(module
 (type $FUNCSIG$ii (func (param i32) (result i32)))
 (type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
 (type $FUNCSIG$iii (func (param i32 i32) (result i32)))
 (type $FUNCSIG$viii (func (param i32 i32 i32)))
 (type $FUNCSIG$vi (func (param i32)))
 (type $FUNCSIG$v (func))
 (type $FUNCSIG$vii (func (param i32 i32)))
 (type $FUNCSIG$ji (func (param i32) (result i64)))
 (type $FUNCSIG$fi (func (param i32) (result f32)))
 (type $FUNCSIG$di (func (param i32) (result f64)))
 (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32)))
 (memory $0 1)
 (data (i32.const 8) "\0f\00\00\00\08")
 (data (i32.const 24) "\01\00\00\00\02")
 (data (i32.const 32) "\11\00\00\00\10")
 (data (i32.const 48) "\18\00\00\00\18\00\00\00\08\00\00\00\02")
 (data (i32.const 64) "\0f\00\00\00\10")
 (data (i32.const 80) "\03\00\00\00\00\00\00\00\04")
 (data (i32.const 96) "\12\00\00\00\10")
 (data (i32.const 112) "P\00\00\00P\00\00\00\10\00\00\00\02")
 (data (i32.const 128) "\0f\00\00\00\08")
 (data (i32.const 146) "\c0?\00\00 @")
 (data (i32.const 152) "\13\00\00\00\10")
 (data (i32.const 168) "\90\00\00\00\90\00\00\00\08\00\00\00\02")
 (data (i32.const 184) "\0f\00\00\00\10")
 (data (i32.const 206) "\f4?\00\00\00\00\00\00\02@")
 (data (i32.const 216) "\14\00\00\00\10")
 (data (i32.const 232) "\c8\00\00\00\c8\00\00\00\10\00\00\00\02")
 (data (i32.const 248) "\10\00\00\00&")
 (data (i32.const 264) "s\00t\00d\00/\00s\00t\00a\00t\00i\00c\00-\00a\00r\00r\00a\00y\00.\00t\00s")
 (data (i32.const 304) "\10\00\00\00\1a")
 (data (i32.const 320) "~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s")
 (data (i32.const 352) "\10\00\00\00(")
 (data (i32.const 368) "~\00l\00i\00b\00/\00u\00t\00i\00l\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s")
 (data (i32.const 408) "\10\00\00\00\1e")
 (data (i32.const 424) "~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s")
 (data (i32.const 456) "\14\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00I\00\00\00\0e\00\00\00\89\00\00\00\0e\00\00\00I\00\00\00\0e\00\00\00\89\00\00\00\0e")
 (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
 (global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
 (export "memory" (memory $0))
 (export "$.instanceof" (func $~lib/runtime/runtime.instanceof))
 (export "$.flags" (func $~lib/runtime/runtime.flags))
 (export "$.newObject" (func $~lib/runtime/runtime.newObject))
 (export "$.newString" (func $~lib/runtime/runtime.newString))
 (export "$.newArrayBuffer" (func $~lib/runtime/runtime.newArrayBuffer))
 (export "$.newArray" (func $~lib/runtime/runtime.newArray))
 (export "$.retain" (func $~lib/allocator/arena/__mem_free))
 (export "$.release" (func $~lib/allocator/arena/__mem_free))
 (export "$.collect" (func $~lib/runtime/runtime.collect))
 (start $start)
 (func $~lib/array/Array<i32>#__get (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  i32.const 56
  i32.load
  i32.const 2
  i32.shr_u
  i32.ge_u
  if
   i32.const 0
   i32.const 320
   i32.const 99
   i32.const 61
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 52
  i32.load
  local.get $0
  i32.const 2
  i32.shl
  i32.add
  i32.load
 )
 (func $~lib/allocator/arena/__mem_allocate (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.const 1073741824
  i32.gt_u
  if
   unreachable
  end
  global.get $~lib/allocator/arena/offset
  local.tee $1
  local.get $0
  i32.const 1
  local.get $0
  i32.const 1
  i32.gt_u
  select
  i32.add
  i32.const 7
  i32.add
  i32.const -8
  i32.and
  local.tee $0
  current_memory
  local.tee $2
  i32.const 16
  i32.shl
  i32.gt_u
  if
   local.get $2
   local.get $0
   local.get $1
   i32.sub
   i32.const 65535
   i32.add
   i32.const -65536
   i32.and
