(module (type $FUNCSIG$v (func)) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$vii (func (param i32 i32))) (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\08\00\00\00\00\00\00\00\01\00\00\00\02") (data (i32.const 24) "\08\00\00\00\02") (data (i32.const 32) "\10\00\00\00\00\00\00\00\03\00\00\00\00\00\00\00\04") (data (i32.const 64) " \00\00\00\02") (data (i32.const 72) "\08") (data (i32.const 82) "\c0?\00\00 @") (data (i32.const 88) "H\00\00\00\02") (data (i32.const 96) "\10") (data (i32.const 110) "\f4?\00\00\00\00\00\00\02@") (data (i32.const 128) "`\00\00\00\02") (data (i32.const 136) "\13\00\00\00s\00t\00d\00/\00s\00t\00a\00t\00i\00c\00-\00a\00r\00r\00a\00y\00.\00t\00s") (data (i32.const 184) "\0d\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s") (data (i32.const 216) "\1c\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s") (table $0 1 funcref) (elem (i32.const 0) $null) (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "table" (table $0)) (start $start) (func $~lib/allocator/arena/__memory_allocate (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 i32.const 1073741824 i32.gt_u if unreachable end global.get $~lib/allocator/arena/offset local.tee $1 local.get $0 i32.const 1 local.get $0 i32.const 1 i32.gt_u select i32.add i32.const 7 i32.add i32.const -8 i32.and local.tee $2 current_memory local.tee $3 i32.const 16 i32.shl i32.gt_u if local.get $3 local.get $2 local.get $1 i32.sub i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $0 local.get $3 local.get $0 i32.gt_s select grow_memory i32.const 0 i32.lt_s if local.get $0 grow_memory i32.const 0 i32.lt_s if unreachable end end end local.get $2 global.set $~lib/allocator/arena/offset local.get $1 ) (func $~lib/internal/arraybuffer/allocateUnsafe (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.const 1073741816 i32.gt_u if i32.const 0 i32.const 216 i32.const 26 i32.const 2 call $~lib/env/abort unreachable end i32.const 1 i32.const 32 local.get $0 i32.const 7 i32.add i32.clz i32.sub i32.shl call $~lib/allocator/arena/__memory_allocate local.tee $1 local.get $0 i32.store local.get $1 ) (func $~lib/internal/memory/memcpy (; 3 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) loop $continue|0 local.get $1 i32.const 3 i32.and local.get $2 local.get $2 select if local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|0 end end local.get $0 i32.const 3 i32.and i32.eqz if loop $continue|1 local.get $2 i32.const 16 i32.ge_u if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 8 i32.add i32.load i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 12 i32.add i32.load i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|1 end end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $1 i32.const 8 i32.add local.set $1 local.get $0 i32.const 8 i32.add local.set $0 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $1 i32.const 4 i32.add local.set $1 local.get $0 i32.const 4 i32.add local.set $0 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load16_u i32.store16 local.get $1 i32.const 2 i32.add local.set $1 local.get $0 i32.const 2 i32.add local.set $0 end local.get $2 i32.const 1 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 end return end local.get $2 i32.const 32 i32.ge_u if block $break|2 block $case2|2 block $case1|2 local.get $0 i32.const 3 i32.and local.tee $3 i32.const 1 i32.ne if local.get $3 i32.const 2 i32.eq br_if $case1|2 local.get $3 i32.const 3 i32.eq br_if $case2|2 br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 3 i32.sub local.set $2 loop $continue|3 local.get $2 i32.const 17 i32.ge_u if local.get $0 local.get $1 i32.const 1 i32.add i32.load local.tee $3 i32.const 8 i32.shl local.get $5 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 5 i32.add i32.load local.tee $5 i32.const 8 i32.shl local.get $3 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 9 i32.add i32.load local.tee $3 i32.const 8 i32.shl local.get $5 i32.const 24 i32.shr_u i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 13 i32.add i32.load local.tee $5 i32.const 8 i32.shl local.get $3 i32.const 24 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|3 end end br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 