(module
 (type $ii (func (param i32) (result i32)))
 (type $iiiiv (func (param i32 i32 i32 i32)))
 (type $iv (func (param i32)))
 (type $iiii (func (param i32 i32 i32) (result i32)))
 (type $iiiv (func (param i32 i32 i32)))
 (type $iii (func (param i32 i32) (result i32)))
 (type $iiv (func (param i32 i32)))
 (type $v (func))
 (type $FUNCSIG$vii (func (param i32 i32)))
 (type $FUNCSIG$iii (func (param i32 i32) (result i32)))
 (type $FUNCSIG$i (func (result i32)))
 (type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32)))
 (type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
 (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
 (memory $0 1)
 (data (i32.const 8) "\03\00\00\001\002\003")
 (data (i32.const 24) "\0d\00\00\00s\00t\00d\00/\00s\00y\00m\00b\00o\00l\00.\00t\00s")
 (data (i32.const 56) "\13\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s")
 (data (i32.const 104) "\1c\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s")
 (data (i32.const 176) "\0b\00\00\00h\00a\00s\00I\00n\00s\00t\00a\00n\00c\00e")
 (data (i32.const 208) "\12\00\00\00i\00s\00C\00o\00n\00c\00a\00t\00S\00p\00r\00e\00a\00d\00a\00b\00l\00e")
 (data (i32.const 248) "\08\00\00\00i\00s\00R\00e\00g\00E\00x\00p")
 (data (i32.const 272) "\05\00\00\00m\00a\00t\00c\00h")
 (data (i32.const 288) "\07\00\00\00r\00e\00p\00l\00a\00c\00e")
 (data (i32.const 312) "\06\00\00\00s\00e\00a\00r\00c\00h")
 (data (i32.const 328) "\07\00\00\00s\00p\00e\00c\00i\00e\00s")
 (data (i32.const 352) "\05\00\00\00s\00p\00l\00i\00t")
 (data (i32.const 368) "\0b\00\00\00t\00o\00P\00r\00i\00m\00i\00t\00i\00v\00e")
 (data (i32.const 400) "\0b\00\00\00t\00o\00S\00t\00r\00i\00n\00g\00T\00a\00g")
 (data (i32.const 432) "\0b\00\00\00u\00n\00s\00c\00o\00p\00a\00b\00l\00e\00s")
 (data (i32.const 464) "\07\00\00\00S\00y\00m\00b\00o\00l\00(")
 (data (i32.const 488) "\04\00\00\00n\00u\00l\00l")
 (data (i32.const 504) "\0e\00\00\00~\00l\00i\00b\00/\00s\00t\00r\00i\00n\00g\00.\00t\00s")
 (data (i32.const 536) "\17\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00s\00t\00r\00i\00n\00g\00.\00t\00s")
 (data (i32.const 592) "\01\00\00\00)")
 (data (i32.const 600) "\08\00\00\00S\00y\00m\00b\00o\00l\00(\00)")
 (data (i32.const 624) "\0b\00\00\00S\00y\00m\00b\00o\00l\00(\001\002\003\00)")
 (data (i32.const 656) "\13\00\00\00S\00y\00m\00b\00o\00l\00(\00h\00a\00s\00I\00n\00s\00t\00a\00n\00c\00e\00)")
 (data (i32.const 704) "\1a\00\00\00S\00y\00m\00b\00o\00l\00(\00i\00s\00C\00o\00n\00c\00a\00t\00S\00p\00r\00e\00a\00d\00a\00b\00l\00e\00)")
 (table $0 1 funcref)
 (elem (i32.const 0) $null)
 (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
 (global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
 (global $~lib/symbol/nextId (mut i32) (i32.const 12))
 (global $std/symbol/sym1 (mut i32) (i32.const 0))
 (global $std/symbol/sym2 (mut i32) (i32.const 0))
 (global $~lib/symbol/stringToId (mut i32) (i32.const 0))
 (global $~lib/symbol/idToString (mut i32) (i32.const 0))
 (global $std/symbol/sym3 (mut i32) (i32.const 0))
 (global $std/symbol/sym4 (mut i32) (i32.const 0))
 (global $std/symbol/key1 (mut i32) (i32.const 0))
 (global $std/symbol/key2 (mut i32) (i32.const 0))
 (global $std/symbol/key3 (mut i32) (i32.const 0))
 (global $std/symbol/key4 (mut i32) (i32.const 0))
 (global $std/symbol/hasInstance (mut i32) (i32.const 0))
 (global $std/symbol/isConcatSpreadable (mut i32) (i32.const 0))
 (export "memory" (memory $0))
 (export "table" (table $0))
 (start $start)
 (func $~lib/allocator/arena/__memory_allocate (; 1 ;) (type $ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.const 1073741824
  i32.gt_u
  if
   unreachable
  end
  global.get $~lib/allocator/arena/offset
  local.tee $1
  local.get $0
  i32.const 1
  local.get $0
  i32.const 1
  i32.gt_u
  select
  i32.add
  i32.const 7
  i32.add
  i32.const -8
  i32.and
  local.tee $2
  current_memory
  local.tee $3
  i32.const 16
  i32.shl
  i32.gt_u
  if
   local.get $3
   local.get $2
   local.get $1
   i32.sub
   i32.const 65535
   i32.add
   i32.const -65536
   i32.and
   i32.const 16
   i32.shr_u
   local.tee $0
   local.get $3
   local.get $0
   i32.gt_s
   select
   grow_memory
   i32.const 0
   i32.lt_s
   if
    local.get $0
    grow_memory
    i32.const 0
    i32.lt_s
    if
     unreachable
    end
   end
  end
  local.get $2
  global.set $~lib/allocator/arena/offset
  local.get $1
 )
 (func $~lib/internal/arraybuffer/allocateUnsafe (; 2 ;) (type $ii) (param $0 i32) (result i32)
  (local $1 i32)
  local.get $0
  i32.const 1073741816
  i32.gt_u
  if
   i32.const 0
   i32.const 104
   i32.const 26
   i32.const 2
   call $~lib/env/abort
   unreachable
  end
  i32.const 1
  i32.const 32
  local.get $0
  i32.const 7
  i32.add
  i32.clz
  i32.sub
  i32.shl
  call $~lib/allocator/arena/__memory_allocate
  local.tee $1
  local.get $0
  i32.store
  local.get $1
 )
 (func $~lib/internal/memory/memset (; 3 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $1
  i32.eqz
  if
   return
  end
  local.get $0
  i32.const 0
  i32.store8
  local.get $0
  local.get $1
  i32.add
  i32.const 1
  i32.sub
  i32.const 0
  i32.store8
  local.get $1
  i32.const 2