   i32.const 16
   i32.shr_u
   local.tee $3
   local.get $2
   local.get $3
   i32.gt_s
   select
   grow_memory
   i32.const 0
   i32.lt_s
   if
    local.get $3
    grow_memory
    i32.const 0
    i32.lt_s
    if
     unreachable
    end
   end
  end
  local.get $0
  global.set $~lib/allocator/arena/offset
  local.get $1
 )
 (func $~lib/memory/memory.copy (; 3 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  block $~lib/util/memory/memmove|inlined.0
   local.get $0
   local.get $1
   i32.eq
   br_if $~lib/util/memory/memmove|inlined.0
   local.get $0
   local.get $1
   i32.lt_u
   if
    local.get $1
    i32.const 7
    i32.and
    local.get $0
    i32.const 7
    i32.and
    i32.eq
    if
     loop $continue|0
      local.get $0
      i32.const 7
      i32.and
      if
       local.get $2
       i32.eqz
       br_if $~lib/util/memory/memmove|inlined.0
       local.get $2
       i32.const 1
       i32.sub
       local.set $2
       local.get $0
       local.tee $3
       i32.const 1
       i32.add
       local.set $0
       local.get $1
       local.tee $4
       i32.const 1
       i32.add
       local.set $1
       local.get $3
       local.get $4
       i32.load8_u
       i32.store8
       br $continue|0
      end
     end
     loop $continue|1
      local.get $2
      i32.const 8
      i32.ge_u
      if
       local.get $0
       local.get $1
       i64.load
       i64.store
       local.get $2
       i32.const 8
       i32.sub
       local.set $2
       local.get $0
       i32.const 8
       i32.add
       local.set $0
       local.get $1
       i32.const 8
       i32.add
       local.set $1
       br $continue|1
      end
     end
    end
    loop $continue|2
     local.get $2
     if
      local.get $0
      local.tee $3
      i32.const 1
      i32.add
      local.set $0
      local.get $1
      local.tee $4
      i32.const 1
      i32.add
      local.set $1
      local.get $3
      local.get $4
      i32.load8_u
      i32.store8
      local.get $2
      i32.const 1
      i32.sub
      local.set $2
      br $continue|2
     end
    end
   else    
    local.get $1
    i32.const 7
    i32.and
    local.get $0
    i32.const 7
    i32.and
    i32.eq
    if
     loop $continue|3
      local.get $0
      local.get $2
      i32.add
      i32.const 7
      i32.and
      if
       local.get $2
       i32.eqz
       br_if $~lib/util/memory/memmove|inlined.0
       local.get $2
       i32.const 1
       i32.sub
       local.tee $2
       local.get $0
       i32.add
       local.get $1
       local.get $2
       i32.add
       i32.load8_u
       i32.store8
       br $continue|3
      end
     end
     loop $continue|4
      local.get $2
      i32.const 8
      i32.ge_u
      if
       local.get $2
       i32.const 8
       i32.sub
       local.tee $2
       local.get $0
       i32.add
       local.get $1
       local.get $2
       i32.add
       i64.load
       i64.store
       br $continue|4
      end
     end
    end
    loop $continue|5
     local.get $2
     if
      local.get $2
      i32.const 1
      i32.sub
      local.tee $2
      local.get $0
      i32.add
      local.get $1
      local.get $2
      i32.add
      i32.load8_u
      i32.store8
      br $continue|5
     end
    end
   end
  end
 )
 (func $~lib/memory/memory.fill (; 4 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  block $~lib/util/memory/memset|inlined.0
   local.get $1
   i32.eqz
   br_if $~lib/util/memory/memset|inlined.0
   local.get $0
   i32.const 0
   i32.store8
   local.get $0
   local.get $1
   i32.add
   i32.const 1
   i32.sub
   i32.const 0
   i32.store8
   local.get $1
   i32.const 2
   i32.le_u
   br_if $~lib/util/memory/memset|inlined.0
