(module (type $FUNCSIG$ii (func (param i32) (result i32))) (type $FUNCSIG$i (func (result i32))) (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$viii (func (param i32 i32 i32))) (type $FUNCSIG$viiii (func (param i32 i32 i32 i32))) (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32))) (type $FUNCSIG$iii (func (param i32 i32) (result i32))) (type $FUNCSIG$vi (func (param i32))) (type $FUNCSIG$v (func)) (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\10\00\00\00>\00\00\00\00\00\00\00\00\00\00\00.\00.\00/\00.\00.\00/\00r\00u\00n\00t\00i\00m\00e\00/\00a\00s\00s\00e\00m\00b\00l\00y\00/\00i\00n\00d\00e\00x\00.\00t\00s\00") (table $0 1 funcref) (elem (i32.const 0) $null) (global $../../runtime/assembly/index/ROOT (mut i32) (i32.const 0)) (global $../../runtime/assembly/index/ACYCLIC_FLAG i32 (i32.const 0)) (global $~lib/memory/HEAP_BASE i32 (i32.const 88)) (export "memory" (memory $0)) (export "memory.allocate" (func $assembly/index/memory.allocate)) (export "memory.free" (func $assembly/index/memory.free)) (export "memory.fill" (func $assembly/index/memory.fill)) (func $../../runtime/assembly/index/setTail (; 1 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) local.get $0 local.get $1 i32.store offset=1568 ) (func $../../runtime/assembly/index/setSLMap (; 2 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) local.get $1 i32.const 23 i32.lt_u i32.eqz if i32.const 0 i32.const 24 i32.const 175 i32.const 13 call $~lib/builtins/abort unreachable end local.get $0 local.get $1 i32.const 2 i32.shl i32.add local.get $2 i32.store offset=4 ) (func $../../runtime/assembly/index/setHead (; 3 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) local.get $1 i32.const 23 i32.lt_u if (result i32) local.get $2 i32.const 16 i32.lt_u else i32.const 0 end i32.eqz if i32.const 0 i32.const 24 i32.const 189 i32.const 13 call $~lib/builtins/abort unreachable end local.get $0 local.get $1 i32.const 16 i32.mul local.get $2 i32.add i32.const 4 i32.mul i32.add local.get $3 i32.store offset=96 ) (func $../../runtime/assembly/index/getTail (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.load offset=1568 ) (func $../../runtime/assembly/index/getRight (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) local.get $0 i32.load local.set $1 local.get $1 i32.const 3 i32.const -1 i32.xor i32.and i32.eqz if i32.const 0 i32.const 24 i32.const 122 i32.const 13 call $~lib/builtins/abort unreachable end local.get $0 i32.const 16 i32.add local.get $1 i32.const 3 i32.const -1 i32.xor i32.and i32.add local.set $2 local.get $2 i32.eqz if i32.const 0 i32.const 24 i32.const 124 i32.const 13 call $~lib/builtins/abort unreachable end local.get $2 ) (func $../../runtime/assembly/index/fls (; 6 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 0 i32.ne i32.eqz if i32.const 0 i32.const 24 i32.const 481 i32.const 13 call $~lib/builtins/abort unreachable end i32.const 31 local.get $0 i32.clz i32.sub ) (func $../../runtime/assembly/index/getHead (; 7 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) local.get $1 i32.const 23 i32.lt_u if (result i32) local.get $2 i32.const 16 i32.lt_u else i32.const 0 end i32.eqz if i32.const 0 i32.const 24 i32.const 180 i32.const 13 call $~lib/builtins/abort unreachable end local.get $0 local.get $1 i32.const 16 i32.mul local.get $2 i32.add i32.const 4 i32.mul i32.add i32.load offset=96 ) (func $../../runtime/assembly/index/getSLMap (; 8 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) local.get $1 i32.const 23 i32.lt_u i32.eqz if i32.const 0 i32.const 24 i32.const 170 i32.const 13 call $~lib/builtins/abort unreachable end local.get $0 local.get $1 i32.const 2 