(module
 (type $FUNCSIG$v (func))
 (type $FUNCSIG$ii (func (param i32) (result i32)))
 (type $FUNCSIG$iii (func (param i32 i32) (result i32)))
 (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32)))
 (type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
 (type $FUNCSIG$vii (func (param i32 i32)))
 (type $FUNCSIG$viii (func (param i32 i32 i32)))
 (type $FUNCSIG$vi (func (param i32)))
 (type $FUNCSIG$iij (func (param i32 i64) (result i32)))
 (type $FUNCSIG$ij (func (param i64) (result i32)))
 (type $FUNCSIG$iiji (func (param i32 i64 i32) (result i32)))
 (type $FUNCSIG$vij (func (param i32 i64)))
 (type $FUNCSIG$iif (func (param i32 f32) (result i32)))
 (type $FUNCSIG$iifi (func (param i32 f32 i32) (result i32)))
 (type $FUNCSIG$vif (func (param i32 f32)))
 (type $FUNCSIG$iid (func (param i32 f64) (result i32)))
 (type $FUNCSIG$iidi (func (param i32 f64 i32) (result i32)))
 (type $FUNCSIG$vid (func (param i32 f64)))
 (type $FUNCSIG$i (func (result i32)))
 (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32)))
 (import "rtrace" "onalloc" (func $~lib/rt/rtrace/onalloc (param i32)))
 (import "rtrace" "onincrement" (func $~lib/rt/rtrace/onincrement (param i32)))
 (import "rtrace" "ondecrement" (func $~lib/rt/rtrace/ondecrement (param i32)))
 (import "rtrace" "onfree" (func $~lib/rt/rtrace/onfree (param i32)))
 (memory $0 1)
 (data (i32.const 8) "\1e\00\00\00\01\00\00\00\01\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00t\00/\00t\00l\00s\00f\00.\00t\00s")
 (data (i32.const 56) "(\00\00\00\01\00\00\00\01\00\00\00(\00\00\00a\00l\00l\00o\00c\00a\00t\00i\00o\00n\00 \00t\00o\00o\00 \00l\00a\00r\00g\00e")
 (data (i32.const 112) "\1e\00\00\00\01\00\00\00\01\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00t\00/\00p\00u\00r\00e\00.\00t\00s")
 (data (i32.const 160) "\1c\00\00\00\01\00\00\00\01\00\00\00\1c\00\00\00I\00n\00v\00a\00l\00i\00d\00 \00l\00e\00n\00g\00t\00h")
 (data (i32.const 208) "&\00\00\00\01\00\00\00\01\00\00\00&\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s")
 (data (i32.const 264) "$\00\00\00\01\00\00\00\01\00\00\00$\00\00\00I\00n\00d\00e\00x\00 \00o\00u\00t\00 \00o\00f\00 \00r\00a\00n\00g\00e")
 (data (i32.const 320) "\14\00\00\00\01\00\00\00\01\00\00\00\14\00\00\00~\00l\00i\00b\00/\00r\00t\00.\00t\00s")
 (data (i32.const 360) "\14\00\00\00\01\00\00\00\01\00\00\00\14\00\00\00s\00t\00d\00/\00s\00e\00t\00.\00t\00s")
 (data (i32.const 400) "\0d\00\00\00\10\00\00\00\00\00\00\00\10\00\00\00\00\00\00\00\10\00\00\00\00\00\00\004\04\00\00\00\00\00\004\00\00\00\00\00\00\00T\04\00\00\00\00\00\00T\00\00\00\00\00\00\00\94\04\00\00\00\00\00\00\94\00\00\00\00\00\00\00\14\05\00\00\00\00\00\00\14\01\00\00\00\00\00\00\94\0c\00\00\00\00\00\00\14\0d")
 (global $~lib/rt/tlsf/ROOT (mut i32) (i32.const 0))
 (global $~lib/rt/pure/CUR (mut i32) (i32.const 0))
 (global $~lib/rt/pure/END (mut i32) (i32.const 0))
 (global $~lib/rt/pure/ROOTS (mut i32) (i32.const 0))
 (export "memory" (memory $0))
 (start $start)
 (func $~lib/rt/tlsf/removeBlock (; 5 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  i32.load
  local.tee $3
  i32.const 1
  i32.and
  i32.eqz
  if
   i32.const 0
   i32.const 24
   i32.const 276
   i32.const 13
   call $~lib/builtins/abort
   unreachable
  end
  local.get $3
  i32.const -4
  i32.and
  local.tee $2
  i32.const 16
  i32.ge_u
  if (result i32)
   local.get $2
   i32.const 1073741808
   i32.lt_u
  else   
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 24
   i32.const 278
   i32.const 13
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 256
  i32.lt_u
  if (result i32)
   local.get $2
   i32.const 4
   i32.shr_u
   local.set $2
   i32.const 0
  else   
   local.get $2
   i32.const 31
   local.get $2
   i32.clz
   i32.sub
   local.tee $3
   i32.const 4
   i32.sub
   i32.shr_u
   i32.const 16
   i32.xor
   local.set $2
   local.get $3
   i32.const 7
   i32.sub
  end
  local.tee $3
  i32.const 23
  i32.lt_u
  if (result i32)
   local.get $2
   i32.const 16
   i32.lt_u
  else   
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 24
   i32.const 291
   i32.const 13
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.load offset=20
  local.set $4
  local.get $1
  i32.load offset=16
  local.tee $5
  if
   local.get $5
   local.get $4
   i32.store offset=20
  end
  local.get $4
  if
   local.get $4
   local.get $5
   i32.store offset=16
  end
  local.get $3
  i32.const 4
  i32.shl
  local.get $2
  i32.add
  i32.const 2
  i32.shl
  local.get $0
  i32.add
  i32.load offset=96
  local.get $1
  i32.eq
  if
   local.get $3
   i32.const 4
   i32.shl
   local.get $2
   i32.add
   i32.const 2
   i32.shl
   local.get $0
   i32.add
   local.get $4
   i32.store offset=96
   local.get $4
   i32.eqz
   if
    local.get $3
    i32.const 2
    i32.shl
    local.get $0
    i32.add
    local.get $3
    i32.const 2
    i32.shl
    local.get $0
    i32.add
    i32.load offset=4
    i32.const 1
    local.get $2
    i32.shl
    i32.const -1
    i32.xor
    i32.and
    local.tee $1
    i32.store offset=4
    local.get $1
    i32.eqz
    if
     local.get $0
     local.get $0
     i32.load
     i32.const 1
     local.get $3
     i32.shl
     i32.const -1
     i32.xor
     i32.and
     i32.store
    end
   end
  end
 )
 (func $~lib/rt/tlsf/insertBlock (; 6 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $1
  i32.eqz
  if
   i32.const 0
   i32.const 24
   i32.const 204
   i32.const 13
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.load
  local.tee $3
  i32.const 1
  i32.and
  i32.eqz
  if
   i32.const 0
   i32.const 24
   i32.const 206
   i32.const 13
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 16
  i32.add
  local.get $1
  i32.load
  i32.const -4
  i32.and
  i32.add
  local.tee $4
  i32.load
  local.tee $5
  i32.const 1
  i32.and
  if
   local.get $3
   i32.const -4
   i32.and
   i32.const 16
   i32.add
   local.get $5
   i32.const -4
   i32.and
   i32.add
   local.tee $2
   i32.const 1073741808
   i32.lt_u
   if
    local.get $0
    local.get $4
    call $~lib/rt/tlsf/removeBlock
    local.get $1
    local.get $3
    i32.const 3
    i32.and
    local.get $2
    i32.or
    local.tee $3
    i32.store
    local.get $1
    i32.const 16
    i32.add
    local.get $1
    i32.load
    i32.const -4
    i32.and
    i32.add
    local.tee $4
    i32.load
    local.set $5
   end
  end
  local.get $3
  i32.const 2
  i32.and
  if
   local.get $1
   i32.const 4
   i32.sub
   i32.load
   local.tee $2
   i32.load
   local.tee $6
   i32.const 1
   i32.and
   i32.eqz
   if
    i32.const 0
    i32.const 24
    i32.const 227
    i32.const 15
    call $~lib/builtins/abort
    unreachable
   end
   local.get $6
   i32.const -4
   i32.and
   i32.const 16
   i32.add
   local.get $3
   i32.const -4
   i32.and
   i32.add
   local.tee $7
   i32.const 1073741808
   i32.lt_u
   if (result i32)
    local.get $0
    local.get $2
    call $~lib/rt/tlsf/removeBlock
    local.get $2
    local.get $6
    i32.const 3
    i32.and
    local.get $7
    i32.or
    local.tee $3
    i32.store
    local.get $2
   else    
    local.get $1
   end
   local.set $1
  end
  local.get $4
  local.get $5
  i32.const 2
  i32.or
  i32.store
  local.get $3
  i32.const -4
  i32.and
  local.tee $2
  i32.const 16
  i32.ge_u
  if (result i32)
   local.get $2
   i32.const 1073741808
   i32.lt_u
  else   
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 24
   i32.const 242
   i32.const 13
   call $~lib/builtins/abort
   unreachable
  end
  local.get $4
  local.get $1
  i32.const 16
  i32.add
  local.get $2
  i32.add
  i32.ne
  if
   i32.const 0
   i32.const 24
   i32.const 243
   i32.const 13
   call $~lib/builtins/abort
   unreachable
  end
  local.get $4
  i32.const 4
  i32.sub
  local.get $1
  i32.store
  local.get $2
  i32.const 256
  i32.lt_u
  if (result i32)
   local.get $2
   i32.const 4
   i32.shr_u
   local.set $4
   i32.const 0
  else   
   local.get $2
   i32.const 31
   local.get $2
   i32.clz
   i32.sub
   local.tee $2
   i32.const 4
   i32.sub
   i32.shr_u
   i32.const 16
   i32.xor
   local.set $4
   local.get $2
   i32.const 7
   i32.sub
  end
  local.tee $3
  i32.const 23
  i32.lt_u
  if (result i32)
   local.get $4
   i32.const 16
   i32.lt_u
  else   
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 24
   i32.const 259
   i32.const 13
   call $~lib/builtins/abort
   unreachable
  end
  local.get $3
  i32.const 4
  i32.shl
  local.get $4
  i32.add
  i32.const 2
  i32.shl
  local.get $0
  i32.add
  i32.load offset=96
  local.set $2
  local.get $1
  i32.const 0
  i32.store offset=16
  local.get $1
  local.get $2
  i32.store offset=20
  local.get $2
  if
   local.get $2
   local.get $1
   i32.store offset=16
  end
  local.get $3
  i32.const 4
  i32.shl
  local.get $4
  i32.add
  i32.const 2
  i32.shl
  local.get $0
  i32.add
  local.get $1
  i32.store offset=96
  local.get $0
  local.get $0
  i32.load
  i32.const 1
  local.get $3
  i32.shl
  i32.or
  i32.store
  local.get $3
  i32.const 2
  i32.shl
  local.get $0
  i32.add
  local.get $3
  i32.const 2
  i32.shl
  local.get $0
  i32.add
  i32.load offset=4
  i32.const 1
  local.get $4
  i32.shl
  i32.or
  i32.store offset=4
 )
 (func $~lib/rt/tlsf/addMemory (; 7 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $2
  i32.const 15
  i32.and
  i32.eqz
  i32.const 0
  local.get $1
  i32.const 15
  i32.and
  i32.eqz
  i32.const 0
  local.get $1
  local.get $2
  i32.le_u
  select
  select
  i32.eqz
  if
   i32.const 0
   i32.const 24
   i32.const 385
   i32.const 4
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load offset=1568
  local.tee $3
  if
   local.get $1
   local.get $3
   i32.const 16
   i32.add
   i32.lt_u
   if
    i32.const 0
    i32.const 24
    i32.const 395
    i32.const 15
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.const 16
   i32.sub
   local.get $3
   i32.eq
   if
    local.get $3
    i32.load
    local.set $4
    local.get $1
    i32.const 16
    i32.sub
    local.set $1
   end
  else   
   local.get $1
   local.get $0
   i32.const 1572
   i32.add
   i32.lt_u
   if
    i32.const 0
    i32.const 24
    i32.const 407
    i32.const 4
    call $~lib/builtins/abort
    unreachable
   end
  end
  local.get $2
  local.get $1
  i32.sub
  local.tee $2
  i32.const 48
  i32.lt_u
  if
   return
  end
  local.get $1
  local.get $4
  i32.const 2
  i32.and
  local.get $2
  i32.const 32
  i32.sub
  i32.const 1
  i32.or
  i32.or
  i32.store
  local.get $1
  i32.const 0
  i32.store offset=16
  local.get $1
  i32.const 0
  i32.store offset=20
  local.get $1
  local.get $2
  i32.add
  i32.const 16
  i32.sub
  local.tee $2
  i32.const 2
  i32.store
  local.get $0
  local.get $2
  i32.store offset=1568
  local.get $0
  local.get $1
  call $~lib/rt/tlsf/insertBlock
 )
 (func $~lib/rt/tlsf/initializeRoot (; 8 ;) (type $FUNCSIG$v)
  (local $0 i32)
  (local $1 i32)
  i32.const 1
  memory.size
  local.tee $0
  i32.gt_s
  if (result i32)
   i32.const 1
   local.get $0
   i32.sub
   memory.grow
   i32.const 0
   i32.lt_s
  else   
   i32.const 0
  end
  if
   unreachable
  end
  i32.const 512
  i32.const 0
  i32.store
  i32.const 2080
  i32.const 0
  i32.store
  i32.const 0
  local.set $0
  loop $repeat|0
   block $break|0
    local.get $0
    i32.const 23
    i32.ge_u
    br_if $break|0
    local.get $0
    i32.const 2
    i32.shl
    i32.const 512
    i32.add
    i32.const 0
    i32.store offset=4
    i32.const 0
    local.set $1
    loop $repeat|1
     block $break|1
      local.get $1
      i32.const 16
      i32.ge_u
      br_if $break|1
      local.get $0
      i32.const 4
      i32.shl
      local.get $1
      i32.add
      i32.const 2
      i32.shl
      i32.const 512
      i32.add
      i32.const 0
      i32.store offset=96
      local.get $1
      i32.const 1
      i32.add
      local.set $1
      br $repeat|1
     end
    end
    local.get $0
    i32.const 1
    i32.add
    local.set $0
    br $repeat|0
   end
  end
  i32.const 512
  i32.const 2096
  memory.size
  i32.const 16
  i32.shl
  call $~lib/rt/tlsf/addMemory
  i32.const 512
  global.set $~lib/rt/tlsf/ROOT
 )
 (func $~lib/rt/tlsf/prepareSize (; 9 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  i32.const 1073741808
  i32.ge_u
  if
   i32.const 72
   i32.const 24
   i32.const 447
   i32.const 29
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 15
  i32.add
  i32.const -16
  i32.and
  local.tee $0
  i32.const 16
  local.get $0
  i32.const 16
  i32.gt_u
  select
 )
 (func $~lib/rt/tlsf/searchBlock (; 10 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  i32.const 256
  i32.lt_u
  if (result i32)
   local.get $1
   i32.const 4
   i32.shr_u
   local.set $1
   i32.const 0
  else   
   local.get $1
   i32.const 536870904
   i32.lt_u
   if
    i32.const 1
    i32.const 27
    local.get $1
    i32.clz
    i32.sub
    i32.shl
    local.get $1
    i32.add
    i32.const 1
    i32.sub
    local.set $1
   end
   local.get $1
   i32.const 31
   local.get $1
   i32.clz
   i32.sub
   local.tee $2
   i32.const 4
