(module (type $_ (func)) (type $iiii (func (param i32 i32 i32) (result i32))) (type $ii (func (param i32) (result i32))) (type $i_ (func (param i32))) (type $ii_ (func (param i32 i32))) (type $iii (func (param i32 i32) (result i32))) (memory $0 0) (table $0 1 funcref) (elem (i32.const 0) $null) (global $~lib/allocator/buddy/BUCKETS_START (mut i32) (i32.const 0)) (global $~lib/allocator/buddy/BUCKETS_END (mut i32) (i32.const 0)) (global $~lib/allocator/buddy/bucket_limit (mut i32) (i32.const 0)) (global $~lib/allocator/buddy/NODE_IS_SPLIT_START (mut i32) (i32.const 0)) (global $~lib/allocator/buddy/NODE_IS_SPLIT_END (mut i32) (i32.const 0)) (global $~lib/allocator/buddy/base_ptr (mut i32) (i32.const 0)) (global $~lib/allocator/buddy/max_ptr (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "table" (table $0)) (export "memory.compare" (func $~lib/memory/memory.compare)) (export "memory.allocate" (func $~lib/memory/memory.allocate)) (export "memory.free" (func $~lib/memory/memory.free)) (export "memory.reset" (func $~lib/memory/memory.reset)) (start $start) (func $~lib/internal/memory/memcmp (; 0 ;) (type $iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) local.get $0 local.get $1 i32.eq if i32.const 0 return end loop $continue|0 local.get $2 i32.const 0 i32.ne local.tee $3 if (result i32) local.get $0 i32.load8_u local.get $1 i32.load8_u i32.eq else local.get $3 end if local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.set $1 br $continue|0 end end local.get $2 if (result i32) local.get $0 i32.load8_u local.get $1 i32.load8_u i32.sub else i32.const 0 end ) (func $~lib/memory/memory.compare (; 1 ;) (type $iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) local.get $0 local.get $1 local.get $2 call $~lib/internal/memory/memcmp ) (func $~lib/allocator/buddy/update_max_ptr (; 2 ;) (type $ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 global.get $~lib/allocator/buddy/max_ptr i32.gt_u if local.get $0 i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $1 current_memory i32.sub grow_memory i32.const 0 i32.lt_s if i32.const 0 return end local.get $1 i32.const 16 i32.shl global.set $~lib/allocator/buddy/max_ptr end i32.const 1 ) (func $~lib/allocator/buddy/buckets$get (; 3 ;) (type $ii) (param $0 i32) (result i32) global.get $~lib/allocator/buddy/BUCKETS_START local.get $0 i32.const 3 i32.shl i32.add ) (func $~lib/allocator/buddy/list_init (; 4 ;) (type $i_) (param $0 i32) local.get $0 local.get $0 i32.store local.get $0 local.get $0 i32.store offset=4 ) (func $~lib/allocator/buddy/list_push (; 5 ;) (type $ii_) (param $0 i32) (param $1 i32) (local $2 i32) local.get $1 local.get $0 i32.load local.tee $2 i32.store local.get $1 local.get $0 i32.store offset=4 local.get $2 local.get $1 i32.store offset=4 local.get $0 local.get $1 i32.store ) (func $~lib/allocator/buddy/bucket_for_request (; 6 ;) (type $ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) i32.const 26 local.set $1 i32.const 16 local.set $2 loop $continue|0 local.get $2 local.get $0 i32.lt_u if local.get $1 i32.const 1 i32.sub local.set $1 local.get $2 i32.const 1 i32.shl local.set $2 br $continue|0 end end local.get $1 ) (func $~lib/allocator/buddy/node_for_ptr (; 7 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32) i32.const 1 local.get $1 i32.shl local.get $0 global.get $~lib/allocator/buddy/base_ptr i32.sub i32.const 30 local.get $1 i32.sub i32.shr_u i32.add i32.const 1 i32.sub ) (func $~lib/allocator/buddy/node_is_split$get (; 8 ;) (type $ii) (param $0 i32) (result i32) global.get $~lib/allocator/buddy/NODE_IS_SPLIT_START local.get $0 i32.add i32.load8_u ) (func $~lib/allocator/buddy/parent_is_split (; 9 ;) (type $ii) (param $0 i32) (result i32) local.get $0 i32.const 1 i32.sub i32.const 2 i32.div_u local.tee $0 i32.const 8 i32.div_u call $~lib/allocator/buddy/node_is_split$get local.get $0 i32.const 7 i32.and i32.shr_u i32.const 1 i32.and i32.const 1 i32.eq ) (func $~lib/allocator/buddy/list_remove (; 10 ;) (type $i_) (param $0 i32) (local $1 i32) local.get $0 i32.load local.tee $1 local.get $0 i32.load offset=4 local.tee $0 i32.store offset=4 local.get $0 local.get $1 i32.store ) (func $~lib/allocator/buddy/ptr_for_node (; 11 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32) global.get $~lib/allocator/buddy/base_ptr local.get $0 i32.const 1 local.get $1 i32.shl i32.sub i32.const 1 i32.add i32.const 30 local.get $1 i32.sub i32.shl i32.add ) (func $~lib/allocator/buddy/flip_parent_is_split (; 12 ;) (type $i_) (param $0 i32) (local $1 i32) (local $2 i32) local.get $0 i32.const 1 i32.sub i32.const 2 i32.div_u local.tee $0 i32.const 8 i32.div_u local.tee $1 local.set $2 local.get $1 call $~lib/allocator/buddy/node_is_split$get i32.const 1 local.get $0 i32.const 7 i32.and i32.shl i32.xor local.set $0 global.get $~lib/allocator/buddy/NODE_IS_SPLIT_START local.get $2 i32.add local.get $0 i32.store8 ) (func $~lib/allocator/buddy/lower_bucket_limit (; 13 ;) (type $ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) loop $continue|0 local.get $0 global.get $~lib/allocator/buddy/bucket_limit i32.lt_u if global.get $~lib/allocator/buddy/base_ptr global.get $~lib/allocator/buddy/bucket_limit call $~lib/allocator/buddy/node_for_ptr local.tee $1 call $~lib/allocator/buddy/parent_is_split i32.eqz if global.get $~lib/allocator/buddy/base_ptr call $~lib/allocator/buddy/list_remove block (result i32) global.get $~lib/allocator/buddy/bucket_limit i32.const 1 i32.sub global.set $~lib/allocator/buddy/bucket_limit global.get $~lib/allocator/buddy/bucket_limit end call $~lib/allocator/buddy/buckets$get call $~lib/allocator/buddy/list_init global.get $~lib/allocator/buddy/bucket_limit call $~lib/allocator/buddy/buckets$get global.get $~lib/allocator/buddy/base_ptr call $~lib/allocator/buddy/list_push br $continue|0 end local.get $1 i32.const 1 i32.add global.get $~lib/allocator/buddy/bucket_limit call $~lib/allocator/buddy/ptr_for_node local.tee $2 i32.const 8 i32.add call $~lib/allocator/buddy/update_max_ptr i32.eqz if i32.const 0 return end global.get $~lib/allocator/buddy/bucket_limit call $~lib/allocator/buddy/buckets$get local.get $2 call $~lib/allocator/buddy/list_push block (result i32) global.get $~lib/allocator/buddy/bucket_limit i32.const 1 i32.sub global.set $~lib/allocator/buddy/bucket_limit global.get $~lib/allocator/buddy/bucket_limit end call $~lib/allocator/buddy/buckets$get call $~lib/allocator/buddy/list_init local.get $1 i32.const 1 i32.sub i32.const 2 i32.div_u local.tee $1 if local.get $1 call $~lib/allocator/buddy/flip_parent_is_split end br $continue|0 end end i32.const 1 ) (func $~lib/allocator/buddy/list_pop (; 14 ;) (type $ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.load local.tee $1 local.get $0 i32.eq if i32.const 0 return end local.get $1 call $~lib/allocator/buddy/list_remove local.get $1 ) (func $~lib/allocator/buddy/__memory_allocate (; 15 ;) (type $ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $0 i32.const 1073741816 i32.gt_u if unreachable end global.get $~lib/allocator/buddy/base_ptr i32.eqz if global.get $~lib/allocator/buddy/NODE_IS_SPLIT_END i32.const 7 i32.add i32.const -8 i32.and global.set $~lib/allocator/buddy/base_ptr current_memory i32.const 16 i32.shl global.set $~lib/allocator/buddy/max_ptr i32.const 26 global.set $~lib/allocator/buddy/bucket_limit global.get $~lib/allocator/buddy/base_ptr i32.const 8 i32.add call $~lib/allocator/buddy/update_max_ptr i32.eqz if i32.const 0 return end i32.const 26 call $~lib/allocator/buddy/buckets$get call $~lib/allocator/buddy/list_init i32.const 26 call $~lib/allocator/buddy/buckets$get global.get $~lib/allocator/buddy/base_ptr call $~lib/allocator/buddy/list_push end local.get $0 i32.const 8 i32.add call $~lib/allocator/buddy/bucket_for_request local.tee $1 local.set $4 loop $continue|0 local.get $1 i32.const -1 i32.ne if local.get $1 call $~lib/allocator/buddy/lower_bucket_limit i32.eqz if i32.const 0 return end local.get $1 call $~lib/allocator/buddy/buckets$get call $~lib/allocator/buddy/list_pop local.tee $2 i32.eqz if local.get $1 global.get $~lib/allocator/buddy/bucket_limit i32.ne local.tee $2 if (result i32) local.get $2 else local.get $1 i32.eqz end if local.get $1 i32.const 1 i32.sub local.set $1 br $continue|0 end local.get $1 i32.const 1 i32.sub call $~lib/allocator/buddy/lower_bucket_limit i32.eqz if i32.const 0 return end local.get $1 call $~lib/allocator/buddy/buckets$get call $~lib/allocator/buddy/list_pop local.set $2 end i32.const 1 i32.const 30 local.get $1 i32.sub i32.shl local.set $3 local.get $1 local.get $4 i32.lt_u if (result i32) local.get $3 i32.const 2 i32.div_u i32.const 8 i32.add else local.get $3 end local.get $2 i32.add call $~lib/allocator/buddy/update_max_ptr i32.eqz if local.get $1 call $~lib/allocator/buddy/buckets$get local.get $2 call $~lib/allocator/buddy/list_push i32.const 0 return end local.get $2 local.get $1 call $~lib/allocator/buddy/node_for_ptr local.tee $3 if local.get $3 call $~lib/allocator/buddy/flip_parent_is_split end loop $continue|1 local.get $1 local.get $4 i32.lt_u if local.get $3 i32.const 1 i32.shl i32.const 1 i32.add local.tee $3 call $~lib/allocator/buddy/flip_parent_is_split local.get $1 i32.const 1 i32.add local.tee $1 call $~lib/allocator/buddy/buckets$get local.get $3 i32.const 1 i32.add local.get $1 call $~lib/allocator/buddy/ptr_for_node call $~lib/allocator/buddy/list_push br $continue|1 end end local.get $2 local.get $0 i32.store local.get $2 i32.const 8 i32.add return end end i32.const 0 ) (func $~lib/memory/memory.allocate (; 16 ;) (type $ii) (param $0 i32) (result i32) local.get $0 call $~lib/allocator/buddy/__memory_allocate ) (func $~lib/allocator/buddy/__memory_free (; 17 ;) (type $i_) (param $0 i32) (local $1 i32) (local $2 i32) local.get $0 i32.eqz if return end local.get $0 i32.const 8 i32.sub local.tee $0 i32.load i32.const 8 i32.add call $~lib/allocator/buddy/bucket_for_request local.set $1 local.get $0 local.get $1 call $~lib/allocator/buddy/node_for_ptr local.set $0 loop $continue|0 local.get $0 if block $break|0 local.get $0 call $~lib/allocator/buddy/flip_parent_is_split local.get $0 call $~lib/allocator/buddy/parent_is_split local.tee $2 if (result i32) local.get $2 else local.get $1 global.get $~lib/allocator/buddy/bucket_limit i32.eq end br_if $break|0 local.get $0 i32.const 1 i32.sub i32.const 1 i32.xor i32.const 1 i32.add local.get $1 call $~lib/allocator/buddy/ptr_for_node call $~lib/allocator/buddy/list_remove local.get $0 i32.const 1 i32.sub i32.const 2 i32.div_u local.set $0 local.get $1 i32.const 1 i32.sub local.set $1 br $continue|0 end end end local.get $1 call $~lib/allocator/buddy/buckets$get local.get $0 local.get $1 call $~lib/allocator/buddy/ptr_for_node call $~lib/allocator/buddy/list_push ) (func $~lib/memory/memory.free (; 18 ;) (type $i_) (param $0 i32) local.get $0 call $~lib/allocator/buddy/__memory_free ) (func $~lib/memory/memory.reset (; 19 ;) (type $_) unreachable ) (func $start (; 20 ;) (type $_) i32.const 8 global.set $~lib/allocator/buddy/BUCKETS_START global.get $~lib/allocator/buddy/BUCKETS_START i32.const 216 i32.add global.set $~lib/allocator/buddy/BUCKETS_END global.get $~lib/allocator/buddy/BUCKETS_END global.set $~lib/allocator/buddy/NODE_IS_SPLIT_START global.get $~lib/allocator/buddy/NODE_IS_SPLIT_START i32.const 8388608 i32.add global.set $~lib/allocator/buddy/NODE_IS_SPLIT_END ) (func $null (; 21 ;) (type $_) nop ) )