i32.shl i32.add i32.load offset=4 ) (func $../../runtime/assembly/index/removeBlock (; 9 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) local.get $1 i32.load local.set $2 local.get $2 i32.const 1 i32.and i32.eqz if i32.const 0 i32.const 24 i32.const 275 i32.const 13 call $~lib/builtins/abort unreachable end local.get $2 i32.const 3 i32.const -1 i32.xor i32.and local.set $3 local.get $3 i32.const 16 i32.ge_u if (result i32) local.get $3 i32.const 1073741824 i32.lt_u else i32.const 0 end i32.eqz if i32.const 0 i32.const 24 i32.const 277 i32.const 13 call $~lib/builtins/abort unreachable end local.get $3 i32.const 256 i32.lt_u if i32.const 0 local.set $4 local.get $3 i32.const 16 i32.div_u local.set $5 else local.get $3 call $../../runtime/assembly/index/fls local.set $4 local.get $3 local.get $4 i32.const 4 i32.sub i32.shr_u i32.const 1 i32.const 4 i32.shl i32.xor local.set $5 local.get $4 i32.const 8 i32.const 1 i32.sub i32.sub local.set $4 end local.get $1 i32.load offset=16 local.set $6 local.get $1 i32.load offset=20 local.set $7 local.get $6 if local.get $6 local.get $7 i32.store offset=20 end local.get $7 if local.get $7 local.get $6 i32.store offset=16 end local.get $1 local.get $0 local.get $4 local.get $5 call $../../runtime/assembly/index/getHead i32.eq if local.get $0 local.get $4 local.get $5 local.get $7 call $../../runtime/assembly/index/setHead local.get $7 i32.eqz if local.get $0 local.get $4 call $../../runtime/assembly/index/getSLMap local.set $8 local.get $0 local.get $4 local.get $8 i32.const 1 local.get $5 i32.shl i32.const -1 i32.xor i32.and local.tee $8 call $../../runtime/assembly/index/setSLMap local.get $8 i32.eqz if local.get $0 local.get $0 i32.load i32.const 1 local.get $4 i32.shl i32.const -1 i32.xor i32.and i32.store end end end ) (func $../../runtime/assembly/index/getLeft (; 10 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) local.get $0 i32.load i32.const 2 i32.and i32.eqz if i32.const 0 i32.const 24 i32.const 113 i32.const 13 call $~lib/builtins/abort unreachable end local.get $0 i32.const 4 i32.sub i32.load local.set $1 local.get $1 i32.eqz if i32.const 0 i32.const 24 i32.const 115 i32.const 13 call $~lib/builtins/abort unreachable end local.get $1 ) (func $../../runtime/assembly/index/insertBlock (; 11 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) (local $8 i32) (local $9 i32) (local $10 i32) (local $11 i32) local.get $1 i32.eqz if i32.const 0 i32.const 24 i32.const 205 i32.const 13 call $~lib/builtins/abort unreachable end local.get $1 i32.load local.set $2 local.get $2 i32.const 1 i32.and i32.eqz if i32.const 0 i32.const 24 i32.const 207 i32.const 13 call $~lib/builtins/abort unreachable end local.get $1 call $../../runtime/assembly/index/getRight local.set $3 local.get $3 i32.load local.set $4 local.get $4 i32.const 1 i32.and if local.get $2 i32.const 3 i32.const -1 i32.xor i32.and i32.const 16 i32.add local.get $4 i32.const 3 i32.const -1 i32.xor i32.and i32.add local.set $5 local.get $5 i32.const 1073741824 i32.lt_u if local.get $0 local.get $3 call $../../runtime/assembly/index/removeBlock local.get $1 local.get $2 i32.const 3 i32.and local.get $5 i32.or local.tee $2 i32.store local.get $1 call $../../runtime/assembly/index/getRight local.set $3 local.get $3 i32.load local.set $4 end end local.get $2 i32.const 2 i32.and if local.get $1 call $../../runtime/assembly/index/getLeft local.set $5 local.get $5 i32.load local.set $6 local.get $6 i32.const 1 i32.and i32.eqz if i32.const 0 i32.const 24 i32.const 228 i32.const 15 call $~lib/builtins/abort unreachable end local.get $6 i32.const 3 i32.const -1 i32.xor i32.and i32.const 16 i32.add