(module (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$v (func)) (type $FUNCSIG$i (func (result i32))) (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\0f\00\00\00\03") (data (i32.const 25) "\01\02") (data (i32.const 32) "\11\00\00\00\10") (data (i32.const 48) "\18\00\00\00\18\00\00\00\03\00\00\00\03") (data (i32.const 64) "\10\00\00\00(") (data (i32.const 80) "s\00t\00d\00/\00a\00r\00r\00a\00y\00-\00l\00i\00t\00e\00r\00a\00l\00.\00t\00s") (data (i32.const 120) "\10\00\00\00\1a") (data (i32.const 136) "~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s") (data (i32.const 168) "\0f\00\00\00\0c") (data (i32.const 188) "\01\00\00\00\02") (data (i32.const 200) "\12\00\00\00\10") (data (i32.const 216) "\b8\00\00\00\b8\00\00\00\0c\00\00\00\03") (data (i32.const 232) "\0f") (data (i32.const 248) "\12\00\00\00\10") (data (i32.const 264) "\f8\00\00\00\f8") (data (i32.const 280) "\10\00\00\00(") (data (i32.const 296) "~\00l\00i\00b\00/\00u\00t\00i\00l\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s") (data (i32.const 336) "\17\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\19\00\00\00\0e\00\00\00I\00\00\00\0e\00\00\00\08\00\00\00\00\00\00\00I\04\00\00\0e\00\00\00\08\00\00\00\00\00\00\00I\04\00\00\0e\00\00\00\08") (global $std/array-literal/emptyArrayI32 (mut i32) (i32.const 264)) (global $std/array-literal/i (mut i32) (i32.const 0)) (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (global $std/array-literal/dynamicArrayI8 (mut i32) (i32.const 0)) (global $std/array-literal/dynamicArrayI32 (mut i32) (i32.const 0)) (global $std/array-literal/dynamicArrayRef (mut i32) (i32.const 0)) (global $std/array-literal/dynamicArrayRefWithCtor (mut i32) (i32.const 0)) (global $~lib/runtime/ROOT (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "$.instanceof" (func $~lib/runtime/runtime.instanceof)) (export "$.flags" (func $~lib/runtime/runtime.flags)) (export "$.newObject" (func $~lib/runtime/runtime.newObject)) (export "$.newString" (func $~lib/runtime/runtime.newString)) (export "$.newArrayBuffer" (func $~lib/runtime/runtime.newArrayBuffer)) (export "$.newArray" (func $~lib/runtime/runtime.newArray)) (export "$.retain" (func $~lib/runtime/runtime.retain)) (export "$.release" (func $~lib/runtime/runtime.retain)) (export "$.collect" (func $~lib/runtime/runtime.collect)) (start $start) (func $~lib/array/Array#__get (; 1 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $1 local.get $0 i32.load offset=8 i32.ge_u if i32.const 0 i32.const 136 i32.const 99 i32.const 61 call $~lib/builtins/abort unreachable end local.get $0 i32.load offset=4 local.get $1 i32.add i32.load8_s ) (func $~lib/array/Array#__get (; 2 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $1 local.get $0 i32.load offset=8 i32.const 2 i32.shr_u i32.ge_u if i32.const 0 i32.const 136 i32.const 99 i32.const 61 call $~lib/builtins/abort unreachable end local.get $0 i32.load offset=4 local.get $1 i32.const 2 i32.shl i32.add i32.load ) (func $~lib/allocator/arena/__mem_allocate (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 i32.const 1073741824 i32.gt_u if unreachable end global.get $~lib/allocator/arena/offset local.tee $1 local.get $0 i32.const 1 local.get $0 i32.const 1 i32.gt_u select i32.add i32.const 7 i32.add i32.const -8 i32.and local.tee $0 current_memory local.tee $2 i32.const 16 i32.shl i32.gt_u if local.get $2 local.get $0 local.get $1 i32.sub i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $3 local.get $2 local.get $3 i32.gt_s select grow_memory i32.const 0 i32.lt_s if local.get $3 grow_memory i32.const 0 i32.lt_s if unreachable end end end local.get $0 global.set $~lib/allocator/arena/offset local.get $1 ) (func $~lib/util/runtime/allocate (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) i32.const 1 i32.const 32 local.get $0 i32.const 15 i32.add i32.clz i32.sub i32.shl call $~lib/allocator/arena/__mem_allocate local.tee $1 i32.const -1520547049 i32.store local.get $1 local.get $0 i32.store offset=4 local.get $1 i32.const 0 i32.store offset=8 local.get $1 i32.const 0 i32.store offset=12 local.get $1 i32.const 16 i32.add ) (func $~lib/util/runtime/register (; 5 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 i32.const 528 i32.le_u if i32.const 0 i32.const 296 i32.const 129 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 i32.const 16 i32.sub local.tee $2 i32.load i32.const -1520547049 