(module (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$viiddddd (func (param i32 i32 f64 f64 f64 f64 f64))) (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$v (func)) (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32))) (import "env" "trace" (func $~lib/env/trace (param i32 i32 f64 f64 f64 f64 f64))) (memory $0 1) (data (i32.const 8) "\03\00\00\00\1c\00\00\00\00\00\00\00\00\00\00\00s\00t\00d\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s\00") (data (i32.const 56) "\03\00\00\00\10\00\00\00\00\00\00\00\00\00\00\00b\00a\00r\00r\00i\00e\00r\001\00") (data (i32.const 88) "\03\00\00\00\10\00\00\00\00\00\00\00\00\00\00\00b\00a\00r\00r\00i\00e\00r\002\00") (data (i32.const 120) "\03\00\00\00\10\00\00\00\00\00\00\00\00\00\00\00b\00a\00r\00r\00i\00e\00r\003\00") (data (i32.const 152) "\03\00\00\00,\00\00\00\00\00\00\00\00\00\00\00~\00l\00i\00b\00/\00a\00l\00l\00o\00c\00a\00t\00o\00r\00/\00t\00l\00s\00f\00.\00t\00s\00") (data (i32.const 216) "\03\00\00\00\1e\00\00\00\00\00\00\00\00\00\00\00~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s\00") (table $0 1 funcref) (elem (i32.const 0) $null) (global $std/runtime/register_ref (mut i32) (i32.const 0)) (global $std/runtime/link_ref (mut i32) (i32.const 0)) (global $std/runtime/link_parentRef (mut i32) (i32.const 0)) (global $~lib/util/runtime/HEADER_SIZE i32 (i32.const 16)) (global $std/runtime/barrier1 (mut i32) (i32.const 0)) (global $std/runtime/barrier2 (mut i32) (i32.const 0)) (global $std/runtime/barrier3 (mut i32) (i32.const 0)) (global $~lib/allocator/tlsf/ROOT (mut i32) (i32.const 0)) (global $~lib/allocator/tlsf/Root.SL_START i32 (i32.const 4)) (global $~lib/allocator/tlsf/SL_BITS i32 (i32.const 5)) (global $~lib/allocator/tlsf/SB_BITS i32 (i32.const 8)) (global $~lib/allocator/tlsf/FL_BITS i32 (i32.const 22)) (global $~lib/allocator/tlsf/Root.SL_END i32 (i32.const 92)) (global $~lib/allocator/tlsf/Root.HL_START i32 (i32.const 96)) (global $~lib/allocator/tlsf/SL_SIZE i32 (i32.const 32)) (global $~lib/allocator/tlsf/Root.HL_END i32 (i32.const 2912)) (global $~lib/allocator/tlsf/Root.SIZE i32 (i32.const 2916)) (global $~lib/allocator/tlsf/Block.INFO i32 (i32.const 8)) (global $~lib/allocator/tlsf/Block.MIN_SIZE i32 (i32.const 16)) (global $~lib/allocator/tlsf/FREE i32 (i32.const 1)) (global $~lib/allocator/tlsf/LEFT_FREE i32 (i32.const 2)) (global $~lib/allocator/tlsf/TAGS i32 (i32.const 3)) (global $~lib/allocator/tlsf/Block.MAX_SIZE i32 (i32.const 1073741824)) (global $~lib/allocator/tlsf/SB_SIZE i32 (i32.const 256)) (global $~lib/util/runtime/HEADER_MAGIC i32 (i32.const -1520547049)) (global $std/runtime/ref1 (mut i32) (i32.const 0)) (global $std/runtime/header1 (mut i32) (i32.const 0)) (global $std/runtime/ref2 (mut i32) (i32.const 0)) (global $std/runtime/header2 (mut i32) (i32.const 0)) (global $~lib/ASC_NO_ASSERT i32 (i32.const 0)) (global $std/runtime/ref3 (mut i32) (i32.const 0)) (global $std/runtime/ref4 (mut i32) (i32.const 0)) (global $std/runtime/header4 (mut i32) (i32.const 0)) (global $std/runtime/ref5 (mut i32) (i32.const 0)) (global $~lib/started (mut i32) (i32.const 0)) (global $~lib/memory/HEAP_BASE i32 (i32.const 264)) (global $~lib/capabilities i32 (i32.const 2)) (export "memory" (memory $0)) (export "table" (table $0)) (export "main" (func $std/runtime/main)) (export ".capabilities" (global $~lib/capabilities)) (func $~lib/runtime/runtime.adjust (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) i32.const 1 i32.const 32 local.get $0 global.get $~lib/util/runtime/HEADER_SIZE i32.add i32.const 1 i32.sub i32.clz i32.sub i32.shl ) (func $std/runtime/isPowerOf2 (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.const 0 i32.ne local.tee $1 if (result i32) local.get $0 local.get $0 i32.const 1 i32.sub i32.and i32.const 0 i32.eq else local.get $1 end ) (func $~lib/allocator/tlsf/Root#set:tailRef (; 4 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) i32.const 0 local.get $1 i32.store offset=2912 ) (func $~lib/allocator/tlsf/Root#setSLMap (; 5 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) local.get $1 global.get $~lib/allocator/tlsf/FL_BITS i32.lt_u i32.eqz if i32.const 0 i32.const 168 i32.const 159 i32.const 4 call $~lib/env/abort unreachable end local.get $0 local.get $1 i32.const 4 i32.mul i32.add local.get $2 i32.store offset=4 ) (func $~lib/allocator/tlsf/Root#setHead (; 6 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) local.get $1 global.get $~lib/allocator/tlsf/FL_BITS i32.lt_u i32.eqz if i32.const 0 i32.const 168 i32.const 184 i32.const 4 call $~lib/env/abort unreachable end local.get $2 global.get $~lib/allocator/tlsf/SL_SIZE i32.lt_u i32.eqz if i32.const 0 i32.const 168 i32.const 185 i32.const 4 call $~lib/env/abort unreachable end local.get $0 local.get $1 global.get $~lib/allocator/tlsf/SL_SIZE i32.mul local.get $2 i32.add i32.const 4 i32.mul i32.add local.get $3 i32.store offset=96 ) (func $~lib/allocator/tlsf/Root#get:tailRef (; 7 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) i32.const 0 i32.load offset=2912 ) (func $~lib/allocator/tlsf/Block#get:right (; 8 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.load global.get $~lib/allocator/tlsf/TAGS i32.const -1 i32.xor i32.and i32.eqz if i32.const 0 i32.const 168 i32.const 104 i32.const 4 call $~lib/env/abort unreachable end local.get $0 global.get $~lib/allocator/tlsf/Block.INFO i32.add local.get $0 i32.load global.get $~lib/allocator/tlsf/TAGS i32.const -1 i32.xor i32.and i32.add local.tee $1 i32.eqz if (result i32) i32.const 0 i32.const 168 i32.const 105 i32.const 11 call $~lib/env/abort unreachable else local.get $1 end ) (func $~lib/allocator/tlsf/fls (; 9 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 0 i32.ne i32.eqz if i32.const 0 i32.const 168 i32.const 447 i32.const 2 call $~lib/env/abort unreachable end i32.const 31 local.get $0 i32.clz i32.sub ) (func $~lib/allocator/tlsf/Root#getHead (; 10 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) local.get $1 global.get $~lib/allocator/tlsf/FL_BITS i32.lt_u i32.eqz if i32.const 0 i32.const 168 i32.const 175 i32.const 4 call $~lib/env/abort unreachable end local.get $2 global.get $~lib/allocator/tlsf/SL_SIZE i32.lt_u i32.eqz if i32.const 0 i32.const 168 i32.const 176 i32.const 4 call $~lib/env/abort unreachable end local.get $0 local.get $1 global.get $~lib/allocator/tlsf/SL_SIZE i32.mul local.get $2 i32.add i32.const 4 i32.mul i32.add i32.load offset=96 ) (func $~lib/allocator/tlsf/Root#getSLMap (; 11 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $1 global.get $~lib/allocator/tlsf/FL_BITS i32.lt_u i32.eqz if i32.const 0 i32.const 168 i32.const 153 i32.const 4 call $~lib/env/abort unreachable end local.get $0 local.get $1 i32.const 4 i32.mul i32.add i32.load offset=4 ) (func $~lib/allocator/tlsf/Root#remove (; 12 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $1 i32.load local.set $2 local.get $2 global.get $~lib/allocator/tlsf/FREE i32.and i32.eqz if i32.const 0 i32.const 168 i32.const 277 i32.const 4 call $~lib/env/abort unreachable end local.get $2 global.get $~lib/allocator/tlsf/TAGS i32.const -1 i32.xor i32.and local.set $3 local.get $3 global.get $~lib/allocator/tlsf/Block.MIN_SIZE i32.ge_u local.tee $4 if (result i32) local.get $3 global.get $~lib/allocator/tlsf/Block.MAX_SIZE i32.lt_u else local.get $4 end i32.eqz if i32.const 0 i32.const 168 i32.const 279 i32.const 4 call $~lib/env/abort unreachable end local.get $3 global.get $~lib/allocator/tlsf/SB_SIZE i32.lt_u if i32.const 0 local.set $5 local.get $3 i32.const 8 i32.div_u local.set $6 else local.get $3 call $~lib/allocator/tlsf/fls local.set $5 local.get $3 local.get $5 global.get $~lib/allocator/tlsf/SL_BITS i32.sub i32.shr_u i32.const 1 global.get $~lib/allocator/tlsf/SL_BITS i32.shl i32.xor local.set $6 local.get $5 global.get $~lib/allocator/tlsf/SB_BITS i32.const 1 i32.sub i32.sub local.set $5 end local.get $1 i32.load offset=4 local.set $7 local.get $1 i32.load offset=8 local.set $8 local.get $7 if local.get $7 local.get $8 i32.store offset=8 end local.get $8 if local.get $8 local.get $7 i32.store offset=4 end local.get $1 local.get $0 local.get $5 local.get $6 call $~lib/allocator/tlsf/Root#getHead i32.eq if local.get $0 local.get $5 local.get $6 local.get $8 call $~lib/allocator/tlsf/Root#setHead local.get $8 i32.eqz if local.get $0 local.get $5 call $~lib/allocator/tlsf/Root#getSLMap local.set $4 local.get $0 local.get $5 local.get $4 i32.const 1 local.get $6 i32.shl i32.const -1 i32.xor i32.and local.tee $4 call $~lib/allocator/tlsf/Root#setSLMap local.get $4 i32.eqz if local.get $0 local.get $0 i32.load i32.const 1 local.get $5 i32.shl i32.const -1 i32.xor i32.and i32.store end end end ) (func $~lib/allocator/tlsf/Block#get:left (; 13 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.load global.get $~lib/allocator/tlsf/LEFT_FREE i32.and i32.eqz if i32.const 0 i32.const 168 i32.const 96 i32.const 4 call $~lib/env/abort unreachable end local.get $0 i32.const 4 i32.sub i32.load local.tee $1 i32.eqz if (result i32) i32.const 0 i32.const 168 i32.const 97 i32.const 11 call $~lib/env/abort unreachable else local.get $1 end ) (func $~lib/allocator/tlsf/Root#setJump (; 14 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) local.get $1 i32.load global.get $~lib/allocator/tlsf/FREE i32.and i32.eqz if i32.const 0 i32.const 168 i32.const 353 i32.const 4 call $~lib/env/abort unreachable end local.get $1 call $~lib/allocator/tlsf/Block#get:right local.get $2 i32.eq i32.eqz if i32.const 0 i32.const 168 i32.const 354 i32.const 4 call $~lib/env/abort unreachable end local.get $2 i32.load global.get $~lib/allocator/tlsf/LEFT_FREE i32.and i32.eqz if i32.const 0 i32.const 168 i32.const 355 i32.const 4 call $~lib/env/abort unreachable end local.get $2 i32.const 4 i32.sub local.get $1 i32.store ) (func $~lib/allocator/tlsf/Root#insert (; 15 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) (local $9 i32) (local $10 i32) local.get $1 i32.eqz if i32.const 0 i32.const 168 i32.const 208 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.load local.set $2 local.get $2 global.get $~lib/allocator/tlsf/FREE i32.and i32.eqz if i32.const 0 i32.const 168 i32.const 210 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.load global.get $~lib/allocator/tlsf/TAGS i32.const -1 i32.xor i32.and local.tee $3 global.get $~lib/allocator/tlsf/Block.MIN_SIZE i32.ge_u local.tee $4 if (result i32) local.get $3 global.get $~lib/allocator/tlsf/Block.MAX_SIZE i32.lt_u else local.get $4 end i32.eqz if i32.const 0 i32.const 168 i32.const 212 i32.const 4 call $~lib/env/abort