2 i32.sub local.set $2 loop $continue|4 local.get $2 i32.const 18 i32.ge_u if local.get $0 local.get $1 i32.const 2 i32.add i32.load local.tee $3 i32.const 16 i32.shl local.get $5 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 6 i32.add i32.load local.tee $5 i32.const 16 i32.shl local.get $3 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 10 i32.add i32.load local.tee $3 i32.const 16 i32.shl local.get $5 i32.const 16 i32.shr_u i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 14 i32.add i32.load local.tee $5 i32.const 16 i32.shl local.get $3 i32.const 16 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|4 end end br $break|2 end local.get $1 i32.load local.set $5 local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 loop $continue|5 local.get $2 i32.const 19 i32.ge_u if local.get $0 local.get $1 i32.const 3 i32.add i32.load local.tee $3 i32.const 24 i32.shl local.get $5 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 7 i32.add i32.load local.tee $5 i32.const 24 i32.shl local.get $3 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 11 i32.add i32.load local.tee $3 i32.const 24 i32.shl local.get $5 i32.const 8 i32.shr_u i32.or i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 15 i32.add i32.load local.tee $5 i32.const 24 i32.shl local.get $3 i32.const 8 i32.shr_u i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 br $continue|5 end end end end local.get $2 i32.const 16 i32.and if local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 local.tee $3 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $1 local.set $0 local.get $1 local.get $3 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $3 local.set $0 local.get $3 local.get $1 i32.const 1 i32.add local.tee $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 local.get $0 i32.const 1 i32.add local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 end local.get $2 i32.const 1 i32.and if local.get $0 local.get $1 i32.load8_u i32.store8 end ) (func $~lib/internal/memory/memmove (; 4 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) local.get $0 local.get $1 i32.eq if return end local.get $1 local.get $2 i32.add local.get $0 i32.le_u local.tee $3 i32.eqz if local.get $0 local.get $2 i32.add local.get $1 i32.le_u local.set $3 end local.get $3 if local.get $0 local.get $1 local.get $2 call $~lib/internal/memory/memcpy return end local.get $0 local.get $1 i32.lt_u if local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|0 local.get $0 i32.const 7 i32.and if local.get $2 i32.eqz if return end local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 br $continue|0 end end loop $continue|1 local.get $2 i32.const 8 i32.ge_u if local.get $0 local.get $1 i64.load i64.store local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 br $continue|1 end end end loop $continue|2 local.get $2 if local.get $0 local.tee $4 i32.const 1 i32.add local.set $0 local.get $1 local.tee $3 i32.const 1 i32.add local.set $1 local.get $4 local.get $3 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|2 end end else local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|3 local.get $0 local.get $2 i32.add i32.const 7 i32.and if local.get $2 i32.eqz if return end local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|3 end end loop $continue|4 local.get $2 i32.const 8 i32.ge_u if local.get $2 i32.const 8 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i64.load i64.store br $continue|4 end end end loop $continue|5 local.get $2 if local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|5 end end end ) (func $~lib/internal/memory/memset (; 5 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) local.get $1 i32.eqz if return end local.get $0 i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 1 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 2 i32.le_u if return end local.get $0 i32.const 1 i32.add i32.const 0 i32.store8 local.get $0 i32.const 2 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add local.tee $2 i32.const 2 i32.sub i32.const 0 i32.store8 local.get $2 i32.const 3 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 6 i32.le_u if return end local.get $0 i32.const 3 i32.add i32.const 0 i32.store8 