(module (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$v (func)) (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$viiddddd (func (param i32 i32 f64 f64 f64 f64 f64))) (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$vi (func (param i32))) (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32))) (import "env" "trace" (func $~lib/env/trace (param i32 i32 f64 f64 f64 f64 f64))) (memory $0 1) (data (i32.const 8) "\16\00\00\00~\00l\00i\00b\00/\00a\00l\00l\00o\00c\00a\00t\00o\00r\00/\00t\00l\00s\00f\00.\00t\00s") (data (i32.const 56) "\0e\00\00\00s\00t\00d\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s") (data (i32.const 88) "\08\00\00\00b\00a\00r\00r\00i\00e\00r\001") (data (i32.const 112) "\08\00\00\00b\00a\00r\00r\00i\00e\00r\002") (data (i32.const 136) "\08\00\00\00b\00a\00r\00r\00i\00e\00r\003") (data (i32.const 160) "\15\00\00\00~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00/\00i\00n\00d\00e\00x\00.\00t\00s") (table $0 1 funcref) (elem (i32.const 0) $null) (global $~lib/allocator/tlsf/ROOT (mut i32) (i32.const 0)) (global $std/runtime/register_ref (mut i32) (i32.const 0)) (global $std/runtime/register_parentRef (mut i32) (i32.const 0)) (global $std/runtime/barrier1 (mut i32) (i32.const 0)) (global $std/runtime/barrier2 (mut i32) (i32.const 0)) (global $std/runtime/barrier3 (mut i32) (i32.const 0)) (global $std/runtime/ref1 (mut i32) (i32.const 0)) (global $std/runtime/header1 (mut i32) (i32.const 0)) (global $std/runtime/ref2 (mut i32) (i32.const 0)) (global $std/runtime/header2 (mut i32) (i32.const 0)) (global $std/runtime/ref3 (mut i32) (i32.const 0)) (global $std/runtime/ref4 (mut i32) (i32.const 0)) (global $std/runtime/header4 (mut i32) (i32.const 0)) (global $std/runtime/ref5 (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "table" (table $0)) (start $start) (func $~lib/allocator/tlsf/Root#setSLMap (; 2 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) local.get $1 i32.const 22 i32.ge_u if i32.const 0 i32.const 8 i32.const 144 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.const 2 i32.shl local.get $0 i32.add local.get $2 i32.store offset=4 ) (func $~lib/allocator/tlsf/Root#setHead (; 3 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) local.get $1 i32.const 22 i32.ge_u if i32.const 0 i32.const 8 i32.const 167 i32.const 4 call $~lib/env/abort unreachable end local.get $2 i32.const 32 i32.ge_u if i32.const 0 i32.const 8 i32.const 168 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.const 5 i32.shl local.get $2 i32.add i32.const 2 i32.shl local.get $0 i32.add local.get $3 i32.store offset=96 ) (func $~lib/allocator/tlsf/Block#get:right (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.load i32.const -4 i32.and i32.eqz if i32.const 0 i32.const 8 i32.const 89 i32.const 4 call $~lib/env/abort unreachable end local.get $0 i32.const 8 i32.add local.get $0 i32.load i32.const -4 i32.and i32.add local.tee $0 i32.eqz if i32.const 0 i32.const 8 i32.const 90 i32.const 11 call $~lib/env/abort unreachable end local.get $0 ) (func $~lib/allocator/tlsf/fls (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.eqz if i32.const 0 i32.const 8 i32.const 428 i32.const 2 call $~lib/env/abort unreachable end i32.const 31 local.get $0 i32.clz i32.sub ) (func $~lib/allocator/tlsf/Root#getHead (; 6 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) local.get $1 i32.const 22 i32.ge_u if i32.const 0 i32.const 8 i32.const 158 i32.const 4 call $~lib/env/abort unreachable end local.get $2 i32.const 32 i32.ge_u if i32.const 0 i32.const 8 i32.const 159 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.const 5 i32.shl local.get $2 i32.add i32.const 2 i32.shl local.get $0 i32.add i32.load offset=96 ) (func $~lib/allocator/tlsf/Root#getSLMap (; 7 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $1 i32.const 22 i32.ge_u if i32.const 0 i32.const 8 i32.const 138 