unreachable end local.get $1 call $~lib/allocator/tlsf/Block#get:right local.tee $4 i32.eqz if (result i32) i32.const 0 i32.const 168 i32.const 216 i32.const 23 call $~lib/env/abort unreachable else local.get $4 end local.set $5 local.get $5 i32.load local.set $6 local.get $6 global.get $~lib/allocator/tlsf/FREE i32.and if local.get $0 local.get $5 call $~lib/allocator/tlsf/Root#remove local.get $1 local.get $2 global.get $~lib/allocator/tlsf/Block.INFO local.get $6 global.get $~lib/allocator/tlsf/TAGS i32.const -1 i32.xor i32.and i32.add i32.add local.tee $2 i32.store local.get $1 call $~lib/allocator/tlsf/Block#get:right local.set $5 local.get $5 i32.load local.set $6 end local.get $2 global.get $~lib/allocator/tlsf/LEFT_FREE i32.and if local.get $1 call $~lib/allocator/tlsf/Block#get:left local.tee $4 i32.eqz if (result i32) i32.const 0 i32.const 168 i32.const 230 i32.const 24 call $~lib/env/abort unreachable else local.get $4 end local.set $4 local.get $4 i32.load local.set $7 local.get $7 global.get $~lib/allocator/tlsf/FREE i32.and i32.eqz if i32.const 0 i32.const 168 i32.const 232 i32.const 6 call $~lib/env/abort unreachable end local.get $0 local.get $4 call $~lib/allocator/tlsf/Root#remove local.get $4 local.get $7 global.get $~lib/allocator/tlsf/Block.INFO local.get $2 global.get $~lib/allocator/tlsf/TAGS i32.const -1 i32.xor i32.and i32.add i32.add local.tee $7 i32.store local.get $4 local.set $1 local.get $7 local.set $2 end local.get $5 local.get $6 global.get $~lib/allocator/tlsf/LEFT_FREE i32.or i32.store local.get $0 local.get $1 local.get $5 call $~lib/allocator/tlsf/Root#setJump local.get $2 global.get $~lib/allocator/tlsf/TAGS i32.const -1 i32.xor i32.and local.set $3 local.get $3 global.get $~lib/allocator/tlsf/Block.MIN_SIZE i32.ge_u local.tee $7 if (result i32) local.get $3 global.get $~lib/allocator/tlsf/Block.MAX_SIZE i32.lt_u else local.get $7 end i32.eqz if i32.const 0 i32.const 168 i32.const 245 i32.const 4 call $~lib/env/abort unreachable end local.get $3 global.get $~lib/allocator/tlsf/SB_SIZE i32.lt_u if i32.const 0 local.set $8 local.get $3 i32.const 8 i32.div_u local.set $9 else local.get $3 call $~lib/allocator/tlsf/fls local.set $8 local.get $3 local.get $8 global.get $~lib/allocator/tlsf/SL_BITS i32.sub i32.shr_u i32.const 1 global.get $~lib/allocator/tlsf/SL_BITS i32.shl i32.xor local.set $9 local.get $8 global.get $~lib/allocator/tlsf/SB_BITS i32.const 1 i32.sub i32.sub local.set $8 end local.get $0 local.get $8 local.get $9 call $~lib/allocator/tlsf/Root#getHead local.set $10 local.get $1 i32.const 0 i32.store offset=4 local.get $1 local.get $10 i32.store offset=8 local.get $10 if local.get $10 local.get $1 i32.store offset=4 end local.get $0 local.get $8 local.get $9 local.get $1 call $~lib/allocator/tlsf/Root#setHead local.get $0 local.get $0 i32.load i32.const 1 local.get $8 i32.shl i32.or i32.store local.get $0 local.get $8 local.get $0 local.get $8 call $~lib/allocator/tlsf/Root#getSLMap i32.const 1 local.get $9 i32.shl i32.or call $~lib/allocator/tlsf/Root#setSLMap ) (func $~lib/allocator/tlsf/Root#addMemory (; 16 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $1 local.get $2 i32.le_u i32.eqz if i32.const 0 i32.const 168 i32.const 396 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.const 7 i32.and i32.eqz i32.eqz if i32.const 0 i32.const 168 i32.const 397 i32.const 4 call $~lib/env/abort unreachable end local.get $2 i32.const 7 i32.and i32.eqz i32.eqz if i32.const 0 i32.const 168 i32.const 398 i32.const 4 call $~lib/env/abort unreachable end local.get $0 call $~lib/allocator/tlsf/Root#get:tailRef local.set $3 i32.const 0 local.set $4 local.get $3 if local.get $1 local.get $3 i32.const 4 i32.add i32.ge_u i32.eqz if i32.const 0 i32.const 168 i32.const 403 i32.const 6 call $~lib/env/abort unreachable end local.get $1 global.get $~lib/allocator/tlsf/Block.INFO i32.sub local.get $3 i32.eq if local.get $1 global.get $~lib/allocator/tlsf/Block.INFO i32.sub local.set $1 local.get $3 i32.load local.set $4 end else local.get $1 local.get $0 global.get $~lib/allocator/tlsf/Root.SIZE i32.add i32.ge_u i32.eqz if i32.const 0 i32.const 168 i32.const 412 i32.const 6 call $~lib/env/abort unreachable end end local.get $2 local.get $1 i32.sub local.set $5 local.get $5 global.get $~lib/allocator/tlsf/Block.INFO global.get $~lib/allocator/tlsf/Block.MIN_SIZE i32.add global.get $~lib/allocator/tlsf/Block.INFO i32.add i32.lt_u if i32.const 0 return end local.get $5 i32.const 2 global.get $~lib/allocator/tlsf/Block.INFO i32.mul i32.sub local.set $6 local.get $1 local.set $7 local.get $7 local.get $6 global.get $~lib/allocator/tlsf/FREE i32.or local.get $4 global.get $~lib/allocator/tlsf/LEFT_FREE i32.and i32.or i32.store local.get $7 i32.const 0 i32.store offset=4 local.get $7 i32.const 0 i32.store offset=8 local.get $1 local.get $5 i32.add global.get $~lib/allocator/tlsf/Block.INFO i32.sub local.set $8 local.get $8 i32.const 0 global.get $~lib/allocator/tlsf/LEFT_FREE i32.or i32.store local.get $0 local.get $8 call $~lib/allocator/tlsf/Root#set:tailRef local.get $0 local.get $7 call $~lib/allocator/tlsf/Root#insert i32.const 1 ) (func $~lib/allocator/tlsf/ffs (; 17 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 0 i32.ne i32.eqz if i32.const 0 i32.const 