(module (type $ii (func (param i32) (result i32))) (type $v (func)) (type $FUNCSIG$i (func (result i32))) (memory $0 0) (table $0 1 anyfunc) (elem (i32.const 0) $null) (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (global $std/new/aClass (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "table" (table $0)) (start $start) (func $~lib/allocator/arena/__memory_allocate (; 0 ;) (type $ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) get_local $0 i32.const 1073741824 i32.gt_u if unreachable end get_global $~lib/allocator/arena/offset tee_local $1 get_local $0 i32.const 1 get_local $0 i32.const 1 i32.gt_u select i32.add i32.const 7 i32.add i32.const -8 i32.and tee_local $2 current_memory tee_local $3 i32.const 16 i32.shl i32.gt_u if get_local $3 get_local $2 get_local $1 i32.sub i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u tee_local $0 get_local $3 get_local $0 i32.gt_s select grow_memory i32.const 0 i32.lt_s if get_local $0 grow_memory i32.const 0 i32.lt_s if unreachable end end end get_local $2 set_global $~lib/allocator/arena/offset get_local $1 ) (func $std/new/AClass#constructor (; 1 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) i32.const 8 call $~lib/allocator/arena/__memory_allocate tee_local $0 i32.const 1 i32.store get_local $0 f32.const 2 f32.store offset=4 i32.const 0 get_local $0 i32.load i32.const 1 i32.add i32.store get_local $0 f32.const 3 f32.store offset=4 get_local $0 ) (func $start (; 2 ;) (type $v) i32.const 8 set_global $~lib/allocator/arena/startOffset get_global $~lib/allocator/arena/startOffset set_global $~lib/allocator/arena/offset call $std/new/AClass#constructor set_global $std/new/aClass ) (func $null (; 3 ;) (type $v) nop ) )