   i32.sub
   i32.shr_u
   i32.const 16
   i32.xor
   local.set $1
   local.get $2
   i32.const 7
   i32.sub
  end
  local.tee $2
  i32.const 23
  i32.lt_u
  if (result i32)
   local.get $1
   i32.const 16
   i32.lt_u
  else   
   i32.const 0
  end
  i32.eqz
  if
   i32.const 0
   i32.const 24
   i32.const 337
   i32.const 13
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 2
  i32.shl
  local.get $0
  i32.add
  i32.load offset=4
  i32.const -1
  local.get $1
  i32.shl
  i32.and
  local.tee $1
  if (result i32)
   local.get $1
   i32.ctz
   local.get $2
   i32.const 4
   i32.shl
   i32.add
   i32.const 2
   i32.shl
   local.get $0
   i32.add
   i32.load offset=96
  else   
   local.get $0
   i32.load
   i32.const -1
   local.get $2
   i32.const 1
   i32.add
   i32.shl
   i32.and
   local.tee $1
   if (result i32)
    local.get $1
    i32.ctz
    local.tee $1
    i32.const 2
    i32.shl
    local.get $0
    i32.add
    i32.load offset=4
    local.tee $2
    i32.eqz
    if
     i32.const 0
     i32.const 24
     i32.const 350
     i32.const 17
     call $~lib/builtins/abort
     unreachable
    end
    local.get $2
    i32.ctz
    local.get $1
    i32.const 4
    i32.shl
    i32.add
    i32.const 2
    i32.shl
    local.get $0
    i32.add
    i32.load offset=96
   else    
    i32.const 0
   end
  end
 )
 (func $~lib/rt/tlsf/growMemory (; 11 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  memory.size
  local.tee $2
  local.get $1
  i32.const 65535
  i32.add
  i32.const -65536
  i32.and
  i32.const 16
  i32.shr_u
  local.tee $1
  local.get $2
  local.get $1
  i32.gt_s
  select
  memory.grow
  i32.const 0
  i32.lt_s
  if
   local.get $1
   memory.grow
   i32.const 0
   i32.lt_s
   if
    unreachable
   end
  end
  local.get $0
  local.get $2
  i32.const 16
  i32.shl
  memory.size
  i32.const 16
  i32.shl
  call $~lib/rt/tlsf/addMemory
 )
 (func $~lib/rt/tlsf/prepareBlock (; 12 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  i32.load
  local.set $3
  local.get $2
  i32.const 15
  i32.and
  if
   i32.const 0
   i32.const 24
   i32.const 364
   i32.const 13
   call $~lib/builtins/abort
   unreachable
  end
  local.get $3
  i32.const -4
  i32.and
  local.get $2
  i32.sub
  local.tee $4
  i32.const 32
  i32.ge_u
  if
   local.get $1
   local.get $3
   i32.const 2
   i32.and
   local.get $2
   i32.or
   i32.store
   local.get $1
   i32.const 16
   i32.add
   local.get $2
   i32.add
   local.tee $1
   local.get $4
   i32.const 16
   i32.sub
   i32.const 1
   i32.or
   i32.store
   local.get $0
   local.get $1
   call $~lib/rt/tlsf/insertBlock
  else   
   local.get $1
   local.get $3
   i32.const -2
   i32.and
   i32.store
   local.get $1
   i32.const 16
   i32.add
   local.get $1
   i32.load
   i32.const -4
   i32.and
   i32.add
   local.get $1
   i32.const 16
   i32.add
   local.get $1
   i32.load
   i32.const -4
   i32.and
   i32.add
   i32.load
   i32.const -3
   i32.and
   i32.store
  end
 )
 (func $~lib/rt/tlsf/allocateBlock (; 13 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  local.get $1
  call $~lib/rt/tlsf/prepareSize
  local.tee $3
  call $~lib/rt/tlsf/searchBlock
  local.tee $2
  i32.eqz
  if
   local.get $0
   local.get $3
   call $~lib/rt/tlsf/growMemory
   local.get $0
   local.get $3
   call $~lib/rt/tlsf/searchBlock
   local.tee $2
   i32.eqz
   if
    i32.const 0
    i32.const 24
    i32.const 477
    i32.const 15
    call $~lib/builtins/abort
    unreachable
   end
  end
  local.get $2
  i32.load
  i32.const -4
  i32.and
  local.get $3
  i32.lt_u
  if
   i32.const 0
   i32.const 24
   i32.const 479
   i32.const 13
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 0
  i32.store offset=4
  local.get $2
  local.get $1
  i32.store offset=12
  local.get $0
  local.get $2
  call $~lib/rt/tlsf/removeBlock
  local.get $0
  local.get $2
  local.get $3
  call $~lib/rt/tlsf/prepareBlock
  local.get $2
  call $~lib/rt/rtrace/onalloc
  local.get $2
 )
 (func $~lib/rt/tlsf/__alloc (; 14 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  global.get $~lib/rt/tlsf/ROOT
  local.tee $2
  if (result i32)
   local.get $2
  else   
   call $~lib/rt/tlsf/initializeRoot
   global.get $~lib/rt/tlsf/ROOT
  end
  local.get $0
  call $~lib/rt/tlsf/allocateBlock
  local.tee $0
  local.get $1
  i32.store offset=8
  local.get $0
  i32.const 16
  i32.add
 )
 (func $~lib/rt/pure/increment (; 15 ;) (type $FUNCSIG$vi) (param $0 i32)
  (local $1 i32)
  local.get $0
  i32.load offset=4
  local.tee $1
  i32.const -268435456
  i32.and
  local.get $1
  i32.const 1
  i32.add
  i32.const -268435456
  i32.and
  i32.ne
  if
   i32.const 0
   i32.const 128
   i32.const 104
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  i32.const 1
  i32.add
  i32.store offset=4
  local.get $0
  call $~lib/rt/rtrace/onincrement
  local.get $0
  i32.load
  i32.const 1
  i32.and
  if
   i32.const 0
   i32.const 128
   i32.const 107
   i32.const 13
   call $~lib/builtins/abort
   unreachable
  end
 )
 (func $~lib/rt/pure/__retain (; 16 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  i32.const 508
  i32.gt_u
  if
   local.get $0
   i32.const 16
   i32.sub
   call $~lib/rt/pure/increment
  end
  local.get $0
 )
 (func $~lib/memory/memory.fill (; 17 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  block $~lib/util/memory/memset|inlined.0
   local.get $1
   i32.eqz
   br_if $~lib/util/memory/memset|inlined.0
   local.get $0
   i32.const 0
   i32.store8
   local.get $0
   local.get $1
   i32.add
   i32.const 1
   i32.sub
   i32.const 0
   i32.store8
   local.get $1
   i32.const 2
   i32.le_u
   br_if $~lib/util/memory/memset|inlined.0
   local.get $0
   i32.const 1
   i32.add
   i32.const 0
   i32.store8
   local.get $0
   i32.const 2
   i32.add
   i32.const 0
   i32.store8
   local.get $0
   local.get $1
   i32.add
   local.tee $2
   i32.const 2
   i32.sub
   i32.const 0
   i32.store8
   local.get $2
   i32.const 3
   i32.sub
   i32.const 0
   i32.store8
   local.get $1
   i32.const 6
   i32.le_u
   br_if $~lib/util/memory/memset|inlined.0
   local.get $0
   i32.const 3
   i32.add
   i32.const 0
   i32.store8
   local.get $0
   local.get $1
   i32.add
   i32.const 4
   i32.sub
   i32.const 0
   i32.store8
   local.get $1
   i32.const 8
   i32.le_u
   br_if $~lib/util/memory/memset|inlined.0
   local.get $1
   i32.const 0
   local.get $0
   i32.sub
   i32.const 3
   i32.and
   local.tee $1
   i32.sub
   local.set $2
   local.get $0
   local.get $1
   i32.add
   local.tee $0
   i32.const 0
   i32.store
   local.get $2
   i32.const -4
   i32.and
   local.tee $1
   local.get $0
   i32.add
   i32.const 4
   i32.sub
   i32.const 0
   i32.store
   local.get $1
   i32.const 8
   i32.le_u
   br_if $~lib/util/memory/memset|inlined.0
   local.get $0
   i32.const 4
   i32.add
   i32.const 0
   i32.store
   local.get $0
   i32.const 8
   i32.add
   i32.const 0
   i32.store
   local.get $0
   local.get $1
   i32.add
   local.tee $2
   i32.const 12
   i32.sub
   i32.const 0
   i32.store
   local.get $2
   i32.const 8
   i32.sub
   i32.const 0
   i32.store
   local.get $1
   i32.const 24
   i32.le_u
   br_if $~lib/util/memory/memset|inlined.0
   local.get $0
   i32.const 12
   i32.add
   i32.const 0
   i32.store
   local.get $0
   i32.const 16
   i32.add
   i32.const 0
   i32.store
   local.get $0
   i32.const 20
   i32.add
   i32.const 0
   i32.store
   local.get $0
   i32.const 24
   i32.add
   i32.const 0
   i32.store
   local.get $0
   local.get $1
   i32.add
   local.tee $2
   i32.const 28
   i32.sub
   i32.const 0
   i32.store
   local.get $2
   i32.const 24
   i32.sub
   i32.const 0
   i32.store
   local.get $2
   i32.const 20
   i32.sub
   i32.const 0
   i32.store
   local.get $2
   i32.const 16
   i32.sub
   i32.const 0
   i32.store
   local.get $0
   i32.const 4
   i32.and
   i32.const 24
   i32.add
   local.tee $2
   local.get $0
   i32.add
   local.set $0
   local.get $1
   local.get $2
   i32.sub
   local.set $1
   loop $continue|0
    local.get $1
    i32.const 32
    i32.ge_u
    if
     local.get $0
     i64.const 0
     i64.store
     local.get $0
     i32.const 8
     i32.add
     i64.const 0
     i64.store
     local.get $0
     i32.const 16
     i32.add
     i64.const 0
     i64.store
     local.get $0
     i32.const 24
     i32.add
     i64.const 0
     i64.store
     local.get $1
     i32.const 32
     i32.sub
     local.set $1
     local.get $0
     i32.const 32
     i32.add
     local.set $0
     br $continue|0
    end
   end
  end
 )
 (func $~lib/arraybuffer/ArrayBuffer#constructor (; 18 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  (local $1 i32)
  local.get $0
  i32.const 1073741808
  i32.gt_u
  if
   i32.const 176
   i32.const 224
   i32.const 56
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.tee $1
  local.get $0
  call $~lib/memory/memory.fill
  local.get $1
  call $~lib/rt/pure/__retain
 )
 (func $~lib/rt/tlsf/freeBlock (; 19 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $1
  i32.load
  local.tee $2
  i32.const 1
  i32.and
  if
   i32.const 0
   i32.const 24
   i32.const 531
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  local.get $2
  i32.const 1
  i32.or
  i32.store
  local.get $0
  local.get $1
  call $~lib/rt/tlsf/insertBlock
  local.get $1
  call $~lib/rt/rtrace/onfree
 )
 (func $~lib/rt/__typeinfo (; 20 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  i32.const 400
  i32.load
  i32.gt_u
  if
   i32.const 280
   i32.const 336
   i32.const 22
   i32.const 27
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 3
  i32.shl
  i32.const 404
  i32.add
  i32.load
 )
 (func $~lib/memory/memory.copy (; 21 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  block $~lib/util/memory/memmove|inlined.0
   local.get $2
   local.set $3
   local.get $0
   local.get $1
   i32.eq
   br_if $~lib/util/memory/memmove|inlined.0
   local.get $0
   local.get $1
   i32.lt_u
   if
    local.get $1
    i32.const 7
    i32.and
    local.get $0
    i32.const 7
    i32.and
    i32.eq
    if
     loop $continue|0
      local.get $0
      i32.const 7
      i32.and
      if
       local.get $3
       i32.eqz
       br_if $~lib/util/memory/memmove|inlined.0
       local.get $3
       i32.const 1
       i32.sub
       local.set $3
       local.get $0
       local.tee $2
       i32.const 1
       i32.add
       local.set $0
       local.get $1
       local.tee $4
       i32.const 1
       i32.add
       local.set $1
       local.get $2
       local.get $4
       i32.load8_u
       i32.store8
       br $continue|0
      end
     end
     loop $continue|1
      local.get $3
      i32.const 8
      i32.ge_u
      if
       local.get $0
       local.get $1
       i64.load
       i64.store
       local.get $3
       i32.const 8
       i32.sub
       local.set $3
       local.get $0
       i32.const 8
       i32.add
       local.set $0
       local.get $1
       i32.const 8
       i32.add
       local.set $1
       br $continue|1
      end
     end
    end
    loop $continue|2
     local.get $3
     if
      local.get $0
      local.tee $2
      i32.const 1
      i32.add
      local.set $0
      local.get $1
      local.tee $4
      i32.const 1
      i32.add
      local.set $1
      local.get $2
      local.get $4
      i32.load8_u
      i32.store8
      local.get $3
      i32.const 1
      i32.sub
      local.set $3
      br $continue|2
     end
    end
   else    
    local.get $1
    i32.const 7
    i32.and
    local.get $0
    i32.const 7
    i32.and
    i32.eq
    if
     loop $continue|3
      local.get $0
      local.get $3
      i32.add
      i32.const 7
      i32.and
      if
       local.get $3
       i32.eqz
       br_if $~lib/util/memory/memmove|inlined.0
       local.get $0
       local.get $3
       i32.const 1
       i32.sub
       local.tee $3
       i32.add
       local.get $1
       local.get $3
       i32.add
       i32.load8_u
       i32.store8
       br $continue|3
      end
     end
     loop $continue|4
      local.get $3
      i32.const 8
      i32.ge_u
      if
       local.get $0
       local.get $3
       i32.const 8
       i32.sub
       local.tee $3
       i32.add
       local.get $1
       local.get $3
       i32.add
       i64.load
       i64.store
       br $continue|4
      end
     end
    end
    loop $continue|5
     local.get $3
     if
      local.get $0
      local.get $3
      i32.const 1
      i32.sub
      local.tee $3
      i32.add
      local.get $1
      local.get $3
      i32.add
      i32.load8_u
      i32.store8
      br $continue|5
     end
    end
   end
  end
 )
 (func $~lib/rt/tlsf/__free (; 22 ;) (type $FUNCSIG$vi) (param $0 i32)
  global.get $~lib/rt/tlsf/ROOT
  i32.eqz
  if
   i32.const 0
   i32.const 24
   i32.const 561
   i32.const 13
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 15
  i32.and
  i32.eqz
  i32.const 0
  local.get $0
  select
  i32.eqz
  if
   i32.const 0
   i32.const 24
   i32.const 562
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/rt/tlsf/ROOT
