(module
 (type $iv (func (param i32)))
 (type $ii (func (param i32) (result i32)))
 (type $iiv (func (param i32 i32)))
 (type $v (func))
 (type $iii (func (param i32 i32) (result i32)))
 (type $iiiv (func (param i32 i32 i32)))
 (type $iiiiv (func (param i32 i32 i32 i32)))
 (type $i (func (result i32)))
 (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32)))
 (memory $0 1)
 (data (i32.const 8) "\00\00\00\00\00\00\00\00\01\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00")
 (data (i32.const 32) "\00\00\00\00\00\00\00\00\02\00\00\00\00\00\00\00\18\00\00\00\00\00\00\00")
 (data (i32.const 56) "\00\00\00\00\00\00\00\00\05\00\00\00\00\00\00\00\0d\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s\00")
 (data (i32.const 104) "\00\00\00\00\00\00\00\00\05\00\00\00\00\00\00\00\1c\00\00\00~\00l\00i\00b\00/\00i\00n\00t\00e\00r\00n\00a\00l\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s\00")
 (table $0 7 funcref)
 (elem (i32.const 0) $null $~lib/arraybuffer/ArrayBuffer~gc $~lib/array/Array<Foo>~gc $~lib/collector/itcm/__gc_mark $std/gc-array/Foo~gc $~lib/string/String~gc $~lib/internal/arraybuffer/__gc)
 (global $~lib/internal/allocator/AL_BITS i32 (i32.const 3))
 (global $~lib/internal/allocator/AL_SIZE i32 (i32.const 8))
 (global $~lib/internal/allocator/AL_MASK i32 (i32.const 7))
 (global $~lib/internal/allocator/MAX_SIZE_32 i32 (i32.const 1073741824))
 (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
 (global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
 (global $~lib/collector/itcm/TRACE i32 (i32.const 0))
 (global $~lib/collector/itcm/HEADER_SIZE i32 (i32.const 16))
 (global $~lib/collector/itcm/State.INIT i32 (i32.const 0))
 (global $~lib/collector/itcm/State.IDLE i32 (i32.const 1))
 (global $~lib/collector/itcm/State.MARK i32 (i32.const 2))
 (global $~lib/collector/itcm/State.SWEEP i32 (i32.const 3))
 (global $~lib/collector/itcm/state (mut i32) (i32.const 0))
 (global $~lib/collector/itcm/white (mut i32) (i32.const 0))
 (global $~lib/collector/itcm/fromSpace (mut i32) (i32.const 0))
 (global $~lib/collector/itcm/toSpace (mut i32) (i32.const 0))
 (global $~lib/collector/itcm/iter (mut i32) (i32.const 0))
 (global $~lib/internal/arraybuffer/HEADER_SIZE i32 (i32.const 8))
 (global $std/gc-array/arr (mut i32) (i32.const 48))
 (global $~argc (mut i32) (i32.const 0))
 (global $~lib/internal/arraybuffer/MAX_BLENGTH i32 (i32.const 1073741816))
 (global $~started (mut i32) (i32.const 0))
 (global $HEAP_BASE i32 (i32.const 180))
 (export "memory" (memory $0))
 (export "table" (table $0))
 (export "main" (func $std/gc-array/main))
 (func $~lib/arraybuffer/ArrayBuffer~gc (; 1 ;) (type $iv) (param $0 i32)
  local.get $0
  i32.eqz
  if
   return
  end
  local.get $0
  call $~lib/collector/itcm/__gc_mark
 )
 (func $~lib/collector/itcm/ManagedObject#get:color (; 2 ;) (type $ii) (param $0 i32) (result i32)
  local.get $0
  i32.load
  i32.const 3
  i32.and
 )
 (func $~lib/collector/itcm/ManagedObject#get:next (; 3 ;) (type $ii) (param $0 i32) (result i32)
  local.get $0
  i32.load
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
 )
 (func $~lib/collector/itcm/ManagedObject#set:next (; 4 ;) (type $iiv) (param $0 i32) (param $1 i32)
  local.get $0
  local.get $1
  local.get $0
  i32.load
  i32.const 3
  i32.and
  i32.or
  i32.store
 )
 (func $~lib/collector/itcm/ManagedObject#unlink (; 5 ;) (type $iv) (param $0 i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  call $~lib/collector/itcm/ManagedObject#get:next