   local.get $0
   i32.const 1
   i32.add
   i32.const 0
   i32.store8
   local.get $0
   i32.const 2
   i32.add
   i32.const 0
   i32.store8
   local.get $0
   local.get $1
   i32.add
   local.tee $2
   i32.const 2
   i32.sub
   i32.const 0
   i32.store8
   local.get $2
   i32.const 3
   i32.sub
   i32.const 0
   i32.store8
   local.get $1
   i32.const 6
   i32.le_u
   br_if $~lib/util/memory/memset|inlined.0
   local.get $0
   i32.const 3
   i32.add
   i32.const 0
   i32.store8
   local.get $0
   local.get $1
   i32.add
   i32.const 4
   i32.sub
   i32.const 0
   i32.store8
   local.get $1
   i32.const 8
   i32.le_u
   br_if $~lib/util/memory/memset|inlined.0
   local.get $1
   i32.const 0
   local.get $0
   i32.sub
   i32.const 3
   i32.and
   local.tee $1
   i32.sub
   local.set $2
   local.get $0
   local.get $1
   i32.add
   local.tee $0
   i32.const 0
   i32.store
   local.get $2
   i32.const -4
   i32.and
   local.tee $1
   local.get $0
   i32.add
   i32.const 4
   i32.sub
   i32.const 0
   i32.store
   local.get $1
   i32.const 8
   i32.le_u
   br_if $~lib/util/memory/memset|inlined.0
   local.get $0
   i32.const 4
   i32.add
   i32.const 0
   i32.store
   local.get $0
   i32.const 8
   i32.add
   i32.const 0
   i32.store
   local.get $0
   local.get $1
   i32.add
   local.tee $2
   i32.const 12
   i32.sub
   i32.const 0
   i32.store
   local.get $2
   i32.const 8
   i32.sub
   i32.const 0
   i32.store
   local.get $1
   i32.const 24
   i32.le_u
   br_if $~lib/util/memory/memset|inlined.0
   local.get $0
   i32.const 12
   i32.add
   i32.const 0
   i32.store
   local.get $0
   i32.const 16
   i32.add
   i32.const 0
   i32.store
   local.get $0
   i32.const 20
   i32.add
   i32.const 0
   i32.store
   local.get $0
   i32.const 24
   i32.add
   i32.const 0
   i32.store
   local.get $0
   local.get $1
   i32.add
   local.tee $2
   i32.const 28
   i32.sub
   i32.const 0
   i32.store
   local.get $2
   i32.const 24
   i32.sub
   i32.const 0
   i32.store
   local.get $2
   i32.const 20
   i32.sub
   i32.const 0
   i32.store
   local.get $2
   i32.const 16
   i32.sub
   i32.const 0
   i32.store
   local.get $0
   i32.const 4
   i32.and
   i32.const 24
   i32.add
   local.tee $2
   local.get $0
   i32.add
   local.set $0
   local.get $1
   local.get $2
   i32.sub
   local.set $1
   loop $continue|0
    local.get $1
    i32.const 32
    i32.ge_u
    if
     local.get $0
     i64.const 0
     i64.store
     local.get $0
     i32.const 8
     i32.add
     i64.const 0
     i64.store
     local.get $0
     i32.const 16
     i32.add
     i64.const 0
     i64.store
     local.get $0
     i32.const 24
     i32.add
     i64.const 0
     i64.store
     local.get $1
     i32.const 32
     i32.sub
     local.set $1
     local.get $0
     i32.const 32
     i32.add
     local.set $0
     br $continue|0
    end
   end
  end
 )
 (func $~lib/allocator/arena/__mem_free (; 5 ;) (type $FUNCSIG$vi) (param $0 i32)
  nop
 )
 (func $~lib/util/runtime/reallocate (; 6 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.const 16
  i32.sub
  local.tee $3
  i32.load offset=4
  local.tee $2
  local.get $1
  i32.lt_u
  if
   i32.const 1
   i32.const 32
   local.get $1
   i32.const 15
   i32.add
   i32.clz
   i32.sub
   i32.shl
   local.tee $4
   local.set $5
   i32.const 1
   i32.const 32
   local.get $2
   i32.const 15
   i32.add
   i32.clz
   i32.sub
   i32.shl
   i32.const 0
   local.get $0
   i32.const 624
   i32.gt_u
   select
   local.get $4
   i32.lt_u
   if
    local.get $5
    call $~lib/allocator/arena/__mem_allocate
    local.tee $4
    local.get $3
    i32.load
    i32.store
    local.get $4
    i32.const 16
    i32.add