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.const 2 i32.shl local.get $0 i32.add i32.load offset=4 ) (func $~lib/allocator/tlsf/Root#remove (; 8 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) local.get $1 i32.load local.tee $2 i32.const 1 i32.and i32.eqz if i32.const 0 i32.const 8 i32.const 258 i32.const 4 call $~lib/env/abort unreachable end local.get $2 i32.const -4 i32.and local.tee $3 i32.const 16 i32.ge_u local.tee $2 if local.get $3 i32.const 1073741824 i32.lt_u local.set $2 end local.get $2 i32.eqz if i32.const 0 i32.const 8 i32.const 260 i32.const 4 call $~lib/env/abort unreachable end local.get $3 i32.const 256 i32.lt_u if (result i32) local.get $3 i32.const 8 i32.div_u local.set $3 i32.const 0 else local.get $3 local.get $3 call $~lib/allocator/tlsf/fls local.tee $4 i32.const 5 i32.sub i32.shr_u i32.const 32 i32.xor local.set $3 local.get $4 i32.const 7 i32.sub end local.set $4 local.get $1 i32.load offset=8 local.set $2 local.get $1 i32.load offset=4 local.tee $5 if local.get $5 local.get $2 i32.store offset=8 end local.get $2 if local.get $2 local.get $5 i32.store offset=4 end local.get $0 local.get $4 local.get $3 call $~lib/allocator/tlsf/Root#getHead local.get $1 i32.eq if local.get $0 local.get $4 local.get $3 local.get $2 call $~lib/allocator/tlsf/Root#setHead local.get $2 i32.eqz if local.get $0 local.get $4 local.get $0 local.get $4 call $~lib/allocator/tlsf/Root#getSLMap i32.const 1 local.get $3 i32.shl i32.const -1 i32.xor i32.and local.tee $2 call $~lib/allocator/tlsf/Root#setSLMap local.get $2 i32.eqz if local.get $0 local.get $0 i32.load i32.const 1 local.get $4 i32.shl i32.const -1 i32.xor i32.and i32.store end end end ) (func $~lib/allocator/tlsf/Block#get:left (; 9 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.load i32.const 2 i32.and i32.eqz if i32.const 0 i32.const 8 i32.const 81 i32.const 4 call $~lib/env/abort unreachable end local.get $0 i32.const 4 i32.sub i32.load local.tee $0 i32.eqz if i32.const 0 i32.const 8 i32.const 82 i32.const 11 call $~lib/env/abort unreachable end local.get $0 ) (func $~lib/allocator/tlsf/Root#setJump (; 10 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) local.get $0 i32.load i32.const 1 i32.and i32.eqz if i32.const 0 i32.const 8 i32.const 334 i32.const 4 call $~lib/env/abort unreachable end local.get $0 call $~lib/allocator/tlsf/Block#get:right local.get $1 i32.ne if i32.const 0 i32.const 8 i32.const 335 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.load i32.const 2 i32.and i32.eqz if i32.const 0 i32.const 8 i32.const 336 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.const 4 i32.sub local.get $0 i32.store ) (func $~lib/allocator/tlsf/Root#insert (; 11 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) local.get $1 i32.eqz if i32.const 0 i32.const 8 i32.const 189 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.load local.tee $5 i32.const 1 i32.and i32.eqz if i32.const 0 i32.const 8 i32.const 191 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.load i32.const -4 i32.and local.tee $3 i32.const 16 i32.ge_u local.tee $2 if local.get $3 i32.const 1073741824 i32.lt_u local.set $2 end local.get $2 i32.eqz if i32.const 0 i32.const 8 i32.const 193 i32.const 4 call $~lib/env/abort unreachable end local.get $1 call $~lib/allocator/tlsf/Block#get:right local.tee $2 i32.eqz if i32.const 0 i32.const 8 i32.const 197 i32.const 23 call $~lib/env/abort unreachable end local.get $2 local.tee $3 i32.load local.tee $6 i32.const 1 i32.and if local.get $0 local.get $3 call $~lib/allocator/tlsf/Root#remove local.get $1 local.get $6 i32.const -4 i32.and i32.const 8 i32.add local.get $5 i32.add local.tee $5 i32.store local.get $1 call $~lib/allocator/tlsf/Block#get:right local.tee $3 i32.load local.set $6 end local.get $5 i32.const 2 i32.and if local.get $1 call $~lib/allocator/tlsf/Block#get:left local.tee $2 i32.eqz