  local.set $1
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $1
  local.get $2
  i32.store offset=4
  local.get $2
  local.get $1
  call $~lib/collector/itcm/ManagedObject#set:next
 )
 (func $~lib/collector/itcm/ManagedObjectList#push (; 6 ;) (type $iiv) (param $0 i32) (param $1 i32)
  (local $2 i32)
  local.get $0
  i32.load offset=4
  local.set $2
  local.get $1
  local.get $0
  call $~lib/collector/itcm/ManagedObject#set:next
  local.get $1
  local.get $2
  i32.store offset=4
  local.get $2
  local.get $1
  call $~lib/collector/itcm/ManagedObject#set:next
  local.get $0
  local.get $1
  i32.store offset=4
 )
 (func $~lib/collector/itcm/ManagedObject#makeGray (; 7 ;) (type $iv) (param $0 i32)
  local.get $0
  global.get $~lib/collector/itcm/iter
  i32.eq
  if
   local.get $0
   i32.load offset=4
   global.set $~lib/collector/itcm/iter
  end
  local.get $0
  call $~lib/collector/itcm/ManagedObject#unlink
  global.get $~lib/collector/itcm/toSpace
  local.get $0
  call $~lib/collector/itcm/ManagedObjectList#push
  local.get $0
  local.get $0
  i32.load
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
  i32.const 2
  i32.or
  i32.store
 )
 (func $~lib/collector/itcm/__gc_mark (; 8 ;) (type $iv) (param $0 i32)
  (local $1 i32)
  local.get $0
  if
   block $~lib/collector/itcm/refToObj|inlined.0 (result i32)
    local.get $0
    global.get $~lib/collector/itcm/HEADER_SIZE
    i32.sub
   end
   local.set $1
   local.get $1
   call $~lib/collector/itcm/ManagedObject#get:color
   global.get $~lib/collector/itcm/white
   i32.eq
   if
    local.get $1
    call $~lib/collector/itcm/ManagedObject#makeGray
   end
  end
 )
 (func $~lib/array/Array<Foo>~gc (; 9 ;) (type $iv) (param $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.load
  local.set $1
  local.get $1
  call $~lib/collector/itcm/__gc_mark
  i32.const 0
  local.set $2
  local.get $0
  i32.load offset=4
  i32.const 2
  i32.shl
  local.set $3
  block $break|0
   loop $continue|0
    local.get $2
    local.get $3
    i32.lt_u
    if
     block
      local.get $1
      local.get $2
      i32.add
      i32.load offset=8
      call $~lib/collector/itcm/__gc_mark
      local.get $2
      i32.const 4
      i32.add
      local.set $2
     end
     br $continue|0
    end
   end
  end
 )
 (func $~lib/allocator/arena/__memory_allocate (; 10 ;) (type $ii) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $0
  global.get $~lib/internal/allocator/MAX_SIZE_32
  i32.gt_u
  if
   unreachable
  end
  global.get $~lib/allocator/arena/offset
  local.set $1
  local.get $1
  local.get $0
  local.tee $2
  i32.const 1
  local.tee $3
  local.get $2
  local.get $3
  i32.gt_u
  select
  i32.add
  global.get $~lib/internal/allocator/AL_MASK
  i32.add
  global.get $~lib/internal/allocator/AL_MASK
  i32.const -1
  i32.xor
  i32.and
  local.set $4
  current_memory
  local.set $5
  local.get $4
  local.get $5
  i32.const 16
  i32.shl
  i32.gt_u
  if
   local.get $4
   local.get $1
   i32.sub
   i32.const 65535
   i32.add
   i32.const 65535
   i32.const -1
   i32.xor
   i32.and
   i32.const 16
   i32.shr_u
   local.set $2
   local.get $5
   local.tee $3
   local.get $2
   local.tee $6
   local.get $3
   local.get $6
   i32.gt_s
   select
   local.set $3
   local.get $3
   grow_memory
   i32.const 0
   i32.lt_s
   if
    local.get $2
    grow_memory
    i32.const 0
    i32.lt_s
    if
     unreachable
