(module (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$v (func)) (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\01\00\00\00\03\00\00\00\00\01\02") (data (i32.const 24) "\02\00\00\00\10\00\00\00\10\00\00\00\10\00\00\00\03\00\00\00\03\00\00\00") (data (i32.const 48) "\03\00\00\00(\00\00\00s\00t\00d\00/\00a\00r\00r\00a\00y\00-\00l\00i\00t\00e\00r\00a\00l\00.\00t\00s\00") (data (i32.const 96) "\03\00\00\00\1a\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s\00") (data (i32.const 136) "\01\00\00\00\0c\00\00\00\00\00\00\00\01\00\00\00\02\00\00\00") (data (i32.const 160) "\04\00\00\00\10\00\00\00\90\00\00\00\90\00\00\00\0c\00\00\00\03\00\00\00") (data (i32.const 184) "\01\00\00\00\00\00\00\00") (data (i32.const 192) "\04\00\00\00\10\00\00\00\c0\00\00\00\c0\00\00\00\00\00\00\00\00\00\00\00") (data (i32.const 216) "\03\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s\00") (data (i32.const 256) "\03\00\00\00&\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s\00") (table $0 1 funcref) (elem (i32.const 0) $null) (global $std/array-literal/staticArrayI8 i32 (i32.const 32)) (global $~lib/runtime/GC_IMPLEMENTED i32 (i32.const 0)) (global $~lib/runtime/HEADER_SIZE i32 (i32.const 8)) (global $~lib/runtime/HEADER_MAGIC i32 (i32.const -1520547049)) (global $std/array-literal/staticArrayI32 i32 (i32.const 168)) (global $std/array-literal/emptyArrayI32 (mut i32) (i32.const 200)) (global $std/array-literal/i (mut i32) (i32.const 0)) (global $~lib/runtime/MAX_BYTELENGTH i32 (i32.const 1073741816)) (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (global $~lib/ASC_NO_ASSERT i32 (i32.const 0)) (global $std/array-literal/dynamicArrayI8 (mut i32) (i32.const 0)) (global $std/array-literal/dynamicArrayI32 (mut i32) (i32.const 0)) (global $std/array-literal/dynamicArrayRef (mut i32) (i32.const 0)) (global $std/array-literal/dynamicArrayRefWithCtor (mut i32) (i32.const 0)) (global $~lib/memory/HEAP_BASE i32 (i32.const 304)) (export "memory" (memory $0)) (export "table" (table $0)) (start $start) (func $~lib/array/Array#get:length (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.load offset=12 ) (func $~lib/array/Array#__get (; 2 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $1 local.get $0 i32.load offset=8 i32.const 0 i32.shr_u i32.ge_u if i32.const 0 i32.const 104 i32.const 68 i32.const 61 call $~lib/env/abort unreachable end local.get $0 i32.load offset=4 local.get $1 i32.const 0 i32.shl i32.add i32.load8_s ) (func $~lib/array/Array#get:length (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.load offset=12 ) (func $~lib/array/Array#__get (; 4 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $1 local.get $0 i32.load offset=8 i32.const 2 i32.shr_u i32.ge_u if i32.const 0 i32.const 104 i32.const 68 i32.const 61 call $~lib/env/abort unreachable end local.get $0 i32.load offset=4 local.get $1 i32.const 2 i32.shl i32.add i32.load ) (func $~lib/runtime/ADJUSTOBLOCK (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) i32.const 1 i32.const 32 local.get $0 global.get $~lib/runtime/HEADER_SIZE i32.add i32.const 1 i32.sub i32.clz i32.sub i32.shl ) (func $~lib/memory/memory.allocate (; 6 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) block $~lib/allocator/arena/__memory_allocate|inlined.0 (result i32) local.get $0 local.set $1 local.get $1 i32.const 1073741824 i32.gt_u if unreachable end global.get $~lib/allocator/arena/offset local.set $2 local.get $2 local.get $1 local.tee $3 i32.const 1 local.tee $4 local.get $3 local.get $4 i32.gt_u select i32.add i32.const 7 i32.add i32.const 7 i32.const -1 i32.xor i32.and local.set $3 current_memory local.set $4 local.get $3 local.get $4 i32.const 16 i32.shl i32.gt_u if local.get $3 local.get $2 i32.sub i32.const 65535 i32.add i32.const 65535 i32.const -1 i32.xor i32.and i32.const 16 i32.shr_u local.set $5 local.get $4 local.tee $6 local.get $5 local.tee $7 local.get $6 local.get $7 i32.gt_s select local.set $6 local.get $6 grow_memory i32.const 0 i32.lt_s if local.get $5 grow_memory i32.const 0 i32.lt_s if unreachable end end end local.get $3 global.set $~lib/allocator/arena/offset local.get $2 end return ) (func $~lib/runtime/doAllocate (; 7 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 call $~lib/runtime/ADJUSTOBLOCK call $~lib/memory/memory.allocate local.set $1 local.get $1 global.get $~lib/runtime/HEADER_MAGIC i32.store local.get $1 local.get $0 i32.store offset=4 local.get $1 global.get $~lib/runtime/HEADER_SIZE i32.add ) (func $~lib/memory/memory.fill (; 8 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i64) block $~lib/util/memory/memset|inlined.0 local.get $2 i32.eqz if br $~lib/util/memory/memset|inlined.0 end local.get $0 local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 1 i32.sub local.get $1 i32.store8 local.get $2 i32.const 2 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 1 i32.add local.get $1 i32.store8 local.get $0 i32.const 2 i32.add local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 2 i32.sub local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 3 i32.sub local.get $1 i32.store8 local.get $2 i32.const 6 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 3 i32.add local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 4 i32.sub local.get $1 i32.store8 local.get $2 i32.const 8 i32.le_u if br $~lib/util/memory/memset|inlined.0 end i32.const 0 local.get $0 i32.sub i32.const 3 i32.and local.set $3 local.get $0 local.get $3 i32.add local.set $0 local.get $2 local.get $3 i32.sub local.set $2 local.get $2 i32.const -4 i32.and local.set $2 i32.const -1 i32.const 255 i32.div_u local.get $1 i32.const 255 i32.and i32.mul local.set $4 local.get $0 local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 4 i32.sub local.get $4 i32.store local.get $2 i32.const 8 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 4 i32.add local.get $4 i32.store local.get $0 i32.const 8 i32.add local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 12 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 8 i32.sub local.get $4 i32.store local.get $2 i32.const 24 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 12 i32.add local.get $4 i32.store local.get $0 i32.const 16 i32.add local.get $4 i32.store local.get $0 i32.const 20 i32.add local.get $4 i32.store local.get $0 i32.const 24 i32.add local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 28 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 24 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 20 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 16 i32.sub local.get $4 i32.store i32.const 24 local.get $0 i32.const 4 i32.and i32.add local.set $3 local.get $0 local.get $3 i32.add local.set $0 local.get $2 local.get $3 i32.sub local.set $2 local.get $4 i64.extend_i32_u local.get $4 i64.extend_i32_u i64.const 32 i64.shl i64.or local.set $5 block $break|0 loop $continue|0 local.get $2 i32.const 32 i32.ge_u if block local.get $0 local.get $5 i64.store local.get $0 i32.const 8 i32.add local.get $5 i64.store local.get $0 i32.const 16 i32.add local.get $5 i64.store local.get $0 i32.const 24 i32.add local.get $5 i64.store local.get $2 i32.const 32 i32.sub local.set $2 local.get $0 i32.const 32 i32.add local.set $0 end br $continue|0 end end end end ) (func $~lib/runtime/assertUnregistered (; 9 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 global.get $~lib/memory/HEAP_BASE i32.gt_u i32.eqz if i32.const 0 i32.const 224 i32.const 199 i32.const 2 call $~lib/env/abort unreachable end local.get $0 global.get $~lib/runtime/HEADER_SIZE i32.sub i32.load