  local.get $0
  i32.const 16
  i32.sub
  call $~lib/rt/tlsf/freeBlock
 )
 (func $~lib/rt/pure/growRoots (; 23 ;) (type $FUNCSIG$v)
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  global.get $~lib/rt/pure/CUR
  global.get $~lib/rt/pure/ROOTS
  local.tee $1
  i32.sub
  local.tee $2
  i32.const 1
  i32.shl
  local.tee $0
  i32.const 256
  local.get $0
  i32.const 256
  i32.gt_u
  select
  local.tee $3
  i32.const 0
  call $~lib/rt/tlsf/__alloc
  local.tee $0
  i32.const 16
  i32.sub
  call $~lib/rt/rtrace/onfree
  local.get $0
  local.get $1
  local.get $2
  call $~lib/memory/memory.copy
  local.get $1
  if
   local.get $1
   i32.const 16
   i32.sub
   call $~lib/rt/rtrace/onalloc
   local.get $1
   call $~lib/rt/tlsf/__free
  end
  local.get $0
  global.set $~lib/rt/pure/ROOTS
  local.get $0
  local.get $2
  i32.add
  global.set $~lib/rt/pure/CUR
  local.get $0
  local.get $3
  i32.add
  global.set $~lib/rt/pure/END
 )
 (func $~lib/rt/pure/appendRoot (; 24 ;) (type $FUNCSIG$vi) (param $0 i32)
  (local $1 i32)
  global.get $~lib/rt/pure/CUR
  local.tee $1
  global.get $~lib/rt/pure/END
  i32.ge_u
  if
   call $~lib/rt/pure/growRoots
   global.get $~lib/rt/pure/CUR
   local.set $1
  end
  local.get $1
  local.get $0
  i32.store
  local.get $1
  i32.const 4
  i32.add
  global.set $~lib/rt/pure/CUR
 )
 (func $~lib/rt/pure/decrement (; 25 ;) (type $FUNCSIG$vi) (param $0 i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  i32.load offset=4
  local.tee $2
  i32.const 268435455
  i32.and
  local.set $1
  local.get $0
  call $~lib/rt/rtrace/ondecrement
  local.get $0
  i32.load
  i32.const 1
  i32.and
  if
   i32.const 0
   i32.const 128
   i32.const 115
   i32.const 13
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 1
  i32.eq
  if
   local.get $0
   i32.const 16
   i32.add
   i32.const 1
   call $~lib/rt/__visit_members
   local.get $2
   i32.const -2147483648
   i32.and
   if
    local.get $0
    i32.const -2147483648
    i32.store offset=4
   else    
    global.get $~lib/rt/tlsf/ROOT
    local.get $0
    call $~lib/rt/tlsf/freeBlock
   end
  else   
   local.get $1
   i32.const 0
   i32.le_u
   if
    i32.const 0
    i32.const 128
    i32.const 124
    i32.const 15
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.load offset=8
   call $~lib/rt/__typeinfo
   i32.const 16
   i32.and
   if
    local.get $0
    local.get $1
    i32.const 1
    i32.sub
    local.get $2
    i32.const -268435456
    i32.and
    i32.or
    i32.store offset=4
   else    
    local.get $0
    local.get $1
    i32.const 1
    i32.sub
    i32.const -1342177280
    i32.or
    i32.store offset=4
    local.get $2
    i32.const -2147483648
    i32.and
    i32.eqz
    if
     local.get $0
     call $~lib/rt/pure/appendRoot
    end
   end
  end
 )
 (func $~lib/rt/pure/__release (; 26 ;) (type $FUNCSIG$vi) (param $0 i32)
  local.get $0
  i32.const 508
  i32.gt_u
  if
   local.get $0
   i32.const 16
   i32.sub
   call $~lib/rt/pure/decrement
  end
 )
 (func $~lib/set/Set<i8>#clear (; 27 ;) (type $FUNCSIG$vi) (param $0 i32)
  (local $1 i32)
  i32.const 16
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $1
  local.get $0
  i32.load
  call $~lib/rt/pure/__release
  local.get $0
  local.get $1
  i32.store
  local.get $0
  i32.const 3
  i32.store offset=4
  i32.const 32
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $1
  local.get $0
  i32.load offset=8
  call $~lib/rt/pure/__release
  local.get $0
  local.get $1
  i32.store offset=8
  local.get $0
  i32.const 4
  i32.store offset=12
  local.get $0
  i32.const 0
  i32.store offset=16
  local.get $0
  i32.const 0
  i32.store offset=20
 )
 (func $~lib/set/Set<i8>#constructor (; 28 ;) (type $FUNCSIG$i) (result i32)
  (local $0 i32)
  i32.const 24
  i32.const 3
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $0
  i32.const 0
  i32.store offset=16
  local.get $0
  i32.const 0
  i32.store offset=20
  local.get $0
  call $~lib/set/Set<i8>#clear
  local.get $0
 )
 (func $~lib/util/hash/hash8 (; 29 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  i32.const -2128831035
  i32.xor
  i32.const 16777619
  i32.mul
 )
 (func $~lib/set/Set<i8>#find (; 30 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.load
  local.get $0
  i32.load offset=4
  local.get $2
  i32.and
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.set $0
  loop $continue|0
   local.get $0
   if
    local.get $0
    i32.load offset=4
    i32.const 1
    i32.and
    if (result i32)
     i32.const 0
    else     
     local.get $0
     i32.load8_u
     local.get $1
     i32.const 255
     i32.and
     i32.eq
    end
    if
     local.get $0
     return
    end
    local.get $0
    i32.load offset=4
    i32.const -2
    i32.and
    local.set $0
    br $continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/set/Set<i8>#has (; 31 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  local.get $1
  i32.const 24
  i32.shl
  i32.const 24
  i32.shr_s
  call $~lib/util/hash/hash8
  call $~lib/set/Set<i8>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/set/Set<i8>#rehash (; 32 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $1
  i32.const 1
  i32.add
  local.tee $3
  i32.const 2
  i32.shl
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $5
  local.get $3
  f64.convert_i32_s
  f64.const 2.6666666666666665
  f64.mul
  i32.trunc_f64_s
  local.tee $6
  i32.const 3
  i32.shl
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $3
  local.get $0
  i32.load offset=8
  local.tee $2
  local.get $0
  i32.load offset=16
  i32.const 3
  i32.shl
  i32.add
  local.set $7
  local.get $3
  local.set $4
  loop $continue|0
   local.get $2
   local.get $7
   i32.ne
   if
    local.get $2
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $4
     local.get $2
     i32.load8_s
     i32.store8
     local.get $4
     local.get $2
     i32.load8_s
     call $~lib/util/hash/hash8
     local.get $1
     i32.and
     i32.const 2
     i32.shl
     local.get $5
     i32.add
     local.tee $8
     i32.load
     i32.store offset=4
     local.get $8
     local.get $4
     i32.store
     local.get $4
     i32.const 8
     i32.add
     local.set $4
    end
    local.get $2
    i32.const 8
    i32.add
    local.set $2
    br $continue|0
   end
  end
  local.get $0
  i32.load
  local.tee $2
  local.get $5
  i32.ne
  if
   local.get $5
   call $~lib/rt/pure/__retain
   drop
   local.get $2
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $5
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  local.get $0
  i32.load offset=8
  local.tee $1
  local.get $3
  i32.ne
  if
   local.get $3
   call $~lib/rt/pure/__retain
   drop
   local.get $1
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $3
  i32.store offset=8
  local.get $0
  local.get $6
  i32.store offset=12
  local.get $0
  local.get $0
  i32.load offset=20
  i32.store offset=16
  local.get $5
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
 )
 (func $~lib/set/Set<i8>#add (; 33 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  local.get $1
  local.get $1
  i32.const 24
  i32.shl
  i32.const 24
  i32.shr_s
  call $~lib/util/hash/hash8
  local.tee $3
  call $~lib/set/Set<i8>#find
  i32.eqz
  if
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    f64.convert_i32_s
    f64.const 0.75
    f64.mul
    i32.trunc_f64_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else     
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/set/Set<i8>#rehash
   end
   local.get $0
   i32.load offset=8
   local.set $2
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   i32.store offset=16
   local.get $4
   i32.const 3
   i32.shl
   local.get $2
   i32.add
   local.tee $2
   local.get $1
   i32.store8
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   i32.store offset=20
   local.get $2
   local.get $0
   i32.load
   local.get $0
   i32.load offset=4
   local.get $3
   i32.and
   i32.const 2
   i32.shl
   i32.add
   local.tee $0
   i32.load
   i32.store offset=4
   local.get $0
   local.get $2
   i32.store
  end
 )
 (func $~lib/set/Set<i8>#delete (; 34 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  local.get $1
  local.get $1
  i32.const 24
  i32.shl
  i32.const 24
  i32.shr_s
  call $~lib/util/hash/hash8
  call $~lib/set/Set<i8>#find
  local.tee $1
  i32.eqz
  if
   return
  end
  local.get $1
  local.get $1
  i32.load offset=4
  i32.const 1
  i32.or
  i32.store offset=4
  local.get $0
  local.get $0
  i32.load offset=20
  i32.const 1
  i32.sub
  i32.store offset=20
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.shr_u
  local.tee $2
  i32.const 1
  i32.add
  i32.const 4
  local.get $0
  i32.load offset=20
  local.tee $1
  i32.const 4
  local.get $1
  i32.gt_u
  select
  i32.ge_u
  if (result i32)
   local.get $0
   i32.load offset=20
   local.get $0
   i32.load offset=12
   f64.convert_i32_s
   f64.const 0.75
   f64.mul
   i32.trunc_f64_s
   i32.lt_s
  else   
   i32.const 0
  end
  if
   local.get $0
   local.get $2
   call $~lib/set/Set<i8>#rehash
  end
 )
 (func $std/set/testNumeric<i8> (; 35 ;) (type $FUNCSIG$v)
  (local $0 i32)
  (local $1 i32)
  call $~lib/set/Set<i8>#constructor
  local.set $1
  loop $repeat|0
   local.get $0
   i32.const 100
   i32.lt_s
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i8>#has
    if
     i32.const 0
     i32.const 376
     i32.const 6
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i8>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<i8>#has
    if
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|0
    else     
     i32.const 0
     i32.const 376
     i32.const 8
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 10
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 50
  local.set $0
  loop $repeat|1
   local.get $0
   i32.const 100
   i32.lt_s
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i8>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 14
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i8>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<i8>#has
    if
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|1
    else     
     i32.const 0
     i32.const 376
     i32.const 16
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 18
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $0
  loop $repeat|2
   local.get $0
   i32.const 50
   i32.lt_s
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i8>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 22
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i8>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<i8>#has
    if
     i32.const 0
     i32.const 376
     i32.const 24
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|2
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 26
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $0
  loop $repeat|3
   local.get $0
   i32.const 50
   i32.lt_s
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i8>#has
    if
     i32.const 0
     i32.const 376
     i32.const 30
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i8>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<i8>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 32
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i8>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<i8>#has
    if
     i32.const 0
     i32.const 376
     i32.const 34
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|3
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 36
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/set/Set<i8>#clear
  local.get $1
  i32.load offset=20
  if
   i32.const 0
   i32.const 376
   i32.const 40
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/set/Set<u8>#constructor (; 36 ;) (type $FUNCSIG$i) (result i32)
  (local $0 i32)
  i32.const 24
  i32.const 4
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $0
  i32.const 0
  i32.store offset=16
  local.get $0
  i32.const 0
  i32.store offset=20
  local.get $0
  call $~lib/set/Set<i8>#clear
  local.get $0
 )
 (func $~lib/set/Set<u8>#has (; 37 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  local.get $1
  i32.const 255
  i32.and
  call $~lib/util/hash/hash8
  call $~lib/set/Set<i8>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/set/Set<u8>#rehash (; 38 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $1
  i32.const 1
  i32.add
  local.tee $3
  i32.const 2
  i32.shl
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $5
  local.get $3
  f64.convert_i32_s
  f64.const 2.6666666666666665
  f64.mul
  i32.trunc_f64_s
  local.tee $6
  i32.const 3
  i32.shl
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $3
  local.get $0
  i32.load offset=8
  local.tee $2
  local.get $0
  i32.load offset=16
  i32.const 3
  i32.shl
  i32.add
  local.set $7
  local.get $3
  local.set $4
  loop $continue|0
   local.get $2
   local.get $7
   i32.ne
   if
    local.get $2
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $4
     local.get $2
     i32.load8_u
     i32.store8
     local.get $4
     local.get $2
     i32.load8_u
     call $~lib/util/hash/hash8