if i32.const 0 i32.const 8 i32.const 211 i32.const 24 call $~lib/env/abort unreachable end local.get $2 i32.load local.tee $4 i32.const 1 i32.and i32.eqz if i32.const 0 i32.const 8 i32.const 213 i32.const 6 call $~lib/env/abort unreachable end local.get $0 local.get $2 call $~lib/allocator/tlsf/Root#remove local.get $2 local.get $5 i32.const -4 i32.and i32.const 8 i32.add local.get $4 i32.add local.tee $4 i32.store local.get $4 local.set $5 local.get $2 local.set $1 end local.get $3 local.get $6 i32.const 2 i32.or i32.store local.get $1 local.get $3 call $~lib/allocator/tlsf/Root#setJump local.get $5 i32.const -4 i32.and local.tee $3 i32.const 16 i32.ge_u local.tee $4 if local.get $3 i32.const 1073741824 i32.lt_u local.set $4 end local.get $4 i32.eqz if i32.const 0 i32.const 8 i32.const 226 i32.const 4 call $~lib/env/abort unreachable end local.get $0 local.get $3 i32.const 256 i32.lt_u if (result i32) local.get $3 i32.const 8 i32.div_u local.set $4 i32.const 0 else local.get $3 local.get $3 call $~lib/allocator/tlsf/fls local.tee $2 i32.const 5 i32.sub i32.shr_u i32.const 32 i32.xor local.set $4 local.get $2 i32.const 7 i32.sub end local.tee $2 local.get $4 call $~lib/allocator/tlsf/Root#getHead local.set $5 local.get $1 i32.const 0 i32.store offset=4 local.get $1 local.get $5 i32.store offset=8 local.get $5 if local.get $5 local.get $1 i32.store offset=4 end local.get $0 local.get $2 local.get $4 local.get $1 call $~lib/allocator/tlsf/Root#setHead local.get $0 local.get $0 i32.load i32.const 1 local.get $2 i32.shl i32.or i32.store local.get $0 local.get $2 local.get $0 local.get $2 call $~lib/allocator/tlsf/Root#getSLMap i32.const 1 local.get $4 i32.shl i32.or call $~lib/allocator/tlsf/Root#setSLMap ) (func $~lib/allocator/tlsf/Root#addMemory (; 12 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) local.get $1 local.get $2 i32.gt_u if i32.const 0 i32.const 8 i32.const 377 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.const 7 i32.and if i32.const 0 i32.const 8 i32.const 378 i32.const 4 call $~lib/env/abort unreachable end local.get $2 i32.const 7 i32.and if i32.const 0 i32.const 8 i32.const 379 i32.const 4 call $~lib/env/abort unreachable end i32.const 2912 i32.load local.tee $3 if local.get $1 local.get $3 i32.const 4 i32.add i32.lt_u if i32.const 0 i32.const 8 i32.const 384 i32.const 6 call $~lib/env/abort unreachable end local.get $1 i32.const 8 i32.sub local.get $3 i32.eq if local.get $3 i32.load local.set $4 local.get $1 i32.const 8 i32.sub local.set $1 end else local.get $1 local.get $0 i32.const 2916 i32.add i32.lt_u if i32.const 0 i32.const 8 i32.const 393 i32.const 6 call $~lib/env/abort unreachable end end local.get $2 local.get $1 i32.sub local.tee $2 i32.const 32 i32.lt_u if return end local.get $1 local.get $4 i32.const 2 i32.and local.get $2 i32.const 16 i32.sub i32.const 1 i32.or i32.or i32.store local.get $1 i32.const 0 i32.store offset=4 local.get $1 i32.const 0 i32.store offset=8 local.get $1 local.get $2 i32.add i32.const 8 i32.sub local.tee $2 i32.const 2 i32.store i32.const 2912 local.get $2 i32.store local.get $0 local.get $1 call $~lib/allocator/tlsf/Root#insert ) (func $~lib/allocator/tlsf/ffs (; 13 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.eqz if i32.const 0 i32.const 8 i32.const 422 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.ctz ) (func $~lib/allocator/tlsf/Root#search (; 14 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $1 i32.const 16 i32.ge_u local.tee $2 if local.get $1 i32.const 1073741824 i32.lt_u local.set $2 end local.get $2 i32.eqz if i32.const 0 i32.const 8 i32.const 296 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.const 256 i32.lt_u if (result i32) i32.const 0 local.set $2 local.get $1 i32.const 8 i32.div_u else local.get $1 local.get $1 call $~lib/allocator/tlsf/fls local.tee $2 i32.const 5 i32.sub i32.shr_u i32.const 32 i32.xor