global.get $~lib/runtime/HEADER_MAGIC i32.eq i32.eqz if i32.const 0 i32.const 224 i32.const 200 i32.const 2 call $~lib/env/abort unreachable end ) (func $~lib/runtime/doRegister (; 10 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 call $~lib/runtime/assertUnregistered local.get $0 global.get $~lib/runtime/HEADER_SIZE i32.sub local.get $1 i32.store local.get $0 ) (func $~lib/arraybuffer/ArrayBuffer#constructor (; 11 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) local.get $1 global.get $~lib/runtime/MAX_BYTELENGTH i32.gt_u if i32.const 0 i32.const 264 i32.const 24 i32.const 43 call $~lib/env/abort unreachable end block $~lib/runtime/ALLOCATE|inlined.0 (result i32) local.get $1 local.set $2 local.get $2 call $~lib/runtime/doAllocate end local.set $3 local.get $3 i32.const 0 local.get $1 call $~lib/memory/memory.fill block $~lib/runtime/REGISTER|inlined.0 (result i32) local.get $3 local.set $2 local.get $2 i32.const 1 call $~lib/runtime/doRegister end ) (func $~lib/runtime/ArrayBufferView#constructor (; 12 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) (local $4 i32) local.get $1 global.get $~lib/runtime/MAX_BYTELENGTH local.get $2 i32.shr_u i32.gt_u if i32.const 0 i32.const 224 i32.const 234 i32.const 57 call $~lib/env/abort unreachable end i32.const 0 local.get $1 local.get $2 i32.shl local.tee $1 call $~lib/arraybuffer/ArrayBuffer#constructor local.set $3 block (result i32) local.get $0 i32.eqz if block $~lib/runtime/REGISTER|inlined.0 (result i32) block $~lib/runtime/ALLOCATE|inlined.1 (result i32) i32.const 12 local.set $4 local.get $4 call $~lib/runtime/doAllocate end local.set $4 local.get $4 i32.const 5 call $~lib/runtime/doRegister end local.set $0 end local.get $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 end local.get $3 i32.store local.get $0 local.get $3 i32.store offset=4 local.get $0 local.get $1 i32.store offset=8 local.get $0 ) (func $~lib/array/Array#constructor (; 13 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 if (result i32) local.get $0 else block $~lib/runtime/ALLOCATE|inlined.2 (result i32) i32.const 16 local.set $2 local.get $2 call $~lib/runtime/doAllocate end local.set $2 local.get $2 i32.const 2 call $~lib/runtime/doRegister end local.get $1 i32.const 0 call $~lib/runtime/ArrayBufferView#constructor local.set $0 local.get $0 i32.const 0 i32.store offset=12 local.get $0 local.get $1 i32.store offset=12 local.get $0 ) (func $~lib/array/Array#constructor (; 14 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 if (result i32) local.get $0 else block $~lib/runtime/ALLOCATE|inlined.3 (result i32) i32.const 16 local.set $2 local.get $2 call $~lib/runtime/doAllocate end local.set $2 local.get $2 i32.const 4 call $~lib/runtime/doRegister end local.get $1 i32.const 2 call $~lib/runtime/ArrayBufferView#constructor local.set $0 local.get $0 i32.const 0 i32.store offset=12 local.get $0 local.get $1 i32.store offset=12 local.get $0 ) (func $std/array-literal/Ref#constructor (; 15 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.eqz if block $~lib/runtime/REGISTER|inlined.0 (result i32) block $~lib/runtime/ALLOCATE|inlined.4 (result i32) i32.const 0 local.set $1 local.get $1 call $~lib/runtime/doAllocate end local.set $1 local.get $1 i32.const 6 call $~lib/runtime/doRegister end local.set $0 end local.get $0 ) (func $~lib/array/Array#constructor (; 16 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 if (result i32) local.get $0 else block $~lib/runtime/ALLOCATE|inlined.5 (result i32) i32.const 16 local.set $2 local.get $2 call $~lib/runtime/doAllocate end local.set $2 local.get $2 i32.const 7 call $~lib/runtime/doRegister end local.get $1 i32.const 2 call $~lib/runtime/ArrayBufferView#constructor local.set $0 local.get $0 i32.const 0 i32.store offset=12 local.get $0 local.get $1 i32.store offset=12 local.get $0 ) (func $~lib/array/Array#get:length (; 17 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.load offset=12 ) (func $std/array-literal/RefWithCtor#constructor (; 18 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.eqz if block $~lib/runtime/REGISTER|inlined.0 (result i32) block $~lib/runtime/ALLOCATE|inlined.6 (result i32) i32.const 0 local.set $1 local.get $1 call $~lib/runtime/doAllocate end local.set $1 local.get $1 i32.const 8 call $~lib/runtime/doRegister end local.set $0 end local.get $0 ) (func $~lib/array/Array#constructor (; 19 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 if (result i32) local.get $0 else block $~lib/runtime/ALLOCATE|inlined.7 (result i32) i32.const 16 local.set $2 local.get $2 call $~lib/runtime/doAllocate end local.set $2 local.get $2 i32.const 9 call $~lib/runtime/doRegister end local.get $1 i32.const 2 call $~lib/runtime/ArrayBufferView#constructor local.set $0 local.get $0 i32.const 0 i32.store offset=12 local.get $0 local.get $1 i32.store offset=12 local.get $0 ) (func $~lib/array/Array#get:length (; 20 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.load offset=12 ) (func $start:std/array-literal (; 21 ;) (type $FUNCSIG$v) (local $0 i32) (local $1 i32) global.get $std/array-literal/staticArrayI8 call $~lib/array/Array#get:length i32.const 3 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 4 i32.const 0 call $~lib/env/abort unreachable end global.get $std/array-literal/staticArrayI8 i32.const 0 call $~lib/array/Array#__get i32.const 0 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 5 i32.const 0 call $~lib/env/abort unreachable end global.get $std/array-literal/staticArrayI8 i32.const 1 call $~lib/array/Array#__get i32.const 1 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 6 i32.const 0 call $~lib/env/abort unreachable end global.get $std/array-literal/staticArrayI8 i32.const 2 call $~lib/array/Array#__get i32.const 2 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 7 i32.const 0 call $~lib/env/abort unreachable end global.get $std/array-literal/staticArrayI32 call $~lib/array/Array#get:length i32.const 3 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 10 i32.const 0 call $~lib/env/abort unreachable end global.get $std/array-literal/staticArrayI32 i32.const 0 call $~lib/array/Array#__get i32.const 0 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 11 i32.const 0 call $~lib/env/abort unreachable end global.get $std/array-literal/staticArrayI32 i32.const 1 call $~lib/array/Array#__get i32.const 1 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 12 i32.const 0 call $~lib/env/abort unreachable end global.get $std/array-literal/staticArrayI32 i32.const 2 call $~lib/array/Array#__get i32.const 2 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 13 i32.const 0 call $~lib/env/abort unreachable end global.get $std/array-literal/emptyArrayI32 call $~lib/array/Array#get:length i32.const 0 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 16 i32.const 0 call $~lib/env/abort unreachable end global.get $~lib/memory/HEAP_BASE i32.const 7 i32.add i32.const 7 i32.const -1 i32.xor i32.and global.set $~lib/allocator/arena/startOffset global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset block (result i32) i32.const 0 i32.const 3 call $~lib/array/Array#constructor local.set $0 local.get $0 i32.load offset=4 local.set $1 local.get $1 global.get $std/array-literal/i i32.store8 local.get $1 block (result i32) global.get $std/array-literal/i i32.const 1 i32.add global.set $std/array-literal/i global.get $std/array-literal/i end i32.store8 offset=1 local.get $1 block (result i32) global.get $std/array-literal/i i32.const 1 i32.add global.set $std/array-literal/i global.get $std/array-literal/i