(module (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$v (func)) (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32))) (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\10\00\00\00\0c") (data (i32.const 24) "\01\d87\dch\00i\00R\d8b\df") (data (i32.const 40) "\10\00\00\00$") (data (i32.const 56) "s\00t\00d\00/\00s\00t\00r\00i\00n\00g\00-\00u\00t\00f\008\00.\00t\00s") (data (i32.const 96) "\10") (data (i32.const 112) "\10\00\00\00\1c") (data (i32.const 128) "~\00l\00i\00b\00/\00s\00t\00r\00i\00n\00g\00.\00t\00s") (data (i32.const 160) "\10\00\00\00(") (data (i32.const 176) "~\00l\00i\00b\00/\00u\00t\00i\00l\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s") (data (i32.const 216) "\10\00\00\00\04") (data (i32.const 232) "\01\d87\dc") (data (i32.const 240) "\10\00\00\00\04") (data (i32.const 256) "h\00i") (data (i32.const 264) "\10\00\00\00\04") (data (i32.const 280) "R\d8b\df") (data (i32.const 288) "\10\00\00\00\02") (data (i32.const 312) "\10\00\00\00\1e") (data (i32.const 328) "~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s") (data (i32.const 360) "\11\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00I\00\00\00\0e") (global $std/string-utf8/str (mut i32) (i32.const 24)) (global $std/string-utf8/len (mut i32) (i32.const 0)) (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (global $std/string-utf8/ptr (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "$.instanceof" (func $~lib/runtime/runtime.instanceof)) (export "$.flags" (func $~lib/runtime/runtime.flags)) (export "$.newObject" (func $~lib/runtime/runtime.newObject)) (export "$.newString" (func $~lib/runtime/runtime.newString)) (export "$.newArrayBuffer" (func $~lib/runtime/runtime.newArrayBuffer)) (export "$.newArray" (func $~lib/runtime/runtime.newArray)) (export "$.retain" (func $~lib/allocator/arena/__mem_free)) (export "$.release" (func $~lib/allocator/arena/__mem_free)) (export "$.collect" (func $~lib/runtime/runtime.collect)) (start $start) (func $~lib/string/String#get:lengthUTF8 (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) i32.const 1 local.set $1 local.get $0 i32.const 16 i32.sub i32.load offset=4 i32.const 1 i32.shr_u local.set $3 loop $continue|0 local.get $2 local.get $3 i32.lt_u if local.get $2 i32.const 1 i32.shl local.get $0 i32.add i32.load16_u local.tee $4 i32.const 128 i32.lt_u if (result i32) local.get $1 i32.const 1 i32.add local.set $1 local.get $2 i32.const 1 i32.add else local.get $4 i32.const 2048 i32.lt_u if (result i32) local.get $1 i32.const 2 i32.add local.set $1 local.get $2 i32.const 1 i32.add else local.get $2 i32.const 1 i32.add local.get $3 i32.lt_u i32.const 0 local.get $4 i32.const 64512 i32.and i32.const 55296 i32.eq select if (result i32) local.get $2 i32.const 1 i32.add i32.const 1 i32.shl local.get $0 i32.add i32.load16_u i32.const 64512 i32.and i32.const 56320 i32.eq else i32.const 0 end if (result i32) local.get $1 i32.const 4 i32.add local.set $1 local.get $2 i32.const 2 i32.add else local.get $1 i32.const 3 i32.add local.set $1 local.get $2 i32.const 1 i32.add end end end local.set $2 br $continue|0 end end local.get $1 ) (func $~lib/allocator/arena/__mem_allocate (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 i32.const 1073741824 i32.gt_u if unreachable end global.get $~lib/allocator/arena/offset local.tee $1 local.get $0 i32.const 1 local.get $0 i32.const 1 i32.gt_u select i32.add i32.const 7 i32.add i32.const -8 i32.and local.tee $0 current_memory local.tee $2 i32.const 16 i32.shl i32.gt_u if local.get $2 local.get $0 local.get $1 i32.sub i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $3 