  i32.le_u
  if
   return
  end
  local.get $0
  i32.const 1
  i32.add
  i32.const 0
  i32.store8
  local.get $0
  i32.const 2
  i32.add
  i32.const 0
  i32.store8
  local.get $0
  local.get $1
  i32.add
  local.tee $2
  i32.const 2
  i32.sub
  i32.const 0
  i32.store8
  local.get $2
  i32.const 3
  i32.sub
  i32.const 0
  i32.store8
  local.get $1
  i32.const 6
  i32.le_u
  if
   return
  end
  local.get $0
  i32.const 3
  i32.add
  i32.const 0
  i32.store8
  local.get $0
  local.get $1
  i32.add
  i32.const 4
  i32.sub
  i32.const 0
  i32.store8
  local.get $1
  i32.const 8
  i32.le_u
  if
   return
  end
  i32.const 0
  local.get $0
  i32.sub
  i32.const 3
  i32.and
  local.tee $2
  local.get $0
  i32.add
  local.tee $0
  i32.const 0
  i32.store
  local.get $1
  local.get $2
  i32.sub
  i32.const -4
  i32.and
  local.tee $1
  local.get $0
  i32.add
  i32.const 4
  i32.sub
  i32.const 0
  i32.store
  local.get $1
  i32.const 8
  i32.le_u
  if
   return
  end
  local.get $0
  i32.const 4
  i32.add
  i32.const 0
  i32.store
  local.get $0
  i32.const 8
  i32.add
  i32.const 0
  i32.store
  local.get $0
  local.get $1
  i32.add
  local.tee $2
  i32.const 12
  i32.sub
  i32.const 0
  i32.store
  local.get $2
  i32.const 8
  i32.sub
  i32.const 0
  i32.store
  local.get $1
  i32.const 24
  i32.le_u
  if
   return
  end
  local.get $0
  i32.const 12
  i32.add
  i32.const 0
  i32.store
  local.get $0
  i32.const 16
  i32.add
  i32.const 0
  i32.store
  local.get $0
  i32.const 20
  i32.add
  i32.const 0
  i32.store
  local.get $0
  i32.const 24
  i32.add
  i32.const 0
  i32.store
  local.get $0
  local.get $1
  i32.add
  local.tee $2
  i32.const 28
  i32.sub
  i32.const 0
  i32.store
  local.get $2
  i32.const 24
  i32.sub
  i32.const 0
  i32.store
  local.get $2
  i32.const 20
  i32.sub
  i32.const 0
  i32.store
  local.get $2
  i32.const 16
  i32.sub
  i32.const 0
  i32.store
  local.get $0
  i32.const 4
  i32.and
  i32.const 24
  i32.add
  local.tee $2
  local.get $0
  i32.add
  local.set $0
  local.get $1
  local.get $2
  i32.sub
  local.set $1
  loop $continue|0
   local.get $1
   i32.const 32
   i32.ge_u
   if
    local.get $0
    i64.const 0
    i64.store
    local.get $0
    i32.const 8
    i32.add
    i64.const 0
    i64.store
    local.get $0
    i32.const 16
    i32.add
    i64.const 0
    i64.store
    local.get $0
    i32.const 24
    i32.add
    i64.const 0
    i64.store
    local.get $1
    i32.const 32
    i32.sub
    local.set $1
    local.get $0
    i32.const 32
    i32.add
    local.set $0
    br $continue|0
   end
  end
 )
 (func $~lib/arraybuffer/ArrayBuffer#constructor (; 4 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $0
  i32.const 1073741816
  i32.gt_u
  if
   i32.const 0
   i32.const 56
   i32.const 47
   i32.const 40
   call $~lib/env/abort
   unreachable
  end
  local.get $0
  call $~lib/internal/arraybuffer/allocateUnsafe
  local.set $2
  local.get $1
  i32.eqz
  if
   local.get $2
   i32.const 8
   i32.add
   local.get $0
   call $~lib/internal/memory/memset
  end
  local.get $2
 )
 (func $~lib/map/Map<String,usize>#clear (; 5 ;) (type $iv) (param $0 i32)
  local.get $0
  i32.const 16
  i32.const 0
  call $~lib/arraybuffer/ArrayBuffer#constructor
  i32.store
  local.get $0
  i32.const 3
  i32.store offset=4
  local.get $0
  i32.const 48
  i32.const 1
  call $~lib/arraybuffer/ArrayBuffer#constructor
  i32.store offset=8
  local.get $0
  i32.const 4
  i32.store offset=12
  local.get $0
  i32.const 0
  i32.store offset=16
  local.get $0
  i32.const 0
  i32.store offset=20
 )
 (func $~lib/map/Map<String,usize>#constructor (; 6 ;) (type $FUNCSIG$i) (result i32)
  (local $0 i32)
  i32.const 24
  call $~lib/allocator/arena/__memory_allocate
  local.tee $0
  i32.const 0
  i32.store
  local.get $0
  i32.const 0
  i32.store offset=4
  local.get $0
  i32.const 0
  i32.store offset=8
  local.get $0
  i32.const 0
  i32.store offset=12
  local.get $0
  i32.const 0
  i32.store offset=16
  local.get $0
  i32.const 0
  i32.store offset=20
  local.get $0
  call $~lib/map/Map<String,usize>#clear
  local.get $0
 )
 (func $~lib/internal/hash/hashStr (; 7 ;) (type $ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  i32.const -2128831035
  local.set $2
  local.get $0
  i32.load
  i32.const 1
  i32.shl
  local.set $3
  loop $repeat|0
   block $break|0
    local.get $1
    local.get $3
    i32.ge_u
    br_if $break|0
    local.get $0
    local.get $1
    i32.add
    i32.load8_u offset=4
    local.get $2
    i32.xor
    i32.const 16777619
    i32.mul
    local.set $2
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $repeat|0
   end
  end
  local.get $2
 )
 (func $~lib/internal/string/compareUnsafe (; 8 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  loop $continue|0
   local.get $2
   if (result i32)
    local.get $0
    i32.load16_u offset=4
    local.get $1
    i32.load16_u offset=4
    i32.sub
    local.tee $3
    i32.eqz
   else    
    local.get $2
   end
   if
    local.get $2
    i32.const 1
    i32.sub
    local.set $2
    local.get $0
    i32.const 2
    i32.add
    local.set $0
    local.get $1
    i32.const 2
