import { HEADER_SIZE, MAX_BLENGTH } from "./internal/arraybuffer"; export class DataView { constructor( readonly buffer: ArrayBuffer, readonly byteOffset: i32 = 0, readonly byteLength: i32 = i32.MIN_VALUE // FIXME ) { if (byteLength === i32.MIN_VALUE) byteLength = buffer.byteLength - byteOffset; // FIXME if (<u32>byteOffset > <u32>MAX_BLENGTH) throw new RangeError("Invalid byteOffset"); if (<u32>byteLength > <u32>MAX_BLENGTH) throw new RangeError("Invalid byteLength"); if (byteOffset + byteLength > buffer.byteLength) throw new RangeError("Invalid length"); } getFloat32(byteOffset: i32, littleEndian: boolean = false): f32 { checkOffset(byteOffset, 4, this.byteLength); return littleEndian ? load<f32>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE) : reinterpret<f32>( bswap<u32>( load<u32>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE) ) ); } getFloat64(byteOffset: i32, littleEndian: boolean = false): f64 { checkOffset(byteOffset, 8, this.byteLength); return littleEndian ? load<f64>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE) : reinterpret<f64>( bswap( load<u64>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE) ) ); } getInt8(byteOffset: i32): i8 { checkOffset(byteOffset, 1, this.byteLength); return load<i8>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE); } getInt16(byteOffset: i32, littleEndian: boolean = false): i16 { checkOffset(byteOffset, 2, this.byteLength); var result: i16 = load<i16>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE); return littleEndian ? result : bswap<i16>(result); } getInt32(byteOffset: i32, littleEndian: boolean = false): i32 { checkOffset(byteOffset, 4, this.byteLength); var result = load<i32>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE); return littleEndian ? result : bswap<i32>(result); } getUint8(byteOffset: i32): u8 { checkOffset(byteOffset, 1, this.byteLength); return load<u8>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE); } getUint16(byteOffset: i32, littleEndian: boolean = false): u16 { checkOffset(byteOffset, 2, this.byteLength); var result: u16 = load<u16>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE); return littleEndian ? result : bswap<u16>(result); } getUint32(byteOffset: i32, littleEndian: boolean = false): u32 { checkOffset(byteOffset, 4, this.byteLength); var result = load<u32>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE); return littleEndian ? result : bswap<u32>(result); } setFloat32(byteOffset: i32, value: f32, littleEndian: boolean = false): void { checkOffset(byteOffset, 4, this.byteLength); if (littleEndian) { store<f32>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, value, HEADER_SIZE); } else { store<u32>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, bswap( reinterpret<u32>(value) ), HEADER_SIZE ); } } setFloat64(byteOffset: i32, value: f64, littleEndian: boolean = false): void { checkOffset(byteOffset, 8, this.byteLength); if (littleEndian) { store<f64>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, value, HEADER_SIZE); } else { store<u64>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, bswap( reinterpret<u64>(value) ), HEADER_SIZE ); } } setInt8(byteOffset: i32, value: i8): void { checkOffset(byteOffset, 1, this.byteLength); store<i8>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, value, HEADER_SIZE); } setInt16(byteOffset: i32, value: i16, littleEndian: boolean = false): void { checkOffset(byteOffset, 2, this.byteLength); store<i16>( changetype<usize>(this.buffer) + this.byteOffset + byteOffset, littleEndian ? value : bswap(value), HEADER_SIZE ); } setInt32(byteOffset: i32, value: i32, littleEndian: boolean = false): void { checkOffset(byteOffset, 4, this.byteLength); store<i32>( changetype<usize>(this.buffer) + this.byteOffset + byteOffset, littleEndian ? value : bswap(value), HEADER_SIZE ); } setUint8(byteOffset: i32, value: u8): void { checkOffset(byteOffset, 1, this.byteLength); store<u8>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, value, HEADER_SIZE); } setUint16(byteOffset: i32, value: u16, littleEndian: boolean = false): void { checkOffset(byteOffset, 2, this.byteLength); store<u16>( changetype<usize>(this.buffer) + this.byteOffset + byteOffset, littleEndian ? value : bswap(value), HEADER_SIZE ); } setUint32(byteOffset: i32, value: u32, littleEndian: boolean = false): void { checkOffset(byteOffset, 4, this.byteLength); store<u32>( changetype<usize>(this.buffer) + this.byteOffset + byteOffset, littleEndian ? value : bswap(value), HEADER_SIZE ); } // Non-standard additions that make sense in WebAssembly, but won't work in JS: getInt64(byteOffset: i32, littleEndian: boolean = false): i64 { checkOffset(byteOffset, 8, this.byteLength); var result = load<i64>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE); return littleEndian ? result : bswap(result); } getUint64(byteOffset: i32, littleEndian: boolean = false): u64 { checkOffset(byteOffset, 8, this.byteLength); var result = load<u64>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE); return littleEndian ? result : bswap(result); } setInt64(byteOffset: i32, value: i64, littleEndian: boolean = false): void { checkOffset(byteOffset, 8, this.byteLength); store<i64>( changetype<usize>(this.buffer) + this.byteOffset + byteOffset, littleEndian ? value : bswap(value), HEADER_SIZE ); } setUint64(byteOffset: i32, value: u64, littleEndian: boolean = false): void { checkOffset(byteOffset, 8, this.byteLength); store<u64>( changetype<usize>(this.buffer) + this.byteOffset + byteOffset, littleEndian ? value : bswap(value), HEADER_SIZE ); } toString(): string { return "[object DataView]"; } } @inline function checkOffset(byteOffset: i32, n: i32, byteLength: i32): void { // n and byteLength must be known to be in bounds if (<u32>byteOffset > <u32>MAX_BLENGTH || byteOffset + n > byteLength) throw new Error("Offset out of bounds"); }