local.get $2 local.get $3 i32.gt_s select grow_memory i32.const 0 i32.lt_s if local.get $3 grow_memory i32.const 0 i32.lt_s if unreachable end end end local.get $0 global.set $~lib/allocator/arena/offset local.get $1 ) (func $~lib/string/String#toUTF8 (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) local.get $0 call $~lib/string/String#get:lengthUTF8 call $~lib/allocator/arena/__mem_allocate local.set $5 local.get $0 i32.const 16 i32.sub i32.load offset=4 i32.const 1 i32.shr_u local.set $6 loop $continue|0 local.get $4 local.get $6 i32.lt_u if local.get $4 i32.const 1 i32.shl local.get $0 i32.add i32.load16_u local.tee $1 i32.const 128 i32.lt_u if (result i32) local.get $2 local.get $5 i32.add local.get $1 i32.store8 local.get $2 i32.const 1 i32.add else local.get $1 i32.const 2048 i32.lt_u if (result i32) local.get $2 local.get $5 i32.add local.tee $3 local.get $1 i32.const 6 i32.shr_u i32.const 192 i32.or i32.store8 local.get $3 local.get $1 i32.const 63 i32.and i32.const 128 i32.or i32.store8 offset=1 local.get $2 i32.const 2 i32.add else local.get $2 local.get $5 i32.add local.set $3 local.get $4 i32.const 1 i32.add local.get $6 i32.lt_u i32.const 0 local.get $1 i32.const 64512 i32.and i32.const 55296 i32.eq select if local.get $4 i32.const 1 i32.add i32.const 1 i32.shl local.get $0 i32.add i32.load16_u local.tee $7 i32.const 64512 i32.and i32.const 56320 i32.eq if local.get $3 local.get $1 i32.const 1023 i32.and i32.const 10 i32.shl i32.const 65536 i32.add local.get $7 i32.const 1023 i32.and i32.add local.tee $1 i32.const 18 i32.shr_u i32.const 240 i32.or i32.store8 local.get $3 local.get $1 i32.const 12 i32.shr_u i32.const 63 i32.and i32.const 128 i32.or i32.store8 offset=1 local.get $3 local.get $1 i32.const 6 i32.shr_u i32.const 63 i32.and i32.const 128 i32.or i32.store8 offset=2 local.get $3 local.get $1 i32.const 63 i32.and i32.const 128 i32.or i32.store8 offset=3 local.get $2 i32.const 4 i32.add local.set $2 local.get $4 i32.const 2 i32.add local.set $4 br $continue|0 end end local.get $3 local.get $1 i32.const 12 i32.shr_u i32.const 224 i32.or i32.store8 local.get $3 local.get $1 i32.const 6 i32.shr_u i32.const 63 i32.and i32.const 128 i32.or i32.store8 offset=1 local.get $3 local.get $1 i32.const 63 i32.and i32.const 128 i32.or i32.store8 offset=2 local.get $2 i32.const 3 i32.add end end local.set $2 local.get $4 i32.const 1 i32.add local.set $4 br $continue|0 end end local.get $2 local.get $5 i32.add i32.const 0 i32.store8 local.get $5 ) (func $~lib/util/runtime/allocate (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) i32.const 1 i32.const 32 local.get $0 i32.const 15 i32.add i32.clz i32.sub i32.shl call $~lib/allocator/arena/__mem_allocate local.tee $1 i32.const -1520547049 i32.store local.get $1 local.get $0 i32.store offset=4 local.get $1 i32.const 16 i32.add ) (func $~lib/memory/memory.copy (; 5 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) block $~lib/util/memory/memmove|inlined.0 local.get $0 local.get $1 i32.eq br_if $~lib/util/memory/memmove|inlined.0 local.get $0 local.get $1 i32.lt_u if local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|0 local.get $0 i32.const 7 i32.and if local.get $2 i32.eqz br_if $~lib/util/memory/memmove|inlined.0 local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 br $continue|0 end end loop $continue|1 local.get $2 i32.const 8 i32.ge_u if local.get $0 local.get $1 i64.load i64.store local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 br $continue|1 end end end loop $continue|2 local.get $2 if local.get $0 local.tee $3 i32.const 1 i32.add local.set $0 local.get $1 