(module (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$i (func (result i32))) (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$v (func)) (memory $0 0) (global $../../compiler/runtime/asrt/ROOT (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "memory.allocate" (func $assembly/index/memory.allocate)) (export "memory.free" (func $assembly/index/memory.free)) (func $../../compiler/runtime/asrt/setTail (; 0 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) local.get $0 local.get $1 i32.store offset=2912 ) (func $../../compiler/runtime/asrt/setSLMap (; 1 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) local.get $0 local.get $1 i32.const 2 i32.shl i32.add local.get $2 i32.store offset=4 ) (func $../../compiler/runtime/asrt/setHead (; 2 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) local.get $0 local.get $1 i32.const 5 i32.shl local.get $2 i32.add i32.const 2 i32.shl i32.add local.get $3 i32.store offset=96 ) (func $../../compiler/runtime/asrt/getRight (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 16 i32.add local.get $0 i32.load i32.const -4 i32.and i32.add ) (func $../../compiler/runtime/asrt/fls (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) i32.const 31 local.get $0 i32.clz i32.sub ) (func $../../compiler/runtime/asrt/getHead (; 5 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) local.get $0 local.get $1 i32.const 5 i32.shl local.get $2 i32.add i32.const 2 i32.shl i32.add i32.load offset=96 ) (func $../../compiler/runtime/asrt/getSLMap (; 6 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 local.get $1 i32.const 2 i32.shl i32.add i32.load offset=4 ) (func $../../compiler/runtime/asrt/removeBlock (; 7 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) local.get $1 i32.load i32.const -4 i32.and local.tee $2 i32.const 256 i32.lt_u if (result i32) local.get $2 i32.const 8 i32.div_u local.set $4 i32.const 0 else local.get $2 local.get $2 call $../../compiler/runtime/asrt/fls local.tee $3 i32.const 5 i32.sub i32.shr_u i32.const 32 i32.xor local.set $4 local.get $3 i32.const 7 i32.sub end local.set $3 local.get $1 i32.load offset=20 local.set $2 local.get $1 i32.load offset=16 local.tee $5 if local.get $5 local.get $2 i32.store offset=20 end local.get $2 if local.get $2 local.get $5 i32.store offset=16 end local.get $0 local.get $3 local.get $4 call $../../compiler/runtime/asrt/getHead local.get $1 i32.eq if local.get $0 local.get $3 local.get $4 local.get $2 call $../../compiler/runtime/asrt/setHead local.get $2 i32.eqz if local.get $0 local.get $3 local.get $0 local.get $3 call $../../compiler/runtime/asrt/getSLMap i32.const 1 local.get $4 i32.shl i32.const -1 i32.xor i32.and local.tee $1 call $../../compiler/runtime/asrt/setSLMap local.get $1 i32.eqz if local.get $0 local.get $0 i32.load i32.const 1 local.get $3 i32.shl i32.const -1 i32.xor i32.and i32.store end end end ) (func $../../compiler/runtime/asrt/insertBlock (; 8 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) local.get $1 i32.load local.set $2 local.get $1 call $../../compiler/runtime/asrt/getRight local.tee $3 i32.load local.tee $4 i32.const 1 i32.and if local.get $0 local.get $3 call $../../compiler/runtime/asrt/removeBlock local.get $1 local.get $2 local.get $4 i32.const -4 i32.and i32.const 16 i32.add i32.add local.tee $2 i32.store local.get $1 call $../../compiler/runtime/asrt/getRight local.tee $3 i32.load local.set $4 end local.get $2 i32.const 2 i32.and if local.get $1 i32.const 4 i32.sub i32.load local.tee $1 i32.load local.set $5 local.get $0 local.get $1 call $../../compiler/runtime/asrt/removeBlock local.get $1 