168 i32.const 441 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.ctz ) (func $~lib/allocator/tlsf/ffs (; 18 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 0 i32.ne i32.eqz if i32.const 0 i32.const 168 i32.const 441 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.ctz ) (func $~lib/allocator/tlsf/Root#search (; 19 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) local.get $1 global.get $~lib/allocator/tlsf/Block.MIN_SIZE i32.ge_u local.tee $2 if (result i32) local.get $1 global.get $~lib/allocator/tlsf/Block.MAX_SIZE i32.lt_u else local.get $2 end i32.eqz if i32.const 0 i32.const 168 i32.const 315 i32.const 4 call $~lib/env/abort unreachable end local.get $1 global.get $~lib/allocator/tlsf/SB_SIZE i32.lt_u if i32.const 0 local.set $3 local.get $1 i32.const 8 i32.div_u local.set $4 else local.get $1 call $~lib/allocator/tlsf/fls local.set $3 local.get $1 local.get $3 global.get $~lib/allocator/tlsf/SL_BITS i32.sub i32.shr_u i32.const 1 global.get $~lib/allocator/tlsf/SL_BITS i32.shl i32.xor local.set $4 local.get $3 global.get $~lib/allocator/tlsf/SB_BITS i32.const 1 i32.sub i32.sub local.set $3 local.get $4 global.get $~lib/allocator/tlsf/SL_SIZE i32.const 1 i32.sub i32.lt_u if local.get $4 i32.const 1 i32.add local.set $4 else local.get $3 i32.const 1 i32.add local.set $3 i32.const 0 local.set $4 end end local.get $0 local.get $3 call $~lib/allocator/tlsf/Root#getSLMap i32.const 0 i32.const -1 i32.xor local.get $4 i32.shl i32.and local.set $5 local.get $5 i32.eqz if local.get $0 i32.load i32.const 0 i32.const -1 i32.xor local.get $3 i32.const 1 i32.add i32.shl i32.and local.set $2 local.get $2 i32.eqz if i32.const 0 local.set $6 else local.get $2 call $~lib/allocator/tlsf/ffs local.set $3 local.get $0 local.get $3 call $~lib/allocator/tlsf/Root#getSLMap local.tee $7 if (result i32) local.get $7 else i32.const 0 i32.const 168 i32.const 342 i32.const 16 call $~lib/env/abort unreachable end local.set $5 local.get $0 local.get $3 local.get $5 call $~lib/allocator/tlsf/ffs call $~lib/allocator/tlsf/Root#getHead local.set $6 end else local.get $0 local.get $3 local.get $5 call $~lib/allocator/tlsf/ffs call $~lib/allocator/tlsf/Root#getHead local.set $6 end local.get $6 ) (func $~lib/allocator/tlsf/Root#use (; 20 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) (local $4 i32) (local $5 i32) local.get $1 i32.load local.set $3 local.get $3 global.get $~lib/allocator/tlsf/FREE i32.and i32.eqz if i32.const 0 i32.const 168 i32.const 367 i32.const 4 call $~lib/env/abort unreachable end local.get $2 global.get $~lib/allocator/tlsf/Block.MIN_SIZE i32.ge_u local.tee $4 if (result i32) local.get $2 global.get $~lib/allocator/tlsf/Block.MAX_SIZE i32.lt_u else local.get $4 end i32.eqz if i32.const 0 i32.const 168 i32.const 368 i32.const 4 call $~lib/env/abort unreachable end local.get $2 i32.const 7 i32.and i32.eqz i32.eqz if i32.const 0 i32.const 168 i32.const 369 i32.const 4 call $~lib/env/abort unreachable end local.get $0 local.get $1 call $~lib/allocator/tlsf/Root#remove local.get $3 global.get $~lib/allocator/tlsf/TAGS i32.const -1 i32.xor i32.and local.get $2 i32.sub local.set $5 local.get $5 global.get $~lib/allocator/tlsf/Block.INFO global.get $~lib/allocator/tlsf/Block.MIN_SIZE i32.add i32.ge_u if local.get $1 local.get $2 local.get $3 global.get $~lib/allocator/tlsf/LEFT_FREE i32.and i32.or i32.store local.get $1 global.get $~lib/allocator/tlsf/Block.INFO i32.add local.get $2 i32.add local.set $4 local.get $4 local.get $5 global.get $~lib/allocator/tlsf/Block.INFO i32.sub global.get $~lib/allocator/tlsf/FREE i32.or i32.store local.get $0 local.get $4 call $~lib/allocator/tlsf/Root#insert else local.get $1 local.get $3 global.get $~lib/allocator/tlsf/FREE i32.const -1 i32.xor i32.and i32.store local.get $1 call $~lib/allocator/tlsf/Block#get:right local.tee $4 i32.eqz if (result i32) i32.const 0 i32.const 168 i32.const 387 i32.const 25 call $~lib/env/abort unreachable else local.get $4 end local.set $4 local.get $4 local.get $4 i32.load global.get $~lib/allocator/tlsf/LEFT_FREE i32.const -1 i32.xor i32.and i32.store end local.get $1 global.get $~lib/allocator/tlsf/Block.INFO i32.add ) (func $~lib/allocator/tlsf/__mem_allocate (; 21 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) global.get $~lib/allocator/tlsf/ROOT local.set $1 local.get $1 i32.eqz if global.get $~lib/memory/HEAP_BASE i32.const 7 i32.add i32.const 7 i32.const -1 i32.xor i32.and local.set $2 current_memory local.set $3 local.get $2 global.get $~lib/allocator/tlsf/Root.SIZE i32.add i32.const 65535 i32.add i32.const 65535 i32.const -1 i32.xor i32.and i32.const 16 i32.shr_u local.set $4 local.get $4 local.get $3 i32.gt_s local.tee $5 if (result i32) local.get $4 local.get $3 i32.sub grow_memory i32.const 0 i32.lt_s else local.get $5 end if unreachable end local.get $2 local.tee $1 global.set $~lib/allocator/tlsf/ROOT local.get $1 i32.const 0 call $~lib/allocator/tlsf/Root#set:tailRef local.get $1 i32.const 0 i32.store block $break|0 i32.const 0 local.set $5 loop $repeat|0 local.get $5 global.get $~lib/allocator/tlsf/FL_BITS i32.lt_u i32.eqz br_if $break|0 block local.get $1 local.get $5 i32.const 0 call $~lib/allocator/tlsf/Root#setSLMap block $break|1 i32.const 0 local.set $6 loop $repeat|1 local.get $6 global.get $~lib/allocator/tlsf/SL_SIZE i32.lt_u i32.eqz br_if $break|1 local.get $1 local.get $5 local.get $6 i32.const 0 call $~lib/allocator/tlsf/Root#setHead local.get $6 i32.const 1 i32.add local.set $6 br $repeat|1 unreachable end unreachable end end local.get $5 i32.const 1 i32.add local.set $5 br $repeat|0 unreachable end unreachable end local.get $1 local.get $2 global.get $~lib/allocator/tlsf/Root.SIZE i32.add i32.const 7 i32.add i32.const 7 i32.const -1 i32.xor i32.and current_memory i32.const 16 i32.shl call $~lib/allocator/tlsf/Root#addMemory drop end local.get $0 global.get $~lib/allocator/tlsf/Block.MAX_SIZE i32.gt_u if unreachable end local.get $0 i32.const 7 i32.add i32.const 7 i32.const -1 i32.xor i32.and local.tee $4 global.get $~lib/allocator/tlsf/Block.MIN_SIZE local.tee $3 local.get $4 local.get $3 i32.gt_u select local.set $0 local.get $1 local.get $0 call $~lib/allocator/tlsf/Root#search local.set $7 local.get $7 i32.eqz if current_memory local.set $4 local.get $0 i32.const 65535 i32.add i32.const 65535 i32.const -1 i32.xor i32.and i32.const 16 i32.shr_u local.set $3 local.get $4 local.tee $2 local.get $3 local.tee $5 local.get $2 local.get $5 i32.gt_s select local.set $2 local.get $2 grow_memory i32.const 0 i32.lt_s if local.get $3 grow_memory i32.const 0 i32.lt_s if unreachable end end current_memory local.set $5 local.get $1 local.get $4 i32.const 16 i32.shl local.get $5 i32.const 16 i32.shl call $~lib/allocator/tlsf/Root#addMemory drop local.get $1 local.get $0 call $~lib/allocator/tlsf/Root#search local.tee $6 i32.eqz if (result i32) i32.const 0 i32.const 168 i32.const 502 i32.const 12 call $~lib/env/abort unreachable else local.get $6 end local.set $7 end local.get $7 i32.load global.get $~lib/allocator/tlsf/TAGS i32.const -1 i32.xor i32.and local.get $0 i32.ge_u i32.eqz if i32.const 0 i32.const 168 i32.const 505 i32.const 2 call $~lib/env/abort unreachable end local.get $1 local.get $7 local.get $0 call $~lib/allocator/tlsf/Root#use ) (func $~lib/memory/memory.allocate (; 22 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 call $~lib/allocator/tlsf/__mem_allocate return ) (func $~lib/runtime/runtime.allocate (; 23 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 call $~lib/runtime/runtime.adjust call $~lib/memory/memory.allocate local.set $1 local.get $1 global.get $~lib/util/runtime/HEADER_MAGIC i32.store local.get $1 local.get $0 i32.store offset=4 local.get $1 i32.const 0 i32.store offset=8 local.get $1 i32.const 0 i32.store offset=12 local.get $1 global.get $~lib/util/runtime/HEADER_SIZE i32.add ) (func $~lib/util/memory/memcpy (; 24 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) block $break|0 loop $continue|0 local.get $2 if (result i32) local.get $1 i32.const 3 i32.and else local.get $2 end if block block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 end br $continue|0 end end end local.get $0 i32.const 3 i32.and i32.const 0 i32.eq if block $break|1 loop $continue|1 local.get $2 i32.const 16 i32.ge_u if block local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 8 i32.add i32.load i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 12 i32.add i32.load i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 end br $continue|1 end end end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.set $0 local.get $1 i32.const 4 i32.add local.set $1 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load16_u i32.store16 local.get $0 i32.const 2 i32.add local.set $0 local.get $1 i32.const 2 i32.add local.set $1 end local.get $2 i32.const 1 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end return end local.get $2 i32.const 32 i32.ge_u if block $break|2 block $case2|2 block $case1|2 block $case0|2 local.get $0 i32.const 3 i32.and local.set $5 local.get $5 i32.const 1 i32.eq br_if $case0|2 local.get $5 i32.const 2 i32.eq br_if $case1|2 local.get $5 i32.const 3 i32.eq br_if $case2|2 br $break|2 end block local.get $1 i32.load local.set $3 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 3 i32.sub local.set $2 block $break|3 loop $continue|3 local.get $2 i32.const 17 i32.ge_u if block local.get $1 i32.const 1 i32.add i32.load local.set $4 local.get $0 local.get $3 i32.const 24 i32.shr_u local.get $4 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 5 i32.add i32.load local.set $3 local.get $0 i32.const 4 i32.add local.get $4 i32.const 24 i32.shr_u local.get $3 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 9 i32.add i32.load local.set $4 local.get $0 i32.const 8 i32.add local.get $3 i32.const 24 i32.shr_u local.get $4 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 13 i32.add i32.load local.set $3 local.get $0 i32.const 12 i32.add local.get $4 i32.const 24 i32.shr_u local.get $3 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 end br $continue|3 end end end br $break|2 unreachable end unreachable end block local.get $1 i32.load local.set $3 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 2 i32.sub local.set $2 block $break|4 loop $continue|4 local.get $2 i32.const 18 i32.ge_u if block local.get $1 i32.const 2 i32.add i32.load local.set $4 local.get $0 local.get $3 i32.const 16 i32.shr_u local.get $4 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 6 i32.add i32.load local.set $3 local.get $0 