local.set $1 local.get $2 i32.const 7 i32.sub local.set $2 local.get $1 i32.const 31 i32.lt_u if (result i32) local.get $1 i32.const 1 i32.add else local.get $2 i32.const 1 i32.add local.set $2 i32.const 0 end end local.set $1 local.get $0 local.get $2 call $~lib/allocator/tlsf/Root#getSLMap i32.const -1 local.get $1 i32.shl i32.and local.tee $1 if (result i32) local.get $0 local.get $2 local.get $1 call $~lib/allocator/tlsf/ffs call $~lib/allocator/tlsf/Root#getHead else local.get $0 i32.load i32.const -1 local.get $2 i32.const 1 i32.add i32.shl i32.and local.tee $2 if (result i32) local.get $0 local.get $2 call $~lib/allocator/tlsf/ffs local.tee $2 call $~lib/allocator/tlsf/Root#getSLMap local.tee $1 i32.eqz if i32.const 0 i32.const 8 i32.const 323 i32.const 16 call $~lib/env/abort unreachable end local.get $0 local.get $2 local.get $1 call $~lib/allocator/tlsf/ffs call $~lib/allocator/tlsf/Root#getHead else i32.const 0 end end ) (func $~lib/allocator/tlsf/Root#use (; 15 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) (local $4 i32) (local $5 i32) local.get $1 i32.load local.tee $4 i32.const 1 i32.and i32.eqz if i32.const 0 i32.const 8 i32.const 348 i32.const 4 call $~lib/env/abort unreachable end local.get $2 i32.const 16 i32.ge_u local.tee $3 if local.get $2 i32.const 1073741824 i32.lt_u local.set $3 end local.get $3 i32.eqz if i32.const 0 i32.const 8 i32.const 349 i32.const 4 call $~lib/env/abort unreachable end local.get $2 i32.const 7 i32.and if i32.const 0 i32.const 8 i32.const 350 i32.const 4 call $~lib/env/abort unreachable end local.get $0 local.get $1 call $~lib/allocator/tlsf/Root#remove local.get $4 i32.const -4 i32.and local.get $2 i32.sub local.tee $5 i32.const 24 i32.ge_u if local.get $1 local.get $4 i32.const 2 i32.and local.get $2 i32.or i32.store local.get $1 i32.const 8 i32.add local.get $2 i32.add local.tee $3 local.get $5 i32.const 8 i32.sub i32.const 1 i32.or i32.store local.get $0 local.get $3 call $~lib/allocator/tlsf/Root#insert else local.get $1 local.get $4 i32.const -2 i32.and i32.store local.get $1 call $~lib/allocator/tlsf/Block#get:right local.tee $3 i32.eqz if i32.const 0 i32.const 8 i32.const 368 i32.const 25 call $~lib/env/abort unreachable end local.get $3 local.get $3 i32.load i32.const -3 i32.and i32.store end local.get $1 i32.const 8 i32.add ) (func $~lib/allocator/tlsf/__memory_allocate (; 16 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) global.get $~lib/allocator/tlsf/ROOT local.tee $3 i32.eqz if i32.const 1 current_memory local.tee $4 i32.gt_s local.tee $1 if (result i32) i32.const 1 local.get $4 i32.sub grow_memory i32.const 0 i32.lt_s else local.get $1 end if unreachable end i32.const 208 local.set $3 i32.const 208 global.set $~lib/allocator/tlsf/ROOT i32.const 2912 i32.const 0 i32.store i32.const 208 i32.const 0 i32.store i32.const 0 local.set $1 loop $repeat|0 local.get $1 i32.const 22 i32.lt_u if i32.const 208 local.get $1 i32.const 0 call $~lib/allocator/tlsf/Root#setSLMap i32.const 0 local.set $2 loop $repeat|1 local.get $2 i32.const 32 i32.lt_u if i32.const 208 local.get $1 local.get $2 i32.const 0 call $~lib/allocator/tlsf/Root#setHead local.get $2 i32.const 1 i32.add local.set $2 br $repeat|1 end end local.get $1 i32.const 1 i32.add local.set $1 br $repeat|0 end end i32.const 208 i32.const 3128 current_memory i32.const 16 i32.shl call $~lib/allocator/tlsf/Root#addMemory end local.get $0 i32.const 1073741824 i32.gt_u if unreachable end block (result i32) local.get $3 local.get $0 i32.const 7 i32.add i32.const -8 i32.and local.tee $2 i32.const 16 local.get $2 i32.const 16 i32.gt_u select local.tee $0 call $~lib/allocator/tlsf/Root#search local.tee $1 i32.eqz if current_memory local.tee $2 local.get $0 i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $4 local.tee $1 local.get $2 local.get $1 i32.gt_s select grow_memory i32.const 0 i32.lt_s if