     local.get $1
     i32.and
     i32.const 2
     i32.shl
     local.get $5
     i32.add
     local.tee $8
     i32.load
     i32.store offset=4
     local.get $8
     local.get $4
     i32.store
     local.get $4
     i32.const 8
     i32.add
     local.set $4
    end
    local.get $2
    i32.const 8
    i32.add
    local.set $2
    br $continue|0
   end
  end
  local.get $0
  i32.load
  local.tee $2
  local.get $5
  i32.ne
  if
   local.get $5
   call $~lib/rt/pure/__retain
   drop
   local.get $2
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $5
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  local.get $0
  i32.load offset=8
  local.tee $1
  local.get $3
  i32.ne
  if
   local.get $3
   call $~lib/rt/pure/__retain
   drop
   local.get $1
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $3
  i32.store offset=8
  local.get $0
  local.get $6
  i32.store offset=12
  local.get $0
  local.get $0
  i32.load offset=20
  i32.store offset=16
  local.get $5
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
 )
 (func $~lib/set/Set<u8>#add (; 39 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  local.get $1
  local.get $1
  i32.const 255
  i32.and
  call $~lib/util/hash/hash8
  local.tee $3
  call $~lib/set/Set<i8>#find
  i32.eqz
  if
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    f64.convert_i32_s
    f64.const 0.75
    f64.mul
    i32.trunc_f64_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else     
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/set/Set<u8>#rehash
   end
   local.get $0
   i32.load offset=8
   local.set $2
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   i32.store offset=16
   local.get $4
   i32.const 3
   i32.shl
   local.get $2
   i32.add
   local.tee $2
   local.get $1
   i32.store8
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   i32.store offset=20
   local.get $2
   local.get $0
   i32.load
   local.get $0
   i32.load offset=4
   local.get $3
   i32.and
   i32.const 2
   i32.shl
   i32.add
   local.tee $0
   i32.load
   i32.store offset=4
   local.get $0
   local.get $2
   i32.store
  end
 )
 (func $~lib/set/Set<u8>#delete (; 40 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  local.get $1
  local.get $1
  i32.const 255
  i32.and
  call $~lib/util/hash/hash8
  call $~lib/set/Set<i8>#find
  local.tee $1
  i32.eqz
  if
   return
  end
  local.get $1
  local.get $1
  i32.load offset=4
  i32.const 1
  i32.or
  i32.store offset=4
  local.get $0
  local.get $0
  i32.load offset=20
  i32.const 1
  i32.sub
  i32.store offset=20
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.shr_u
  local.tee $2
  i32.const 1
  i32.add
  i32.const 4
  local.get $0
  i32.load offset=20
  local.tee $1
  i32.const 4
  local.get $1
  i32.gt_u
  select
  i32.ge_u
  if (result i32)
   local.get $0
   i32.load offset=20
   local.get $0
   i32.load offset=12
   f64.convert_i32_s
   f64.const 0.75
   f64.mul
   i32.trunc_f64_s
   i32.lt_s
  else   
   i32.const 0
  end
  if
   local.get $0
   local.get $2
   call $~lib/set/Set<u8>#rehash
  end
 )
 (func $std/set/testNumeric<u8> (; 41 ;) (type $FUNCSIG$v)
  (local $0 i32)
  (local $1 i32)
  call $~lib/set/Set<u8>#constructor
  local.set $1
  loop $repeat|0
   local.get $0
   i32.const 100
   i32.lt_u
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<u8>#has
    if
     i32.const 0
     i32.const 376
     i32.const 6
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<u8>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<u8>#has
    if
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|0
    else     
     i32.const 0
     i32.const 376
     i32.const 8
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 10
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 50
  local.set $0
  loop $repeat|1
   local.get $0
   i32.const 100
   i32.lt_u
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<u8>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 14
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<u8>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<u8>#has
    if
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|1
    else     
     i32.const 0
     i32.const 376
     i32.const 16
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 18
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $0
  loop $repeat|2
   local.get $0
   i32.const 50
   i32.lt_u
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<u8>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 22
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<u8>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<u8>#has
    if
     i32.const 0
     i32.const 376
     i32.const 24
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|2
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 26
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $0
  loop $repeat|3
   local.get $0
   i32.const 50
   i32.lt_u
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<u8>#has
    if
     i32.const 0
     i32.const 376
     i32.const 30
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<u8>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<u8>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 32
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<u8>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<u8>#has
    if
     i32.const 0
     i32.const 376
     i32.const 34
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|3
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 36
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/set/Set<i8>#clear
  local.get $1
  i32.load offset=20
  if
   i32.const 0
   i32.const 376
   i32.const 40
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/set/Set<i16>#constructor (; 42 ;) (type $FUNCSIG$i) (result i32)
  (local $0 i32)
  i32.const 24
  i32.const 5
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $0
  i32.const 0
  i32.store offset=16
  local.get $0
  i32.const 0
  i32.store offset=20
  local.get $0
  call $~lib/set/Set<i8>#clear
  local.get $0
 )
 (func $~lib/util/hash/hash16 (; 43 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  i32.const 255
  i32.and
  i32.const -2128831035
  i32.xor
  i32.const 16777619
  i32.mul
  local.get $0
  i32.const 8
  i32.shr_u
  i32.xor
  i32.const 16777619
  i32.mul
 )
 (func $~lib/set/Set<i16>#find (; 44 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.load
  local.get $0
  i32.load offset=4
  local.get $2
  i32.and
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.set $0
  loop $continue|0
   local.get $0
   if
    local.get $0
    i32.load offset=4
    i32.const 1
    i32.and
    if (result i32)
     i32.const 0
    else     
     local.get $0
     i32.load16_u
     local.get $1
     i32.const 65535
     i32.and
     i32.eq
    end
    if
     local.get $0
     return
    end
    local.get $0
    i32.load offset=4
    i32.const -2
    i32.and
    local.set $0
    br $continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/set/Set<i16>#has (; 45 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  local.get $1
  i32.const 16
  i32.shl
  i32.const 16
  i32.shr_s
  call $~lib/util/hash/hash16
  call $~lib/set/Set<i16>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/set/Set<i16>#rehash (; 46 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $1
  i32.const 1
  i32.add
  local.tee $3
  i32.const 2
  i32.shl
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $5
  local.get $3
  f64.convert_i32_s
  f64.const 2.6666666666666665
  f64.mul
  i32.trunc_f64_s
  local.tee $6
  i32.const 3
  i32.shl
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $3
  local.get $0
  i32.load offset=8
  local.tee $2
  local.get $0
  i32.load offset=16
  i32.const 3
  i32.shl
  i32.add
  local.set $7
  local.get $3
  local.set $4
  loop $continue|0
   local.get $2
   local.get $7
   i32.ne
   if
    local.get $2
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $4
     local.get $2
     i32.load16_s
     i32.store16
     local.get $4
     local.get $2
     i32.load16_s
     call $~lib/util/hash/hash16
     local.get $1
     i32.and
     i32.const 2
     i32.shl
     local.get $5
     i32.add
     local.tee $8
     i32.load
     i32.store offset=4
     local.get $8
     local.get $4
     i32.store
     local.get $4
     i32.const 8
     i32.add
     local.set $4
    end
    local.get $2
    i32.const 8
    i32.add
    local.set $2
    br $continue|0
   end
  end
  local.get $0
  i32.load
  local.tee $2
  local.get $5
  i32.ne
  if
   local.get $5
   call $~lib/rt/pure/__retain
   drop
   local.get $2
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $5
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  local.get $0
  i32.load offset=8
  local.tee $1
  local.get $3
  i32.ne
  if
   local.get $3
   call $~lib/rt/pure/__retain
   drop
   local.get $1
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $3
  i32.store offset=8
  local.get $0
  local.get $6
  i32.store offset=12
  local.get $0
  local.get $0
  i32.load offset=20
  i32.store offset=16
  local.get $5
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
 )
 (func $~lib/set/Set<i16>#add (; 47 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  local.get $1
  local.get $1
  i32.const 16
  i32.shl
  i32.const 16
  i32.shr_s
  call $~lib/util/hash/hash16
  local.tee $3
  call $~lib/set/Set<i16>#find
  i32.eqz
  if
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    f64.convert_i32_s
    f64.const 0.75
    f64.mul
    i32.trunc_f64_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else     
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/set/Set<i16>#rehash
   end
   local.get $0
   i32.load offset=8
   local.set $2
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   i32.store offset=16
   local.get $4
   i32.const 3
   i32.shl
   local.get $2
   i32.add
   local.tee $2
   local.get $1
   i32.store16
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   i32.store offset=20
   local.get $2
   local.get $0
   i32.load
   local.get $0
   i32.load offset=4
   local.get $3
   i32.and
   i32.const 2
   i32.shl
   i32.add
   local.tee $0
   i32.load
   i32.store offset=4
   local.get $0
   local.get $2
   i32.store
  end
 )
 (func $~lib/set/Set<i16>#delete (; 48 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  local.get $1
  local.get $1
  i32.const 16
  i32.shl
  i32.const 16
  i32.shr_s
  call $~lib/util/hash/hash16
  call $~lib/set/Set<i16>#find
  local.tee $1
  i32.eqz
  if
   return
  end
  local.get $1
  local.get $1
  i32.load offset=4
  i32.const 1
  i32.or
  i32.store offset=4
  local.get $0
  local.get $0
  i32.load offset=20
  i32.const 1
  i32.sub
  i32.store offset=20
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.shr_u
  local.tee $2
  i32.const 1
  i32.add
  i32.const 4
  local.get $0
  i32.load offset=20
  local.tee $1
  i32.const 4
  local.get $1
  i32.gt_u
  select
  i32.ge_u
  if (result i32)
   local.get $0
   i32.load offset=20
   local.get $0
   i32.load offset=12
   f64.convert_i32_s
   f64.const 0.75
   f64.mul
   i32.trunc_f64_s
   i32.lt_s
  else   
   i32.const 0
  end
  if
   local.get $0
   local.get $2
   call $~lib/set/Set<i16>#rehash
  end
 )
 (func $std/set/testNumeric<i16> (; 49 ;) (type $FUNCSIG$v)
  (local $0 i32)
  (local $1 i32)
  call $~lib/set/Set<i16>#constructor
  local.set $1
  loop $repeat|0
   local.get $0
   i32.const 100
   i32.lt_s
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i16>#has
    if
     i32.const 0
     i32.const 376
     i32.const 6
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i16>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<i16>#has
    if
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|0
    else     
     i32.const 0
     i32.const 376
     i32.const 8
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 10
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 50
  local.set $0
  loop $repeat|1
   local.get $0
   i32.const 100
   i32.lt_s
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i16>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 14
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i16>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<i16>#has
    if
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|1
    else     
     i32.const 0
     i32.const 376
     i32.const 16
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 18
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $0
  loop $repeat|2
   local.get $0
   i32.const 50
   i32.lt_s
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i16>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 22
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i16>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<i16>#has
    if
     i32.const 0
     i32.const 376
     i32.const 24
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|2
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 26
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $0
  loop $repeat|3
   local.get $0