    local.tee $5
    local.get $0
    local.get $2
    call $~lib/memory/memory.copy
    local.get $2
    local.get $5
    i32.add
    local.get $1
    local.get $2
    i32.sub
    call $~lib/memory/memory.fill
    local.get $3
    i32.load
    i32.const -1520547049
    i32.eq
    if
     local.get $0
     i32.const 624
     i32.le_u
     if
      i32.const 0
      i32.const 368
      i32.const 89
      i32.const 8
      call $~lib/builtins/abort
      unreachable
     end
    end
    local.get $4
    local.set $3
    local.get $5
    local.set $0
   else    
    local.get $0
    local.get $2
    i32.add
    local.get $1
    local.get $2
    i32.sub
    call $~lib/memory/memory.fill
   end
  end
  local.get $3
  local.get $1
  i32.store offset=4
  local.get $0
 )
 (func $~lib/array/ensureCapacity (; 7 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  i32.const 1
  local.get $0
  i32.load offset=8
  local.get $1
  i32.shr_u
  i32.gt_u
  if
   i32.const 1
   i32.const 1073741808
   local.get $1
   i32.shr_u
   i32.gt_u
   if
    i32.const 0
    i32.const 320
    i32.const 14
    i32.const 64
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.load
   local.tee $2
   i32.const 1
   local.get $1
   i32.shl
   local.tee $3
   call $~lib/util/runtime/reallocate
   local.set $1
   local.get $1
   local.get $2
   i32.ne
   if
    local.get $0
    local.get $1
    i32.store
    local.get $0
    local.get $1
    i32.store offset=4
   end
   local.get $0
   local.get $3
   i32.store offset=8
  end
 )
 (func $~lib/array/Array<i32>#__set (; 8 ;) (type $FUNCSIG$v)
  (local $0 i32)
  i32.const 60
  i32.load
  local.set $0
  i32.const 48
  i32.const 2
  call $~lib/array/ensureCapacity
  i32.const 52
  i32.load
  i32.const 2
  i32.store
  i32.const 0
  local.get $0
  i32.ge_s
  if
   i32.const 60
   i32.const 1
   i32.store
  end
 )
 (func $~lib/array/Array<i64>#__get (; 9 ;) (type $FUNCSIG$ji) (param $0 i32) (result i64)
  local.get $0
  i32.const 120
  i32.load
  i32.const 3
  i32.shr_u
  i32.ge_u
  if
   i32.const 0
   i32.const 320
   i32.const 99
   i32.const 61
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 116
  i32.load
  local.get $0
  i32.const 3
  i32.shl
  i32.add
  i64.load
 )
 (func $~lib/array/Array<i64>#__set (; 10 ;) (type $FUNCSIG$v)
  (local $0 i32)
  i32.const 124
  i32.load
  local.set $0
  i32.const 112
  i32.const 3
  call $~lib/array/ensureCapacity
  i32.const 116
  i32.load
  i64.const 4
  i64.store
  i32.const 0
  local.get $0
  i32.ge_s
  if
   i32.const 124
   i32.const 1
   i32.store
  end
 )
 (func $~lib/array/Array<f32>#__get (; 11 ;) (type $FUNCSIG$fi) (param $0 i32) (result f32)
  local.get $0
  i32.const 176
  i32.load
  i32.const 2
  i32.shr_u
  i32.ge_u
  if
   i32.const 0
   i32.const 320
   i32.const 99
   i32.const 61
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 172
  i32.load
  local.get $0
  i32.const 2
  i32.shl
  i32.add
  f32.load
 )
 (func $~lib/array/Array<f32>#__set (; 12 ;) (type $FUNCSIG$v)
  (local $0 i32)
  i32.const 180
  i32.load
  local.set $0
  i32.const 168
  i32.const 2
  call $~lib/array/ensureCapacity
  i32.const 172
  i32.load
  f32.const 2.5
  f32.store
  i32.const 0
  local.get $0
  i32.ge_s
  if
   i32.const 180
   i32.const 1
   i32.store
  end
 )
 (func $~lib/array/Array<f64>#__get (; 13 ;) (type $FUNCSIG$di) (param $0 i32) (result f64)
  local.get $0
  i32.const 240
  i32.load
  i32.const 3
  i32.shr_u
  i32.ge_u
  if
   i32.const 0
   i32.const 320
   i32.const 99
   i32.const 61
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 236
  i32.load
  local.get $0
  i32.const 3
  i32.shl
  i32.add
  f64.load
 )
 (func $~lib/array/Array<f64>#__set (; 14 ;) (type $FUNCSIG$v)