local.tee $4 i32.const 1 i32.add local.set $1 local.get $3 local.get $4 i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 br $continue|2 end end else local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if loop $continue|3 local.get $0 local.get $2 i32.add i32.const 7 i32.and if local.get $2 i32.eqz br_if $~lib/util/memory/memmove|inlined.0 local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|3 end end loop $continue|4 local.get $2 i32.const 8 i32.ge_u if local.get $2 i32.const 8 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i64.load i64.store br $continue|4 end end end loop $continue|5 local.get $2 if local.get $2 i32.const 1 i32.sub local.tee $2 local.get $0 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|5 end end end end ) (func $~lib/allocator/arena/__mem_free (; 6 ;) (type $FUNCSIG$vi) (param $0 i32) nop ) (func $~lib/util/runtime/register (; 7 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 i32.const 504 i32.le_u if i32.const 0 i32.const 176 i32.const 129 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 i32.const 16 i32.sub local.tee $2 i32.load i32.const -1520547049 i32.ne if i32.const 0 i32.const 176 i32.const 131 i32.const 4 call $~lib/builtins/abort unreachable end local.get $2 local.get $1 i32.store local.get $0 ) (func $~lib/string/String.fromUTF8 (; 8 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) local.get $1 i32.const 1 i32.lt_u if i32.const 112 return end local.get $1 i32.const 1 i32.shl call $~lib/allocator/arena/__mem_allocate local.set $6 loop $continue|0 local.get $2 local.get $1 i32.lt_u if local.get $2 local.tee $4 i32.const 1 i32.add local.set $2 local.get $0 local.get $4 i32.add i32.load8_u local.tee $3 i32.const 128 i32.lt_u if local.get $5 local.get $6 i32.add local.get $3 i32.store16 else local.get $3 i32.const 224 i32.lt_u i32.const 0 local.get $3 i32.const 191 i32.gt_u select if local.get $2 i32.const 1 i32.add local.get $1 i32.gt_u if i32.const 0 i32.const 128 i32.const 461 i32.const 8 call $~lib/builtins/abort unreachable end local.get $2 local.tee $4 i32.const 1 i32.add local.set $2 local.get $5 local.get $6 i32.add local.get $0 local.get $4 i32.add i32.load8_u i32.const 63 i32.and local.get $3 i32.const 31 i32.and i32.const 6 i32.shl i32.or i32.store16 else local.get $3 i32.const 365 i32.lt_u i32.const 0 local.get $3 i32.const 239 i32.gt_u select if local.get $2 i32.const 3 i32.add local.get $1 i32.gt_u if i32.const 0 i32.const 128 i32.const 465 i32.const 8 call $~lib/builtins/abort unreachable end local.get $3 i32.const 7 i32.and i32.const 18 i32.shl local.get $0 local.get $2 i32.add i32.load8_u i32.const 63 i32.and i32.const 12 i32.shl i32.or local.get $2 i32.const 1 i32.add local.tee $2 local.get $0 i32.add i32.load8_u i32.const 63 i32.and i32.const 6 i32.shl i32.or local.set $4 local.get $2 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $2 local.get $5 local.get $6 i32.add local.get $0 local.get $3 i32.add i32.load8_u i32.const 63 i32.and local.get $4 i32.or i32.const 65536 i32.sub local.tee $4 i32.const 10 i32.shr_u i32.const 55296 i32.add i32.store16 local.get $6 local.get $5 i32.const 2 i32.add local.tee $5 i32.add local.get $4 i32.const 1023 i32.and i32.const 56320 i32.add i32.store16 else local.get $2 i32.const 2 i32.add local.get $1 i32.gt_u if i32.const 0 i32.const 128 i32.const 477 i32.const 8 call $~lib/builtins/abort unreachable end local.get $3 i32.const 15 i32.and i32.const 12 i32.shl local.get $0 local.get $2 i32.add i32.load8_u i32.const 63 i32.and i32.const 6 i32.shl i32.or local.set $4 local.get $2 i32.const 1 i32.add local.tee $3 i32.const 1 i32.add