/** Number of alignment bits. */ @inline export const AL_BITS: u32 = 3; /** Number of possible alignment values. */ @inline export const AL_SIZE: usize = 1 << AL_BITS; /** Mask to obtain just the alignment bits. */ @inline export const AL_MASK: usize = AL_SIZE - 1; /** Maximum 32-bit allocation size. */ @inline export const MAX_SIZE_32: usize = 1 << 30; // 1GB