/// <reference path="./rt/index.d.ts" /> import { HASH } from "./util/hash"; // A deterministic hash map based on CloseTable from https://github.com/jorendorff/dht // @ts-ignore: decorator @inline const INITIAL_CAPACITY = 4; // @ts-ignore: decorator @inline const FILL_FACTOR: f64 = 8 / 3; // @ts-ignore: decorator @inline const FREE_FACTOR: f64 = 3 / 4; /** Structure of a map entry. */ @unmanaged class MapEntry<K,V> { key: K; value: V; taggedNext: usize; // LSB=1 indicates EMPTY } /** Empty bit. */ // @ts-ignore: decorator @inline const EMPTY: usize = 1 << 0; /** Size of a bucket. */ // @ts-ignore: decorator @inline const BUCKET_SIZE = sizeof<usize>(); /** Computes the alignment of an entry. */ // @ts-ignore: decorator @inline function ENTRY_ALIGN<K,V>(): usize { // can align to 4 instead of 8 if 32-bit and K/V is <= 32-bits const maxkv = sizeof<K>() > sizeof<V>() ? sizeof<K>() : sizeof<V>(); const align = (maxkv > sizeof<usize>() ? maxkv : sizeof<usize>()) - 1; return align; } /** Computes the aligned size of an entry. */ // @ts-ignore: decorator @inline function ENTRY_SIZE<K,V>(): usize { const align = ENTRY_ALIGN<K,V>(); const size = (offsetof<MapEntry<K,V>>() + align) & ~align; return size; } export class Map<K,V> { // buckets holding references to the respective first entry within private buckets: ArrayBuffer; // usize[bucketsMask + 1] private bucketsMask: u32; // entries in insertion order private entries: ArrayBuffer; // MapEntry<K,V>[entriesCapacity] private entriesCapacity: i32; private entriesOffset: i32; private entriesCount: i32; get size(): i32 { return this.entriesCount; } constructor() { this.clear(); } clear(): void { const bucketsSize = INITIAL_CAPACITY * <i32>BUCKET_SIZE; this.buckets = new ArrayBuffer(bucketsSize); this.bucketsMask = INITIAL_CAPACITY - 1; const entriesSize = INITIAL_CAPACITY * <i32>ENTRY_SIZE<K,V>(); this.entries = new ArrayBuffer(entriesSize); this.entriesCapacity = INITIAL_CAPACITY; this.entriesOffset = 0; this.entriesCount = 0; } private find(key: K, hashCode: u32): MapEntry<K,V> | null { var entry = load<MapEntry<K,V>>( // unmanaged! changetype<usize>(this.buckets) + <usize>(hashCode & this.bucketsMask) * BUCKET_SIZE ); while (entry) { if (!(entry.taggedNext & EMPTY) && entry.key == key) return entry; entry = changetype<MapEntry<K,V>>(entry.taggedNext & ~EMPTY); } return null; } has(key: K): bool { return this.find(key, HASH<K>(key)) !== null; } get(key: K): V { var entry = this.find(key, HASH<K>(key)); return entry ? entry.value : <V>unreachable(); } set(key: K, value: V): void { var hashCode = HASH<K>(key); var entry = this.find(key, hashCode); // unmanaged! if (entry) { if (isManaged<V>()) { let oldRef = changetype<usize>(entry.value); if (changetype<usize>(value) != oldRef) { entry.value = changetype<V>(__retain(changetype<usize>(value))); __release(oldRef); } } else { entry.value = value; } } else { // check if rehashing is necessary if (this.entriesOffset == this.entriesCapacity) { this.rehash( this.entriesCount < <i32>(this.entriesCapacity * FREE_FACTOR) ? this.bucketsMask // just rehash if 1/4+ entries are empty : (this.bucketsMask << 1) | 1 // grow capacity to next 2^N ); } // append new entry let entries = this.entries; entry = changetype<MapEntry<K,V>>(changetype<usize>(entries) + this.entriesOffset++ * ENTRY_SIZE<K,V>()); // link with the map entry.key = isManaged<K>() ? changetype<K>(__retain(changetype<usize>(key))) : key; entry.value = isManaged<V>() ? changetype<V>(__retain(changetype<usize>(value))) : value; ++this.entriesCount; // link