   i32.const 50
   i32.lt_s
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i16>#has
    if
     i32.const 0
     i32.const 376
     i32.const 30
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i16>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<i16>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 32
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i16>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<i16>#has
    if
     i32.const 0
     i32.const 376
     i32.const 34
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|3
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 36
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/set/Set<i8>#clear
  local.get $1
  i32.load offset=20
  if
   i32.const 0
   i32.const 376
   i32.const 40
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/set/Set<u16>#constructor (; 50 ;) (type $FUNCSIG$i) (result i32)
  (local $0 i32)
  i32.const 24
  i32.const 6
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $0
  i32.const 0
  i32.store offset=16
  local.get $0
  i32.const 0
  i32.store offset=20
  local.get $0
  call $~lib/set/Set<i8>#clear
  local.get $0
 )
 (func $~lib/set/Set<u16>#has (; 51 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  local.get $1
  i32.const 65535
  i32.and
  call $~lib/util/hash/hash16
  call $~lib/set/Set<i16>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/set/Set<u16>#rehash (; 52 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $1
  i32.const 1
  i32.add
  local.tee $3
  i32.const 2
  i32.shl
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $5
  local.get $3
  f64.convert_i32_s
  f64.const 2.6666666666666665
  f64.mul
  i32.trunc_f64_s
  local.tee $6
  i32.const 3
  i32.shl
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $3
  local.get $0
  i32.load offset=8
  local.tee $2
  local.get $0
  i32.load offset=16
  i32.const 3
  i32.shl
  i32.add
  local.set $7
  local.get $3
  local.set $4
  loop $continue|0
   local.get $2
   local.get $7
   i32.ne
   if
    local.get $2
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $4
     local.get $2
     i32.load16_u
     i32.store16
     local.get $4
     local.get $2
     i32.load16_u
     call $~lib/util/hash/hash16
     local.get $1
     i32.and
     i32.const 2
     i32.shl
     local.get $5
     i32.add
     local.tee $8
     i32.load
     i32.store offset=4
     local.get $8
     local.get $4
     i32.store
     local.get $4
     i32.const 8
     i32.add
     local.set $4
    end
    local.get $2
    i32.const 8
    i32.add
    local.set $2
    br $continue|0
   end
  end
  local.get $0
  i32.load
  local.tee $2
  local.get $5
  i32.ne
  if
   local.get $5
   call $~lib/rt/pure/__retain
   drop
   local.get $2
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $5
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  local.get $0
  i32.load offset=8
  local.tee $1
  local.get $3
  i32.ne
  if
   local.get $3
   call $~lib/rt/pure/__retain
   drop
   local.get $1
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $3
  i32.store offset=8
  local.get $0
  local.get $6
  i32.store offset=12
  local.get $0
  local.get $0
  i32.load offset=20
  i32.store offset=16
  local.get $5
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
 )
 (func $~lib/set/Set<u16>#add (; 53 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  local.get $1
  local.get $1
  i32.const 65535
  i32.and
  call $~lib/util/hash/hash16
  local.tee $3
  call $~lib/set/Set<i16>#find
  i32.eqz
  if
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    f64.convert_i32_s
    f64.const 0.75
    f64.mul
    i32.trunc_f64_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else     
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/set/Set<u16>#rehash
   end
   local.get $0
   i32.load offset=8
   local.set $2
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   i32.store offset=16
   local.get $4
   i32.const 3
   i32.shl
   local.get $2
   i32.add
   local.tee $2
   local.get $1
   i32.store16
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   i32.store offset=20
   local.get $2
   local.get $0
   i32.load
   local.get $0
   i32.load offset=4
   local.get $3
   i32.and
   i32.const 2
   i32.shl
   i32.add
   local.tee $0
   i32.load
   i32.store offset=4
   local.get $0
   local.get $2
   i32.store
  end
 )
 (func $~lib/set/Set<u16>#delete (; 54 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  local.get $1
  local.get $1
  i32.const 65535
  i32.and
  call $~lib/util/hash/hash16
  call $~lib/set/Set<i16>#find
  local.tee $1
  i32.eqz
  if
   return
  end
  local.get $1
  local.get $1
  i32.load offset=4
  i32.const 1
  i32.or
  i32.store offset=4
  local.get $0
  local.get $0
  i32.load offset=20
  i32.const 1
  i32.sub
  i32.store offset=20
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.shr_u
  local.tee $2
  i32.const 1
  i32.add
  i32.const 4
  local.get $0
  i32.load offset=20
  local.tee $1
  i32.const 4
  local.get $1
  i32.gt_u
  select
  i32.ge_u
  if (result i32)
   local.get $0
   i32.load offset=20
   local.get $0
   i32.load offset=12
   f64.convert_i32_s
   f64.const 0.75
   f64.mul
   i32.trunc_f64_s
   i32.lt_s
  else   
   i32.const 0
  end
  if
   local.get $0
   local.get $2
   call $~lib/set/Set<u16>#rehash
  end
 )
 (func $std/set/testNumeric<u16> (; 55 ;) (type $FUNCSIG$v)
  (local $0 i32)
  (local $1 i32)
  call $~lib/set/Set<u16>#constructor
  local.set $1
  loop $repeat|0
   local.get $0
   i32.const 100
   i32.lt_u
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<u16>#has
    if
     i32.const 0
     i32.const 376
     i32.const 6
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<u16>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<u16>#has
    if
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|0
    else     
     i32.const 0
     i32.const 376
     i32.const 8
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 10
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 50
  local.set $0
  loop $repeat|1
   local.get $0
   i32.const 100
   i32.lt_u
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<u16>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 14
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<u16>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<u16>#has
    if
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|1
    else     
     i32.const 0
     i32.const 376
     i32.const 16
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 18
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $0
  loop $repeat|2
   local.get $0
   i32.const 50
   i32.lt_u
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<u16>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 22
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<u16>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<u16>#has
    if
     i32.const 0
     i32.const 376
     i32.const 24
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|2
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 26
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $0
  loop $repeat|3
   local.get $0
   i32.const 50
   i32.lt_u
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<u16>#has
    if
     i32.const 0
     i32.const 376
     i32.const 30
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<u16>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<u16>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 32
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<u16>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<u16>#has
    if
     i32.const 0
     i32.const 376
     i32.const 34
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|3
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 36
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/set/Set<i8>#clear
  local.get $1
  i32.load offset=20
  if
   i32.const 0
   i32.const 376
   i32.const 40
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/set/Set<i32>#constructor (; 56 ;) (type $FUNCSIG$i) (result i32)
  (local $0 i32)
  i32.const 24
  i32.const 7
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $0
  i32.const 0
  i32.store offset=16
  local.get $0
  i32.const 0
  i32.store offset=20
  local.get $0
  call $~lib/set/Set<i8>#clear
  local.get $0
 )
 (func $~lib/util/hash/hash32 (; 57 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
  local.get $0
  i32.const 255
  i32.and
  i32.const -2128831035
  i32.xor
  i32.const 16777619
  i32.mul
  local.get $0
  i32.const 8
  i32.shr_u
  i32.const 255
  i32.and
  i32.xor
  i32.const 16777619
  i32.mul
  local.get $0
  i32.const 16
  i32.shr_u
  i32.const 255
  i32.and
  i32.xor
  i32.const 16777619
  i32.mul
  local.get $0
  i32.const 24
  i32.shr_u
  i32.xor
  i32.const 16777619
  i32.mul
 )
 (func $~lib/set/Set<i32>#find (; 58 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.load
  local.get $0
  i32.load offset=4
  local.get $2
  i32.and
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.set $0
  loop $continue|0
   local.get $0
   if
    local.get $0
    i32.load offset=4
    i32.const 1
    i32.and
    if (result i32)
     i32.const 0
    else     
     local.get $0
     i32.load
     local.get $1
     i32.eq
    end
    if
     local.get $0
     return
    end
    local.get $0
    i32.load offset=4
    i32.const -2
    i32.and
    local.set $0
    br $continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/set/Set<i32>#has (; 59 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/hash32
  call $~lib/set/Set<i32>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/set/Set<i32>#rehash (; 60 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $1
  i32.const 1
  i32.add
  local.tee $3
  i32.const 2
  i32.shl
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $5
  local.get $3
  f64.convert_i32_s
  f64.const 2.6666666666666665
  f64.mul
  i32.trunc_f64_s
  local.tee $6
  i32.const 3
  i32.shl
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $3
  local.get $0
  i32.load offset=8
  local.tee $2
  local.get $0
  i32.load offset=16
  i32.const 3
  i32.shl
  i32.add
  local.set $7
  local.get $3
  local.set $4
  loop $continue|0
   local.get $2
   local.get $7
   i32.ne
   if
    local.get $2
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $4
     local.get $2
     i32.load
     i32.store
     local.get $4
     local.get $2
     i32.load
     call $~lib/util/hash/hash32
     local.get $1
     i32.and
     i32.const 2
     i32.shl
     local.get $5
     i32.add
     local.tee $8
     i32.load
     i32.store offset=4
     local.get $8
     local.get $4
     i32.store
     local.get $4
     i32.const 8
     i32.add
     local.set $4
    end
    local.get $2
    i32.const 8
    i32.add
    local.set $2
    br $continue|0
   end
  end
  local.get $0
  i32.load
  local.tee $2
  local.get $5
  i32.ne
  if
   local.get $5
   call $~lib/rt/pure/__retain
   drop
   local.get $2
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $5
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  local.get $0
  i32.load offset=8
  local.tee $1
  local.get $3
  i32.ne
  if
   local.get $3
   call $~lib/rt/pure/__retain
   drop
   local.get $1
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $3
  i32.store offset=8
  local.get $0
  local.get $6
  i32.store offset=12
  local.get $0
  local.get $0
  i32.load offset=20
  i32.store offset=16
  local.get $5
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
 )
 (func $~lib/set/Set<i32>#add (; 61 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/hash32
  local.tee $3
  call $~lib/set/Set<i32>#find
  i32.eqz
  if
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    f64.convert_i32_s
    f64.const 0.75
    f64.mul
    i32.trunc_f64_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else     
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/set/Set<i32>#rehash
   end
   local.get $0
   i32.load offset=8
   local.set $2
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   i32.store offset=16
   local.get $4
   i32.const 3
   i32.shl
   local.get $2
   i32.add
   local.tee $2
   local.get $1
   i32.store
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   i32.store offset=20
   local.get $2
   local.get $0
   i32.load
   local.get $0
   i32.load offset=4
   local.get $3
   i32.and
   i32.const 2
   i32.shl
   i32.add
   local.tee $0
   i32.load
   i32.store offset=4
   local.get $0
   local.get $2
   i32.store
  end
 )
 (func $~lib/set/Set<i32>#delete (; 62 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/hash32
  call $~lib/set/Set<i32>#find
  local.tee $1
  i32.eqz
  if
   return
  end
  local.get $1
  local.get $1
  i32.load offset=4
  i32.const 1
  i32.or
  i32.store offset=4
  local.get $0
  local.get $0
  i32.load offset=20
  i32.const 1
  i32.sub
  i32.store offset=20
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.shr_u
  local.tee $2
  i32.const 1
  i32.add
  i32.const 4
  local.get $0
  i32.load offset=20
  local.tee $1
  i32.const 4
  local.get $1