local.set $2 local.get $5 local.get $6 i32.add local.get $0 local.get $3 i32.add i32.load8_u i32.const 63 i32.and local.get $4 i32.or i32.store16 end end end local.get $5 i32.const 2 i32.add local.set $5 br $continue|0 end end local.get $1 local.get $2 i32.ne if i32.const 0 i32.const 128 i32.const 486 i32.const 4 call $~lib/builtins/abort unreachable end local.get $5 call $~lib/util/runtime/allocate local.tee $0 local.get $6 local.get $5 call $~lib/memory/memory.copy local.get $0 i32.const 16 call $~lib/util/runtime/register ) (func $~lib/util/string/compareImpl (; 9 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) loop $continue|0 local.get $2 if (result i32) local.get $0 i32.load16_u local.get $1 i32.load16_u i32.sub local.tee $3 i32.eqz else i32.const 0 end if local.get $2 i32.const 1 i32.sub local.set $2 local.get $0 i32.const 2 i32.add local.set $0 local.get $1 i32.const 2 i32.add local.set $1 br $continue|0 end end local.get $3 ) (func $~lib/string/String.__eq (; 10 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 local.get $1 i32.eq if i32.const 1 return end local.get $1 i32.eqz i32.const 1 local.get $0 select if i32.const 0 return end local.get $0 i32.const 16 i32.sub i32.load offset=4 i32.const 1 i32.shr_u local.tee $2 local.get $1 i32.const 16 i32.sub i32.load offset=4 i32.const 1 i32.shr_u i32.ne if i32.const 0 return end local.get $0 local.get $1 local.get $2 call $~lib/util/string/compareImpl i32.eqz ) (func $start:std/string-utf8 (; 11 ;) (type $FUNCSIG$v) global.get $std/string-utf8/str call $~lib/string/String#get:lengthUTF8 global.set $std/string-utf8/len global.get $std/string-utf8/len i32.const 11 i32.ne if i32.const 0 i32.const 56 i32.const 5 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 504 global.set $~lib/allocator/arena/startOffset global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset global.get $std/string-utf8/str call $~lib/string/String#toUTF8 global.set $std/string-utf8/ptr global.get $std/string-utf8/ptr i32.load8_u i32.const 240 i32.ne if i32.const 0 i32.const 56 i32.const 9 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=1 i32.const 144 i32.ne if i32.const 0 i32.const 56 i32.const 10 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=2 i32.const 144 i32.ne if i32.const 0 i32.const 56 i32.const 11 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=3 i32.const 183 i32.ne if i32.const 0 i32.const 56 i32.const 12 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=4 i32.const 104 i32.ne if i32.const 0 i32.const 56 i32.const 13 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=5 i32.const 105 i32.ne if i32.const 0 i32.const 56 i32.const 14 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=6 i32.const 240 i32.ne if i32.const 0 i32.const 56 i32.const 15 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=7 i32.const 164 i32.ne if i32.const 0 i32.const 56 i32.const 16 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=8 i32.const 173 i32.ne if i32.const 0 i32.const 56 i32.const 17 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=9 i32.const 162 i32.ne if i32.const 0 i32.const 56 i32.const 18 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/string-utf8/ptr i32.load8_u offset=10 if i32.const 0 i32.const 56 i32.const 19 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/string-utf8/ptr i32.const 0 call $~lib/string/String.fromUTF8 i32.const 112 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 56 i32.const 21 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/string-utf8/ptr global.get $std/string-utf8/len i32.const 1 i32.sub call $~lib/string/String.fromUTF8 