(module (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$jii (func (param i32 i32) (result i64))) (type $FUNCSIG$viij (func (param i32 i32 i64))) (type $FUNCSIG$fii (func (param i32 i32) (result f32))) (type $FUNCSIG$viif (func (param i32 i32 f32))) (type $FUNCSIG$dii (func (param i32 i32) (result f64))) (type $FUNCSIG$viid (func (param i32 i32 f64))) (type $FUNCSIG$v (func)) (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\01\00\00\00\08\00\00\00\01\00\00\00\02\00\00\00") (data (i32.const 24) "\02\00\00\00\10\00\00\00\10\00\00\00\10\00\00\00\08\00\00\00\02\00\00\00") (data (i32.const 48) "\01\00\00\00\10\00\00\00\03\00\00\00\00\00\00\00\04\00\00\00\00\00\00\00") (data (i32.const 72) "\03\00\00\00\10\00\00\008\00\00\008\00\00\00\10\00\00\00\02\00\00\00") (data (i32.const 96) "\01\00\00\00\08\00\00\00\00\00\c0?\00\00 @") (data (i32.const 112) "\04\00\00\00\10\00\00\00h\00\00\00h\00\00\00\08\00\00\00\02\00\00\00") (data (i32.const 136) "\01\00\00\00\10\00\00\00\00\00\00\00\00\00\f4?\00\00\00\00\00\00\02@") (data (i32.const 160) "\05\00\00\00\10\00\00\00\90\00\00\00\90\00\00\00\10\00\00\00\02\00\00\00") (data (i32.const 184) "\06\00\00\00&\00\00\00s\00t\00d\00/\00s\00t\00a\00t\00i\00c\00-\00a\00r\00r\00a\00y\00.\00t\00s\00") (data (i32.const 232) "\06\00\00\00\1a\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s\00") (data (i32.const 272) "\06\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s\00") (table $0 1 funcref) (elem (i32.const 0) $null) (global $std/static-array/i i32 (i32.const 32)) (global $std/static-array/I i32 (i32.const 80)) (global $std/static-array/f i32 (i32.const 120)) (global $std/static-array/F i32 (i32.const 168)) (global $~lib/runtime/HEADER_SIZE i32 (i32.const 8)) (global $~lib/runtime/HEADER_MAGIC i32 (i32.const -1520547049)) (global $~lib/runtime/MAX_BYTELENGTH i32 (i32.const 1073741816)) (global $~lib/memory/HEAP_BASE i32 (i32.const 312)) (export "memory" (memory $0)) (export "table" (table $0)) (start $start) (func $~lib/array/Array#get:length (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.load offset=12 ) (func $~lib/array/Array#__unchecked_get (; 2 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $0 i32.load offset=4 local.get $1 i32.const 2 i32.shl i32.add i32.load ) (func $~lib/array/Array#__get (; 3 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $1 local.get $0 i32.load offset=8 i32.const 2 i32.shr_u i32.ge_u if i32.const 0 i32.const 240 i32.const 98 i32.const 61 call $~lib/env/abort unreachable end local.get $0 local.get $1 call $~lib/array/Array#__unchecked_get ) (func $~lib/runtime/ADJUSTOBLOCK (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) i32.const 1 i32.const 32 local.get $0 global.get $~lib/runtime/HEADER_SIZE i32.add i32.const 1 i32.sub i32.clz i32.sub i32.shl ) (func $~lib/memory/memory.allocate (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) unreachable ) (func $~lib/util/memory/memcpy (; 6 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) block $break|0 loop $continue|0 local.get $2 if (result i32) local.get $1 i32.const 3 i32.and else local.get $2 end if block block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 end br $continue|0 end end end local.get $0 i32.const 3 i32.and i32.const 0 i32.eq if block $break|1 loop $continue|1 local.get $2 i32.const 16 i32.ge_u if block local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.get $1 i32.const 8 i32.add i32.load i32.store local.get $0 i32.const 12 i32.add local.get $1 i32.const 12 i32.add i32.load i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 end br $continue|1 end end end local.get $2 i32.const 8 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.get $1 i32.const 4 i32.add i32.load i32.store local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 end local.get $2 i32.const 4 i32.and if local.get $0 local.get $1 i32.load i32.store local.get $0 i32.const 4 i32.add local.set $0 local.get $1 i32.const 4 i32.add local.set $1 end local.get $2 i32.const 2 i32.and if local.get $0 local.get $1 i32.load16_u i32.store16 local.get $0 i32.const 2 i32.add local.set $0 local.get $1 i32.const 2 i32.add local.set $1 end local.get $2 i32.const 1 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end return end local.get $2 i32.const 32 i32.ge_u if block $break|2 block $case2|2 block $case1|2 block $case0|2 local.get $0 i32.const 3 i32.and local.set $5 local.get $5 i32.const 1 i32.eq br_if $case0|2 local.get $5 i32.const 2 i32.eq br_if $case1|2 local.get $5 i32.const 3 i32.eq br_if $case2|2 br $break|2 end block local.get $1 i32.load local.set $3 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 3 i32.sub local.set $2 block $break|3 loop $continue|3 local.get $2 i32.const 17 i32.ge_u if block local.get $1 i32.const 1 i32.add i32.load local.set $4 local.get $0 local.get $3 i32.const 24 i32.shr_u local.get $4 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 5 i32.add i32.load local.set $3 local.get $0 i32.const 4 i32.add local.get $4 i32.const 24 i32.shr_u local.get $3 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 9 i32.add i32.load local.set $4 local.get $0 i32.const 8 i32.add local.get $3 i32.const 24 i32.shr_u local.get $4 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 13 i32.add i32.load local.set $3 local.get $0 i32.const 12 i32.add local.get $4 i32.const 24 i32.shr_u local.get $3 i32.const 8 i32.shl i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 end br $continue|3 end end end br $break|2 unreachable end unreachable end block local.get $1 i32.load local.set $3 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 2 i32.sub local.set $2 block $break|4 loop $continue|4 local.get $2 i32.const 18 i32.ge_u if block local.get $1 i32.const 2 i32.add i32.load local.set $4 local.get $0 local.get $3 i32.const 16 i32.shr_u local.get $4 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 6 i32.add i32.load local.set $3 local.get $0 i32.const 4 i32.add local.get $4 i32.const 16 i32.shr_u local.get $3 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 10 i32.add i32.load local.set $4 local.get $0 i32.const 8 i32.add local.get $3 i32.const 16 i32.shr_u local.get $4 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 14 i32.add i32.load local.set $3 local.get $0 i32.const 12 i32.add local.get $4 i32.const 16 i32.shr_u local.get $3 i32.const 16 i32.shl i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 end br $continue|4 end end end br $break|2 unreachable end unreachable end block local.get $1 i32.load local.set $3 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 block $break|5 loop $continue|5 local.get $2 i32.const 19 i32.ge_u if block local.get $1 i32.const 3 i32.add i32.load local.set $4 local.get $0 local.get $3 i32.const 8 i32.shr_u local.get $4 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 7 i32.add i32.load local.set $3 local.get $0 i32.const 4 i32.add local.get $4 i32.const 8 i32.shr_u local.get $3 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 11 i32.add i32.load local.set $4 local.get $0 i32.const 8 i32.add local.get $3 i32.const 8 i32.shr_u local.get $4 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 15 i32.add i32.load local.set $3 local.get $0 i32.const 12 i32.add local.get $4 i32.const 8 i32.shr_u local.get $3 i32.const 24 i32.shl i32.or i32.store local.get $1 i32.const 16 i32.add local.set $1 local.get $0 i32.const 16 i32.add local.set $0 local.get $2 i32.const 16 i32.sub local.set $2 end br $continue|5 end end end br $break|2 unreachable end unreachable end end local.get $2 i32.const 16 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end local.get $2 i32.const 8 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end local.get $2 i32.const 4 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end