local.get $2 i32.const 3 i32.const -1 i32.xor i32.and i32.add local.set $7 local.get $7 i32.const 1073741824 i32.lt_u if local.get $0 local.get $5 call $../../runtime/assembly/index/removeBlock local.get $5 local.get $6 i32.const 3 i32.and local.get $7 i32.or local.tee $2 i32.store local.get $5 local.set $1 end end local.get $3 local.get $4 i32.const 2 i32.or i32.store local.get $2 i32.const 3 i32.const -1 i32.xor i32.and local.set $8 local.get $8 i32.const 16 i32.ge_u if (result i32) local.get $8 i32.const 1073741824 i32.lt_u else i32.const 0 end i32.eqz if i32.const 0 i32.const 24 i32.const 243 i32.const 13 call $~lib/builtins/abort unreachable end local.get $1 i32.const 16 i32.add local.get $8 i32.add local.get $3 i32.eq i32.eqz if i32.const 0 i32.const 24 i32.const 244 i32.const 13 call $~lib/builtins/abort unreachable end local.get $3 i32.const 4 i32.sub local.get $1 i32.store local.get $8 i32.const 256 i32.lt_u if i32.const 0 local.set $9 local.get $8 i32.const 16 i32.div_u local.set $10 else local.get $8 call $../../runtime/assembly/index/fls local.set $9 local.get $8 local.get $9 i32.const 4 i32.sub i32.shr_u i32.const 1 i32.const 4 i32.shl i32.xor local.set $10 local.get $9 i32.const 8 i32.const 1 i32.sub i32.sub local.set $9 end local.get $0 local.get $9 local.get $10 call $../../runtime/assembly/index/getHead local.set $11 local.get $1 i32.const 0 i32.store offset=16 local.get $1 local.get $11 i32.store offset=20 local.get $11 if local.get $11 local.get $1 i32.store offset=16 end local.get $0 local.get $9 local.get $10 local.get $1 call $../../runtime/assembly/index/setHead local.get $0 local.get $0 i32.load i32.const 1 local.get $9 i32.shl i32.or i32.store local.get $0 local.get $9 local.get $0 local.get $9 call $../../runtime/assembly/index/getSLMap i32.const 1 local.get $10 i32.shl i32.or call $../../runtime/assembly/index/setSLMap ) (func $../../runtime/assembly/index/addMemory (; 12 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) local.get $1 local.get $2 i32.le_u if (result i32) local.get $1 i32.const 15 i32.and i32.eqz else i32.const 0 end if (result i32) local.get $2 i32.const 15 i32.and i32.eqz else i32.const 0 end i32.eqz if i32.const 0 i32.const 24 i32.const 387 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 call $../../runtime/assembly/index/getTail local.set $3 i32.const 0 local.set $4 local.get $3 if local.get $1 local.get $3 i32.const 16 i32.add i32.ge_u i32.eqz if i32.const 0 i32.const 24 i32.const 397 i32.const 15 call $~lib/builtins/abort unreachable end local.get $1 i32.const 16 i32.sub local.get $3 i32.eq if local.get $1 i32.const 16 i32.sub local.set $1 local.get $3 i32.load local.set $4 else nop end else local.get $1 local.get $0 i32.const 1572 i32.add i32.ge_u i32.eqz if i32.const 0 i32.const 24 i32.const 409 i32.const 4 call $~lib/builtins/abort unreachable end end local.get $2 local.get $1 i32.sub local.set $5 local.get $5 i32.const 16 i32.const 16 i32.add i32.const 16 i32.add i32.lt_u if i32.const 0 return end local.get $5 i32.const 2 i32.const 16 i32.mul i32.sub local.set $6 local.get $1 local.set $7 local.get $7 local.get $6 i32.const 1 i32.or local.get $4 i32.const 2 i32.and i32.or i32.store local.get $7 i32.const 0 i32.store offset=16 local.get $7 i32.const 0 i32.store offset=20 local.get $1 local.get $5 i32.add i32.const 16 i32.sub local.set $3 local.get $3 i32.const 0 i32.const 2 i32.or i32.store local.get $0 local.get $3 call $../../runtime/assembly/index/setTail local.get $0 local.get $7 call $../../runtime/assembly/index/insertBlock i32.const 1 ) (func $../../runtime/assembly/index/initialize (; 13 