(module (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$v (func)) (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\01\00\00\00\16") (data (i32.const 24) "h\00e\00l\00l\00o\00 \00w\00o\00r\00l\00d") (data (i32.const 48) "\01\00\00\00\1e") (data (i32.const 64) "~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s") (data (i32.const 96) "\01\00\00\00*") (data (i32.const 112) "s\00t\00d\00/\00o\00b\00j\00e\00c\00t\00-\00l\00i\00t\00e\00r\00a\00l\00.\00t\00s") (table $0 4 funcref) (elem (i32.const 0) $null $~lib/string/String~traverse $std/object-literal/Foo~traverse $~lib/string/String~traverse) (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (global $~lib/capabilities i32 (i32.const 2)) (export "memory" (memory $0)) (export "table" (table $0)) (export ".capabilities" (global $~lib/capabilities)) (start $start) (func $~lib/string/String~traverse (; 1 ;) (type $FUNCSIG$vi) (param $0 i32) nop ) (func $~lib/allocator/arena/__mem_allocate (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) local.get $0 i32.const 1073741824 i32.gt_u if unreachable end global.get $~lib/allocator/arena/offset local.tee $1 local.get $0 i32.const 1 local.get $0 i32.const 1 i32.gt_u select i32.add i32.const 7 i32.add i32.const -8 i32.and local.tee $0 current_memory local.tee $2 i32.const 16 i32.shl i32.gt_u if local.get $2 local.get $0 local.get $1 i32.sub i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $3 local.get $2 local.get $3 i32.gt_s select grow_memory i32.const 0 i32.lt_s if local.get $3 grow_memory i32.const 0 i32.lt_s if unreachable end end end local.get $0 global.set $~lib/allocator/arena/offset local.get $1 ) (func $~lib/runtime/runtime.allocate (; 3 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) i32.const 1 i32.const 32 local.get $0 i32.const 15 i32.add i32.clz i32.sub i32.shl call $~lib/allocator/arena/__mem_allocate local.tee $1 i32.const -1520547049 i32.store local.get $1 local.get $0 i32.store offset=4 local.get $1 i32.const 0 i32.store offset=8 local.get $1 i32.const 0 i32.store offset=12 local.get $1 i32.const 16 i32.add ) (func $std/object-literal/Foo~traverse (; 4 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 i32.load offset=4 drop ) (func $~lib/runtime/runtime.register (; 5 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 i32.const 156 i32.le_u if i32.const 0 i32.const 64 i32.const 102 i32.const 6 call $~lib/env/abort unreachable end local.get $0 i32.const 16 i32.sub local.tee $2 i32.load i32.const -1520547049 i32.ne if i32.const 0 i32.const 64 i32.const 104 i32.const 6 call $~lib/env/abort unreachable end local.get $2 local.get $1 i32.store local.get $0 ) (func $~lib/util/string/compareImpl (; 6 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) i32.const 24 local.set $2 loop $continue|0 local.get $1 if (result i32) local.get $0 i32.load16_u local.get $2 i32.load16_u i32.sub local.tee $3 i32.eqz else local.get $1 end if local.get $1 i32.const 1 i32.sub local.set $1 local.get $0 i32.const 2 i32.add local.set $0 local.get $2 i32.const 2 i32.add local.set $2 br $continue|0 end end local.get $3 ) (func $~lib/string/String.__eq (; 7 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.const 24 i32.eq if i32.const 1 return end local.get $0 i32.eqz local.tee $1 i32.eqz if i32.const 0 local.set $1 end local.get $1 if i32.const 0 return end local.get $0 i32.const 16 i32.sub i32.load offset=4 i32.const 1 i32.shr_u local.tee $1 i32.const 12 i32.load i32.const 1 i32.shr_u i32.ne if i32.const 0 return end local.get $0 local.get $1 call $~lib/util/string/compareImpl i32.eqz ) (func $std/object-literal/bar (; 8 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 i32.load i32.const 1 i32.ne if i32.const 0 i32.const 112 i32.const 9 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load offset=4 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 112 i32.const 10 i32.const 2 call $~lib/env/abort unreachable end ) (func $start:std/object-literal (; 9 ;) (type $FUNCSIG$v) (local $0 i32) i32.const 160 global.set $~lib/allocator/arena/startOffset global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset i32.const 8 call $~lib/runtime/runtime.allocate i32.const 2 call $~lib/runtime/runtime.register local.tee $0 i32.const 1 i32.store local.get $0 i32.const 24 i32.store offset=4 local.get $0 call $std/object-literal/bar i32.const 4 call $~lib/runtime/runtime.allocate i32.const 3 call $~lib/runtime/runtime.register local.tee $0 i32.const 2 i32.store local.get $0 i32.load i32.const 2 i32.ne if i32.const 0 i32.const 112 i32.const 26 i32.const 2 call $~lib/env/abort unreachable end i32.const 4 call $~lib/runtime/runtime.allocate i32.const 3 call $~lib/runtime/runtime.register local.tee $0 i32.const 3 i32.store local.get $0 i32.load i32.const 3 i32.ne if i32.const 0 i32.const 112 i32.const 21 i32.const 4 call $~lib/env/abort unreachable end ) (func $start (; 10 ;) (type $FUNCSIG$v) call $start:std/object-literal ) (func $null (; 11 ;) (type $FUNCSIG$v) nop ) )