local.get $5 local.get $2 i32.const -4 i32.and i32.const 16 i32.add i32.add local.tee $2 i32.store end local.get $3 local.get $4 i32.const 2 i32.or i32.store local.get $3 i32.const 4 i32.sub local.get $1 i32.store local.get $0 local.get $2 i32.const -4 i32.and local.tee $2 i32.const 256 i32.lt_u if (result i32) local.get $2 i32.const 8 i32.div_u local.set $2 i32.const 0 else local.get $2 local.get $2 call $../../compiler/runtime/asrt/fls local.tee $3 i32.const 5 i32.sub i32.shr_u i32.const 32 i32.xor local.set $2 local.get $3 i32.const 7 i32.sub end local.tee $3 local.get $2 call $../../compiler/runtime/asrt/getHead local.set $4 local.get $1 i32.const 0 i32.store offset=16 local.get $1 local.get $4 i32.store offset=20 local.get $4 if local.get $4 local.get $1 i32.store offset=16 end local.get $0 local.get $3 local.get $2 local.get $1 call $../../compiler/runtime/asrt/setHead local.get $0 local.get $0 i32.load i32.const 1 local.get $3 i32.shl i32.or i32.store local.get $0 local.get $3 local.get $0 local.get $3 call $../../compiler/runtime/asrt/getSLMap i32.const 1 local.get $2 i32.shl i32.or call $../../compiler/runtime/asrt/setSLMap ) (func $../../compiler/runtime/asrt/addMemory (; 9 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) local.get $2 block (result i32) local.get $0 i32.load offset=2912 local.tee $2 if local.get $1 i32.const 16 i32.sub local.get $2 i32.eq if local.get $2 i32.load local.set $3 local.get $1 i32.const 16 i32.sub local.set $1 end end local.get $1 end i32.sub local.tee $2 i32.const 48 i32.lt_u if return end local.get $1 local.get $3 i32.const 2 i32.and local.get $2 i32.const 32 i32.sub i32.const 1 i32.or i32.or i32.store local.get $1 i32.const 0 i32.store offset=16 local.get $1 i32.const 0 i32.store offset=20 local.get $1 local.get $2 i32.add i32.const 16 i32.sub local.tee $2 i32.const 2 i32.store local.get $0 local.get $2 call $../../compiler/runtime/asrt/setTail local.get $0 local.get $1 call $../../compiler/runtime/asrt/insertBlock ) (func $../../compiler/runtime/asrt/initialize (; 10 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) (local $1 i32) (local $2 i32) (local $3 i32) i32.const 8 local.tee $3 i32.const 68451 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $1 current_memory local.tee $0 i32.gt_s if (result i32) local.get $1 local.get $0 i32.sub grow_memory i32.const 0 i32.lt_s else i32.const 0 end if unreachable end local.get $3 local.tee $0 i32.const 0 i32.store local.get $0 i32.const 0 call $../../compiler/runtime/asrt/setTail loop $repeat|0 block $break|0 local.get $2 i32.const 22 i32.ge_u br_if $break|0 local.get $0 local.get $2 i32.const 0 call $../../compiler/runtime/asrt/setSLMap i32.const 0 local.set $1 loop $repeat|1 block $break|1 local.get $1 i32.const 32 i32.ge_u br_if $break|1 local.get $0 local.get $2 local.get $1 i32.const 0 call $../../compiler/runtime/asrt/setHead local.get $1 i32.const 1 i32.add local.set $1 br $repeat|1 end end local.get $2 i32.const 1 i32.add local.set $2 br $repeat|0 end end local.get $0 local.get $3 i32.const 2923 i32.add i32.const -8 i32.and current_memory i32.const 16 i32.shl call $../../compiler/runtime/asrt/addMemory local.get $0 ) (func $../../compiler/runtime/asrt/searchBlock (; 11 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $1 i32.const 256 i32.lt_u if (result i32) local.get $1 i32.const 8 i32.div_u else local.get $1 local.get $1 call $../../compiler/runtime/asrt/fls local.tee $2 i32.const 5 i32.sub i32.shr_u i32.const 32 i32.xor local.set $1 local.get $2 i32.const 7 i32.sub local.set $2 local.get $1 i32.const 31 i32.lt_u if (result i32) local.get $1 