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) global.get $~lib/memory/HEAP_BASE i32.const 15 i32.add i32.const 15 i32.const -1 i32.xor i32.and local.set $0 current_memory local.set $1 local.get $0 i32.const 1572 i32.add i32.const 65535 i32.add i32.const 65535 i32.const -1 i32.xor i32.and i32.const 16 i32.shr_u local.set $2 local.get $2 local.get $1 i32.gt_s if (result i32) local.get $2 local.get $1 i32.sub grow_memory i32.const 0 i32.lt_s else i32.const 0 end if unreachable end local.get $0 local.set $3 local.get $3 i32.const 0 i32.store local.get $3 i32.const 0 call $../../runtime/assembly/index/setTail block $break|0 i32.const 0 local.set $4 loop $repeat|0 local.get $4 i32.const 23 i32.lt_u i32.eqz br_if $break|0 block local.get $3 local.get $4 i32.const 0 call $../../runtime/assembly/index/setSLMap block $break|1 i32.const 0 local.set $5 loop $repeat|1 local.get $5 i32.const 16 i32.lt_u i32.eqz br_if $break|1 local.get $3 local.get $4 local.get $5 i32.const 0 call $../../runtime/assembly/index/setHead local.get $5 i32.const 1 i32.add local.set $5 br $repeat|1 unreachable end unreachable end end local.get $4 i32.const 1 i32.add local.set $4 br $repeat|0 unreachable end unreachable end local.get $3 local.get $0 i32.const 1572 i32.add i32.const 15 i32.add i32.const 15 i32.const -1 i32.xor i32.and current_memory i32.const 16 i32.shl call $../../runtime/assembly/index/addMemory drop local.get $3 ) (func $../../runtime/assembly/index/ffs (; 14 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 0 i32.ne i32.eqz if i32.const 0 i32.const 24 i32.const 475 i32.const 13 call $~lib/builtins/abort unreachable end local.get $0 i32.ctz ) (func $../../runtime/assembly/index/ffs (; 15 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 i32.const 0 i32.ne i32.eqz if i32.const 0 i32.const 24 i32.const 475 i32.const 13 call $~lib/builtins/abort unreachable end local.get $0 i32.ctz ) (func $../../runtime/assembly/index/searchBlock (; 16 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) local.get $1 i32.const 256 i32.lt_u if i32.const 0 local.set $2 local.get $1 i32.const 16 i32.div_u local.set $3 else local.get $1 i32.const 536870912 i32.lt_u if (result i32) local.get $1 i32.const 1 local.get $1 call $../../runtime/assembly/index/fls i32.const 4 i32.sub i32.shl i32.add i32.const 1 i32.sub else local.get $1 end local.set $4 local.get $4 call $../../runtime/assembly/index/fls local.set $2 local.get $4 local.get $2 i32.const 4 i32.sub i32.shr_u i32.const 1 i32.const 4 i32.shl i32.xor local.set $3 local.get $2 i32.const 8 i32.const 1 i32.sub i32.sub local.set $2 end local.get $0 local.get $2 call $../../runtime/assembly/index/getSLMap i32.const 0 i32.const -1 i32.xor local.get $3 i32.shl i32.and local.set $5 local.get $5 i32.eqz if local.get $0 i32.load i32.const 0 i32.const -1 i32.xor local.get $2 i32.const 1 i32.add i32.shl i32.and local.set $4 local.get $4 i32.eqz if i32.const 0 local.set $6 else local.get $4 call $../../runtime/assembly/index/ffs local.set $2 local.get $0 local.get $2 call $../../runtime/assembly/index/getSLMap local.set $5 local.get $5 i32.eqz if i32.const 0 i32.const 24 i32.const 344 i32.const 17 call $~lib/builtins/abort unreachable end local.get $0 local.get $2 local.get $5 call $../../runtime/assembly/index/ffs call $../../runtime/assembly/index/getHead local.set $6 end else local.get $0 local.get $2 local.get $5 call $../../runtime/assembly/index/ffs call $../../runtime/assembly/index/getHead local.set $6 end local.get $6 ) (func $../../runtime/assembly/index/growMemory (; 17 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) current_memory local.set $2 local.get $1 i32.const 65535 i32.add