i32.ne if i32.const 0 i32.const 296 i32.const 131 i32.const 4 call $~lib/builtins/abort unreachable end local.get $2 local.get $1 i32.store local.get $0 ) (func $~lib/util/runtime/makeArray (; 6 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) i32.const 16 call $~lib/util/runtime/allocate local.get $1 call $~lib/util/runtime/register local.set $1 i32.const 3 local.get $0 i32.shl local.tee $0 call $~lib/util/runtime/allocate i32.const 15 call $~lib/util/runtime/register local.tee $2 local.tee $3 local.get $1 i32.load i32.ne drop local.get $1 local.get $3 i32.store local.get $1 local.get $2 i32.store offset=4 local.get $1 local.get $0 i32.store offset=8 local.get $1 i32.const 3 i32.store offset=12 local.get $1 ) (func $std/array-literal/Ref#constructor (; 7 ;) (type $FUNCSIG$i) (result i32) i32.const 0 call $~lib/util/runtime/allocate i32.const 19 call $~lib/util/runtime/register ) (func $std/array-literal/RefWithCtor#constructor (; 8 ;) (type $FUNCSIG$i) (result i32) i32.const 0 call $~lib/util/runtime/allocate i32.const 21 call $~lib/util/runtime/register ) (func $start:std/array-literal (; 9 ;) (type $FUNCSIG$v) (local $0 i32) (local $1 i32) (local $2 i32) i32.const 60 i32.load i32.const 3 i32.ne if i32.const 0 i32.const 80 i32.const 4 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 48 i32.const 0 call $~lib/array/Array#__get if i32.const 0 i32.const 80 i32.const 5 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 48 i32.const 1 call $~lib/array/Array#__get i32.const 1 i32.ne if i32.const 0 i32.const 80 i32.const 6 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 48 i32.const 2 call $~lib/array/Array#__get i32.const 2 i32.ne if i32.const 0 i32.const 80 i32.const 7 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 228 i32.load i32.const 3 i32.ne if i32.const 0 i32.const 80 i32.const 10 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 216 i32.const 0 call $~lib/array/Array#__get if i32.const 0 i32.const 80 i32.const 11 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 216 i32.const 1 call $~lib/array/Array#__get i32.const 1 i32.ne if i32.const 0 i32.const 80 i32.const 12 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 216 i32.const 2 call $~lib/array/Array#__get i32.const 2 i32.ne if i32.const 0 i32.const 80 i32.const 13 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/array-literal/emptyArrayI32 i32.load offset=12 if i32.const 0 i32.const 80 i32.const 16 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 528 global.set $~lib/allocator/arena/startOffset global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset i32.const 0 i32.const 17 call $~lib/util/runtime/makeArray local.tee $2 i32.load offset=4 local.tee $0 global.get $std/array-literal/i local.tee $1 i32.store8 local.get $1 i32.const 1 i32.add local.tee $1 global.set $std/array-literal/i local.get $0 local.get $1 i32.store8 offset=1 global.get $std/array-literal/i i32.const 1 i32.add local.tee $1 global.set $std/array-literal/i local.get $0 local.get $1 i32.store8 offset=2 local.get $2 global.set $std/array-literal/dynamicArrayI8 global.get $std/array-literal/dynamicArrayI8 i32.load offset=12 i32.const 3 i32.ne if i32.const 0 i32.const 80 i32.const 21 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/array-literal/dynamicArrayI8 i32.const 0 call $~lib/array/Array#__get if i32.const 0 i32.const 80 i32.const 22 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/array-literal/dynamicArrayI8 i32.const 1 call $~lib/array/Array#__get i32.const 1 i32.ne if i32.const 0 i32.const 80 i32.const 23 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/array-literal/dynamicArrayI8 i32.const 2 call $~lib/array/Array#__get i32.const 2 i32.ne if i32.const 0 i32.const 80 i32.const 24 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 0 global.set $std/array-literal/i i32.const 2 i32.const 18 call $~lib/util/runtime/makeArray local.tee $2 i32.load offset=4 local.tee $0 global.get $std/array-literal/i local.tee $1 i32.store local.get $1 i32.const 1 i32.add local.tee $1 global.set $std/array-literal/i local.get $0 local.get $1 i32.store offset=4 global.get $std/array-literal/i i32.const 1 i32.add local.tee $1 global.set $std/array-literal/i local.get $0 local.get $1 i32.store offset=8 local.get $2 global.set $std/array-literal/dynamicArrayI32 global.get $std/array-literal/dynamicArrayI32 i32.load offset=12 i32.const 3 