local.get $2 i32.const 2 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end local.get $2 i32.const 1 i32.and if block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end ) (func $~lib/memory/memory.copy (; 7 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) block $~lib/util/memory/memmove|inlined.0 local.get $0 local.get $1 i32.eq if br $~lib/util/memory/memmove|inlined.0 end local.get $1 local.get $2 i32.add local.get $0 i32.le_u local.tee $5 if (result i32) local.get $5 else local.get $0 local.get $2 i32.add local.get $1 i32.le_u end if local.get $0 local.get $1 local.get $2 call $~lib/util/memory/memcpy br $~lib/util/memory/memmove|inlined.0 end local.get $0 local.get $1 i32.lt_u if local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if block $break|0 loop $continue|0 local.get $0 i32.const 7 i32.and if block local.get $2 i32.eqz if br $~lib/util/memory/memmove|inlined.0 end local.get $2 i32.const 1 i32.sub local.set $2 block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 end br $continue|0 end end end block $break|1 loop $continue|1 local.get $2 i32.const 8 i32.ge_u if block local.get $0 local.get $1 i64.load i64.store local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 i32.const 8 i32.add local.set $0 local.get $1 i32.const 8 i32.add local.set $1 end br $continue|1 end end end end block $break|2 loop $continue|2 local.get $2 if block block (result i32) local.get $0 local.tee $5 i32.const 1 i32.add local.set $0 local.get $5 end block (result i32) local.get $1 local.tee $5 i32.const 1 i32.add local.set $1 local.get $5 end i32.load8_u i32.store8 local.get $2 i32.const 1 i32.sub local.set $2 end br $continue|2 end end end else local.get $1 i32.const 7 i32.and local.get $0 i32.const 7 i32.and i32.eq if block $break|3 loop $continue|3 local.get $0 local.get $2 i32.add i32.const 7 i32.and if block local.get $2 i32.eqz if br $~lib/util/memory/memmove|inlined.0 end local.get $0 local.get $2 i32.const 1 i32.sub local.tee $2 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 end br $continue|3 end end end block $break|4 loop $continue|4 local.get $2 i32.const 8 i32.ge_u if block local.get $2 i32.const 8 i32.sub local.set $2 local.get $0 local.get $2 i32.add local.get $1 local.get $2 i32.add i64.load i64.store end br $continue|4 end end end end block $break|5 loop $continue|5 local.get $2 if local.get $0 local.get $2 i32.const 1 i32.sub local.tee $2 i32.add local.get $1 local.get $2 i32.add i32.load8_u i32.store8 br $continue|5 end end end end end ) (func $~lib/memory/memory.fill (; 8 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i64) block $~lib/util/memory/memset|inlined.0 local.get $2 i32.eqz if br $~lib/util/memory/memset|inlined.0 end local.get $0 local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 1 i32.sub local.get $1 i32.store8 local.get $2 i32.const 2 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 1 i32.add local.get $1 i32.store8 local.get $0 i32.const 2 i32.add local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 2 i32.sub local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 3 i32.sub local.get $1 i32.store8 local.get $2 i32.const 6 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 3 i32.add local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 4 i32.sub local.get $1 i32.store8 local.get $2 i32.const 8 i32.le_u if br $~lib/util/memory/memset|inlined.0 end i32.const 0 local.get $0 i32.sub i32.const 3 i32.and local.set $5 local.get $0 local.get $5 i32.add local.set $0 local.get $2 local.get $5 i32.sub local.set $2 local.get $2 i32.const -4 i32.and local.set $2 i32.const -1 i32.const 255 i32.div_u local.get $1 i32.const 255 i32.and i32.mul local.set $4 local.get $0 local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 4 i32.sub local.get $4 i32.store local.get $2 i32.const 8 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 