    i32.add
    local.set $1
    br $continue|0
   end
  end
  local.get $3
 )
 (func $~lib/string/String.__eq (; 9 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $0
  local.get $1
  i32.eq
  if
   i32.const 1
   return
  end
  local.get $0
  i32.eqz
  local.tee $2
  i32.eqz
  if
   local.get $1
   i32.eqz
   local.set $2
  end
  local.get $2
  if
   i32.const 0
   return
  end
  local.get $0
  i32.load
  local.tee $2
  local.get $1
  i32.load
  i32.ne
  if
   i32.const 0
   return
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/internal/string/compareUnsafe
  i32.eqz
 )
 (func $~lib/map/Map<String,usize>#find (; 10 ;) (type $iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.load
  local.get $0
  i32.load offset=4
  local.get $2
  i32.and
  i32.const 2
  i32.shl
  i32.add
  i32.load offset=8
  local.set $2
  loop $continue|0
   local.get $2
   if
    local.get $2
    i32.load offset=8
    i32.const 1
    i32.and
    i32.eqz
    local.tee $0
    if
     local.get $2
     i32.load
     local.get $1
     call $~lib/string/String.__eq
     local.set $0
    end
    local.get $0
    if
     local.get $2
     return
    end
    local.get $2
    i32.load offset=8
    i32.const -2
    i32.and
    local.set $2
    br $continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/map/Map<String,usize>#rehash (; 11 ;) (type $iiv) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $1
  i32.const 1
  i32.add
  local.tee $2
  i32.const 2
  i32.shl
  i32.const 0
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $4
  local.get $2
  f64.convert_i32_s
  f64.const 2.6666666666666665
  f64.mul
  i32.trunc_f64_s
  local.tee $6
  i32.const 12
  i32.mul
  i32.const 1
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $5
  local.get $0
  i32.load offset=8
  i32.const 8
  i32.add
  local.tee $2
  local.get $0
  i32.load offset=16
  i32.const 12
  i32.mul
  i32.add
  local.set $7
  local.get $5
  i32.const 8
  i32.add
  local.set $3
  loop $continue|0
   local.get $2
   local.get $7
   i32.ne
   if
    local.get $2
    i32.load offset=8
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $3
     local.get $2
     i32.load
     i32.store
     local.get $3
     local.get $2
     i32.load offset=4
     i32.store offset=4
     local.get $3
     local.get $2
     i32.load
     call $~lib/internal/hash/hashStr
     local.get $1
     i32.and
     i32.const 2
     i32.shl
     local.get $4
     i32.add
     local.tee $8
     i32.load offset=8
     i32.store offset=8
     local.get $8
     local.get $3
     i32.store offset=8
     local.get $3
     i32.const 12
     i32.add
     local.set $3
    end
    local.get $2
    i32.const 12
    i32.add
    local.set $2
    br $continue|0
   end
  end
  local.get $0
  local.get $4
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  local.get $0
  local.get $5
  i32.store offset=8
  local.get $0
  local.get $6
  i32.store offset=12
  local.get $0
  local.get $0
  i32.load offset=20
  i32.store offset=16
 )
 (func $~lib/map/Map<String,usize>#set (; 12 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/internal/hash/hashStr
  local.tee $5
  call $~lib/map/Map<String,usize>#find
  local.tee $3
  if
   local.get $3
   local.get $2
   i32.store offset=4
  else   
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    f64.convert_i32_s
    f64.const 0.75
    f64.mul
    i32.trunc_f64_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else     
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/map/Map<String,usize>#rehash
   end
   local.get $0
   i32.load offset=8
   local.set $3
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   i32.store offset=16
   local.get $3
   i32.const 8
   i32.add
   local.get $4
   i32.const 12
   i32.mul
   i32.add
   local.tee $3
   local.get $1
   i32.store
   local.get $3
   local.get $2
   i32.store offset=4
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   i32.store offset=20
   local.get $3
   local.get $0
   i32.load
   local.get $0
   i32.load offset=4
   local.get $5
   i32.and
   i32.const 2
   i32.shl
   i32.add
   local.tee $4
   i32.load offset=8
   i32.store offset=8
   local.get $4
   local.get $3
   i32.store offset=8
  end
 )
 (func $~lib/internal/hash/hash32 (; 13 ;) (type $ii) (param $0 i32) (result i32)
  local.get $0
  i32.const 255
  i32.and
  i32.const -2128831035
  i32.xor
  i32.const 16777619
  i32.mul
  local.get $0
  i32.const 8
  i32.shr_u
  i32.const 255
  i32.and
  i32.xor
  i32.const 16777619
  i32.mul
  local.get $0
  i32.const 16
  i32.shr_u
  i32.const 255
  i32.and
  i32.xor
  i32.const 16777619
  i32.mul
  local.get $0
  i32.const 24
  i32.shr_u
  i32.xor
  i32.const 16777619
  i32.mul
 )
 (func $~lib/map/Map<usize,String>#find (; 14 ;) (type $iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.load
  local.get $0
  i32.load offset=4
  local.get $2
  i32.and
  i32.const 2
  i32.shl
  i32.add
  i32.load offset=8
  local.set $2
  loop $continue|0
   local.get $2
   if
    local.get $2
    i32.load offset=8
    i32.const 1
    i32.and
    i32.eqz
    local.tee $0
    if
     local.get $2
     i32.load
     local.get $1
     i32.eq
     local.set $0