  i32.gt_u
  select
  i32.ge_u
  if (result i32)
   local.get $0
   i32.load offset=20
   local.get $0
   i32.load offset=12
   f64.convert_i32_s
   f64.const 0.75
   f64.mul
   i32.trunc_f64_s
   i32.lt_s
  else   
   i32.const 0
  end
  if
   local.get $0
   local.get $2
   call $~lib/set/Set<i32>#rehash
  end
 )
 (func $std/set/testNumeric<i32> (; 63 ;) (type $FUNCSIG$v)
  (local $0 i32)
  (local $1 i32)
  call $~lib/set/Set<i32>#constructor
  local.set $1
  loop $repeat|0
   local.get $0
   i32.const 100
   i32.lt_s
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#has
    if
     i32.const 0
     i32.const 376
     i32.const 6
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#has
    if
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|0
    else     
     i32.const 0
     i32.const 376
     i32.const 8
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 10
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 50
  local.set $0
  loop $repeat|1
   local.get $0
   i32.const 100
   i32.lt_s
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 14
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#has
    if
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|1
    else     
     i32.const 0
     i32.const 376
     i32.const 16
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 18
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $0
  loop $repeat|2
   local.get $0
   i32.const 50
   i32.lt_s
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 22
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#has
    if
     i32.const 0
     i32.const 376
     i32.const 24
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|2
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 26
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $0
  loop $repeat|3
   local.get $0
   i32.const 50
   i32.lt_s
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#has
    if
     i32.const 0
     i32.const 376
     i32.const 30
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 32
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#has
    if
     i32.const 0
     i32.const 376
     i32.const 34
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|3
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 36
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/set/Set<i8>#clear
  local.get $1
  i32.load offset=20
  if
   i32.const 0
   i32.const 376
   i32.const 40
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/set/Set<u32>#constructor (; 64 ;) (type $FUNCSIG$i) (result i32)
  (local $0 i32)
  i32.const 24
  i32.const 8
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $0
  i32.const 0
  i32.store offset=16
  local.get $0
  i32.const 0
  i32.store offset=20
  local.get $0
  call $~lib/set/Set<i8>#clear
  local.get $0
 )
 (func $std/set/testNumeric<u32> (; 65 ;) (type $FUNCSIG$v)
  (local $0 i32)
  (local $1 i32)
  call $~lib/set/Set<u32>#constructor
  local.set $1
  loop $repeat|0
   local.get $0
   i32.const 100
   i32.lt_u
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#has
    if
     i32.const 0
     i32.const 376
     i32.const 6
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#has
    if
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|0
    else     
     i32.const 0
     i32.const 376
     i32.const 8
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 10
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 50
  local.set $0
  loop $repeat|1
   local.get $0
   i32.const 100
   i32.lt_u
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 14
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#has
    if
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|1
    else     
     i32.const 0
     i32.const 376
     i32.const 16
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 18
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $0
  loop $repeat|2
   local.get $0
   i32.const 50
   i32.lt_u
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 22
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#has
    if
     i32.const 0
     i32.const 376
     i32.const 24
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|2
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 26
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i32.const 0
  local.set $0
  loop $repeat|3
   local.get $0
   i32.const 50
   i32.lt_u
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#has
    if
     i32.const 0
     i32.const 376
     i32.const 30
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 32
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<i32>#has
    if
     i32.const 0
     i32.const 376
     i32.const 34
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $repeat|3
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 36
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/set/Set<i8>#clear
  local.get $1
  i32.load offset=20
  if
   i32.const 0
   i32.const 376
   i32.const 40
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/set/Set<i64>#clear (; 66 ;) (type $FUNCSIG$vi) (param $0 i32)
  (local $1 i32)
  i32.const 16
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $1
  local.get $0
  i32.load
  call $~lib/rt/pure/__release
  local.get $0
  local.get $1
  i32.store
  local.get $0
  i32.const 3
  i32.store offset=4
  i32.const 64
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $1
  local.get $0
  i32.load offset=8
  call $~lib/rt/pure/__release
  local.get $0
  local.get $1
  i32.store offset=8
  local.get $0
  i32.const 4
  i32.store offset=12
  local.get $0
  i32.const 0
  i32.store offset=16
  local.get $0
  i32.const 0
  i32.store offset=20
 )
 (func $~lib/set/Set<i64>#constructor (; 67 ;) (type $FUNCSIG$i) (result i32)
  (local $0 i32)
  i32.const 24
  i32.const 9
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $0
  i32.const 0
  i32.store offset=16
  local.get $0
  i32.const 0
  i32.store offset=20
  local.get $0
  call $~lib/set/Set<i64>#clear
  local.get $0
 )
 (func $~lib/util/hash/hash64 (; 68 ;) (type $FUNCSIG$ij) (param $0 i64) (result i32)
  (local $1 i32)
  local.get $0
  i32.wrap_i64
  local.tee $1
  i32.const 255
  i32.and
  i32.const -2128831035
  i32.xor
  i32.const 16777619
  i32.mul
  local.get $1
  i32.const 8
  i32.shr_u
  i32.const 255
  i32.and
  i32.xor
  i32.const 16777619
  i32.mul
  local.get $1
  i32.const 16
  i32.shr_u
  i32.const 255
  i32.and
  i32.xor
  i32.const 16777619
  i32.mul
  local.get $1
  i32.const 24
  i32.shr_u
  i32.xor
  i32.const 16777619
  i32.mul
  local.get $0
  i64.const 32
  i64.shr_u
  i32.wrap_i64
  local.tee $1
  i32.const 255
  i32.and
  i32.xor
  i32.const 16777619
  i32.mul
  local.get $1
  i32.const 8
  i32.shr_u
  i32.const 255
  i32.and
  i32.xor
  i32.const 16777619
  i32.mul
  local.get $1
  i32.const 16
  i32.shr_u
  i32.const 255
  i32.and
  i32.xor
  i32.const 16777619
  i32.mul
  local.get $1
  i32.const 24
  i32.shr_u
  i32.xor
  i32.const 16777619
  i32.mul
 )
 (func $~lib/set/Set<i64>#find (; 69 ;) (type $FUNCSIG$iiji) (param $0 i32) (param $1 i64) (param $2 i32) (result i32)
  local.get $0
  i32.load
  local.get $0
  i32.load offset=4
  local.get $2
  i32.and
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.set $0
  loop $continue|0
   local.get $0
   if
    local.get $0
    i32.load offset=8
    i32.const 1
    i32.and
    if (result i32)
     i32.const 0
    else     
     local.get $0
     i64.load
     local.get $1
     i64.eq
    end
    if
     local.get $0
     return
    end
    local.get $0
    i32.load offset=8
    i32.const -2
    i32.and
    local.set $0
    br $continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/set/Set<i64>#has (; 70 ;) (type $FUNCSIG$iij) (param $0 i32) (param $1 i64) (result i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/hash64
  call $~lib/set/Set<i64>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/set/Set<i64>#rehash (; 71 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $1
  i32.const 1
  i32.add
  local.tee $3
  i32.const 2
  i32.shl
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $5
  local.get $3
  f64.convert_i32_s
  f64.const 2.6666666666666665
  f64.mul
  i32.trunc_f64_s
  local.tee $6
  i32.const 4
  i32.shl
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $3
  local.get $0
  i32.load offset=8
  local.tee $2
  local.get $0
  i32.load offset=16
  i32.const 4
  i32.shl
  i32.add
  local.set $7
  local.get $3
  local.set $4
  loop $continue|0
   local.get $2
   local.get $7
   i32.ne
   if
    local.get $2
    i32.load offset=8
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $4
     local.get $2
     i64.load
     i64.store
     local.get $4
     local.get $2
     i64.load
     call $~lib/util/hash/hash64
     local.get $1
     i32.and
     i32.const 2
     i32.shl
     local.get $5
     i32.add
     local.tee $8
     i32.load
     i32.store offset=8
     local.get $8
     local.get $4
     i32.store
     local.get $4
     i32.const 16
     i32.add
     local.set $4
    end
    local.get $2
    i32.const 16
    i32.add
    local.set $2
    br $continue|0
   end
  end
  local.get $0
  i32.load
  local.tee $2
  local.get $5
  i32.ne
  if
   local.get $5
   call $~lib/rt/pure/__retain
   drop
   local.get $2
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $5
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  local.get $0
  i32.load offset=8
  local.tee $1
  local.get $3
  i32.ne
  if
   local.get $3
   call $~lib/rt/pure/__retain
   drop
   local.get $1
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $3
  i32.store offset=8
  local.get $0
  local.get $6
  i32.store offset=12
  local.get $0
  local.get $0
  i32.load offset=20
  i32.store offset=16
  local.get $5
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
 )
 (func $~lib/set/Set<i64>#add (; 72 ;) (type $FUNCSIG$vij) (param $0 i32) (param $1 i64)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/hash64
  local.tee $3
  call $~lib/set/Set<i64>#find
  i32.eqz
  if
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    f64.convert_i32_s
    f64.const 0.75
    f64.mul
    i32.trunc_f64_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else     
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/set/Set<i64>#rehash
   end
   local.get $0
   i32.load offset=8
   local.set $2
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   i32.store offset=16
   local.get $4
   i32.const 4
   i32.shl
   local.get $2
   i32.add
   local.tee $2
   local.get $1
   i64.store
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   i32.store offset=20
   local.get $2
   local.get $0
   i32.load
   local.get $0
   i32.load offset=4
   local.get $3
   i32.and
   i32.const 2
   i32.shl
   i32.add
   local.tee $0
   i32.load
   i32.store offset=8
   local.get $0
   local.get $2
   i32.store
  end
 )
 (func $~lib/set/Set<i64>#delete (; 73 ;) (type $FUNCSIG$vij) (param $0 i32) (param $1 i64)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/util/hash/hash64
  call $~lib/set/Set<i64>#find
  local.tee $2
  i32.eqz
  if
   return
  end
  local.get $2
  local.get $2
  i32.load offset=8
  i32.const 1
  i32.or
  i32.store offset=8
  local.get $0
  local.get $0
  i32.load offset=20
  i32.const 1
  i32.sub
  i32.store offset=20
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.shr_u
  local.tee $3
  i32.const 1
  i32.add
  i32.const 4
  local.get $0
  i32.load offset=20
  local.tee $2
  i32.const 4
  local.get $2
  i32.gt_u
  select
  i32.ge_u
  if (result i32)
   local.get $0
   i32.load offset=20
   local.get $0
   i32.load offset=12
   f64.convert_i32_s
   f64.const 0.75
   f64.mul
   i32.trunc_f64_s
   i32.lt_s
  else   
   i32.const 0
  end
  if
   local.get $0
   local.get $3
   call $~lib/set/Set<i64>#rehash
  end
 )
 (func $std/set/testNumeric<i64> (; 74 ;) (type $FUNCSIG$v)
  (local $0 i64)
  (local $1 i32)
  call $~lib/set/Set<i64>#constructor
  local.set $1
  loop $repeat|0
   local.get $0
   i64.const 100
   i64.lt_s
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#has
    if
     i32.const 0
     i32.const 376
     i32.const 6
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#has
    if
     local.get $0
     i64.const 1
     i64.add
     local.set $0
     br $repeat|0
    else     
     i32.const 0
     i32.const 376
     i32.const 8
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 10
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i64.const 50
  local.set $0
  loop $repeat|1
   local.get $0
   i64.const 100
   i64.lt_s
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 14
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#has
    if
     local.get $0
     i64.const 1
     i64.add
     local.set $0
     br $repeat|1
    else     
     i32.const 0
     i32.const 376
     i32.const 16
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 18
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i64.const 0
  local.set $0
  loop $repeat|2
   local.get $0
   i64.const 50
   i64.lt_s
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 22