local.get $0 local.get $1 i32.add i32.const 4 i32.sub i32.const 0 i32.store8 local.get $1 i32.const 8 i32.le_u if return end i32.const 0 local.get $0 i32.sub i32.const 3 i32.and local.tee $2 local.get $0 i32.add local.tee $0 i32.const 0 i32.store local.get $1 local.get $2 i32.sub i32.const -4 i32.and local.tee $1 local.get $0 i32.add i32.const 4 i32.sub i32.const 0 i32.store local.get $1 i32.const 8 i32.le_u if return end local.get $0 i32.const 4 i32.add i32.const 0 i32.store local.get $0 i32.const 8 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 12 i32.sub i32.const 0 i32.store local.get $2 i32.const 8 i32.sub i32.const 0 i32.store local.get $1 i32.const 24 i32.le_u if return end local.get $0 i32.const 12 i32.add i32.const 0 i32.store local.get $0 i32.const 16 i32.add i32.const 0 i32.store local.get $0 i32.const 20 i32.add i32.const 0 i32.store local.get $0 i32.const 24 i32.add i32.const 0 i32.store local.get $0 local.get $1 i32.add local.tee $2 i32.const 28 i32.sub i32.const 0 i32.store local.get $2 i32.const 24 i32.sub i32.const 0 i32.store local.get $2 i32.const 20 i32.sub i32.const 0 i32.store local.get $2 i32.const 16 i32.sub i32.const 0 i32.store local.get $0 i32.const 4 i32.and i32.const 24 i32.add local.tee $2 local.get $0 i32.add local.set $0 local.get $1 local.get $2 i32.sub local.set $1 loop $continue|0 local.get $1 i32.const 32 i32.ge_u if local.get $0 i64.const 0 i64.store local.get $0 i32.const 8 i32.add i64.const 0 i64.store local.get $0 i32.const 16 i32.add i64.const 0 i64.store local.get $0 i32.const 24 i32.add i64.const 0 i64.store local.get $1 i32.const 32 i32.sub local.set $1 local.get $0 i32.const 32 i32.add local.set $0 br $continue|0 end end ) (func $~lib/internal/arraybuffer/reallocateUnsafe (; 6 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) local.get $1 local.get $0 i32.load local.tee $2 i32.gt_s if local.get $1 i32.const 1073741816 i32.gt_s if i32.const 0 i32.const 216 i32.const 40 i32.const 4 call $~lib/env/abort unreachable end local.get $1 i32.const 1 i32.const 32 local.get $2 i32.const 7 i32.add i32.clz i32.sub i32.shl i32.const 8 i32.sub i32.le_s if local.get $0 local.get $1 i32.store else local.get $1 call $~lib/internal/arraybuffer/allocateUnsafe local.tee $3 i32.const 8 i32.add local.get $0 i32.const 8 i32.add local.get $2 call $~lib/internal/memory/memmove local.get $3 local.set $0 end local.get $0 i32.const 8 i32.add local.get $2 i32.add local.get $1 local.get $2 i32.sub call $~lib/internal/memory/memset else local.get $1 local.get $2 i32.lt_s if local.get $1 i32.const 0 i32.lt_s if i32.const 0 i32.const 216 i32.const 62 i32.const 4 call $~lib/env/abort unreachable end local.get $0 local.get $1 i32.store end end local.get $0 ) (func $~lib/array/Array#__set (; 7 ;) (type $FUNCSIG$v) (local $0 i32) i32.const 0 i32.const 24 i32.load local.tee $0 i32.load i32.const 2 i32.shr_u i32.ge_u if i32.const 24 local.get $0 i32.const 4 call $~lib/internal/arraybuffer/reallocateUnsafe local.tee $0 i32.store i32.const 28 i32.const 1 i32.store end local.get $0 i32.const 2 i32.store offset=8 ) (func $~lib/array/Array#__set (; 8 ;) (type $FUNCSIG$v) (local $0 i32) i32.const 0 i32.const 64 i32.load local.tee $0 i32.load i32.const 3 i32.shr_u i32.ge_u if i32.const 64 local.get $0 i32.const 8 call $~lib/internal/arraybuffer/reallocateUnsafe local.tee $0 i32.store i32.const 68 i32.const 1 i32.store end local.get $0 i64.const 4 i64.store offset=8 ) (func $~lib/array/Array#__set (; 9 ;) (type $FUNCSIG$v) (local $0 i32) i32.const 0 i32.const 88 i32.load local.tee $0 i32.load i32.const 2 i32.shr_u i32.ge_u if i32.const 88 local.get $0 i32.const 4 call $~lib/internal/arraybuffer/reallocateUnsafe local.tee $0 i32.store i32.const 92 i32.const 1 i32.store end local.get $0 f32.const 2.5 f32.store offset=8 ) (func $~lib/array/Array#__set (; 10 ;) (type $FUNCSIG$v) (local $0 i32) i32.const 0 i32.const 128 i32.load local.tee $0 i32.load i32.const 3 i32.shr_u i32.ge_u if i32.const 128 local.get $0 i32.const 8 call $~lib/internal/arraybuffer/reallocateUnsafe local.tee $0 i32.store i32.const 132 i32.const 1 i32.store end local.get $0 f64.const 2.25 f64.store offset=8 ) (func $start:std/static-array (; 