    end
    local.get $0
    if
     local.get $2
     return
    end
    local.get $2
    i32.load offset=8
    i32.const -2
    i32.and
    local.set $2
    br $continue|0
   end
  end
  i32.const 0
 )
 (func $~lib/map/Map<usize,String>#rehash (; 15 ;) (type $iiv) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $1
  i32.const 1
  i32.add
  local.tee $2
  i32.const 2
  i32.shl
  i32.const 0
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $4
  local.get $2
  f64.convert_i32_s
  f64.const 2.6666666666666665
  f64.mul
  i32.trunc_f64_s
  local.tee $6
  i32.const 12
  i32.mul
  i32.const 1
  call $~lib/arraybuffer/ArrayBuffer#constructor
  local.set $5
  local.get $0
  i32.load offset=8
  i32.const 8
  i32.add
  local.tee $2
  local.get $0
  i32.load offset=16
  i32.const 12
  i32.mul
  i32.add
  local.set $7
  local.get $5
  i32.const 8
  i32.add
  local.set $3
  loop $continue|0
   local.get $2
   local.get $7
   i32.ne
   if
    local.get $2
    i32.load offset=8
    i32.const 1
    i32.and
    i32.eqz
    if
     local.get $3
     local.get $2
     i32.load
     i32.store
     local.get $3
     local.get $2
     i32.load offset=4
     i32.store offset=4
     local.get $3
     local.get $2
     i32.load
     call $~lib/internal/hash/hash32
     local.get $1
     i32.and
     i32.const 2
     i32.shl
     local.get $4
     i32.add
     local.tee $8
     i32.load offset=8
     i32.store offset=8
     local.get $8
     local.get $3
     i32.store offset=8
     local.get $3
     i32.const 12
     i32.add
     local.set $3
    end
    local.get $2
    i32.const 12
    i32.add
    local.set $2
    br $continue|0
   end
  end
  local.get $0
  local.get $4
  i32.store
  local.get $0
  local.get $1
  i32.store offset=4
  local.get $0
  local.get $5
  i32.store offset=8
  local.get $0
  local.get $6
  i32.store offset=12
  local.get $0
  local.get $0
  i32.load offset=20
  i32.store offset=16
 )
 (func $~lib/map/Map<usize,String>#set (; 16 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/internal/hash/hash32
  local.tee $5
  call $~lib/map/Map<usize,String>#find
  local.tee $3
  if
   local.get $3
   local.get $2
   i32.store offset=4
  else   
   local.get $0
   i32.load offset=16
   local.get $0
   i32.load offset=12
   i32.eq
   if
    local.get $0
    local.get $0
    i32.load offset=20
    local.get $0
    i32.load offset=12
    f64.convert_i32_s
    f64.const 0.75
    f64.mul
    i32.trunc_f64_s
    i32.lt_s
    if (result i32)
     local.get $0
     i32.load offset=4
    else     
     local.get $0
     i32.load offset=4
     i32.const 1
     i32.shl
     i32.const 1
     i32.or
    end
    call $~lib/map/Map<usize,String>#rehash
   end
   local.get $0
   i32.load offset=8
   local.set $3
   local.get $0
   local.get $0
   i32.load offset=16
   local.tee $4
   i32.const 1
   i32.add
   i32.store offset=16
   local.get $3
   i32.const 8
   i32.add
   local.get $4
   i32.const 12
   i32.mul
   i32.add
   local.tee $3
   local.get $1
   i32.store
   local.get $3
   local.get $2
   i32.store offset=4
   local.get $0
   local.get $0
   i32.load offset=20
   i32.const 1
   i32.add
   i32.store offset=20
   local.get $3
   local.get $0
   i32.load
   local.get $0
   i32.load offset=4
   local.get $5
   i32.and
   i32.const 2
   i32.shl
   i32.add
   local.tee $4
   i32.load offset=8
   i32.store offset=8
   local.get $4
   local.get $3
   i32.store offset=8
  end
 )
 (func $~lib/symbol/Symbol.for (; 17 ;) (type $FUNCSIG$i) (result i32)
  (local $0 i32)
  global.get $~lib/symbol/stringToId
  if
   global.get $~lib/symbol/stringToId
   i32.const 8
   i32.const 8
   call $~lib/internal/hash/hashStr
   call $~lib/map/Map<String,usize>#find
   if
    global.get $~lib/symbol/stringToId
    i32.const 8
    i32.const 8
    call $~lib/internal/hash/hashStr
    call $~lib/map/Map<String,usize>#find
    local.tee $0
    if (result i32)
     local.get $0
     i32.load offset=4
    else     
     unreachable
    end
    return
   end
  else   
   call $~lib/map/Map<String,usize>#constructor
   global.set $~lib/symbol/stringToId
   call $~lib/map/Map<String,usize>#constructor
   global.set $~lib/symbol/idToString
  end
  global.get $~lib/symbol/nextId
  local.tee $0
  i32.const 1
  i32.add
  global.set $~lib/symbol/nextId
  local.get $0
  i32.eqz
  if
   unreachable
  end
  global.get $~lib/symbol/stringToId
  i32.const 8
  local.get $0
  call $~lib/map/Map<String,usize>#set
  global.get $~lib/symbol/idToString
  local.get $0
  i32.const 8
  call $~lib/map/Map<usize,String>#set
  local.get $0
 )
 (func $~lib/map/Map<usize,String>#has (; 18 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/internal/hash/hash32
  call $~lib/map/Map<usize,String>#find
  i32.const 0
  i32.ne
 )
 (func $~lib/map/Map<usize,String>#get (; 19 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  local.get $1
  call $~lib/internal/hash/hash32
  call $~lib/map/Map<usize,String>#find
  local.tee $0
  if (result i32)
   local.get $0
   i32.load offset=4
  else   
   unreachable
  end
 )
 (func $~lib/symbol/Symbol.keyFor (; 20 ;) (type $ii) (param $0 i32) (result i32)