local.get $4 grow_memory i32.const 0 i32.lt_s if unreachable end end local.get $3 local.get $2 i32.const 16 i32.shl current_memory i32.const 16 i32.shl call $~lib/allocator/tlsf/Root#addMemory local.get $3 local.get $0 call $~lib/allocator/tlsf/Root#search local.tee $2 if (result i32) local.get $2 else i32.const 0 i32.const 8 i32.const 480 i32.const 12 call $~lib/env/abort unreachable end local.set $1 end local.get $1 i32.load i32.const -4 i32.and local.get $0 i32.lt_u end if i32.const 0 i32.const 8 i32.const 483 i32.const 2 call $~lib/env/abort unreachable end local.get $3 local.get $1 local.get $0 call $~lib/allocator/tlsf/Root#use ) (func $~lib/internal/memory/memset (; 17 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) local.get $1 i32.eqz if return end local.get $0 i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 1 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 2 i32.le_u if return end local.get $0 i32.const 1 i32.add i32.const 0 i32.store8 local.get $0 i32.const 2 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add local.tee $2 i32.const 2 i32.sub i32.const 0 i32.store8 local.get $2 i32.const 3 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 6 i32.le_u if return end local.get $0 i32.const 3 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 4 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 8 i32.le_u if return end i32.const 0 local.get $0 i32.sub i32.const 3 i32.and local.tee $2 local.get $0 i32.add local.tee $0 i32.const 0 i32.store local.get $1 local.get $2 i32.sub i32.const -4 i32.and local.tee $1 local.get $0 i32.add i32.const 4 i32.sub i32.const 0 i32.store local.get $1 i32.const 8 i32.le_u if return end local.get $0 i32.const 4 i32.add i32.const 0 i32.store local.get $0 i32.const 8 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 12 i32.sub i32.const 0 i32.store local.get $2 i32.const 8 i32.sub i32.const 0 i32.store local.get $1 i32.const 24 i32.le_u if return end local.get $0 i32.const 12 i32.add i32.const 0 i32.store local.get $0 i32.const 16 i32.add i32.const 0 i32.store local.get $0 i32.const 20 i32.add i32.const 0 i32.store local.get $0 i32.const 24 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 28 i32.sub i32.const 0 i32.store local.get $2 i32.const 24 i32.sub i32.const 0 i32.store local.get $2 i32.const 20 i32.sub i32.const 0 i32.store local.get $2 i32.const 16 i32.sub i32.const 0 i32.store local.get $0 i32.const 4 i32.and i32.const 24 i32.add local.tee $2 local.get $0 i32.add local.set $0 local.get $1 local.get $2 i32.sub local.set $1 loop $continue|0 local.get $1 i32.const 32 i32.ge_u if local.get $0 i64.const 0 i64.store local.get $0 i32.const 8 i32.add i64.const 0 i64.store local.get $0 i32.const 16 i32.add i64.const 0 i64.store local.get $0 i32.const 24 i32.add i64.const 0 i64.store local.get $1 i32.const 32 i32.sub local.set $1 local.get $0 i32.const 32 i32.add local.set $0 br $continue|0 end end ) (func $~lib/runtime/index/ALLOC (; 18 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) i32.const 1 i32.const 32 local.get $0 i32.const 15 i32.add i32.clz i32.sub i32.shl call $~lib/allocator/tlsf/__memory_allocate local.tee $1 i32.const -1520547049 i32.store local.get $1 local.get $0 i32.store offset=4 local.get $1 i32.const 0 i32.store offset=8 local.get $1 i32.const 0 i32.store offset=12 local.get $1 i32.const 16 i32.add local.tee $1 local.get $0 call $~lib/internal/memory/memset local.get $1 ) (func $~lib/internal/memory/memcpy (; 19 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) loop $continue|0 local.get $1 i32.const 3 i32.and local.get $2 local.get $2 select if local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|0 end end local.get $0 i32.const 3 i32.and i32.eqz if loop $continue|1 local.get $2 i32.const 16 i32.ge_u if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 8 i32.add i32.load i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 