4 i32.add local.get $4 i32.store local.get $0 i32.const 8 i32.add local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 12 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 8 i32.sub local.get $4 i32.store local.get $2 i32.const 24 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 12 i32.add local.get $4 i32.store local.get $0 i32.const 16 i32.add local.get $4 i32.store local.get $0 i32.const 20 i32.add local.get $4 i32.store local.get $0 i32.const 24 i32.add local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 28 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 24 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 20 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 16 i32.sub local.get $4 i32.store i32.const 24 local.get $0 i32.const 4 i32.and i32.add local.set $5 local.get $0 local.get $5 i32.add local.set $0 local.get $2 local.get $5 i32.sub local.set $2 local.get $4 i64.extend_i32_u local.get $4 i64.extend_i32_u i64.const 32 i64.shl i64.or local.set $6 block $break|0 loop $continue|0 local.get $2 i32.const 32 i32.ge_u if block local.get $0 local.get $6 i64.store local.get $0 i32.const 8 i32.add local.get $6 i64.store local.get $0 i32.const 16 i32.add local.get $6 i64.store local.get $0 i32.const 24 i32.add local.get $6 i64.store local.get $2 i32.const 32 i32.sub local.set $2 local.get $0 i32.const 32 i32.add local.set $0 end br $continue|0 end end end end ) (func $~lib/memory/memory.free (; 9 ;) (type $FUNCSIG$vi) (param $0 i32) nop ) (func $~lib/runtime/reallocate (; 10 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) local.get $0 global.get $~lib/runtime/HEADER_SIZE i32.sub local.set $2 local.get $2 i32.load offset=4 local.set $3 local.get $3 local.get $1 i32.lt_u if local.get $1 call $~lib/runtime/ADJUSTOBLOCK local.set $4 local.get $3 call $~lib/runtime/ADJUSTOBLOCK i32.const 0 local.get $0 global.get $~lib/memory/HEAP_BASE i32.gt_u select local.get $4 i32.lt_u if local.get $4 call $~lib/memory/memory.allocate local.set $5 local.get $5 local.get $2 i32.load i32.store local.get $5 global.get $~lib/runtime/HEADER_SIZE i32.add local.set $6 local.get $6 local.get $0 local.get $3 call $~lib/memory/memory.copy local.get $6 local.get $3 i32.add i32.const 0 local.get $1 local.get $3 i32.sub call $~lib/memory/memory.fill local.get $2 i32.load global.get $~lib/runtime/HEADER_MAGIC i32.eq if local.get $0 global.get $~lib/memory/HEAP_BASE i32.gt_u i32.eqz if i32.const 0 i32.const 280 i32.const 125 i32.const 8 call $~lib/env/abort unreachable end local.get $2 call $~lib/memory/memory.free else nop end local.get $5 local.set $2 local.get $6 local.set $0 else local.get $0 local.get $3 i32.add i32.const 0 local.get $1 local.get $3 i32.sub call $~lib/memory/memory.fill end else nop end local.get $2 local.get $1 i32.store offset=4 local.get $0 ) (func $~lib/array/ensureCapacity (; 11 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) local.get $1 local.get $0 i32.load offset=8 local.get $2 i32.shr_u i32.gt_u if local.get $1 global.get $~lib/runtime/MAX_BYTELENGTH local.get $2 i32.shr_u i32.gt_u if i32.const 0 i32.const 240 i32.const 13 i32.const 64 call $~lib/env/abort unreachable end local.get $0 i32.load local.set $3 local.get $1 local.get $2 i32.shl local.set $4 block $~lib/runtime/REALLOCATE|inlined.0 (result i32) local.get $3 local.set $6 local.get $4 local.set $5 local.get $6 local.get $5 call $~lib/runtime/reallocate end local.set $5 local.get $5 local.get $3 i32.ne if local.get $0 local.get $5 i32.store local.get $0 local.get $5 i32.store offset=4 end local.get $0 local.get $4 i32.store offset=8 end ) (func $~lib/array/Array#__unchecked_set (; 12 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) local.get $0 i32.load offset=4 local.get $1 i32.const 2 i32.shl i32.add local.get $2 i32.store ) (func $~lib/array/Array#__set (; 13 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) local.get $0 i32.load offset=12 local.set $3 local.get $0 local.get $1 i32.const 1 i32.add i32.const 2 call $~lib/array/ensureCapacity local.get $0 local.get $1 local.get $2 call $~lib/array/Array#__unchecked_set local.get $1 local.get $3 i32.ge_s if local.get $0 local.get $1 i32.const 1 i32.add i32.store offset=12 end ) (func $~lib/array/Array#get:length (; 14 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.load offset=12 ) (func $~lib/array/Array#__unchecked_get (; 15 ;) (type $FUNCSIG$jii) (param $0 i32) (param $1 i32) (result i64) local.get $0 i32.load offset=4 local.get $1 i32.const 3 i32.shl i32.add i64.load ) (func $~lib/array/Array#__get (; 16 ;) (type $FUNCSIG$jii) (param $0 i32) (param $1 i32) (result i64) local.get $1 local.get $0 i32.load offset=8 i32.const 3 i32.shr_u i32.ge_u if i32.const 0 i32.const 240 i32.const 98 i32.const 61 call $~lib/env/abort unreachable end local.get $0 local.get $1 call $~lib/array/Array#__unchecked_get ) (func $~lib/array/Array#__unchecked_set (; 17 ;) (type $FUNCSIG$viij) (param $0 i32) (param $1 i32) (param $2 i64) local.get $0 i32.load offset=4 local.get $1 i32.const 3 i32.shl i32.add local.get $2 i64.store ) (func $~lib/array/Array#__set (; 18 ;) (type $FUNCSIG$viij) (param $0 i32) (param $1 i32) (param $2 i64) (local $3 i32) local.get $0 i32.load offset=12 local.set $3 local.get $0 local.get $1 i32.const 1 i32.add i32.const 3 call $~lib/array/ensureCapacity local.get $0 local.get $1 local.get $2 call $~lib/array/Array#__unchecked_set local.get $1 local.get $3 i32.ge_s if local.get $0 local.get $1 i32.const 1 i32.add i32.store offset=12 end ) (func $~lib/array/Array#get:length (; 19 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.load offset=12 ) (func $~lib/array/Array#__unchecked_get (; 20 ;) (type $FUNCSIG$fii) (param $0 i32) (param $1 i32) (result f32) local.get $0 i32.load offset=4 local.get $1 i32.const 2 i32.shl i32.add f32.load ) (func $~lib/array/Array#__get (; 21 ;) (type $FUNCSIG$fii) (param $0 i32) (param $1 i32) (result f32) local.get $1 local.get $0 i32.load offset=8 i32.const 2 i32.shr_u i32.ge_u if i32.const 0 i32.const 240 i32.const 98 i32.const 61 call $~lib/env/abort unreachable end local.get $0 local.get $1 call $~lib/array/Array#__unchecked_get ) (func $~lib/array/Array#__unchecked_set (; 22 ;) (type $FUNCSIG$viif) (param $0 i32) (param $1 i32) (param $2 f32) local.get $0 i32.load offset=4 local.get $1 i32.const 2 i32.shl i32.add local.get $2 f32.store ) (func $~lib/array/Array#__set (; 23 ;) (type $FUNCSIG$viif) (param $0 i32) (param $1 i32) (param $2 f32) (local $3 i32) local.get $0 i32.load offset=12 local.set $3 local.get $0 local.get $1 i32.const 1 i32.add i32.const 2 call $~lib/array/ensureCapacity local.get $0 local.get $1 local.get $2 call $~lib/array/Array#__unchecked_set local.get $1 local.get $3 i32.ge_s if local.get $0 local.get $1 i32.const 1 i32.add i32.store offset=12 end ) (func $~lib/array/Array#get:length (; 24 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.load offset=12 ) (func $~lib/array/Array#__unchecked_get (; 25 ;) (type $FUNCSIG$dii) (param $0 i32) (param $1 i32) (result f64) local.get $0 i32.load offset=4 local.get $1 i32.const 3 i32.shl i32.add f64.load ) (func $~lib/array/Array#__get (; 26 ;) (type $FUNCSIG$dii) (param $0 i32) (param $1 i32) (result f64) local.get $1 local.get $0 i32.load offset=8 i32.const 3 i32.shr_u i32.ge_u if i32.const 0 i32.const 240 i32.const 98 i32.const 61 call $~lib/env/abort unreachable end local.get $0 local.get $1 call $~lib/array/Array#__unchecked_get ) (func $~lib/array/Array#__unchecked_set (; 27 ;) (type $FUNCSIG$viid) (param $0 i32) (param $1 i32) (param $2 f64) local.get $0 i32.load offset=4 local.get $1 i32.const 3 i32.shl i32.add local.get $2 f64.store ) (func $~lib/array/Array#__set (; 28 ;) (type $FUNCSIG$viid) (param $0 i32) (param $1 i32) (param $2 f64) (local $3 i32) local.get $0 i32.load offset=12 local.set $3 local.get $0 local.get $1 i32.const 1 i32.add i32.const 3 call $~lib/array/ensureCapacity local.get $0 local.get $1 local.get $2 call $~lib/array/Array#__unchecked_set local.get $1 local.get $3 i32.ge_s if local.get $0 local.get $1 i32.const 1 i32.add i32.store offset=12 end ) (func $start:std/static-array (; 29 ;) (type $FUNCSIG$v) global.get $std/static-array/i call $~lib/array/Array#get:length i32.const 2 i32.eq i32.eqz if i32.const 0 i32.const 192 i32.const 6 i32.const 0 call $~lib/env/abort unreachable end global.get $std/static-array/i i32.const 0 call $~lib/array/Array#__get i32.const 1 i32.eq i32.eqz if i32.const 0 i32.const 192 i32.const 7 i32.const 0 call $~lib/env/abort unreachable end global.get $std/static-array/i i32.const 1 call $~lib/array/Array#__get i32.const 2 i32.eq i32.eqz if i32.const 0 i32.const 192 i32.const 8 i32.const 0 call $~lib/env/abort unreachable end global.get $std/static-array/i i32.const 0 i32.const 2 call $~lib/array/Array#__set global.get $std/static-array/i i32.const 0 call $~lib/array/Array#__get i32.const 2 i32.eq i32.eqz if i32.const 0 i32.const 192 i32.const 10 i32.const 0 call $~lib/env/abort unreachable end global.get $std/static-array/I call $~lib/array/Array#get:length i32.const 2 i32.eq i32.eqz if i32.const 0 i32.const 192 i32.const 12 i32.const 0 call $~lib/env/abort unreachable end global.get $std/static-array/I i32.const 0 call $~lib/array/Array#__get i64.const 3 i64.eq i32.eqz if i32.const 0 i32.const 192 i32.const 13 i32.const 0 call $~lib/env/abort unreachable end global.get $std/static-array/I i32.const 1 call $~lib/array/Array#__get i64.const 4 i64.eq i32.eqz if i32.const 0 i32.const 192 i32.const 14 i32.const 0 call $~lib/env/abort unreachable end global.get $std/static-array/I i32.const 0 i64.const 4 call $~lib/array/Array#__set global.get $std/static-array/I i32.const 0 call $~lib/array/Array#__get i64.const 4 i64.eq i32.eqz if i32.const 0 i32.const 192 i32.const 16 i32.const 0 call $~lib/env/abort unreachable end global.get $std/static-array/f call $~lib/array/Array#get:length i32.const 2 i32.eq i32.eqz if i32.const 0 i32.const 192 i32.const 18 i32.const 0 call $~lib/env/abort unreachable end global.get $std/static-array/f i32.const 0 call $~lib/array/Array#__get f32.const 1.5 f32.eq i32.eqz if i32.const 0 i32.const 192 i32.const 19 i32.const 0 call $~lib/env/abort unreachable end global.get $std/static-array/f i32.const 1 call $~lib/array/Array#__get f32.const 2.5 f32.eq i32.eqz if i32.const 0 i32.const 192 i32.const 20 i32.const 0 call $~lib/env/abort unreachable end global.get $std/static-array/f i32.const 0 f32.const 2.5 call $~lib/array/Array#__set global.get $std/static-array/f i32.const 0 call $~lib/array/Array#__get f32.const 2.5 f32.eq i32.eqz if i32.const 0 i32.const 192 i32.const 22 i32.const 0 call $~lib/env/abort unreachable end global.get $std/static-array/F call $~lib/array/Array#get:length i32.const 2 i32.eq i32.eqz if i32.const 0 i32.const 192 i32.const 24 i32.const 0 call $~lib/env/abort unreachable end global.get $std/static-array/F i32.const 0 call $~lib/array/Array#__get f64.const 1.25 f64.eq i32.eqz if i32.const 0 i32.const 192 i32.const 25 i32.const 0 call $~lib/env/abort unreachable end global.get $std/static-array/F i32.const 1 call $~lib/array/Array#__get f64.const 2.25 f64.eq i32.eqz if i32.const 0 i32.const 192 i32.const 26 i32.const 0 call $~lib/env/abort unreachable end global.get $std/static-array/F i32.const 0 f64.const 2.25 call $~lib/array/Array#__set global.get $std/static-array/F i32.const 0 call $~lib/array/Array#__get f64.const 2.25 f64.eq i32.eqz if i32.const 0 i32.const 192 i32.const 28 i32.const 0 call $~lib/env/abort unreachable end ) (func $start (; 30 ;) (type $FUNCSIG$v) call $start:std/static-array ) (func $null (; 31 ;) (type $FUNCSIG$v) ) )