  (local $0 i32)
  i32.const 244
  i32.load
  local.set $0
  i32.const 232
  i32.const 3
  call $~lib/array/ensureCapacity
  i32.const 236
  i32.load
  f64.const 2.25
  f64.store
  i32.const 0
  local.get $0
  i32.ge_s
  if
   i32.const 244
   i32.const 1
   i32.store
  end
 )
 (func $start:std/static-array (; 15 ;) (type $FUNCSIG$v)
  i32.const 60
  i32.load
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 264
   i32.const 6
   i32.const 0
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 264
   i32.const 7
   i32.const 0
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 1
  call $~lib/array/Array<i32>#__get
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 264
   i32.const 8
   i32.const 0
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 624
  global.set $~lib/allocator/arena/startOffset
  global.get $~lib/allocator/arena/startOffset
  global.set $~lib/allocator/arena/offset
  call $~lib/array/Array<i32>#__set
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 264
   i32.const 10
   i32.const 0
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 124
  i32.load
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 264
   i32.const 12
   i32.const 0
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  call $~lib/array/Array<i64>#__get
  i64.const 3
  i64.ne
  if
   i32.const 0
   i32.const 264
   i32.const 13
   i32.const 0
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 1
  call $~lib/array/Array<i64>#__get
  i64.const 4
  i64.ne
  if
   i32.const 0
   i32.const 264
   i32.const 14
   i32.const 0
   call $~lib/builtins/abort
   unreachable
  end
  call $~lib/array/Array<i64>#__set
  i32.const 0
  call $~lib/array/Array<i64>#__get
  i64.const 4
  i64.ne
  if
   i32.const 0
   i32.const 264
   i32.const 16
   i32.const 0
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 180
  i32.load
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 264
   i32.const 18
   i32.const 0
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  call $~lib/array/Array<f32>#__get
  f32.const 1.5
  f32.ne
  if
   i32.const 0
   i32.const 264
   i32.const 19
   i32.const 0
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 1
  call $~lib/array/Array<f32>#__get
  f32.const 2.5
  f32.ne
  if
   i32.const 0
   i32.const 264
   i32.const 20
   i32.const 0
   call $~lib/builtins/abort
   unreachable
  end
  call $~lib/array/Array<f32>#__set
  i32.const 0
  call $~lib/array/Array<f32>#__get
  f32.const 2.5
  f32.ne
  if
   i32.const 0
   i32.const 264
   i32.const 22
   i32.const 0
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 244
  i32.load
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 264
   i32.const 24
   i32.const 0
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  call $~lib/array/Array<f64>#__get
  f64.const 1.25
  f64.ne
  if
   i32.const 0
   i32.const 264
   i32.const 25
   i32.const 0
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 1
  call $~lib/array/Array<f64>#__get
  f64.const 2.25
  f64.ne
  if
   i32.const 0
   i32.const 264
   i32.const 26
   i32.const 0
   call $~lib/builtins/abort
   unreachable
  end
  call $~lib/array/Array<f64>#__set
  i32.const 0
  call $~lib/array/Array<f64>#__get
  f64.const 2.25
  f64.ne
  if
   i32.const 0
   i32.const 264
   i32.const 28
   i32.const 0
   call $~lib/builtins/abort
   unreachable
  end
 )
 (func $~lib/runtime/runtime.instanceof (; 16 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.const 16
  i32.sub
  i32.load
  local.tee $0
  if (result i32)
   local.get $0
   i32.const 456
   i32.load
   i32.le_u
  else   
   i32.const 0
  end
  if
   loop $continue|0
    local.get $0
    local.get $1