12 i32.add i32.load i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|1 end end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $1 i32.const 8 i32.add local.set $1 local.get $0 i32.const 8 i32.add local.set $0 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $1 i32.const 4 i32.add local.set $1 local.get $0 i32.const 4 i32.add local.set $0 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load16_u i32.store16 local.get $1 i32.const 2 i32.add local.set $1 local.get $0 i32.const 2 i32.add local.set $0 end local.get $2 i32.const 1 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 end return end local.get $2 i32.const 32 i32.ge_u if block $break|2 block $case2|2 block $case1|2 local.get $0 i32.const 3 i32.and local.tee $3 i32.const 1 i32.ne if local.get $3 i32.const 2 i32.eq br_if $case1|2 local.get $3 i32.const 3 i32.eq br_if $case2|2 br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 3 i32.sub local.set $2 loop $continue|3 local.get $2 i32.const 17 i32.ge_u if local.get $0 local.get $1 i32.const 1 i32.add i32.load local.tee $3 i32.const 8 i32.shl local.get $5 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 5 i32.add i32.load local.tee $5 i32.const 8 i32.shl local.get $3 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 9 i32.add i32.load local.tee $3 i32.const 8 i32.shl local.get $5 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 13 i32.add i32.load local.tee $5 i32.const 8 i32.shl local.get $3 i32.const 24 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|3 end end br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 2 i32.sub local.set $2 loop $continue|4 local.get $2 i32.const 18 i32.ge_u if local.get $0 local.get $1 i32.const 2 i32.add i32.load local.tee $3 i32.const 16 i32.shl local.get $5 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 6 i32.add i32.load local.tee $5 i32.const 16 i32.shl local.get $3 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 10 i32.add i32.load local.tee $3 i32.const 16 i32.shl local.get $5 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 14 i32.add i32.load local.tee $5 i32.const 16 i32.shl local.get $3 i32.const 16 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|4 end end br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 loop $continue|5 local.get $2 i32.const 19 i32.ge_u if local.get $0 local.get $1 i32.const 3 i32.add i32.load local.tee $3 i32.const 24 i32.shl local.get $5 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 7 i32.add i32.load local.tee $5 i32.const 24 i32.shl local.get $3 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 11 i32.add i32.load local.tee $3 i32.const 24 i32.shl local.get $5 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 15 i32.add i32.load local.tee $5 i32.const 24 i32.shl local.get $3 i32.const 8 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|5 end end end end local.get $2 i32.const 16 i32.and if local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 1 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 end ) (func $~lib/internal/memory/memmove (; 20 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) local.get $0 local.get $1 i32.eq if return end local.get $1 local.get $2 i32.add local.get $0 i32.le_u local.tee $3 i32.eqz if local.get $0 local.get $2 i32.add local.get $1 i32.le_u local.set $3 end local.get $3 if local.get $0 local.get $1 local.get $2 call $~lib/internal/memory/memcpy return end local.get $0 local.get $1 i32.lt_u if local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|0 local.get $0 i32.const 7 i32.and if local.get $2 i32.eqz if return end local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 br $continue|0 end end loop $continue|1 local.get $2 i32.const 8 i32.ge_u if local.get $0 local.get $1 i64.load i64.store local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 br $continue|1 end end end