i32.const 4 i32.add local.get $4 i32.const 16 i32.shr_u local.get $3 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 10 i32.add i32.load local.set $4 local.get $0 i32.const 8 i32.add local.get $3 i32.const 16 i32.shr_u local.get $4 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 14 i32.add i32.load local.set $3 local.get $0 i32.const 12 i32.add local.get $4 i32.const 16 i32.shr_u local.get $3 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 end br $continue|4 end end end br $break|2 unreachable end unreachable end block local.get $1 i32.load local.set $3 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 block $break|5 loop $continue|5 local.get $2 i32.const 19 i32.ge_u if block local.get $1 i32.const 3 i32.add i32.load local.set $4 local.get $0 local.get $3 i32.const 8 i32.shr_u local.get $4 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 7 i32.add i32.load local.set $3 local.get $0 i32.const 4 i32.add local.get $4 i32.const 8 i32.shr_u local.get $3 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 11 i32.add i32.load local.set $4 local.get $0 i32.const 8 i32.add local.get $3 i32.const 8 i32.shr_u local.get $4 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 15 i32.add i32.load local.set $3 local.get $0 i32.const 12 i32.add local.get $4 i32.const 8 i32.shr_u local.get $3 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 end br $continue|5 end end end br $break|2 unreachable end unreachable end end local.get $2 i32.const 16 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end local.get $2 i32.const 8 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end local.get $2 i32.const 4 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end local.get $2 i32.const 2 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end local.get $2 i32.const 1 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end ) (func $~lib/memory/memory.copy (; 25 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) block $~lib/util/memory/memmove|inlined.0 local.get $0 local.get $1 i32.eq if br $~lib/util/memory/memmove|inlined.0 end local.get $1 local.get $2 i32.add local.get $0 i32.le_u local.tee $5 if (result i32) local.get $5 else local.get $0 local.get $2 i32.add local.get $1 i32.le_u end if local.get $0 local.get $1 local.get $2 call $~lib/util/memory/memcpy br $~lib/util/memory/memmove|inlined.0 end local.get $0 local.get $1 i32.lt_u if local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if block $break|0 loop $continue|0 local.get $0 i32.const 7 i32.and if block local.get $2 i32.eqz if br $~lib/util/memory/memmove|inlined.0 end local.get $2 i32.const 1 i32.sub local.set $2 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end br $continue|0 end end end block $break|1 loop $continue|1 local.get $2 i32.const 8 i32.ge_u if block local.get $0 local.get $1 i64.load i64.store local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 end br $continue|1 end end end end block $break|2 loop $continue|2 local.get $2 if block block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 end br $continue|2 end end end else local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if block $break|3 loop $continue|3 local.get $0 local.get $2 i32.add i32.const 7 i32.and if block local.get $2 i32.eqz if br $~lib/util/memory/memmove|inlined.0 end local.get $0 local.get $2 i32.const 1 i32.sub local.tee $2 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 end br $continue|3 end end end block $break|4 loop $continue|4 local.get $2 i32.const 8 i32.ge_u if block local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 local.get $2 i32.add local.get $1 local.get $2 i32.add i64.load i64.store end br $continue|4 end end end end block $break|5 loop $continue|5 local.get $2 if local.get $0 local.get $2 i32.const 1 i32.sub local.tee $2 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|5 end end end end end ) (func $~lib/memory/memory.fill (; 26 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i64) block $~lib/util/memory/memset|inlined.0 local.get $2 i32.eqz if br $~lib/util/memory/memset|inlined.0 end local.get $0 local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 1 i32.sub local.get $1 i32.store8 local.get $2 i32.const 2 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 1 i32.add local.get $1 i32.store8 local.get $0 i32.const 2 i32.add local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 2 i32.sub local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 3 i32.sub local.get $1 i32.store8 local.get $2 i32.const 6 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 3 i32.add local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 4 i32.sub local.get $1 i32.store8 local.get $2 i32.const 8 i32.le_u if br $~lib/util/memory/memset|inlined.0 end i32.const 0 local.get $0 i32.sub i32.const 3 i32.and local.set $5 local.get $0 local.get $5 i32.add local.set $0 local.get $2 local.get $5 i32.sub local.set $2 local.get $2 i32.const -4 i32.and local.set $2 i32.const -1 i32.const 255 i32.div_u local.get $1 i32.const 255 i32.and i32.mul local.set $4 local.get $0 local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 4 i32.sub local.get $4 i32.store local.get $2 i32.const 8 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 4 i32.add local.get $4 i32.store local.get $0 i32.const 8 i32.add local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 12 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 8 i32.sub local.get $4 i32.store local.get $2 i32.const 24 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 12 i32.add local.get $4 i32.store local.get $0 i32.const 16 i32.add local.get $4 i32.store local.get $0 i32.const 20 i32.add local.get $4 i32.store local.get $0 i32.const 24 i32.add local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 28 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 24 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 20 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 16 i32.sub local.get $4 i32.store i32.const 24 local.get $0 i32.const 4 i32.and i32.add local.set $5 local.get $0 local.get $5 i32.add local.set $0 local.get $2 local.get $5 i32.sub local.set $2 local.get $4 i64.extend_i32_u local.get $4 i64.extend_i32_u i64.const 32 i64.shl i64.or local.set $6 block $break|0 loop $continue|0 local.get $2 i32.const 32 i32.ge_u if block local.get $0 local.get $6 i64.store local.get $0 i32.const 8 i32.add local.get $6 i64.store local.get $0 i32.const 16 i32.add local.get $6 i64.store local.get $0 i32.const 24 i32.add local.get $6 i64.store local.get $2 i32.const 32 i32.sub local.set $2 local.get $0 i32.const 32 i32.add local.set $0 end br $continue|0 end end end end ) (func $~lib/allocator/tlsf/__mem_free (; 27 ;) (type $FUNCSIG$vi) (param $0 i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 if global.get $~lib/allocator/tlsf/ROOT local.set $1 local.get $1 if local.get $0 global.get $~lib/allocator/tlsf/Block.INFO i32.sub local.set $2 local.get $2 i32.load local.set $3 local.get $3 global.get $~lib/allocator/tlsf/FREE i32.and i32.eqz i32.eqz if i32.const 0 i32.const 168 i32.const 518 i32.const 6 call $~lib/env/abort unreachable end local.get $2 local.get $3 global.get $~lib/allocator/tlsf/FREE i32.or i32.store local.get $1 local.get $0 global.get $~lib/allocator/tlsf/Block.INFO i32.sub call $~lib/allocator/tlsf/Root#insert end end ) (func $~lib/memory/memory.free (; 28 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 call $~lib/allocator/tlsf/__mem_free ) (func $std/runtime/__ref_register (; 29 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 global.set $std/runtime/register_ref ) (func $~lib/runtime/runtime.reallocate (; 30 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) local.get $0 global.get $~lib/util/runtime/HEADER_SIZE i32.sub local.set $2 local.get $2 i32.load offset=4 local.set $3 local.get $3 local.get $1 i32.lt_u if local.get $1 call $~lib/runtime/runtime.adjust local.set $4 local.get $3 call $~lib/runtime/runtime.adjust i32.const 0 local.get $0 global.get $~lib/memory/HEAP_BASE i32.gt_u select local.get $4 i32.lt_u if local.get $4 call $~lib/memory/memory.allocate local.set $5 local.get $5 local.get $2 i32.load i32.store local.get $5 i32.const 0 i32.store offset=8 local.get $5 i32.const 0 i32.store offset=12 local.get $5 global.get $~lib/util/runtime/HEADER_SIZE i32.add local.set $6 local.get $6 local.get $0 local.get $3 call $~lib/memory/memory.copy local.get $6 local.get $3 i32.add i32.const 0 local.get $1 local.get $3 i32.sub call $~lib/memory/memory.fill local.get $2 i32.load global.get $~lib/util/runtime/HEADER_MAGIC i32.eq if local.get $0 global.get $~lib/memory/HEAP_BASE i32.gt_u i32.eqz if i32.const 0 i32.const 232 i32.const 85 i32.const 10 call $~lib/env/abort unreachable end local.get $2 call $~lib/memory/memory.free else local.get $0 call $std/runtime/__ref_register end local.get $5 local.set $2 local.get $6 local.set $0 else local.get $0 local.get $3 i32.add i32.const 0 local.get $1 local.get $3 i32.sub call $~lib/memory/memory.fill end else nop end local.get $2 local.get $1 i32.store offset=4 local.get $0 ) (func $~lib/runtime/runtime.discard (; 31 ;) (type $FUNCSIG$vi) (param $0 i32) (local $1 i32) local.get $0 global.get $~lib/memory/HEAP_BASE i32.gt_u i32.eqz if i32.const 0 i32.const 232 i32.const 110 i32.const 6 call $~lib/env/abort unreachable end local.get $0 global.get $~lib/util/runtime/HEADER_SIZE i32.sub local.set $1 local.get $1 i32.load global.get $~lib/util/runtime/HEADER_MAGIC i32.eq i32.eqz if i32.const 0 i32.const 232 i32.const 112 i32.const 6 call $~lib/env/abort unreachable end local.get $1 call $~lib/memory/memory.free ) (func $~lib/runtime/runtime.register (; 32 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 global.get $~lib/memory/HEAP_BASE i32.gt_u i32.eqz if i32.const 0 i32.const 232 i32.const 123 i32.const 6 call $~lib/env/abort unreachable end local.get $0 global.get $~lib/util/runtime/HEADER_SIZE i32.sub local.set $2 local.get $2 i32.load global.get $~lib/util/runtime/HEADER_MAGIC i32.eq i32.eqz if i32.const 0 i32.const 232 i32.const 125 i32.const 6 call $~lib/env/abort unreachable end local.get $2 local.get $1 i32.store local.get $0 call $std/runtime/__ref_register local.get $0 ) (func $~lib/arraybuffer/ArrayBuffer#get:byteLength (; 33 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 global.get $~lib/util/runtime/HEADER_SIZE i32.sub i32.load offset=4 ) (func $~lib/string/String#get:length (; 34 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 global.get $~lib/util/runtime/HEADER_SIZE i32.sub i32.load offset=4 i32.const 1 