    i32.eq
    if
     i32.const 1
     return
    end
    local.get $0
    i32.const 3
    i32.shl
    i32.const 456
    i32.add
    i32.load offset=4
    local.tee $0
    br_if $continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/runtime/runtime.flags (; 17 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  if (result i32)
   local.get $0
   i32.const 456
   i32.load
   i32.gt_u
  else   
   i32.const 1
  end
  if (result i32)
   unreachable
  else   
   local.get $0
   i32.const 3
   i32.shl
   i32.const 456
   i32.add
   i32.load
  end
 )
 (func $~lib/util/runtime/allocate (; 18 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  i32.const 1
  i32.const 32
  local.get $0
  i32.const 15
  i32.add
  i32.clz
  i32.sub
  i32.shl
  call $~lib/allocator/arena/__mem_allocate
  local.tee $1
  i32.const -1520547049
  i32.store
  local.get $1
  local.get $0
  i32.store offset=4
  local.get $1
  i32.const 16
  i32.add
 )
 (func $~lib/util/runtime/register (; 19 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $0
  i32.const 624
  i32.le_u
  if
   i32.const 0
   i32.const 368
   i32.const 129
   i32.const 4
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 16
  i32.sub
  local.tee $2
  i32.load
  i32.const -1520547049
  i32.ne
  if
   i32.const 0
   i32.const 368
   i32.const 131
   i32.const 4
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  local.get $1
  i32.store
  local.get $0
 )
 (func $~lib/runtime/runtime.newObject (; 20 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  block (result i32)
   local.get $0
   call $~lib/util/runtime/allocate
  end
  local.get $1
  call $~lib/util/runtime/register
 )
 (func $~lib/runtime/runtime.newString (; 21 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  i32.const 1
  i32.shl
  i32.const 16
  call $~lib/runtime/runtime.newObject
 )
 (func $~lib/runtime/runtime.newArrayBuffer (; 22 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  i32.const 15
  call $~lib/runtime/runtime.newObject
 )
 (func $~lib/runtime/runtime.newArray (; 23 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  if (result i32)
   local.get $0
   i32.const 456
   i32.load
   i32.gt_u
  else   
   i32.const 1
  end
  if (result i32)
   unreachable
  else   
   local.get $0
   i32.const 3
   i32.shl
   i32.const 456
   i32.add
   i32.load
  end
  local.tee $3
  i32.const 16
  i32.div_u
  i32.const 31
  i32.and
  local.set $4
  local.get $1
  if (result i32)
   local.get $1
   i32.const 16
   i32.sub
   i32.load offset=4
  else   
   i32.const 0
   call $~lib/runtime/runtime.newArrayBuffer
   local.set $1
   i32.const 0
  end
  local.set $2
  local.get $0
  i32.const 16
  call $~lib/runtime/runtime.newObject
  local.tee $0
  local.get $1
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  local.get $0
  local.get $2
  i32.store offset=8
  local.get $0
  local.get $2
  local.get $4
  i32.shr_u
  i32.store offset=12
  local.get $3
  i32.const 1024
  i32.and
  if
   local.get $1
   local.get $2
   i32.add
   local.set $2
   loop $continue|0
    local.get $1
    local.get $2
    i32.lt_u
    if
     local.get $1
     i32.load
     if
      i32.const 0
      i32.const 424
      i32.const 97
      i32.const 15
      call $~lib/builtins/abort
      unreachable
     end
     local.get $1
     i32.const 4
     i32.add
     local.set $1
     br $continue|0
    end
   end
  end
  local.get $0
 )
 (func $~lib/runtime/runtime.collect (; 24 ;) (type $FUNCSIG$v)
  i32.const 0
  i32.const 424
  i32.const 139
  i32.const 9
  call $~lib/builtins/abort
  unreachable
 )
 (func $start (; 25 ;) (type $FUNCSIG$v)
  call $start:std/static-array
 )
 (func $null (; 26 ;) (type $FUNCSIG$v)
  nop
 )
)