i32.const 27 i32.const 0 call $~lib/env/abort unreachable end global.get $std/arraybuffer/buffer i32.const -3 i32.const -1 call $~lib/arraybuffer/ArrayBuffer#slice global.set $std/arraybuffer/sliced global.get $std/arraybuffer/sliced i32.load i32.const 2 i32.ne if i32.const 0 i32.const 120 i32.const 31 i32.const 0 call $~lib/env/abort unreachable end global.get $std/arraybuffer/buffer i32.const -4 i32.const 42 call $~lib/arraybuffer/ArrayBuffer#slice global.set $std/arraybuffer/sliced global.get $std/arraybuffer/sliced i32.load i32.const 4 i32.ne if i32.const 0 i32.const 120 i32.const 35 i32.const 0 call $~lib/env/abort unreachable end i32.const 1 global.set $~argc global.get $std/arraybuffer/buffer i32.const 42 call $~lib/arraybuffer/ArrayBuffer#slice|trampoline global.set $std/arraybuffer/sliced global.get $std/arraybuffer/sliced i32.load if i32.const 0 i32.const 120 i32.const 39 i32.const 0 call $~lib/env/abort unreachable end global.get $std/arraybuffer/sliced i32.eqz if i32.const 0 i32.const 120 i32.const 40 i32.const 0 call $~lib/env/abort unreachable end i32.const 12 call $~lib/allocator/arena/__memory_allocate i32.const 1 call $~lib/internal/typedarray/TypedArray#constructor global.set $std/arraybuffer/arr8 i32.const 1 i32.const 0 global.get $std/arraybuffer/arr8 select i32.eqz if i32.const 0 i32.const 120 i32.const 50 i32.const 0 call $~lib/env/abort unreachable end block $__inlined_func$~lib/arraybuffer/ArrayBuffer.isView5 (result i32) i32.const 0 i32.const 12 call $~lib/allocator/arena/__memory_allocate i32.const 1 call $~lib/internal/typedarray/TypedArray#constructor i32.eqz br_if $__inlined_func$~lib/arraybuffer/ArrayBuffer.isView5 drop i32.const 1 end i32.eqz if i32.const 0 i32.const 120 i32.const 51 i32.const 0 call $~lib/env/abort unreachable end i32.const 1 global.set $~argc block $__inlined_func$~lib/arraybuffer/ArrayBuffer.isView6 (result i32) i32.const 0 global.get $std/arraybuffer/arr8 i32.load call $~lib/dataview/DataView#constructor|trampoline i32.eqz br_if $__inlined_func$~lib/arraybuffer/ArrayBuffer.isView6 drop i32.const 1 end i32.eqz if i32.const 0 i32.const 120 i32.const 52 i32.const 0 call $~lib/env/abort unreachable end ) (func $null (; 13 ;) (type $v) nop ) )