i32.shr_u ) (func $start:std/runtime (; 35 ;) (type $FUNCSIG$v) (local $0 i32) i32.const 1 i32.const 2 i32.ne i32.eqz if i32.const 0 i32.const 24 i32.const 33 i32.const 0 call $~lib/env/abort unreachable end i32.const 0 call $~lib/runtime/runtime.adjust i32.const 0 i32.gt_u i32.eqz if i32.const 0 i32.const 24 i32.const 39 i32.const 0 call $~lib/env/abort unreachable end block $break|0 i32.const 0 local.set $0 loop $repeat|0 local.get $0 i32.const 9000 i32.lt_s i32.eqz br_if $break|0 local.get $0 call $~lib/runtime/runtime.adjust call $std/runtime/isPowerOf2 i32.eqz if i32.const 0 i32.const 24 i32.const 41 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.const 1 i32.add local.set $0 br $repeat|0 unreachable end unreachable end i32.const 0 call $~lib/runtime/runtime.adjust global.set $std/runtime/barrier1 global.get $std/runtime/barrier1 i32.const 1 i32.add global.set $std/runtime/barrier2 block $break|1 loop $continue|1 global.get $std/runtime/barrier2 i32.const 1 i32.add call $~lib/runtime/runtime.adjust global.get $std/runtime/barrier2 call $~lib/runtime/runtime.adjust i32.eq if global.get $std/runtime/barrier2 i32.const 1 i32.add global.set $std/runtime/barrier2 br $continue|1 end end end global.get $std/runtime/barrier2 i32.const 1 i32.add global.set $std/runtime/barrier3 block $break|2 loop $continue|2 global.get $std/runtime/barrier3 i32.const 1 i32.add call $~lib/runtime/runtime.adjust global.get $std/runtime/barrier3 call $~lib/runtime/runtime.adjust i32.eq if global.get $std/runtime/barrier3 i32.const 1 i32.add global.set $std/runtime/barrier3 br $continue|2 end end end i32.const 72 i32.const 1 global.get $std/runtime/barrier1 f64.convert_i32_u f64.const 0 f64.const 0 f64.const 0 f64.const 0 call $~lib/env/trace i32.const 104 i32.const 1 global.get $std/runtime/barrier2 f64.convert_i32_u f64.const 0 f64.const 0 f64.const 0 f64.const 0 call $~lib/env/trace i32.const 136 i32.const 1 global.get $std/runtime/barrier3 f64.convert_i32_u f64.const 0 f64.const 0 f64.const 0 f64.const 0 call $~lib/env/trace i32.const 1 call $~lib/runtime/runtime.allocate global.set $std/runtime/ref1 global.get $std/runtime/ref1 global.get $~lib/util/runtime/HEADER_SIZE i32.sub global.set $std/runtime/header1 global.get $std/runtime/header1 i32.load global.get $~lib/util/runtime/HEADER_MAGIC i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 56 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/header1 i32.load offset=4 i32.const 1 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 57 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/ref1 global.get $std/runtime/ref1 global.get $std/runtime/barrier1 call $~lib/runtime/runtime.reallocate i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 58 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/header1 i32.load offset=4 global.get $std/runtime/barrier1 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 59 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/ref1 global.get $std/runtime/barrier2 call $~lib/runtime/runtime.reallocate global.set $std/runtime/ref2 global.get $std/runtime/ref1 global.get $std/runtime/ref2 i32.ne i32.eqz if i32.const 0 i32.const 24 i32.const 61 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/ref2 global.get $~lib/util/runtime/HEADER_SIZE i32.sub global.set $std/runtime/header2 global.get $std/runtime/header2 i32.load offset=4 global.get $std/runtime/barrier2 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 63 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/ref2 call $~lib/runtime/runtime.discard global.get $std/runtime/barrier2 call $~lib/runtime/runtime.allocate global.set $std/runtime/ref3 global.get $std/runtime/ref1 global.get $std/runtime/ref3 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 66 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/barrier1 call $~lib/runtime/runtime.allocate global.set $std/runtime/ref4 global.get $std/runtime/ref4 i32.const 1 call $~lib/runtime/runtime.register drop global.get $std/runtime/register_ref global.get $std/runtime/ref4 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 70 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/register_ref global.get $~lib/util/runtime/HEADER_SIZE i32.sub global.set $std/runtime/header4 global.get $std/runtime/header4 i32.load i32.const 1 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 72 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/header4 i32.load offset=4 global.get $std/runtime/barrier1 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 73 i32.const 0 call $~lib/env/abort unreachable end i32.const 10 call $~lib/runtime/runtime.allocate global.set $std/runtime/ref5 global.get $std/runtime/ref5 call $~lib/arraybuffer/ArrayBuffer#get:byteLength i32.const 10 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 76 i32.const 0 call $~lib/env/abort unreachable end global.get $std/runtime/ref5 call $~lib/string/String#get:length i32.const 5 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 77 i32.const 0 call $~lib/env/abort unreachable end ) (func $std/runtime/main (; 36 ;) (type $FUNCSIG$v) global.get $~lib/started i32.eqz if call $start i32.const 1 global.set $~lib/started end ) (func $start (; 37 ;) (type $FUNCSIG$v) call $start:std/runtime ) (func $null (; 38 ;) (type $FUNCSIG$v) ) )