loop $continue|2 local.get $2 if local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|2 end end else local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|3 local.get $0 local.get $2 i32.add i32.const 7 i32.and if local.get $2 i32.eqz if return end local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|3 end end loop $continue|4 local.get $2 i32.const 8 i32.ge_u if local.get $2 i32.const 8 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i64.load i64.store br $continue|4 end end end loop $continue|5 local.get $2 if local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|5 end end end ) (func $~lib/allocator/tlsf/__memory_free (; 21 ;) (type $FUNCSIG$vi) (param $0 i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 if global.get $~lib/allocator/tlsf/ROOT local.tee $1 if local.get $0 i32.const 8 i32.sub local.tee $2 i32.load local.tee $3 i32.const 1 i32.and if i32.const 0 i32.const 8 i32.const 494 i32.const 6 call $~lib/env/abort unreachable end local.get $2 local.get $3 i32.const 1 i32.or i32.store local.get $1 local.get $0 i32.const 8 i32.sub call $~lib/allocator/tlsf/Root#insert end end ) (func $~lib/runtime/index/REALLOC (; 22 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) local.get $0 i32.const 16 i32.sub local.tee $3 i32.load offset=4 local.tee $2 local.get $1 i32.lt_u if i32.const 1 i32.const 32 local.get $2 i32.const 15 i32.add i32.clz i32.sub i32.shl i32.const 1 i32.const 32 local.get $1 i32.const 15 i32.add i32.clz i32.sub i32.shl local.tee $4 i32.lt_u if local.get $4 call $~lib/allocator/tlsf/__memory_allocate local.tee $5 i32.const -1520547049 i32.store local.get $5 i32.const 0 i32.store offset=8 local.get $5 i32.const 0 i32.store offset=12 local.get $5 i32.const 16 i32.add local.tee $4 local.get $0 local.get $2 call $~lib/internal/memory/memmove local.get $2 local.get $4 i32.add local.get $1 local.get $2 i32.sub call $~lib/internal/memory/memset local.get $3 i32.load i32.const -1520547049 i32.eq if local.get $3 call $~lib/allocator/tlsf/__memory_free end local.get $5 local.set $3 local.get $4 local.set $0 else local.get $0 local.get $2 i32.add local.get $1 local.get $2 i32.sub call $~lib/internal/memory/memset end end local.get $3 local.get $1 i32.store offset=4 local.get $0 ) (func $~lib/runtime/index/ensureUnregistered (; 23 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 224 i32.lt_u if i32.const 0 i32.const 160 i32.const 89 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.const 16 i32.sub local.tee $0 i32.load i32.const -1520547049 i32.ne if i32.const 0 i32.const 160 i32.const 91 i32.const 2 call $~lib/env/abort unreachable end local.get $0 ) (func $start:std/runtime (; 24 ;) (type $FUNCSIG$v) (local $0 i32) (local $1 i32) (local $2 i32) loop $repeat|0 local.get $0 i32.const 9000 i32.lt_s if i32.const 1 i32.const 32 local.get $0 i32.const 15 i32.add i32.clz i32.sub i32.shl local.tee $1 i32.const 0 i32.ne local.tee $2 if (result i32) local.get $1 i32.const 1 i32.sub local.get $1 i32.and i32.eqz else local.get $2 end if local.get $0 i32.const 1 i32.add local.set $0 br $repeat|0 else i32.const 0 i32.const 56 i32.const 34 i32.const 2 call $~lib/env/abort unreachable end unreachable end end i32.const 16 global.set $std/runtime/barrier1 global.get $std/runtime/barrier1 i32.const 1 i32.add global.set $std/runtime/barrier2 loop $continue|1 i32.const 1 i32.const 32 global.get $std/runtime/barrier2 i32.const 16 i32.add i32.clz i32.sub i32.shl i32.const 1 i32.const 32 global.get $std/runtime/barrier2 i32.const 15 i32.add i32.clz i32.sub i32.shl i32.eq if global.get $std/runtime/barrier2 i32.const 1 i32.add global.set $std/runtime/barrier2 br $continue|1 end end global.get $std/runtime/barrier2 i32.const 1 i32.add global.set $std/runtime/barrier3 loop $continue|2 i32.const 1 i32.const 32 global.get $std/runtime/barrier3 i32.const 16 i32.add i32.clz i32.sub i32.shl