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#has
    if
     i32.const 0
     i32.const 376
     i32.const 24
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     i64.const 1
     i64.add
     local.set $0
     br $repeat|2
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 26
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i64.const 0
  local.set $0
  loop $repeat|3
   local.get $0
   i64.const 50
   i64.lt_s
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#has
    if
     i32.const 0
     i32.const 376
     i32.const 30
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 32
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#has
    if
     i32.const 0
     i32.const 376
     i32.const 34
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     i64.const 1
     i64.add
     local.set $0
     br $repeat|3
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 36
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/set/Set<i64>#clear
  local.get $1
  i32.load offset=20
  if
   i32.const 0
   i32.const 376
   i32.const 40
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/set/Set<u64>#constructor (; 75 ;) (type $FUNCSIG$i) (result i32)
  (local $0 i32)
  i32.const 24
  i32.const 10
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $0
  i32.const 0
  i32.store offset=16
  local.get $0
  i32.const 0
  i32.store offset=20
  local.get $0
  call $~lib/set/Set<i64>#clear
  local.get $0
 )
 (func $std/set/testNumeric<u64> (; 76 ;) (type $FUNCSIG$v)
  (local $0 i64)
  (local $1 i32)
  call $~lib/set/Set<u64>#constructor
  local.set $1
  loop $repeat|0
   local.get $0
   i64.const 100
   i64.lt_u
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#has
    if
     i32.const 0
     i32.const 376
     i32.const 6
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#has
    if
     local.get $0
     i64.const 1
     i64.add
     local.set $0
     br $repeat|0
    else     
     i32.const 0
     i32.const 376
     i32.const 8
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 10
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i64.const 50
  local.set $0
  loop $repeat|1
   local.get $0
   i64.const 100
   i64.lt_u
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 14
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#has
    if
     local.get $0
     i64.const 1
     i64.add
     local.set $0
     br $repeat|1
    else     
     i32.const 0
     i32.const 376
     i32.const 16
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 18
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i64.const 0
  local.set $0
  loop $repeat|2
   local.get $0
   i64.const 50
   i64.lt_u
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 22
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#has
    if
     i32.const 0
     i32.const 376
     i32.const 24
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     i64.const 1
     i64.add
     local.set $0
     br $repeat|2
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 26
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  i64.const 0
  local.set $0
  loop $repeat|3
   local.get $0
   i64.const 50
   i64.lt_u
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#has
    if
     i32.const 0
     i32.const 376
     i32.const 30
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 32
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<i64>#has
    if
     i32.const 0
     i32.const 376
     i32.const 34
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     i64.const 1
     i64.add
     local.set $0
     br $repeat|3
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 36
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/set/Set<i64>#clear
  local.get $1
  i32.load offset=20
  if
   i32.const 0
   i32.const 376
   i32.const 40
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/set/Set<f32>#constructor (; 77 ;) (type $FUNCSIG$i) (result i32)
  (local $0 i32)
  i32.const 24
  i32.const 11
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $0
  i32.const 0
  i32.store offset=16
  local.get $0
  i32.const 0
  i32.store offset=20
  local.get $0
  call $~lib/set/Set<i8>#clear
  local.get $0
 )
 (func $~lib/set/Set<f32>#find (; 78 ;) (type $FUNCSIG$iifi) (param $0 i32) (param $1 f32) (param $2 i32) (result i32)
  local.get $0
  i32.load
  local.get $0
  i32.load offset=4
  local.get $2
  i32.and
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.set $0
  loop $continue|0
   local.get $0
   if
    local.get $0
    i32.load offset=4
    i32.const 1
    i32.and
    if (result i32)
     i32.const 0
    else     
     local.get $0
     f32.load
     local.get $1
     f32.eq
    end
    if
     local.get $0
     return
    end
    local.get $0
    i32.load offset=4
    i32.const -2
    i32.and
    local.set $0
    br $continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/set/Set<f32>#has (; 79 ;) (type $FUNCSIG$iif) (param $0 i32) (param $1 f32) (result i32)
  local.get $0
  local.get $1
  local.get $1
  i32.reinterpret_f32
  call $~lib/util/hash/hash32
  call $~lib/set/Set<f32>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/set/Set<f32>#rehash (; 80 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $1
  i32.const 1
  i32.add
  local.tee $3
  i32.const 2
  i32.shl
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $5
  local.get $3
  f64.convert_i32_s
  f64.const 2.6666666666666665
  f64.mul
  i32.trunc_f64_s
  local.tee $6
  i32.const 3
  i32.shl
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $3
  local.get $0
  i32.load offset=8
  local.tee $2
  local.get $0
  i32.load offset=16
  i32.const 3
  i32.shl
  i32.add
  local.set $7
  local.get $3
  local.set $4
  loop $continue|0
   local.get $2
   local.get $7
   i32.ne
   if
    local.get $2
    i32.load offset=4
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $4
     local.get $2
     f32.load
     f32.store
     local.get $4
     local.get $2
     f32.load
     i32.reinterpret_f32
     call $~lib/util/hash/hash32
     local.get $1
     i32.and
     i32.const 2
     i32.shl
     local.get $5
     i32.add
     local.tee $8
     i32.load
     i32.store offset=4
     local.get $8
     local.get $4
     i32.store
     local.get $4
     i32.const 8
     i32.add
     local.set $4
    end
    local.get $2
    i32.const 8
    i32.add
    local.set $2
    br $continue|0
   end
  end
  local.get $0
  i32.load
  local.tee $2
  local.get $5
  i32.ne
  if
   local.get $5
   call $~lib/rt/pure/__retain
   drop
   local.get $2
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $5
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  local.get $0
  i32.load offset=8
  local.tee $1
  local.get $3
  i32.ne
  if
   local.get $3
   call $~lib/rt/pure/__retain
   drop
   local.get $1
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $3
  i32.store offset=8
  local.get $0
  local.get $6
  i32.store offset=12
  local.get $0
  local.get $0
  i32.load offset=20
  i32.store offset=16
  local.get $5
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
 )
 (func $~lib/set/Set<f32>#add (; 81 ;) (type $FUNCSIG$vif) (param $0 i32) (param $1 f32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  local.get $1
  local.get $1
  i32.reinterpret_f32
  call $~lib/util/hash/hash32
  local.tee $3
  call $~lib/set/Set<f32>#find
  i32.eqz
  if
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    f64.convert_i32_s
    f64.const 0.75
    f64.mul
    i32.trunc_f64_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else     
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/set/Set<f32>#rehash
   end
   local.get $0
   i32.load offset=8
   local.set $2
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   i32.store offset=16
   local.get $4
   i32.const 3
   i32.shl
   local.get $2
   i32.add
   local.tee $2
   local.get $1
   f32.store
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   i32.store offset=20
   local.get $2
   local.get $0
   i32.load
   local.get $0
   i32.load offset=4
   local.get $3
   i32.and
   i32.const 2
   i32.shl
   i32.add
   local.tee $0
   i32.load
   i32.store offset=4
   local.get $0
   local.get $2
   i32.store
  end
 )
 (func $~lib/set/Set<f32>#delete (; 82 ;) (type $FUNCSIG$vif) (param $0 i32) (param $1 f32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  local.get $1
  local.get $1
  i32.reinterpret_f32
  call $~lib/util/hash/hash32
  call $~lib/set/Set<f32>#find
  local.tee $2
  i32.eqz
  if
   return
  end
  local.get $2
  local.get $2
  i32.load offset=4
  i32.const 1
  i32.or
  i32.store offset=4
  local.get $0
  local.get $0
  i32.load offset=20
  i32.const 1
  i32.sub
  i32.store offset=20
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.shr_u
  local.tee $3
  i32.const 1
  i32.add
  i32.const 4
  local.get $0
  i32.load offset=20
  local.tee $2
  i32.const 4
  local.get $2
  i32.gt_u
  select
  i32.ge_u
  if (result i32)
   local.get $0
   i32.load offset=20
   local.get $0
   i32.load offset=12
   f64.convert_i32_s
   f64.const 0.75
   f64.mul
   i32.trunc_f64_s
   i32.lt_s
  else   
   i32.const 0
  end
  if
   local.get $0
   local.get $3
   call $~lib/set/Set<f32>#rehash
  end
 )
 (func $std/set/testNumeric<f32> (; 83 ;) (type $FUNCSIG$v)
  (local $0 f32)
  (local $1 i32)
  call $~lib/set/Set<f32>#constructor
  local.set $1
  loop $repeat|0
   local.get $0
   f32.const 100
   f32.lt
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<f32>#has
    if
     i32.const 0
     i32.const 376
     i32.const 6
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<f32>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<f32>#has
    if
     local.get $0
     f32.const 1
     f32.add
     local.set $0
     br $repeat|0
    else     
     i32.const 0
     i32.const 376
     i32.const 8
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 10
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  f32.const 50
  local.set $0
  loop $repeat|1
   local.get $0
   f32.const 100
   f32.lt
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<f32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 14
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<f32>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<f32>#has
    if
     local.get $0
     f32.const 1
     f32.add
     local.set $0
     br $repeat|1
    else     
     i32.const 0
     i32.const 376
     i32.const 16
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 18
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  f32.const 0
  local.set $0
  loop $repeat|2
   local.get $0
   f32.const 50
   f32.lt
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<f32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 22
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<f32>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<f32>#has
    if
     i32.const 0
     i32.const 376
     i32.const 24
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     f32.const 1
     f32.add
     local.set $0
     br $repeat|2
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 26
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  f32.const 0
  local.set $0
  loop $repeat|3
   local.get $0
   f32.const 50
   f32.lt
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<f32>#has
    if
     i32.const 0
     i32.const 376
     i32.const 30
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<f32>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<f32>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 32
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<f32>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<f32>#has
    if
     i32.const 0
     i32.const 376
     i32.const 34
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     f32.const 1
     f32.add
     local.set $0
     br $repeat|3
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 36
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/set/Set<i8>#clear
  local.get $1
  i32.load offset=20
  if
   i32.const 0
   i32.const 376
   i32.const 40
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $~lib/set/Set<f64>#constructor (; 84 ;) (type $FUNCSIG$i) (result i32)
  (local $0 i32)
  i32.const 24
  i32.const 12
  call $~lib/rt/tlsf/__alloc
  call $~lib/rt/pure/__retain
  local.tee $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $0
  i32.const 0
  i32.store offset=16
  local.get $0
  i32.const 0
  i32.store offset=20
  local.get $0
  call $~lib/set/Set<i64>#clear
  local.get $0
 )
 (func $~lib/set/Set<f64>#find (; 85 ;) (type $FUNCSIG$iidi) (param $0 i32) (param $1 f64) (param $2 i32) (result i32)
  local.get $0
  i32.load
  local.get $0
  i32.load offset=4
  local.get $2
  i32.and
  i32.const 2
  i32.shl
  i32.add
  i32.load
  local.set $0
  loop $continue|0
   local.get $0
   if
    local.get $0
    i32.load offset=8
    i32.const 1
    i32.and
    if (result i32)
     i32.const 0
    else     
     local.get $0
     f64.load
     local.get $1
     f64.eq
    end
    if
     local.get $0
     return
    end
