(module (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$i (func (result i32))) (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32))) (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$v (func)) (type $FUNCSIG$viii (func (param i32 i32 i32))) (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\10\00\00\00\"") (data (i32.const 24) "a\00s\00s\00e\00m\00b\00l\00y\00/\00i\00n\00d\00e\00x\00.\00t\00s") (data (i32.const 64) "\10\00\00\00\1c") (data (i32.const 80) "~\00l\00i\00b\00/\00m\00e\00m\00o\00r\00y\00.\00t\00s") (global $assembly/index/ROOT (mut i32) (i32.const 0)) (global $assembly/index/CUR (mut i32) (i32.const 0)) (global $assembly/index/ROOTS (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "__mm_allocate" (func $assembly/index/__mm_allocate)) (export "__mm_free" (func $assembly/index/__mm_free)) (export "__rt_visit" (func $assembly/index/__rt_visit)) (export "__gc_retain" (func $assembly/index/__gc_retain)) (export "__gc_release" (func $assembly/index/__gc_release)) (export "__gc_collect" (func $assembly/index/collectCycles)) (func $assembly/index/removeBlock (; 1 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) local.get $1 i32.load i32.const -4 i32.and local.tee $2 i32.const 256 i32.lt_u if (result i32) local.get $2 i32.const 16 i32.div_u local.set $4 i32.const 0 else local.get $2 i32.const 31 local.get $2 i32.clz i32.sub local.tee $3 i32.const 4 i32.sub i32.shr_u i32.const 16 i32.xor local.set $4 local.get $3 i32.const 7 i32.sub end local.set $3 local.get $1 i32.load offset=20 local.set $2 local.get $1 i32.load offset=16 local.tee $5 if local.get $5 local.get $2 i32.store offset=20 end local.get $2 if local.get $2 local.get $5 i32.store offset=16 end local.get $1 local.get $0 local.get $3 i32.const 4 i32.shl local.get $4 i32.add i32.const 2 i32.shl i32.add i32.load offset=96 i32.eq if local.get $0 local.get $3 i32.const 4 i32.shl local.get $4 i32.add i32.const 2 i32.shl i32.add local.get $2 i32.store offset=96 local.get $2 i32.eqz if local.get $0 local.get $3 i32.const 2 i32.shl i32.add local.get $0 local.get $3 i32.const 2 i32.shl i32.add i32.load offset=4 i32.const 1 local.get $4 i32.shl i32.const -1 i32.xor i32.and local.tee $1 i32.store offset=4 local.get $1 i32.eqz if local.get $0 local.get $0 i32.load i32.const 1 local.get $3 i32.shl i32.const -1 i32.xor i32.and i32.store end end end ) (func $assembly/index/insertBlock (; 2 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) local.get $1 i32.load local.set $2 local.get $1 i32.const 16 i32.add local.get $1 i32.load i32.const -4 i32.and i32.add local.tee $4 i32.load local.tee $5 i32.const 1 i32.and if local.get $2 i32.const -4 i32.and i32.const 16 i32.add local.get $5 i32.const -4 i32.and i32.add local.tee $3 i32.const 1073741824 i32.lt_u if local.get $0 local.get $4 call $assembly/index/removeBlock local.get $1 local.get $2 i32.const 3 i32.and local.get $3 i32.or local.tee $2 i32.store local.get $1 i32.const 16 i32.add local.get $1 i32.load i32.const -4 i32.and i32.add local.tee $4 i32.load local.set $5 end end local.get $2 i32.const 2 i32.and if local.get $1 i32.const 4 i32.sub i32.load local.tee $3 i32.load local.tee $6 i32.const -4 i32.and i32.const 16 i32.add local.get $2 i32.const -4 i32.and i32.add local.tee $7 i32.const 1073741824 i32.lt_u if local.get $0 local.get $3 call $assembly/index/removeBlock local.get $3 local.get $6 i32.const 3 i32.and local.get $7 i32.or local.tee $2 i32.store local.get $3 local.set $1 end end local.get $4 local.get $5 i32.const 2 i32.or i32.store local.get $4 i32.const 4 i32.sub local.get $1 i32.store local.get $2 i32.const -4 i32.and local.tee $2 i32.const 256 i32.lt_u if (result i32) local.get $2 i32.const 16 i32.div_u