i32.const 1 i32.const 32 global.get $std/runtime/barrier3 i32.const 15 i32.add i32.clz i32.sub i32.shl i32.eq if global.get $std/runtime/barrier3 i32.const 1 i32.add global.set $std/runtime/barrier3 br $continue|2 end end i32.const 88 i32.const 1 global.get $std/runtime/barrier1 f64.convert_i32_u f64.const 0 f64.const 0 f64.const 0 f64.const 0 call $~lib/env/trace i32.const 112 i32.const 1 global.get $std/runtime/barrier2 f64.convert_i32_u f64.const 0 f64.const 0 f64.const 0 f64.const 0 call $~lib/env/trace i32.const 136 i32.const 1 global.get $std/runtime/barrier3 f64.convert_i32_u f64.const 0 f64.const 0 f64.const 0 f64.const 0 call $~lib/env/trace i32.const 1 call $~lib/runtime/index/ALLOC global.set $std/runtime/ref1 global.get $std/runtime/ref1 i32.const 16 i32.sub global.set $std/runtime/header1 global.get $std/runtime/header1 i32.load i32.const -1520547049 i32.ne if i32.const 0 i32.const 56 i32.const 49 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/header1 i32.load offset=4 i32.const 1 i32.ne if i32.const 0 i32.const 56 i32.const 50 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/ref1 local.tee $0 local.get $0 global.get $std/runtime/barrier1 call $~lib/runtime/index/REALLOC i32.ne if i32.const 0 i32.const 56 i32.const 51 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/barrier1 global.get $std/runtime/header1 i32.load offset=4 i32.ne if i32.const 0 i32.const 56 i32.const 52 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/ref1 global.get $std/runtime/barrier2 call $~lib/runtime/index/REALLOC global.set $std/runtime/ref2 global.get $std/runtime/ref1 global.get $std/runtime/ref2 i32.eq if i32.const 0 i32.const 56 i32.const 54 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/ref2 i32.const 16 i32.sub global.set $std/runtime/header2 global.get $std/runtime/barrier2 global.get $std/runtime/header2 i32.load offset=4 i32.ne if i32.const 0 i32.const 56 i32.const 56 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/ref2 call $~lib/runtime/index/ensureUnregistered call $~lib/allocator/tlsf/__memory_free global.get $std/runtime/barrier2 call $~lib/runtime/index/ALLOC global.set $std/runtime/ref3 global.get $std/runtime/ref1 global.get $std/runtime/ref3 i32.ne if i32.const 0 i32.const 56 i32.const 59 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/barrier1 call $~lib/runtime/index/ALLOC global.set $std/runtime/ref4 global.get $std/runtime/ref3 local.set $1 global.get $std/runtime/ref4 local.tee $0 call $~lib/runtime/index/ensureUnregistered i32.const 43 i32.store local.get $0 global.set $std/runtime/register_ref local.get $1 global.set $std/runtime/register_parentRef global.get $std/runtime/register_ref global.get $std/runtime/ref4 i32.ne if i32.const 0 i32.const 56 i32.const 63 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/register_parentRef global.get $std/runtime/ref3 i32.ne if i32.const 0 i32.const 56 i32.const 64 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/register_ref i32.const 16 i32.sub global.set $std/runtime/header4 global.get $std/runtime/header4 i32.load i32.const 43 i32.ne if i32.const 0 i32.const 56 i32.const 66 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/barrier1 global.get $std/runtime/header4 i32.load offset=4 i32.ne if i32.const 0 i32.const 56 i32.const 67 i32.const 0 call $~lib/env/abort unreachable end i32.const 10 call $~lib/runtime/index/ALLOC global.set $std/runtime/ref5 global.get $std/runtime/ref5 i32.const 16 i32.sub i32.load offset=4 i32.const 10 i32.ne if i32.const 0 i32.const 56 i32.const 70 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/ref5 i32.const 16 i32.sub i32.load offset=4 i32.const 1 i32.shr_u i32.const 5 i32.ne if i32.const 0 i32.const 56 i32.const 71 i32.const 0 call $~lib/env/abort unreachable end ) (func $start (; 25 ;) (type $FUNCSIG$v) call $start:std/runtime ) (func $null (; 26 ;) (type $FUNCSIG$v) nop ) )