with previous entry in bucket let bucketPtrBase = changetype<usize>(this.buckets) + <usize>(hashCode & this.bucketsMask) * BUCKET_SIZE; entry.taggedNext = load<usize>(bucketPtrBase); store<usize>(bucketPtrBase, changetype<usize>(entry)); } } delete(key: K): bool { var entry = this.find(key, HASH<K>(key)); if (!entry) return false; if (isManaged<K>()) __release(changetype<usize>(entry.key)); if (isManaged<V>()) __release(changetype<usize>(entry.value)); entry.taggedNext |= EMPTY; --this.entriesCount; // check if rehashing is appropriate var halfBucketsMask = this.bucketsMask >> 1; if ( halfBucketsMask + 1 >= max<u32>(INITIAL_CAPACITY, this.entriesCount) && this.entriesCount < <i32>(this.entriesCapacity * FREE_FACTOR) ) this.rehash(halfBucketsMask); return true; } private rehash(newBucketsMask: u32): void { var newBucketsCapacity = <i32>(newBucketsMask + 1); var newBuckets = new ArrayBuffer(newBucketsCapacity * <i32>BUCKET_SIZE); var newEntriesCapacity = <i32>(newBucketsCapacity * FILL_FACTOR); var newEntries = new ArrayBuffer(newEntriesCapacity * <i32>ENTRY_SIZE<K,V>()); // copy old entries to new entries var oldPtr = changetype<usize>(this.entries); var oldEnd = oldPtr + <usize>this.entriesOffset * ENTRY_SIZE<K,V>(); var newPtr = changetype<usize>(newEntries); while (oldPtr != oldEnd) { let oldEntry = changetype<MapEntry<K,V>>(oldPtr); if (!(oldEntry.taggedNext & EMPTY)) { let newEntry = changetype<MapEntry<K,V>>(newPtr); newEntry.key = oldEntry.key; newEntry.value = oldEntry.value; let newBucketIndex = HASH<K>(oldEntry.key) & newBucketsMask; let newBucketPtrBase = changetype<usize>(newBuckets) + <usize>newBucketIndex * BUCKET_SIZE; newEntry.taggedNext = load<usize>(newBucketPtrBase); store<usize>(newBucketPtrBase, newPtr); newPtr += ENTRY_SIZE<K,V>(); } oldPtr += ENTRY_SIZE<K,V>(); } this.buckets = newBuckets; this.bucketsMask = newBucketsMask; this.entries = newEntries; this.entriesCapacity = newEntriesCapacity; this.entriesOffset = this.entriesCount; } keys(): K[] { // FIXME: this is preliminary, needs iterators/closures var start = changetype<usize>(this.entries); var size = this.entriesOffset; var keys = Array.create<K>(size); for (let i = 0; i < size; ++i) { let entry = changetype<MapEntry<K,V>>(start + <usize>i * ENTRY_SIZE<K,V>()); if (!(entry.taggedNext & EMPTY)) { keys.push(entry.key); } } return keys; } values(): V[] { // FIXME: this is preliminary, needs iterators/closures var start = changetype<usize>(this.entries); var size = this.entriesOffset; var values = Array.create<V>(size); for (let i = 0; i < size; ++i) { let entry = changetype<MapEntry<K,V>>(start + <usize>i * ENTRY_SIZE<K,V>()); if (!(entry.taggedNext & EMPTY)) { values.push(entry.value); } } return values; } toString(): string { return "[object Map]"; } // RT integration @unsafe private __visit_impl(cookie: u32): void { __visit(changetype<usize>(this.buckets), cookie); var entries = changetype<usize>(this.entries); if (isManaged<K>() || isManaged<V>()) { let cur = entries; let end = cur + <usize>this.entriesOffset * ENTRY_SIZE<K,V>(); while (cur < end) { let entry = changetype<MapEntry<K,V>>(cur); if (!(entry.taggedNext & EMPTY)) { if (isManaged<K>()) { let val = changetype<usize>(entry.key); if (isNullable<K>()) { if (val) __visit(val, cookie); } else __visit(val, cookie); } if (isManaged<V>()) { let val = changetype<usize>(entry.value); if (isNullable<V>()) { if (val) __visit(val, cookie); } else __visit(val, cookie); } } cur += ENTRY_SIZE<K,V>(); } } __visit(entries, cookie); } }