    local.get $0
    i32.load offset=8
    i32.const -2
    i32.and
    local.set $0
    br $continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/set/Set<f64>#has (; 86 ;) (type $FUNCSIG$iid) (param $0 i32) (param $1 f64) (result i32)
  local.get $0
  local.get $1
  local.get $1
  i64.reinterpret_f64
  call $~lib/util/hash/hash64
  call $~lib/set/Set<f64>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/set/Set<f64>#rehash (; 87 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $1
  i32.const 1
  i32.add
  local.tee $3
  i32.const 2
  i32.shl
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $5
  local.get $3
  f64.convert_i32_s
  f64.const 2.6666666666666665
  f64.mul
  i32.trunc_f64_s
  local.tee $6
  i32.const 4
  i32.shl
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $3
  local.get $0
  i32.load offset=8
  local.tee $2
  local.get $0
  i32.load offset=16
  i32.const 4
  i32.shl
  i32.add
  local.set $7
  local.get $3
  local.set $4
  loop $continue|0
   local.get $2
   local.get $7
   i32.ne
   if
    local.get $2
    i32.load offset=8
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $4
     local.get $2
     f64.load
     f64.store
     local.get $4
     local.get $2
     f64.load
     i64.reinterpret_f64
     call $~lib/util/hash/hash64
     local.get $1
     i32.and
     i32.const 2
     i32.shl
     local.get $5
     i32.add
     local.tee $8
     i32.load
     i32.store offset=8
     local.get $8
     local.get $4
     i32.store
     local.get $4
     i32.const 16
     i32.add
     local.set $4
    end
    local.get $2
    i32.const 16
    i32.add
    local.set $2
    br $continue|0
   end
  end
  local.get $0
  i32.load
  local.tee $2
  local.get $5
  i32.ne
  if
   local.get $5
   call $~lib/rt/pure/__retain
   drop
   local.get $2
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $5
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  local.get $0
  i32.load offset=8
  local.tee $1
  local.get $3
  i32.ne
  if
   local.get $3
   call $~lib/rt/pure/__retain
   drop
   local.get $1
   call $~lib/rt/pure/__release
  end
  local.get $0
  local.get $3
  i32.store offset=8
  local.get $0
  local.get $6
  i32.store offset=12
  local.get $0
  local.get $0
  i32.load offset=20
  i32.store offset=16
  local.get $5
  call $~lib/rt/pure/__release
  local.get $3
  call $~lib/rt/pure/__release
 )
 (func $~lib/set/Set<f64>#add (; 88 ;) (type $FUNCSIG$vid) (param $0 i32) (param $1 f64)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  local.get $1
  local.get $1
  i64.reinterpret_f64
  call $~lib/util/hash/hash64
  local.tee $3
  call $~lib/set/Set<f64>#find
  i32.eqz
  if
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    f64.convert_i32_s
    f64.const 0.75
    f64.mul
    i32.trunc_f64_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else     
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/set/Set<f64>#rehash
   end
   local.get $0
   i32.load offset=8
   local.set $2
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   i32.store offset=16
   local.get $4
   i32.const 4
   i32.shl
   local.get $2
   i32.add
   local.tee $2
   local.get $1
   f64.store
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   i32.store offset=20
   local.get $2
   local.get $0
   i32.load
   local.get $0
   i32.load offset=4
   local.get $3
   i32.and
   i32.const 2
   i32.shl
   i32.add
   local.tee $0
   i32.load
   i32.store offset=8
   local.get $0
   local.get $2
   i32.store
  end
 )
 (func $~lib/set/Set<f64>#delete (; 89 ;) (type $FUNCSIG$vid) (param $0 i32) (param $1 f64)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  local.get $1
  local.get $1
  i64.reinterpret_f64
  call $~lib/util/hash/hash64
  call $~lib/set/Set<f64>#find
  local.tee $2
  i32.eqz
  if
   return
  end
  local.get $2
  local.get $2
  i32.load offset=8
  i32.const 1
  i32.or
  i32.store offset=8
  local.get $0
  local.get $0
  i32.load offset=20
  i32.const 1
  i32.sub
  i32.store offset=20
  local.get $0
  i32.load offset=4
  i32.const 1
  i32.shr_u
  local.tee $3
  i32.const 1
  i32.add
  i32.const 4
  local.get $0
  i32.load offset=20
  local.tee $2
  i32.const 4
  local.get $2
  i32.gt_u
  select
  i32.ge_u
  if (result i32)
   local.get $0
   i32.load offset=20
   local.get $0
   i32.load offset=12
   f64.convert_i32_s
   f64.const 0.75
   f64.mul
   i32.trunc_f64_s
   i32.lt_s
  else   
   i32.const 0
  end
  if
   local.get $0
   local.get $3
   call $~lib/set/Set<f64>#rehash
  end
 )
 (func $std/set/testNumeric<f64> (; 90 ;) (type $FUNCSIG$v)
  (local $0 f64)
  (local $1 i32)
  call $~lib/set/Set<f64>#constructor
  local.set $1
  loop $repeat|0
   local.get $0
   f64.const 100
   f64.lt
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<f64>#has
    if
     i32.const 0
     i32.const 376
     i32.const 6
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<f64>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<f64>#has
    if
     local.get $0
     f64.const 1
     f64.add
     local.set $0
     br $repeat|0
    else     
     i32.const 0
     i32.const 376
     i32.const 8
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 10
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  f64.const 50
  local.set $0
  loop $repeat|1
   local.get $0
   f64.const 100
   f64.lt
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<f64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 14
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<f64>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<f64>#has
    if
     local.get $0
     f64.const 1
     f64.add
     local.set $0
     br $repeat|1
    else     
     i32.const 0
     i32.const 376
     i32.const 16
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 100
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 18
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  f64.const 0
  local.set $0
  loop $repeat|2
   local.get $0
   f64.const 50
   f64.lt
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<f64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 22
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<f64>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<f64>#has
    if
     i32.const 0
     i32.const 376
     i32.const 24
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     f64.const 1
     f64.add
     local.set $0
     br $repeat|2
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 26
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  f64.const 0
  local.set $0
  loop $repeat|3
   local.get $0
   f64.const 50
   f64.lt
   if
    local.get $1
    local.get $0
    call $~lib/set/Set<f64>#has
    if
     i32.const 0
     i32.const 376
     i32.const 30
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<f64>#add
    local.get $1
    local.get $0
    call $~lib/set/Set<f64>#has
    i32.eqz
    if
     i32.const 0
     i32.const 376
     i32.const 32
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    end
    local.get $1
    local.get $0
    call $~lib/set/Set<f64>#delete
    local.get $1
    local.get $0
    call $~lib/set/Set<f64>#has
    if
     i32.const 0
     i32.const 376
     i32.const 34
     i32.const 4
     call $~lib/builtins/abort
     unreachable
    else     
     local.get $0
     f64.const 1
     f64.add
     local.set $0
     br $repeat|3
    end
    unreachable
   end
  end
  local.get $1
  i32.load offset=20
  i32.const 50
  i32.ne
  if
   i32.const 0
   i32.const 376
   i32.const 36
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/set/Set<i64>#clear
  local.get $1
  i32.load offset=20
  if
   i32.const 0
   i32.const 376
   i32.const 40
   i32.const 2
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  call $~lib/rt/pure/__release
 )
 (func $start (; 91 ;) (type $FUNCSIG$v)
  call $std/set/testNumeric<i8>
  call $std/set/testNumeric<u8>
  call $std/set/testNumeric<i16>
  call $std/set/testNumeric<u16>
  call $std/set/testNumeric<i32>
  call $std/set/testNumeric<u32>
  call $std/set/testNumeric<i64>
  call $std/set/testNumeric<u64>
  call $std/set/testNumeric<f32>
  call $std/set/testNumeric<f64>
 )
 (func $~lib/rt/pure/markGray (; 92 ;) (type $FUNCSIG$vi) (param $0 i32)
  (local $1 i32)
  local.get $0
  i32.load offset=4
  local.tee $1
  i32.const 1879048192
  i32.and
  i32.const 268435456
  i32.ne
  if
   local.get $0
   local.get $1
   i32.const -1879048193
   i32.and
   i32.const 268435456
   i32.or
   i32.store offset=4
   local.get $0
   i32.const 16
   i32.add
   i32.const 2
   call $~lib/rt/__visit_members
  end
 )
 (func $~lib/rt/pure/scanBlack (; 93 ;) (type $FUNCSIG$vi) (param $0 i32)
  local.get $0
  local.get $0
  i32.load offset=4
  i32.const -1879048193
  i32.and
  i32.store offset=4
  local.get $0
  i32.const 16
  i32.add
  i32.const 4
  call $~lib/rt/__visit_members
 )
 (func $~lib/rt/pure/scan (; 94 ;) (type $FUNCSIG$vi) (param $0 i32)
  (local $1 i32)
  local.get $0
  i32.load offset=4
  local.tee $1
  i32.const 1879048192
  i32.and
  i32.const 268435456
  i32.eq
  if
   local.get $1
   i32.const 268435455
   i32.and
   i32.const 0
   i32.gt_u
   if
    local.get $0
    call $~lib/rt/pure/scanBlack
   else    
    local.get $0
    local.get $1
    i32.const -1879048193
    i32.and
    i32.const 536870912
    i32.or
    i32.store offset=4
    local.get $0
    i32.const 16
    i32.add
    i32.const 3
    call $~lib/rt/__visit_members
   end
  end
 )
 (func $~lib/rt/pure/collectWhite (; 95 ;) (type $FUNCSIG$vi) (param $0 i32)
  (local $1 i32)
  local.get $0
  i32.load offset=4
  local.tee $1
  i32.const 1879048192
  i32.and
  i32.const 536870912
  i32.eq
  if (result i32)
   local.get $1
   i32.const -2147483648
   i32.and
   i32.eqz
  else   
   i32.const 0
  end
  if
   local.get $0
   local.get $1
   i32.const -1879048193
   i32.and
   i32.store offset=4
   local.get $0
   i32.const 16
   i32.add
   i32.const 5
   call $~lib/rt/__visit_members
   global.get $~lib/rt/tlsf/ROOT
   local.get $0
   call $~lib/rt/tlsf/freeBlock
  end
 )
 (func $~lib/rt/pure/__visit (; 96 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  local.get $0
  i32.const 508
  i32.lt_u
  if
   return
  end
  local.get $0
  i32.const 16
  i32.sub
  local.set $0
  block $break|0
   block $case5|0
    block $case4|0
     block $case3|0
      block $case2|0
       block $case1|0
        local.get $1
        i32.const 1
        i32.ne
        if
         local.get $1
         i32.const 2
         i32.eq
         br_if $case1|0
         block $tablify|0
          local.get $1
          i32.const 3
          i32.sub
          br_table $case2|0 $case3|0 $case4|0 $tablify|0
         end
         br $case5|0
        end
        local.get $0
        call $~lib/rt/pure/decrement
        br $break|0
       end
       local.get $0
       i32.load offset=4
       i32.const 268435455
       i32.and
       i32.const 0
       i32.le_u
       if
        i32.const 0
        i32.const 128
        i32.const 75
        i32.const 17
        call $~lib/builtins/abort
        unreachable
       end
       local.get $0
       local.get $0
       i32.load offset=4
       i32.const 1
       i32.sub
       i32.store offset=4
       local.get $0
       call $~lib/rt/pure/markGray
       br $break|0
      end
      local.get $0
      call $~lib/rt/pure/scan
      br $break|0
     end
     local.get $0
     i32.load offset=4
     local.tee $1
     i32.const -268435456
     i32.and
     local.get $1
     i32.const 1
     i32.add
     i32.const -268435456
     i32.and
     i32.ne
     if
      i32.const 0
      i32.const 128
      i32.const 86
      i32.const 6
      call $~lib/builtins/abort
      unreachable
     end
     local.get $0
     local.get $1
     i32.const 1
     i32.add
     i32.store offset=4
     local.get $1
     i32.const 1879048192
     i32.and
     if
      local.get $0
      call $~lib/rt/pure/scanBlack
     end
     br $break|0
    end
    local.get $0
    call $~lib/rt/pure/collectWhite
    br $break|0
   end
   i32.const 0
   i32.const 128
   i32.const 97
   i32.const 24
   call $~lib/builtins/abort
   unreachable
  end
 )
 (func $~lib/rt/__visit_members (; 97 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  block $folding-inner0
   block $switch$1$default
    block $switch$1$case$4
     block $switch$1$case$2
      local.get $0
      i32.const 8
      i32.sub
      i32.load
      br_table $switch$1$case$2 $switch$1$case$2 $switch$1$case$4 $folding-inner0 $folding-inner0 $folding-inner0 $folding-inner0 $folding-inner0 $folding-inner0 $folding-inner0 $folding-inner0 $folding-inner0 $folding-inner0 $switch$1$default
     end
     return
    end
    local.get $0
    i32.load
    local.tee $0
    if
     local.get $0
     local.get $1
     call $~lib/rt/pure/__visit
    end
    return
   end
   unreachable
  end
  local.get $0
  i32.load
  local.get $1
  call $~lib/rt/pure/__visit
  local.get $0
  i32.load offset=8
  local.get $1
  call $~lib/rt/pure/__visit
 )
 (func $null (; 98 ;) (type $FUNCSIG$v)
  nop
 )
)