i32.ne if i32.const 0 i32.const 80 i32.const 29 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/array-literal/dynamicArrayI32 i32.const 0 call $~lib/array/Array#__get if i32.const 0 i32.const 80 i32.const 30 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/array-literal/dynamicArrayI32 i32.const 1 call $~lib/array/Array#__get i32.const 1 i32.ne if i32.const 0 i32.const 80 i32.const 31 i32.const 0 call $~lib/builtins/abort unreachable end global.get $std/array-literal/dynamicArrayI32 i32.const 2 call $~lib/array/Array#__get i32.const 2 i32.ne if i32.const 0 i32.const 80 i32.const 32 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 2 i32.const 20 call $~lib/util/runtime/makeArray local.tee $2 i32.load offset=4 local.tee $0 call $std/array-literal/Ref#constructor i32.store local.get $0 call $std/array-literal/Ref#constructor i32.store offset=4 local.get $0 call $std/array-literal/Ref#constructor i32.store offset=8 local.get $2 global.set $std/array-literal/dynamicArrayRef global.get $std/array-literal/dynamicArrayRef i32.load offset=12 i32.const 3 i32.ne if i32.const 0 i32.const 80 i32.const 36 i32.const 0 call $~lib/builtins/abort unreachable end i32.const 2 i32.const 22 call $~lib/util/runtime/makeArray local.tee $2 i32.load offset=4 local.tee $0 call $std/array-literal/RefWithCtor#constructor i32.store local.get $0 call $std/array-literal/RefWithCtor#constructor i32.store offset=4 local.get $0 call $std/array-literal/RefWithCtor#constructor i32.store offset=8 local.get $2 global.set $std/array-literal/dynamicArrayRefWithCtor global.get $std/array-literal/dynamicArrayRefWithCtor i32.load offset=12 i32.const 3 i32.ne if i32.const 0 i32.const 80 i32.const 40 i32.const 0 call $~lib/builtins/abort unreachable end ) (func $~lib/runtime/runtime.instanceof (; 10 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 i32.const 16 i32.sub i32.load local.tee $0 if (result i32) local.get $0 i32.const 336 i32.load i32.le_u else i32.const 0 end if loop $continue|0 local.get $0 local.get $1 i32.eq if i32.const 1 return end local.get $0 i32.const 3 i32.shl i32.const 336 i32.add i32.load offset=4 local.tee $0 br_if $continue|0 end end i32.const 0 ) (func $~lib/runtime/runtime.flags (; 11 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 if (result i32) local.get $0 i32.const 336 i32.load i32.gt_u else i32.const 1 end if (result i32) unreachable else local.get $0 i32.const 3 i32.shl i32.const 336 i32.add i32.load end ) (func $~lib/runtime/runtime.newObject (; 12 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 call $~lib/util/runtime/allocate local.get $1 call $~lib/util/runtime/register ) (func $~lib/runtime/runtime.newString (; 13 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 1 i32.shl i32.const 16 call $~lib/runtime/runtime.newObject ) (func $~lib/runtime/runtime.newArrayBuffer (; 14 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 15 call $~lib/runtime/runtime.newObject ) (func $~lib/runtime/runtime.newArray (; 15 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) local.get $0 local.tee $2 if (result i32) local.get $2 i32.const 336 i32.load i32.gt_u else i32.const 1 end if (result i32) unreachable else local.get $2 i32.const 3 i32.shl i32.const 336 i32.add i32.load end local.tee $0 i32.const 16 i32.div_u i32.const 31 i32.and local.set $4 local.get $1 if (result i32) local.get $1 i32.const 16 i32.sub i32.load offset=4 else i32.const 0 call $~lib/runtime/runtime.newArrayBuffer local.set $1 i32.const 0 end local.set $3 local.get $2 i32.const 16 call $~lib/runtime/runtime.newObject local.tee $2 i32.load drop local.get $2 local.get $1 i32.store local.get $2 local.get $1 i32.store offset=4 local.get $2 local.get $3 i32.store offset=8 local.get $2 local.get $3 local.get $4 i32.shr_u i32.store offset=12 local.get $0 i32.const 1024 i32.and if local.get $1 local.get $3 i32.add local.set $0 loop $continue|0 local.get $1 local.get $0 i32.lt_u if local.get $1 i32.load drop local.get $1 i32.const 4 i32.add local.set $1 br $continue|0 end end end local.get $2 ) (func $~lib/runtime/runtime.retain (; 16 ;) (type $FUNCSIG$vi) (param $0 i32) nop ) (func $~lib/runtime/runtime.collect (; 17 ;) (type $FUNCSIG$v) nop ) (func $start (; 18 ;) (type $FUNCSIG$v) call $start:std/array-literal i32.const 0 call $~lib/util/runtime/allocate i32.const 23 call $~lib/util/runtime/register global.set $~lib/runtime/ROOT ) )