  (local $1 i32)
  global.get $~lib/symbol/idToString
  i32.const 0
  i32.ne
  local.tee $1
  if
   global.get $~lib/symbol/idToString
   local.get $0
   call $~lib/map/Map<usize,String>#has
   local.set $1
  end
  local.get $1
  if (result i32)
   global.get $~lib/symbol/idToString
   local.get $0
   call $~lib/map/Map<usize,String>#get
  else   
   i32.const 0
  end
 )
 (func $~lib/internal/string/allocateUnsafe (; 21 ;) (type $ii) (param $0 i32) (result i32)
  (local $1 i32)
  local.get $0
  i32.const 0
  i32.gt_s
  local.tee $1
  if
   local.get $0
   i32.const 536870910
   i32.le_s
   local.set $1
  end
  local.get $1
  i32.eqz
  if
   i32.const 0
   i32.const 536
   i32.const 14
   i32.const 2
   call $~lib/env/abort
   unreachable
  end
  local.get $0
  i32.const 1
  i32.shl
  i32.const 4
  i32.add
  call $~lib/allocator/arena/__memory_allocate
  local.tee $1
  local.get $0
  i32.store
  local.get $1
 )
 (func $~lib/internal/memory/memcpy (; 22 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  loop $continue|0
   local.get $1
   i32.const 3
   i32.and
   local.get $2
   local.get $2
   select
   if
    local.get $0
    local.tee $4
    i32.const 1
    i32.add
    local.set $0
    local.get $1
    local.tee $3
    i32.const 1
    i32.add
    local.set $1
    local.get $4
    local.get $3
    i32.load8_u
    i32.store8
    local.get $2
    i32.const 1
    i32.sub
    local.set $2
    br $continue|0
   end
  end
  local.get $0
  i32.const 3
  i32.and
  i32.eqz
  if
   loop $continue|1
    local.get $2
    i32.const 16
    i32.ge_u
    if
     local.get $0
     local.get $1
     i32.load
     i32.store
     local.get $0
     i32.const 4
     i32.add
     local.get $1
     i32.const 4
     i32.add
     i32.load
     i32.store
     local.get $0
     i32.const 8
     i32.add
     local.get $1
     i32.const 8
     i32.add
     i32.load
     i32.store
     local.get $0
     i32.const 12
     i32.add
     local.get $1
     i32.const 12
     i32.add
     i32.load
     i32.store
     local.get $1
     i32.const 16
     i32.add
     local.set $1
     local.get $0
     i32.const 16
     i32.add
     local.set $0
     local.get $2
     i32.const 16
     i32.sub
     local.set $2
     br $continue|1
    end
   end
   local.get $2
   i32.const 8
   i32.and
   if
    local.get $0
    local.get $1
    i32.load
    i32.store
    local.get $0
    i32.const 4
    i32.add
    local.get $1
    i32.const 4
    i32.add
    i32.load
    i32.store
    local.get $1
    i32.const 8
    i32.add
    local.set $1
    local.get $0
    i32.const 8
    i32.add
    local.set $0
   end
   local.get $2
   i32.const 4
   i32.and
   if
    local.get $0
    local.get $1
    i32.load
    i32.store
    local.get $1
    i32.const 4
    i32.add
    local.set $1
    local.get $0
    i32.const 4
    i32.add
    local.set $0
   end
   local.get $2
   i32.const 2
   i32.and
   if
    local.get $0
    local.get $1
    i32.load16_u
    i32.store16
    local.get $1
    i32.const 2
    i32.add
    local.set $1
    local.get $0
    i32.const 2
    i32.add
    local.set $0
   end
   local.get $2
   i32.const 1
   i32.and
   if
    local.get $0
    local.get $1
    i32.load8_u
    i32.store8
   end
   return
  end
  local.get $2
  i32.const 32
  i32.ge_u
  if
   block $break|2
    block $case2|2
     block $case1|2
      local.get $0
      i32.const 3
      i32.and
      local.tee $3
      i32.const 1
      i32.ne
      if
       local.get $3
       i32.const 2
       i32.eq
       br_if $case1|2
       local.get $3
       i32.const 3
       i32.eq
       br_if $case2|2
       br $break|2
      end
      local.get $1
      i32.load
      local.set $5
      local.get $0
      local.get $1
      local.tee $3
      i32.load8_u
      i32.store8
      local.get $0
      i32.const 1
      i32.add
      local.tee $1
      local.set $0
      local.get $1
      local.get $3
      i32.const 1
      i32.add
      local.tee $1
      i32.load8_u
      i32.store8
      local.get $0
      i32.const 1
      i32.add
      local.tee $4
      i32.const 1
      i32.add
      local.set $0
      local.get $1
      i32.const 1
      i32.add
      local.tee $3
      i32.const 1
      i32.add
      local.set $1
      local.get $4
      local.get $3
      i32.load8_u
      i32.store8
      local.get $2
      i32.const 3
      i32.sub
      local.set $2
      loop $continue|3
       local.get $2
       i32.const 17
       i32.ge_u
       if
        local.get $0
        local.get $1
        i32.const 1
        i32.add
        i32.load
        local.tee $3
        i32.const 8
        i32.shl
        local.get $5
        i32.const 24
        i32.shr_u
        i32.or
        i32.store
        local.get $0
        i32.const 4
        i32.add
        local.get $1
        i32.const 5
        i32.add
        i32.load
        local.tee $5
        i32.const 8
        i32.shl
        local.get $3
        i32.const 24
        i32.shr_u
        i32.or
        i32.store
        local.get $0
        i32.const 8
        i32.add
        local.get $1
        i32.const 9
        i32.add
        i32.load
        local.tee $3
        i32.const 8