i32.const 65535 i32.const -1 i32.xor i32.and i32.const 16 i32.shr_u local.set $3 local.get $2 local.tee $4 local.get $3 local.tee $5 local.get $4 local.get $5 i32.gt_s select local.set $6 local.get $6 grow_memory i32.const 0 i32.lt_s if local.get $3 grow_memory i32.const 0 i32.lt_s if unreachable end end current_memory local.set $7 local.get $0 local.get $2 i32.const 16 i32.shl local.get $7 i32.const 16 i32.shl call $../../runtime/assembly/index/addMemory drop ) (func $../../runtime/assembly/index/prepareBlock (; 18 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32) (local $3 i32) (local $4 i32) (local $5 i32) local.get $1 i32.load local.set $3 local.get $3 i32.const 1 i32.and i32.const 0 i32.ne if (result i32) local.get $2 i32.const 15 i32.and i32.eqz else i32.const 0 end i32.eqz if i32.const 0 i32.const 24 i32.const 359 i32.const 4 call $~lib/builtins/abort unreachable end local.get $0 local.get $1 call $../../runtime/assembly/index/removeBlock local.get $3 i32.const 3 i32.const -1 i32.xor i32.and local.get $2 i32.sub local.set $4 local.get $4 i32.const 16 i32.const 16 i32.add i32.ge_u if local.get $1 local.get $2 local.get $3 i32.const 2 i32.and i32.or i32.store local.get $1 i32.const 16 i32.add local.get $2 i32.add local.set $5 local.get $5 local.get $4 i32.const 16 i32.sub i32.const 1 i32.or i32.store local.get $0 local.get $5 call $../../runtime/assembly/index/insertBlock else local.get $1 local.get $3 i32.const 1 i32.const -1 i32.xor i32.and i32.store local.get $1 call $../../runtime/assembly/index/getRight local.get $1 call $../../runtime/assembly/index/getRight i32.load i32.const 2 i32.const -1 i32.xor i32.and i32.store end local.get $1 i32.const 16 i32.add ) (func $../../runtime/assembly/index/__mm_allocate (; 19 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) global.get $../../runtime/assembly/index/ROOT local.set $1 local.get $1 i32.eqz if call $../../runtime/assembly/index/initialize local.tee $1 global.set $../../runtime/assembly/index/ROOT end local.get $0 i32.const 1073741824 i32.ge_u if i32.const 0 i32.const 24 i32.const 498 i32.const 29 call $~lib/builtins/abort unreachable end local.get $0 i32.const 15 i32.add i32.const 15 i32.const -1 i32.xor i32.and local.tee $2 i32.const 16 local.tee $3 local.get $2 local.get $3 i32.gt_u select local.set $0 local.get $1 local.get $0 call $../../runtime/assembly/index/searchBlock local.set $4 local.get $4 i32.eqz if local.get $1 local.get $0 call $../../runtime/assembly/index/growMemory local.get $1 local.get $0 call $../../runtime/assembly/index/searchBlock local.set $4 local.get $4 i32.eqz if i32.const 0 i32.const 24 i32.const 504 i32.const 15 call $~lib/builtins/abort unreachable end end local.get $4 i32.load i32.const 3 i32.const -1 i32.xor i32.and local.get $0 i32.ge_u i32.eqz if i32.const 0 i32.const 24 i32.const 506 i32.const 13 call $~lib/builtins/abort unreachable end local.get $4 i32.const 0 i32.store offset=4 local.get $4 i32.const 0 i32.store offset=8 local.get $4 local.get $0 i32.store offset=12 local.get $1 local.get $4 local.get $0 call $../../runtime/assembly/index/prepareBlock ) (func $assembly/index/memory.allocate (; 20 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32) local.get $0 call $../../runtime/assembly/index/__mm_allocate ) (func $../../runtime/assembly/index/freeBlock (; 21 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) local.get $1 i32.load local.set $2 local.get $2 i32.const 1 i32.and i32.eqz i32.eqz if i32.const 0 i32.const 24 i32.const 468 i32.const 2 call $~lib/builtins/abort unreachable end local.get $1 local.get $2 i32.const 1 i32.or i32.store local.get $0 local.get $1 call $../../runtime/assembly/index/insertBlock ) (func $../../runtime/assembly/index/__mm_free (; 22 ;) (type $FUNCSIG$vi) (param $0 i32) (local $1 i32) local.get $0 if local.get $0 i32.const 15 i32.and i32.eqz i32.eqz if i32.const 0 i32.const 24 i32.const 517 i32.const 4 call $~lib/builtins/abort unreachable end global.get $../../runtime/assembly/index/ROOT local.set $1 local.get $1 if local.get $1 local.get $0 i32.const 16 i32.sub call $../../runtime/assembly/index/freeBlock end end ) (func $assembly/index/memory.free (; 23 ;) (type $FUNCSIG$vi) (param $0 i32) local.get $0 call $../../runtime/assembly/index/__mm_free ) (func $~lib/memory/memory.fill (; 24 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i64) block $~lib/util/memory/memset|inlined.0 local.get $2 i32.eqz if br $~lib/util/memory/memset|inlined.0 end local.get $0 local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 1 i32.sub local.get $1 i32.store8 local.get $2 i32.const 2 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 1 i32.add local.get $1 i32.store8 local.get $0 i32.const 2 i32.add local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 2 i32.sub local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 3 i32.sub local.get $1 i32.store8 local.get $2 i32.const 6 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 3 i32.add local.get $1 i32.store8 local.get $0 local.get $2 i32.add i32.const 4 i32.sub local.get $1 i32.store8 local.get $2 i32.const 8 i32.le_u if br $~lib/util/memory/memset|inlined.0 end i32.const 0 local.get $0 i32.sub i32.const 3 i32.and local.set $5 local.get $0 local.get $5 i32.add local.set $0 local.get $2 local.get $5 i32.sub local.set $2 local.get $2 i32.const -4 i32.and local.set $2 i32.const -1 i32.const 255 i32.div_u local.get $1 i32.const 255 i32.and i32.mul local.set $4 local.get $0 local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 4 i32.sub local.get $4 i32.store local.get $2 i32.const 8 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 4 i32.add local.get $4 i32.store local.get $0 i32.const 8 i32.add local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 12 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 8 i32.sub local.get $4 i32.store local.get $2 i32.const 24 i32.le_u if br $~lib/util/memory/memset|inlined.0 end local.get $0 i32.const 12 i32.add local.get $4 i32.store local.get $0 i32.const 16 i32.add local.get $4 i32.store local.get $0 i32.const 20 i32.add local.get $4 i32.store local.get $0 i32.const 24 i32.add local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 28 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 24 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 20 i32.sub local.get $4 i32.store local.get $0 local.get $2 i32.add i32.const 16 i32.sub local.get $4 i32.store i32.const 24 local.get $0 i32.const 4 i32.and i32.add local.set $5 local.get $0 local.get $5 i32.add local.set $0 local.get $2 local.get $5 i32.sub local.set $2 local.get $4 i64.extend_i32_u local.get $4 i64.extend_i32_u i64.const 32 i64.shl i64.or local.set $6 block $break|0 loop $continue|0 local.get $2 i32.const 32 i32.ge_u if block local.get $0 local.get $6 i64.store local.get $0 i32.const 8 i32.add local.get $6 i64.store local.get $0 i32.const 16 i32.add local.get $6 i64.store local.get $0 i32.const 24 i32.add local.get $6 i64.store local.get $2 i32.const 32 i32.sub local.set $2 local.get $0 i32.const 32 i32.add local.set $0 end br $continue|0 end end end end ) (func $assembly/index/memory.fill (; 25 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32) local.get $0 local.get $1 local.get $2 call $~lib/memory/memory.fill ) (func $null (; 26 ;) (type $FUNCSIG$v) ) )