i32.const 1 i32.add else local.get $2 i32.const 1 i32.add local.set $2 i32.const 0 end end local.set $1 local.get $0 local.get $2 call $../../compiler/runtime/asrt/getSLMap i32.const -1 local.get $1 i32.shl i32.and local.tee $1 if (result i32) local.get $0 local.get $2 local.get $1 i32.ctz call $../../compiler/runtime/asrt/getHead else local.get $0 i32.load i32.const -1 local.get $2 i32.const 1 i32.add i32.shl i32.and local.tee $1 if (result i32) local.get $0 local.get $1 i32.ctz local.tee $1 local.get $0 local.get $1 call $../../compiler/runtime/asrt/getSLMap i32.ctz call $../../compiler/runtime/asrt/getHead else i32.const 0 end end ) (func $../../compiler/runtime/asrt/growMemory (; 12 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) current_memory local.tee $2 local.tee $3 local.get $1 i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $1 local.tee $4 local.get $3 local.get $4 i32.gt_s select grow_memory i32.const 0 i32.lt_s if local.get $1 grow_memory i32.const 0 i32.lt_s if unreachable end end local.get $0 local.get $2 i32.const 16 i32.shl current_memory i32.const 16 i32.shl call $../../compiler/runtime/asrt/addMemory ) (func $../../compiler/runtime/asrt/prepareBlock (; 13 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) (local $4 i32) local.get $1 i32.load local.set $3 local.get $0 local.get $1 call $../../compiler/runtime/asrt/removeBlock local.get $3 i32.const -4 i32.and local.get $2 i32.sub local.tee $4 i32.const 32 i32.ge_u if local.get $1 local.get $2 local.get $3 i32.const 2 i32.and i32.or i32.store local.get $1 i32.const 16 i32.add local.get $2 i32.add local.tee $2 local.get $4 i32.const 16 i32.sub i32.const 1 i32.or i32.store local.get $0 local.get $2 call $../../compiler/runtime/asrt/insertBlock else local.get $1 local.get $3 i32.const -2 i32.and i32.store local.get $1 call $../../compiler/runtime/asrt/getRight local.get $1 call $../../compiler/runtime/asrt/getRight i32.load i32.const -3 i32.and i32.store end local.get $1 i32.const 16 i32.add ) (func $../../compiler/runtime/asrt/__mm_allocate (; 14 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) global.get $../../compiler/runtime/asrt/ROOT local.tee $2 i32.eqz if call $../../compiler/runtime/asrt/initialize local.tee $2 global.set $../../compiler/runtime/asrt/ROOT end local.get $0 i32.const 1073741824 i32.gt_u if unreachable end local.get $2 local.get $0 i32.const 7 i32.add i32.const -8 i32.and local.tee $0 i32.const 16 local.tee $1 local.get $0 local.get $1 i32.gt_u select local.tee $1 call $../../compiler/runtime/asrt/searchBlock local.tee $0 i32.eqz if local.get $2 local.get $1 call $../../compiler/runtime/asrt/growMemory local.get $2 local.get $1 call $../../compiler/runtime/asrt/searchBlock local.set $0 end local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 local.get $1 i32.store offset=12 local.get $2 local.get $0 local.get $1 call $../../compiler/runtime/asrt/prepareBlock ) (func $assembly/index/memory.allocate (; 15 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 call $../../compiler/runtime/asrt/__mm_allocate ) (func $../../compiler/runtime/asrt/__mm_free (; 16 ;) (type $FUNCSIG$vi) (param $0 i32) (local $1 i32) local.get $0 if global.get $../../compiler/runtime/asrt/ROOT local.tee $1 if local.get $0 i32.const 16 i32.sub local.tee $0 local.get $0 i32.load i32.const 1 i32.or i32.store local.get $1 local.get $0 call $../../compiler/runtime/asrt/insertBlock end end ) (func $assembly/index/memory.free (; 17 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 call $../../compiler/runtime/asrt/__mm_free ) (func $null (; 18 ;) (type $FUNCSIG$v) nop ) )