end i32.store8 offset=2 local.get $0 end global.set $std/array-literal/dynamicArrayI8 global.get $std/array-literal/dynamicArrayI8 call $~lib/array/Array#get:length i32.const 3 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 21 i32.const 0 call $~lib/env/abort unreachable end global.get $std/array-literal/dynamicArrayI8 i32.const 0 call $~lib/array/Array#__get i32.const 0 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 22 i32.const 0 call $~lib/env/abort unreachable end global.get $std/array-literal/dynamicArrayI8 i32.const 1 call $~lib/array/Array#__get i32.const 1 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 23 i32.const 0 call $~lib/env/abort unreachable end global.get $std/array-literal/dynamicArrayI8 i32.const 2 call $~lib/array/Array#__get i32.const 2 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 24 i32.const 0 call $~lib/env/abort unreachable end i32.const 0 global.set $std/array-literal/i block (result i32) i32.const 0 i32.const 3 call $~lib/array/Array#constructor local.set $1 local.get $1 i32.load offset=4 local.set $0 local.get $0 global.get $std/array-literal/i i32.store local.get $0 block (result i32) global.get $std/array-literal/i i32.const 1 i32.add global.set $std/array-literal/i global.get $std/array-literal/i end i32.store offset=4 local.get $0 block (result i32) global.get $std/array-literal/i i32.const 1 i32.add global.set $std/array-literal/i global.get $std/array-literal/i end i32.store offset=8 local.get $1 end global.set $std/array-literal/dynamicArrayI32 global.get $std/array-literal/dynamicArrayI32 call $~lib/array/Array#get:length i32.const 3 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 29 i32.const 0 call $~lib/env/abort unreachable end global.get $std/array-literal/dynamicArrayI32 i32.const 0 call $~lib/array/Array#__get i32.const 0 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 30 i32.const 0 call $~lib/env/abort unreachable end global.get $std/array-literal/dynamicArrayI32 i32.const 1 call $~lib/array/Array#__get i32.const 1 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 31 i32.const 0 call $~lib/env/abort unreachable end global.get $std/array-literal/dynamicArrayI32 i32.const 2 call $~lib/array/Array#__get i32.const 2 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 32 i32.const 0 call $~lib/env/abort unreachable end block (result i32) i32.const 0 i32.const 3 call $~lib/array/Array#constructor local.set $0 local.get $0 i32.load offset=4 local.set $1 local.get $1 i32.const 0 call $std/array-literal/Ref#constructor i32.store local.get $1 i32.const 0 call $std/array-literal/Ref#constructor i32.store offset=4 local.get $1 i32.const 0 call $std/array-literal/Ref#constructor i32.store offset=8 local.get $0 end global.set $std/array-literal/dynamicArrayRef global.get $std/array-literal/dynamicArrayRef call $~lib/array/Array#get:length i32.const 3 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 36 i32.const 0 call $~lib/env/abort unreachable end block (result i32) i32.const 0 i32.const 3 call $~lib/array/Array#constructor local.set $1 local.get $1 i32.load offset=4 local.set $0 local.get $0 i32.const 0 call $std/array-literal/RefWithCtor#constructor i32.store local.get $0 i32.const 0 call $std/array-literal/RefWithCtor#constructor i32.store offset=4 local.get $0 i32.const 0 call $std/array-literal/RefWithCtor#constructor i32.store offset=8 local.get $1 end global.set $std/array-literal/dynamicArrayRefWithCtor global.get $std/array-literal/dynamicArrayRefWithCtor call $~lib/array/Array#get:length i32.const 3 i32.eq i32.eqz if i32.const 0 i32.const 56 i32.const 40 i32.const 0 call $~lib/env/abort unreachable end ) (func $start (; 22 ;) (type $FUNCSIG$v) call $start:std/array-literal ) (func $null (; 23 ;) (type $FUNCSIG$v) ) )