        i32.shl
        local.get $5
        i32.const 24
        i32.shr_u
        i32.or
        i32.store
        local.get $0
        i32.const 12
        i32.add
        local.get $1
        i32.const 13
        i32.add
        i32.load
        local.tee $5
        i32.const 8
        i32.shl
        local.get $3
        i32.const 24
        i32.shr_u
        i32.or
        i32.store
        local.get $1
        i32.const 16
        i32.add
        local.set $1
        local.get $0
        i32.const 16
        i32.add
        local.set $0
        local.get $2
        i32.const 16
        i32.sub
        local.set $2
        br $continue|3
       end
      end
      br $break|2
     end
     local.get $1
     i32.load
     local.set $5
     local.get $0
     local.get $1
     i32.load8_u
     i32.store8
     local.get $0
     i32.const 1
     i32.add
     local.tee $4
     i32.const 1
     i32.add
     local.set $0
     local.get $1
     i32.const 1
     i32.add
     local.tee $3
     i32.const 1
     i32.add
     local.set $1
     local.get $4
     local.get $3
     i32.load8_u
     i32.store8
     local.get $2
     i32.const 2
     i32.sub
     local.set $2
     loop $continue|4
      local.get $2
      i32.const 18
      i32.ge_u
      if
       local.get $0
       local.get $1
       i32.const 2
       i32.add
       i32.load
       local.tee $3
       i32.const 16
       i32.shl
       local.get $5
       i32.const 16
       i32.shr_u
       i32.or
       i32.store
       local.get $0
       i32.const 4
       i32.add
       local.get $1
       i32.const 6
       i32.add
       i32.load
       local.tee $5
       i32.const 16
       i32.shl
       local.get $3
       i32.const 16
       i32.shr_u
       i32.or
       i32.store
       local.get $0
       i32.const 8
       i32.add
       local.get $1
       i32.const 10
       i32.add
       i32.load
       local.tee $3
       i32.const 16
       i32.shl
       local.get $5
       i32.const 16
       i32.shr_u
       i32.or
       i32.store
       local.get $0
       i32.const 12
       i32.add
       local.get $1
       i32.const 14
       i32.add
       i32.load
       local.tee $5
       i32.const 16
       i32.shl
       local.get $3
       i32.const 16
       i32.shr_u
       i32.or
       i32.store
       local.get $1
       i32.const 16
       i32.add
       local.set $1
       local.get $0
       i32.const 16
       i32.add
       local.set $0
       local.get $2
       i32.const 16
       i32.sub
       local.set $2
       br $continue|4
      end
     end
     br $break|2
    end
    local.get $1
    i32.load
    local.set $5
    local.get $0
    local.tee $4
    i32.const 1
    i32.add
    local.set $0
    local.get $1
    local.tee $3
    i32.const 1
    i32.add
    local.set $1
    local.get $4
    local.get $3
    i32.load8_u
    i32.store8
    local.get $2
    i32.const 1
    i32.sub
    local.set $2
    loop $continue|5
     local.get $2
     i32.const 19
     i32.ge_u
     if
      local.get $0
      local.get $1
      i32.const 3
      i32.add
      i32.load
      local.tee $3
      i32.const 24
      i32.shl
      local.get $5
      i32.const 8
      i32.shr_u
      i32.or
      i32.store
      local.get $0
      i32.const 4
      i32.add
      local.get $1
      i32.const 7
      i32.add
      i32.load
      local.tee $5
      i32.const 24
      i32.shl
      local.get $3
      i32.const 8
      i32.shr_u
      i32.or
      i32.store
      local.get $0
      i32.const 8
      i32.add
      local.get $1
      i32.const 11
      i32.add
      i32.load
      local.tee $3
      i32.const 24
      i32.shl
      local.get $5
      i32.const 8
      i32.shr_u
      i32.or
      i32.store
      local.get $0
      i32.const 12
      i32.add
      local.get $1
      i32.const 15
      i32.add
      i32.load
      local.tee $5
      i32.const 24
      i32.shl
      local.get $3
      i32.const 8
      i32.shr_u
      i32.or
      i32.store
      local.get $1
      i32.const 16
      i32.add
      local.set $1
      local.get $0
      i32.const 16
      i32.add
      local.set $0
      local.get $2
      i32.const 16
      i32.sub
      local.set $2
      br $continue|5
     end
    end
   end
  end
  local.get $2
  i32.const 16
  i32.and
  if
   local.get $0
   local.get $1
   local.tee $3
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $1
   local.set $0
   local.get $1
   local.get $3
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $4
   i32.const 1
   i32.add
   local.set $0
   local.get $1
   i32.const 1
   i32.add
   local.tee $3
   i32.const 1
   i32.add
   local.set $1
   local.get $4
   local.get $3
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 8
  i32.and
  if
   local.get $0
   local.get $1
   local.tee $3
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $1
   local.set $0
   local.get $1
   local.get $3
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $4
   i32.const 1
   i32.add
   local.set $0
   local.get $1
   i32.const 1
   i32.add
   local.tee $3
   i32.const 1
   i32.add
   local.set $1
   local.get $4
   local.get $3