11 ;) (type $FUNCSIG$v) (local $0 i32) i32.const 280 global.set $~lib/allocator/arena/startOffset global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset i32.const 28 i32.load i32.const 2 i32.ne if i32.const 0 i32.const 136 i32.const 8 i32.const 0 call $~lib/env/abort unreachable end i32.const 0 i32.const 24 i32.load local.tee $0 i32.load i32.const 2 i32.shr_u i32.lt_u if (result i32) local.get $0 i32.load offset=8 else unreachable end i32.const 1 i32.ne if i32.const 0 i32.const 136 i32.const 9 i32.const 0 call $~lib/env/abort unreachable end i32.const 1 i32.const 24 i32.load local.tee $0 i32.load i32.const 2 i32.shr_u i32.lt_u if (result i32) local.get $0 i32.const 4 i32.add i32.load offset=8 else unreachable end i32.const 2 i32.ne if i32.const 0 i32.const 136 i32.const 10 i32.const 0 call $~lib/env/abort unreachable end call $~lib/array/Array#__set i32.const 0 i32.const 24 i32.load local.tee $0 i32.load i32.const 2 i32.shr_u i32.lt_u if (result i32) local.get $0 i32.load offset=8 else unreachable end i32.const 2 i32.ne if i32.const 0 i32.const 136 i32.const 12 i32.const 0 call $~lib/env/abort unreachable end i32.const 68 i32.load i32.const 2 i32.ne if i32.const 0 i32.const 136 i32.const 14 i32.const 0 call $~lib/env/abort unreachable end i32.const 0 i32.const 64 i32.load local.tee $0 i32.load i32.const 3 i32.shr_u i32.lt_u if (result i64) local.get $0 i64.load offset=8 else unreachable end i64.const 3 i64.ne if i32.const 0 i32.const 136 i32.const 15 i32.const 0 call $~lib/env/abort unreachable end i32.const 1 i32.const 64 i32.load local.tee $0 i32.load i32.const 3 i32.shr_u i32.lt_u if (result i64) local.get $0 i32.const 8 i32.add i64.load offset=8 else unreachable end i64.const 4 i64.ne if i32.const 0 i32.const 136 i32.const 16 i32.const 0 call $~lib/env/abort unreachable end call $~lib/array/Array#__set i32.const 0 i32.const 64 i32.load local.tee $0 i32.load i32.const 3 i32.shr_u i32.lt_u if (result i64) local.get $0 i64.load offset=8 else unreachable end i64.const 4 i64.ne if i32.const 0 i32.const 136 i32.const 18 i32.const 0 call $~lib/env/abort unreachable end i32.const 92 i32.load i32.const 2 i32.ne if i32.const 0 i32.const 136 i32.const 20 i32.const 0 call $~lib/env/abort unreachable end i32.const 0 i32.const 88 i32.load local.tee $0 i32.load i32.const 2 i32.shr_u i32.lt_u if (result f32) local.get $0 f32.load offset=8 else unreachable end f32.const 1.5 f32.ne if i32.const 0 i32.const 136 i32.const 21 i32.const 0 call $~lib/env/abort unreachable end i32.const 1 i32.const 88 i32.load local.tee $0 i32.load i32.const 2 i32.shr_u i32.lt_u if (result f32) local.get $0 i32.const 4 i32.add f32.load offset=8 else unreachable end f32.const 2.5 f32.ne if i32.const 0 i32.const 136 i32.const 22 i32.const 0 call $~lib/env/abort unreachable end call $~lib/array/Array#__set i32.const 0 i32.const 88 i32.load local.tee $0 i32.load i32.const 2 i32.shr_u i32.lt_u if (result f32) local.get $0 f32.load offset=8 else unreachable end f32.const 2.5 f32.ne if i32.const 0 i32.const 136 i32.const 24 i32.const 0 call $~lib/env/abort unreachable end i32.const 132 i32.load i32.const 2 i32.ne if i32.const 0 i32.const 136 i32.const 26 i32.const 0 call $~lib/env/abort unreachable end i32.const 0 i32.const 128 i32.load local.tee $0 i32.load i32.const 3 i32.shr_u i32.lt_u if (result f64) local.get $0 f64.load offset=8 else unreachable end f64.const 1.25 f64.ne if i32.const 0 i32.const 136 i32.const 27 i32.const 0 call $~lib/env/abort unreachable end i32.const 1 i32.const 128 i32.load local.tee $0 i32.load i32.const 3 i32.shr_u i32.lt_u if (result f64) local.get $0 i32.const 8 i32.add f64.load offset=8 else unreachable end f64.const 2.25 f64.ne if i32.const 0 i32.const 136 i32.const 28 i32.const 0 call $~lib/env/abort unreachable end call $~lib/array/Array#__set i32.const 0 i32.const 128 i32.load local.tee $0 i32.load i32.const 3 i32.shr_u i32.lt_u if (result f64) local.get $0 f64.load offset=8 else unreachable end f64.const 2.25 f64.ne if i32.const 0 i32.const 136 i32.const 30 i32.const 0 call $~lib/env/abort unreachable end ) (func $start (; 12 ;) (type $FUNCSIG$v) call $start:std/static-array ) (func $null (; 13 ;) (type $FUNCSIG$v) nop ) )