import { MAX_BYTELENGTH } from "./runtime"; import { ArrayBuffer } from "./arraybuffer"; export class DataView { private data: ArrayBuffer; private dataStart: usize; private dataEnd: usize; constructor( buffer: ArrayBuffer, byteOffset: i32 = 0, byteLength: i32 = i32.MIN_VALUE // FIXME ) { if (byteLength === i32.MIN_VALUE) byteLength = buffer.byteLength - byteOffset; // FIXME if (byteLength > MAX_BYTELENGTH) throw new RangeError("Invalid byteLength"); if (byteOffset + byteLength > buffer.byteLength) throw new RangeError("Invalid length"); this.data = buffer; // links var dataStart = changetype(buffer) + byteOffset; this.dataStart = dataStart; this.dataEnd = dataStart + byteLength; } get buffer(): ArrayBuffer { return this.data; } get byteOffset(): i32 { return (this.dataStart - changetype(this.data)); } get byteLength(): i32 { return (this.dataEnd - this.dataStart); } getFloat32(byteOffset: i32, littleEndian: boolean = false): f32 { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset + 4 > this.dataEnd) throw new Error("Offset out of bounds"); return littleEndian ? load(dataOffset) : reinterpret( bswap( load(dataOffset) ) ); } getFloat64(byteOffset: i32, littleEndian: boolean = false): f64 { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset + 4 > this.dataEnd) throw new Error("Offset out of bounds"); return littleEndian ? load(dataOffset) : reinterpret( bswap( load(dataOffset) ) ); } getInt8(byteOffset: i32): i8 { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset >= this.dataEnd) throw new Error("Offset out of bounds"); return load(dataOffset); } getInt16(byteOffset: i32, littleEndian: boolean = false): i16 { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset + 2 > this.dataEnd) throw new Error("Offset out of bounds"); var result: i16 = load(dataOffset); return littleEndian ? result : bswap(result); } getInt32(byteOffset: i32, littleEndian: boolean = false): i32 { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset + 4 > this.dataEnd) throw new Error("Offset out of bounds"); var result: i32 = load(dataOffset); return littleEndian ? result : bswap(result); } getUint8(byteOffset: i32): u8 { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset >= this.dataEnd) throw new Error("Offset out of bounds"); return load(dataOffset); } getUint16(byteOffset: i32, littleEndian: boolean = false): u16 { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset + 2 > this.dataEnd) throw new Error("Offset out of bounds"); var result: u16 = load(dataOffset); return littleEndian ? result : bswap(result); } getUint32(byteOffset: i32, littleEndian: boolean = false): u32 { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset + 2 > this.dataEnd) throw new Error("Offset out of bounds"); var result: u32 = load(dataOffset); return littleEndian ? result : bswap(result); } setFloat32(byteOffset: i32, value: f32, littleEndian: boolean = false): void { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset + 4 > this.dataEnd) throw new Error("Offset out of bounds"); if (littleEndian) store(dataOffset, value); else store(dataOffset, bswap(reinterpret(value))); } setFloat64(byteOffset: i32, value: f64, littleEndian: boolean = false): void { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset + 4 > this.dataEnd) throw new Error("Offset out of bounds"); if (littleEndian) store(dataOffset, value); else store(dataOffset, bswap(reinterpret(value))); } setInt8(byteOffset: i32, value: i8): void { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset >= this.dataEnd) throw new Error("Offset out of bounds"); store(dataOffset, value); } setInt16(byteOffset: i32, value: i16, littleEndian: boolean = false): void { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset + 2 > this.dataEnd) throw new Error("Offset out of bounds"); store(dataOffset, littleEndian ? value : bswap(value)); } setInt32(byteOffset: i32, value: i32, littleEndian: boolean = false): void { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset + 4 > this.dataEnd) throw new Error("Offset out of bounds"); store(dataOffset, littleEndian ? value : bswap(value)); } setUint8(byteOffset: i32, value: u8): void { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset >= this.dataEnd) throw new Error("Offset out of bounds"); store(dataOffset, value); } setUint16(byteOffset: i32, value: u16, littleEndian: boolean = false): void { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset + 2 > this.dataEnd) throw new Error("Offset out of bounds"); store(dataOffset, littleEndian ? value : bswap(value)); } setUint32(byteOffset: i32, value: u32, littleEndian: boolean = false): void { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset + 4 > this.dataEnd) throw new Error("Offset out of bounds"); store(dataOffset, littleEndian ? value : bswap(value)); } // Non-standard additions that make sense in WebAssembly, but won't work in JS: getInt64(byteOffset: i32, littleEndian: boolean = false): i64 { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset + 8 > this.dataEnd) throw new Error("Offset out of bounds"); var result: i64 = load(dataOffset); return littleEndian ? result : bswap(result); } getUint64(byteOffset: i32, littleEndian: boolean = false): u64 { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset + 8 > this.dataEnd) throw new Error("Offset out of bounds"); var result = load(dataOffset); return littleEndian ? result : bswap(result); } setInt64(byteOffset: i32, value: i64, littleEndian: boolean = false): void { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset + 8 > this.dataEnd) throw new Error("Offset out of bounds"); store(dataOffset, littleEndian ? value : bswap(value)); } setUint64(byteOffset: i32, value: u64, littleEndian: boolean = false): void { var dataStart = this.dataStart; var dataOffset = dataStart + byteOffset; if (dataOffset + 8 > this.dataEnd) throw new Error("Offset out of bounds"); store(dataOffset, littleEndian ? value : bswap(value)); } toString(): string { return "[object DataView]"; } }