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 4
  i32.and
  if
   local.get $0
   local.get $1
   local.tee $3
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $1
   local.set $0
   local.get $1
   local.get $3
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $3
   local.set $0
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   local.tee $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $4
   i32.const 1
   i32.add
   local.set $0
   local.get $1
   i32.const 1
   i32.add
   local.tee $3
   i32.const 1
   i32.add
   local.set $1
   local.get $4
   local.get $3
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 2
  i32.and
  if
   local.get $0
   local.get $1
   i32.load8_u
   i32.store8
   local.get $0
   i32.const 1
   i32.add
   local.tee $4
   i32.const 1
   i32.add
   local.set $0
   local.get $1
   i32.const 1
   i32.add
   local.tee $3
   i32.const 1
   i32.add
   local.set $1
   local.get $4
   local.get $3
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 1
  i32.and
  if
   local.get $0
   local.get $1
   i32.load8_u
   i32.store8
  end
 )
 (func $~lib/internal/memory/memmove (; 23 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  local.get $1
  i32.eq
  if
   return
  end
  local.get $1
  local.get $2
  i32.add
  local.get $0
  i32.le_u
  local.tee $3
  i32.eqz
  if
   local.get $0
   local.get $2
   i32.add
   local.get $1
   i32.le_u
   local.set $3
  end
  local.get $3
  if
   local.get $0
   local.get $1
   local.get $2
   call $~lib/internal/memory/memcpy
   return
  end
  local.get $0
  local.get $1
  i32.lt_u
  if
   local.get $1
   i32.const 7
   i32.and
   local.get $0
   i32.const 7
   i32.and
   i32.eq
   if
    loop $continue|0
     local.get $0
     i32.const 7
     i32.and
     if
      local.get $2
      i32.eqz
      if
       return
      end
      local.get $2
      i32.const 1
      i32.sub
      local.set $2
      local.get $0
      local.tee $4
      i32.const 1
      i32.add
      local.set $0
      local.get $1
      local.tee $3
      i32.const 1
      i32.add
      local.set $1
      local.get $4
      local.get $3
      i32.load8_u
      i32.store8
      br $continue|0
     end
    end
    loop $continue|1
     local.get $2
     i32.const 8
     i32.ge_u
     if
      local.get $0
      local.get $1
      i64.load
      i64.store
      local.get $2
      i32.const 8
      i32.sub
      local.set $2
      local.get $0
      i32.const 8
      i32.add
      local.set $0
      local.get $1
      i32.const 8
      i32.add
      local.set $1
      br $continue|1
     end
    end
   end
   loop $continue|2
    local.get $2
    if
     local.get $0
     local.tee $4
     i32.const 1
     i32.add
     local.set $0
     local.get $1
     local.tee $3
     i32.const 1
     i32.add
     local.set $1
     local.get $4
     local.get $3
     i32.load8_u
     i32.store8
     local.get $2
     i32.const 1
     i32.sub
     local.set $2
     br $continue|2
    end
   end
  else   
   local.get $1
   i32.const 7
   i32.and
   local.get $0
   i32.const 7
   i32.and
   i32.eq
   if
    loop $continue|3
     local.get $0
     local.get $2
     i32.add
     i32.const 7
     i32.and
     if
      local.get $2
      i32.eqz
      if
       return
      end
      local.get $2
      i32.const 1
      i32.sub
      local.tee $2
      local.get $0
      i32.add
      local.get $1
      local.get $2
      i32.add
      i32.load8_u
      i32.store8
      br $continue|3
     end
    end
    loop $continue|4
     local.get $2
     i32.const 8
     i32.ge_u
     if
      local.get $2
      i32.const 8
      i32.sub
      local.tee $2
      local.get $0
      i32.add
      local.get $1
      local.get $2
      i32.add
      i64.load
      i64.store
      br $continue|4
     end
    end
   end
   loop $continue|5
    local.get $2
    if
     local.get $2
     i32.const 1
     i32.sub
     local.tee $2
     local.get $0
     i32.add
     local.get $1
     local.get $2
     i32.add
     i32.load8_u
     i32.store8
     br $continue|5
    end
   end
  end
 )
 (func $~lib/internal/string/copyUnsafe (; 24 ;) (type $FUNCSIG$viiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
  local.get $1
  i32.const 1
  i32.shl
  local.get $0
  i32.add
  i32.const 4
  i32.add
  local.get $2
  i32.const 4
  i32.add
  local.get $3
  i32.const 1
  i32.shl
  call $~lib/internal/memory/memmove
 )
 (func $~lib/string/String#concat (; 25 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  i32.eqz
  if
   i32.const 0
   i32.const 504
   i32.const 110
   i32.const 4
   call $~lib/env/abort
   unreachable
  end
  local.get $0
  i32.load
  local.tee $3
  local.get $1
  i32.const 488
  local.get $1
  select
  local.tee $1
  i32.load
  local.tee $4
  i32.add
  local.tee $2
  i32.eqz
  if
   i32.const 168
   return
  end
  local.get $2
  call $~lib/internal/string/allocateUnsafe
  local.tee $2
  i32.const 0
  local.get $0
  local.get $3
  call $~lib/internal/string/copyUnsafe
  local.get $2
  local.get $3
  local.get $1
  local.get $4
  call $~lib/internal/string/copyUnsafe
  local.get $2
 )
 (func $~lib/string/String.__concat (; 26 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.const 488