global.get $std/string-utf8/str call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 56 i32.const 22 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/string-utf8/ptr i32.const 4 call $~lib/string/String.fromUTF8 i32.const 232 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 56 i32.const 23 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/string-utf8/ptr i32.const 4 i32.add i32.const 2 call $~lib/string/String.fromUTF8 i32.const 256 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 56 i32.const 24 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/string-utf8/ptr i32.const 6 i32.add i32.const 4 call $~lib/string/String.fromUTF8 i32.const 280 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 56 i32.const 25 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/string-utf8/ptr i32.const 10 i32.add i32.const 1 call $~lib/string/String.fromUTF8 i32.const 304 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 56 i32.const 26 i32.const 0 call $~lib/builtins/abort unreachable end ) (func $~lib/runtime/runtime.instanceof (; 12 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 i32.const 16 i32.sub i32.load local.tee $0 if (result i32) local.get $0 i32.const 360 i32.load i32.le_u else i32.const 0 end if loop $continue|0 local.get $0 local.get $1 i32.eq if i32.const 1 return end local.get $0 i32.const 3 i32.shl i32.const 360 i32.add i32.load offset=4 local.tee $0 br_if $continue|0 end end i32.const 0 ) (func $~lib/runtime/runtime.flags (; 13 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 if (result i32) local.get $0 i32.const 360 i32.load i32.gt_u else i32.const 1 end if (result i32) unreachable else local.get $0 i32.const 3 i32.shl i32.const 360 i32.add i32.load end ) (func $~lib/runtime/runtime.newObject (; 14 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 call $~lib/util/runtime/allocate local.get $1 call $~lib/util/runtime/register ) (func $~lib/runtime/runtime.newString (; 15 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 1 i32.shl i32.const 16 call $~lib/runtime/runtime.newObject ) (func $~lib/runtime/runtime.newArrayBuffer (; 16 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 15 call $~lib/runtime/runtime.newObject ) (func $~lib/runtime/runtime.newArray (; 17 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $0 if (result i32) local.get $0 i32.const 360 i32.load i32.gt_u else i32.const 1 end if (result i32) unreachable else local.get $0 i32.const 3 i32.shl i32.const 360 i32.add i32.load end local.tee $3 i32.const 16 i32.div_u i32.const 31 i32.and local.set $4 local.get $1 if (result i32) local.get $1 i32.const 16 i32.sub i32.load offset=4 else i32.const 0 call $~lib/runtime/runtime.newArrayBuffer local.set $1 i32.const 0 end local.set $2 local.get $0 i32.const 16 call $~lib/runtime/runtime.newObject local.tee $0 local.get $1 i32.store local.get $0 local.get $1 i32.store offset=4 local.get $0 local.get $2 i32.store offset=8 local.get $0 local.get $2 local.get $4 i32.shr_u i32.store offset=12 local.get $3 i32.const 1024 i32.and if local.get $1 local.get $2 i32.add local.set $2 loop $continue|0 local.get $1 local.get $2 i32.lt_u if local.get $1 i32.load if i32.const 0 i32.const 328 i32.const 97 i32.const 15 call $~lib/builtins/abort unreachable end local.get $1 i32.const 4 i32.add local.set $1 br $continue|0 end end end local.get $0 ) (func $~lib/runtime/runtime.collect (; 18 ;) (type $FUNCSIG$v) i32.const 0 i32.const 328 i32.const 139 i32.const 9 call $~lib/builtins/abort unreachable ) (func $start (; 19 ;) (type $FUNCSIG$v) call $start:std/string-utf8 ) (func $null (; 20 ;) (type $FUNCSIG$v) nop ) )