local.set $2 i32.const 0 else local.get $2 i32.const 31 local.get $2 i32.clz i32.sub local.tee $3 i32.const 4 i32.sub i32.shr_u i32.const 16 i32.xor local.set $2 local.get $3 i32.const 7 i32.sub end local.set $3 local.get $0 local.get $3 i32.const 4 i32.shl local.get $2 i32.add i32.const 2 i32.shl i32.add i32.load offset=96 local.set $4 local.get $1 i32.const 0 i32.store offset=16 local.get $1 local.get $4 i32.store offset=20 local.get $4 if local.get $4 local.get $1 i32.store offset=16 end local.get $0 local.get $3 i32.const 4 i32.shl local.get $2 i32.add i32.const 2 i32.shl i32.add local.get $1 i32.store offset=96 local.get $0 local.get $0 i32.load i32.const 1 local.get $3 i32.shl i32.or i32.store local.get $0 local.get $3 i32.const 2 i32.shl i32.add local.get $0 local.get $3 i32.const 2 i32.shl i32.add i32.load offset=4 i32.const 1 local.get $2 i32.shl i32.or i32.store offset=4 ) (func $assembly/index/addMemory (; 3 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) local.get $2 block (result i32) local.get $0 i32.load offset=1568 local.tee $2 if local.get $1 i32.const 16 i32.sub local.get $2 i32.eq if local.get $2 i32.load local.set $3 local.get $1 i32.const 16 i32.sub local.set $1 end end local.get $1 end i32.sub local.tee $2 i32.const 48 i32.lt_u if return end local.get $1 local.get $3 i32.const 2 i32.and local.get $2 i32.const 32 i32.sub i32.const 1 i32.or i32.or i32.store local.get $1 i32.const 0 i32.store offset=16 local.get $1 i32.const 0 i32.store offset=20 local.get $1 local.get $2 i32.add i32.const 16 i32.sub local.tee $2 i32.const 2 i32.store local.get $0 local.get $2 i32.store offset=1568 local.get $0 local.get $1 call $assembly/index/insertBlock ) (func $assembly/index/initialize (; 4 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) (local $1 i32) (local $2 i32) (local $3 i32) i32.const 112 local.tee $3 i32.const 67107 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $1 current_memory local.tee $0 i32.gt_s if (result i32) local.get $1 local.get $0 i32.sub grow_memory i32.const 0 i32.lt_s else i32.const 0 end if unreachable end local.get $3 local.tee $0 i32.const 0 i32.store local.get $0 i32.const 0 i32.store offset=1568 loop $repeat|0 block $break|0 local.get $2 i32.const 23 i32.ge_u br_if $break|0 local.get $0 local.get $2 i32.const 2 i32.shl i32.add i32.const 0 i32.store offset=4 i32.const 0 local.set $1 loop $repeat|1 block $break|1 local.get $1 i32.const 16 i32.ge_u br_if $break|1 local.get $0 local.get $2 i32.const 4 i32.shl local.get $1 i32.add i32.const 2 i32.shl i32.add i32.const 0 i32.store offset=96 local.get $1 i32.const 1 i32.add local.set $1 br $repeat|1 end end local.get $2 i32.const 1 i32.add local.set $2 br $repeat|0 end end local.get $0 local.get $3 i32.const 1587 i32.add i32.const -16 i32.and current_memory i32.const 16 i32.shl call $assembly/index/addMemory local.get $0 ) (func $assembly/index/searchBlock (; 5 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) local.get $0 local.get $1 i32.const 256 i32.lt_u if (result i32) local.get $1 i32.const 16 i32.div_u local.set $1 i32.const 0 else i32.const 31 local.get $1 i32.const 1 i32.const 27 local.get $1 i32.clz i32.sub i32.shl i32.add i32.const 1 i32.sub local.get $1 local.get $1 i32.const 536870912 i32.lt_u select local.tee $1 i32.clz i32.sub local.set $2 local.get $1 local.get $2 i32.const 4 i32.sub i32.shr_u i32.const 16 i32.xor local.set $1 local.get $2 i32.const 7 i32.sub end local.tee $2 i32.const 2 i32.shl i32.add i32.load offset=4 i32.const -1 local.get $1 i32.shl i32.and local.tee $1 if (result i32) local.get $0 local.get $1 i32.ctz local.get $2 i32.const 4 i32.shl i32.add i32.const 2 i32.shl i32.add i32.load offset=96 else local.get $0 i32.load i32.const -1 local.get $2 i32.const 1 i32.add i32.shl i32.and local.tee $1 if (result i32) local.get $0 local.get $0 local.get $1 i32.ctz local.tee $1 i32.const 2 i32.shl i32.add i32.load offset=4 i32.ctz local.get $1 i32.const 4 i32.shl i32.add i32.const 2 i32.shl i32.add i32.load offset=96 else i32.const 0 end end ) (func $assembly/index/growMemory (; 6 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) current_memory local.tee $2 local.tee $3 local.get $1 i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $1 local.tee $4 local.get $3 local.get $4 i32.gt_s select grow_memory i32.const 0 i32.lt_s if local.get $1 grow_memory i32.const 0 i32.lt_s if unreachable end end local.get $0 local.get $2 i32.const 16 i32.shl current_memory i32.const 16 i32.shl call $assembly/index/addMemory ) (func $assembly/index/prepareBlock (; 7 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) (local $4 i32) local.get $1 i32.load local.set $3 local.get $0 local.get $1 call $assembly/index/removeBlock local.get $3 i32.const -4 i32.and local.get $2 i32.sub local.tee $4 i32.const 32 i32.ge_u if local.get $1 local.get $2 local.get $3 i32.const 2 i32.and i32.or i32.store local.get $1 i32.const 16 i32.add local.get $2 i32.add local.tee $2 local.get $4 i32.const 16 i32.sub i32.const 1 i32.or i32.store local.get $0 local.get $2 call $assembly/index/insertBlock else local.get $1 local.get $3 i32.const -2 i32.and i32.store local.get $1 i32.const 16 i32.add local.get $1 i32.load i32.const -4 i32.and i32.add local.get $1 i32.const 16 i32.add local.get $1 i32.load i32.const -4 i32.and i32.add i32.load i32.const -3 i32.and i32.store end local.get $1 i32.const 16 i32.add ) (func $assembly/index/__mm_allocate (; 8 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) global.get $assembly/index/ROOT local.tee $2 i32.eqz if call $assembly/index/initialize local.tee $2 global.set $assembly/index/ROOT end local.get $0 i32.const 1073741824 i32.ge_u if i32.const 0 i32.const 24 i32.const 507 i32.const 29 call $~lib/builtins/abort unreachable end local.get $2 local.get $0 i32.const 15 i32.add i32.const -16 i32.and local.tee $0 i32.const 16 local.tee $1 local.get $0 local.get $1 i32.gt_u select local.tee $1 call $assembly/index/searchBlock local.tee $0 i32.eqz if local.get $2 local.get $1 call $assembly/index/growMemory local.get $2 local.get $1 call $assembly/index/searchBlock local.set $0 end local.get $0 i32.const 0 i32.store offset=4 local.get $0 i32.const 0 i32.store offset=8 local.get $0 local.get $1 i32.store offset=12 local.get $2 local.get $0 local.get $1 call $assembly/index/prepareBlock ) (func $assembly/index/freeBlock (; 9 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) local.get $1 local.get $1 i32.load i32.const 1 i32.or i32.store local.get $0 local.get $1 call $assembly/index/insertBlock ) (func $assembly/index/__mm_free (; 10 ;) (type $FUNCSIG$vi) (param $0 i32) (local $1 i32) local.get $0 if global.get $assembly/index/ROOT local.tee $1 if local.get $1 local.get $0 i32.const 16 i32.sub call $assembly/index/freeBlock end end ) (func $assembly/index/decrement (; 11 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 i32.load offset=4 i32.const 268435455 i32.and i32.const 1 i32.eq i32.eqz if local.get $0 i32.load offset=8 drop end unreachable ) (func $assembly/index/markGray (; 12 ;) (type $FUNCSIG$vi) (param $0 i32) (local $1 i32) local.get $0 i32.load offset=4 local.tee $1 i32.const 1879048192 i32.and i32.const 268435456 i32.ne if local.get $0 local.get $1 i32.const -1879048193 i32.and i32.const 268435456 i32.or i32.store offset=4 unreachable end ) (func $assembly/index/scanBlack (; 13 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 local.get $0 i32.load offset=4 i32.const -1879048193 i32.and i32.store offset=4 unreachable ) (func $assembly/index/scan (; 14 ;) (type $FUNCSIG$vi) (param $0 i32) (local $1 i32) local.get $0 i32.load offset=4 local.tee $1 i32.const 1879048192 i32.and i32.const 268435456 i32.eq if local.get $1 i32.const 268435455 i32.and i32.const 0 i32.gt_u if local.get $0 call $assembly/index/scanBlack else local.get $0 local.get $1 i32.const -1879048193 i32.and i32.const 536870912 i32.or i32.store offset=4 unreachable end end ) (func $assembly/index/collectWhite (; 15 ;) (type $FUNCSIG$vi) (param $0 i32) (local $1 i32) local.get $0 i32.load offset=4 local.tee $1 i32.const -2147483648 i32.and i32.eqz i32.const 0 local.get $1 i32.const 1879048192 i32.and i32.const 536870912 i32.eq select if unreachable end global.get $assembly/index/ROOT local.get $0 call $assembly/index/freeBlock ) (func $assembly/index/__rt_visit (; 16 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) block $break|0 block $case4|0 block $case3|0 block $case2|0 block $case1|0 block $case0|0 local.get $1 i32.const 1 i32.sub br_table $case0|0 $case1|0 $case2|0 $case3|0 $case4|0 $break|0 end local.get $0 call $assembly/index/decrement br $break|0 end local.get $0 local.get $0 i32.load offset=4 i32.const 1 i32.sub i32.store offset=4 local.get $0 call $assembly/index/markGray br $break|0 end local.get $0 call $assembly/index/scan br $break|0 end local.get $0 local.get $0 i32.load offset=4 local.tee $1 i32.const 1 i32.add i32.store offset=4 local.get $1 i32.const 1879048192 i32.and if local.get $0 call $assembly/index/scanBlack end br $break|0 end local.get $0 call $assembly/index/collectWhite end ) (func $assembly/index/__gc_retain (; 17 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 if local.get $0 i32.const 16 i32.sub local.tee $0 local.get $0 i32.load offset=4 i32.const 1 i32.add i32.store offset=4 end ) (func $assembly/index/__gc_release (; 18 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 if local.get $0 i32.const 16 i32.sub call $assembly/index/decrement end ) (func $assembly/index/collectCycles (; 19 ;) (type $FUNCSIG$v) (local $0 i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) global.get $assembly/index/ROOTS local.tee $5 local.tee $2 local.set $3 global.get $assembly/index/CUR local.set $0 loop $repeat|0 block $break|0 local.get $3 local.get $0 i32.ge_u br_if $break|0 local.get $3 i32.load local.tee $4 i32.load offset=4 local.tee $1 i32.const 268435455 i32.and i32.const 0 i32.gt_u i32.const 0 local.get $1 i32.const 1879048192 i32.and i32.const 805306368 i32.eq select if local.get $4 call $assembly/index/markGray local.get $2 local.get $4 i32.store local.get $2 i32.const 4 i32.add local.set $2 else i32.const 0 local.get $1 i32.const 268435455 i32.and i32.eqz local.get $1 i32.const 1879048192 i32.and select if global.get $assembly/index/ROOT local.get $4 call $assembly/index/freeBlock else local.get $4 local.get $1 i32.const 2147483647 i32.and i32.store offset=4 end end local.get $3 i32.const 4 i32.add local.set $3 br $repeat|0 end end local.get $2 global.set $assembly/index/CUR local.get $5 local.set $0 loop $repeat|1 block $break|1 local.get $0 local.get $2 i32.ge_u br_if $break|1 local.get $0 i32.load call $assembly/index/scan local.get $0 i32.const 4 i32.add local.set $0 br $repeat|1 end end local.get $5 local.set $0 loop $repeat|2 block $break|2 local.get $0 local.get $2 i32.ge_u br_if $break|2 local.get $0 i32.load local.tee $1 local.get $1 i32.load offset=4 i32.const 2147483647 i32.and i32.store offset=4 local.get $1 call $assembly/index/collectWhite local.get $0 i32.const 4 i32.add local.set $0 br $repeat|2 end end local.get $5 global.set $assembly/index/CUR ) (func $null (; 20 ;) (type $FUNCSIG$v) nop ) )