  local.get $0
  select
  local.get $1
  call $~lib/string/String#concat
 )
 (func $~lib/symbol/symbol#toString (; 27 ;) (type $ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  i32.const 168
  local.set $2
  i32.const 464
  block $break|0 (result i32)
   block $case11|0
    block $case10|0
     block $case9|0
      block $case8|0
       block $case7|0
        block $case6|0
         block $case5|0
          block $case4|0
           block $case3|0
            block $case2|0
             block $case1|0
              local.get $0
              local.tee $1
              i32.const 1
              i32.ne
              if
               local.get $1
               i32.const 2
               i32.sub
               br_table $case1|0 $case2|0 $case3|0 $case4|0 $case5|0 $case6|0 $case7|0 $case8|0 $case9|0 $case10|0 $case11|0
              end
              i32.const 176
              br $break|0
             end
             i32.const 208
             br $break|0
            end
            i32.const 248
            br $break|0
           end
           i32.const 272
           br $break|0
          end
          i32.const 288
          br $break|0
         end
         i32.const 312
         br $break|0
        end
        i32.const 328
        br $break|0
       end
       i32.const 352
       br $break|0
      end
      i32.const 368
      br $break|0
     end
     i32.const 400
     br $break|0
    end
    i32.const 432
    br $break|0
   end
   global.get $~lib/symbol/idToString
   i32.const 0
   i32.ne
   local.tee $1
   if
    global.get $~lib/symbol/idToString
    local.get $0
    call $~lib/map/Map<usize,String>#has
    local.set $1
   end
   local.get $1
   if (result i32)
    global.get $~lib/symbol/idToString
    local.get $0
    call $~lib/map/Map<usize,String>#get
   else    
    i32.const 168
   end
  end
  call $~lib/string/String.__concat
  i32.const 592
  call $~lib/string/String.__concat
 )
 (func $start (; 28 ;) (type $v)
  (local $0 i32)
  i32.const 760
  global.set $~lib/allocator/arena/startOffset
  global.get $~lib/allocator/arena/startOffset
  global.set $~lib/allocator/arena/offset
  global.get $~lib/symbol/nextId
  local.tee $0
  i32.const 1
  i32.add
  global.set $~lib/symbol/nextId
  local.get $0
  i32.eqz
  if
   unreachable
  end
  local.get $0
  global.set $std/symbol/sym1
  global.get $~lib/symbol/nextId
  local.tee $0
  i32.const 1
  i32.add
  global.set $~lib/symbol/nextId
  local.get $0
  i32.eqz
  if
   unreachable
  end
  local.get $0
  global.set $std/symbol/sym2
  global.get $std/symbol/sym1
  global.get $std/symbol/sym2
  i32.eq
  if
   i32.const 0
   i32.const 24
   i32.const 6
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  call $~lib/symbol/Symbol.for
  global.set $std/symbol/sym3
  call $~lib/symbol/Symbol.for
  global.set $std/symbol/sym4
  global.get $std/symbol/sym3
  global.get $std/symbol/sym4
  i32.ne
  if
   i32.const 0
   i32.const 24
   i32.const 11
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/symbol/sym1
  call $~lib/symbol/Symbol.keyFor
  global.set $std/symbol/key1
  global.get $std/symbol/sym2
  call $~lib/symbol/Symbol.keyFor
  global.set $std/symbol/key2
  global.get $std/symbol/key1
  if
   i32.const 0
   i32.const 24
   i32.const 16
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/symbol/key2
  if
   i32.const 0
   i32.const 24
   i32.const 17
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/symbol/sym3
  call $~lib/symbol/Symbol.keyFor
  global.set $std/symbol/key3
  global.get $std/symbol/sym4
  call $~lib/symbol/Symbol.keyFor
  global.set $std/symbol/key4
  global.get $std/symbol/key3
  i32.const 8
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 24
   i32.const 22
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/symbol/key3
  global.get $std/symbol/key4
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 24
   i32.const 23
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $~lib/symbol/nextId
  local.tee $0
  i32.const 1
  i32.add
  global.set $~lib/symbol/nextId
  local.get $0
  i32.eqz
  if
   unreachable
  end
  local.get $0
  call $~lib/symbol/symbol#toString
  i32.const 600
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 24
   i32.const 25
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/symbol/sym3
  call $~lib/symbol/symbol#toString
  i32.const 624
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 24
   i32.const 26
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  i32.const 1
  global.set $std/symbol/hasInstance
  i32.const 2
  global.set $std/symbol/isConcatSpreadable
  global.get $std/symbol/hasInstance
  call $~lib/symbol/symbol#toString
  i32.const 656
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 24
   i32.const 30
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
  global.get $std/symbol/isConcatSpreadable
  call $~lib/symbol/symbol#toString
  i32.const 704
  call $~lib/string/String.__eq
  i32.eqz
  if
   i32.const 0
   i32.const 24
   i32.const 31
   i32.const 0
   call $~lib/env/abort
   unreachable
  end
 )
 (func $null (; 29 ;) (type $v)
  nop
 )
)