    end
   end
  end
  local.get $4
  global.set $~lib/allocator/arena/offset
  local.get $1
 )
 (func $~lib/collector/itcm/ManagedObjectList#clear (; 11 ;) (type $iv) (param $0 i32)
  local.get $0
  local.get $0
  i32.store
  local.get $0
  local.get $0
  i32.store offset=4
 )
 (func $~lib/collector/itcm/ManagedObject#set:color (; 12 ;) (type $iiv) (param $0 i32) (param $1 i32)
  local.get $0
  local.get $0
  i32.load
  i32.const 3
  i32.const -1
  i32.xor
  i32.and
  local.get $1
  i32.or
  i32.store
 )
 (func $~lib/allocator/arena/__memory_free (; 13 ;) (type $iv) (param $0 i32)
  nop
 )
 (func $~lib/collector/itcm/step (; 14 ;) (type $v)
  (local $0 i32)
  (local $1 i32)
  block $break|0
   block $case3|0
    block $case2|0
     block $case1|0
      block $case0|0
       global.get $~lib/collector/itcm/state
       local.set $1
       local.get $1
       global.get $~lib/collector/itcm/State.INIT
       i32.eq
       br_if $case0|0
       local.get $1
       global.get $~lib/collector/itcm/State.IDLE
       i32.eq
       br_if $case1|0
       local.get $1
       global.get $~lib/collector/itcm/State.MARK
       i32.eq
       br_if $case2|0
       local.get $1
       global.get $~lib/collector/itcm/State.SWEEP
       i32.eq
       br_if $case3|0
       br $break|0
      end
      block
       block $~lib/memory/memory.allocate|inlined.0 (result i32)
        global.get $~lib/collector/itcm/HEADER_SIZE
        local.set $1
        local.get $1
        call $~lib/allocator/arena/__memory_allocate
        br $~lib/memory/memory.allocate|inlined.0
       end
       global.set $~lib/collector/itcm/fromSpace
       global.get $~lib/collector/itcm/fromSpace
       i32.const -1
       i32.store offset=8
       global.get $~lib/collector/itcm/fromSpace
       call $~lib/collector/itcm/ManagedObjectList#clear
       block $~lib/memory/memory.allocate|inlined.1 (result i32)
        global.get $~lib/collector/itcm/HEADER_SIZE
        local.set $1
        local.get $1
        call $~lib/allocator/arena/__memory_allocate
        br $~lib/memory/memory.allocate|inlined.1
       end
       global.set $~lib/collector/itcm/toSpace
       global.get $~lib/collector/itcm/toSpace
       i32.const -1
       i32.store offset=8
       global.get $~lib/collector/itcm/toSpace
       call $~lib/collector/itcm/ManagedObjectList#clear
       global.get $~lib/collector/itcm/toSpace
       global.set $~lib/collector/itcm/iter
       global.get $~lib/collector/itcm/State.IDLE
       global.set $~lib/collector/itcm/state
      end
     end
     block
      i32.const 3
      call $~iterateRoots
      global.get $~lib/collector/itcm/State.MARK
      global.set $~lib/collector/itcm/state
      br $break|0
      unreachable
     end
     unreachable
    end
    block
     global.get $~lib/collector/itcm/iter
     call $~lib/collector/itcm/ManagedObject#get:next
     local.set $0
     local.get $0
     global.get $~lib/collector/itcm/toSpace
     i32.ne
     if
      local.get $0
      global.set $~lib/collector/itcm/iter
      local.get $0
      global.get $~lib/collector/itcm/white
      i32.eqz
      call $~lib/collector/itcm/ManagedObject#set:color
      i32.const 1
      global.set $~argc
      block $~lib/collector/itcm/objToRef|inlined.0 (result i32)
       local.get $0
       global.get $~lib/collector/itcm/HEADER_SIZE
       i32.add
      end
      local.get $0
      i32.load offset=8
      call_indirect (type $iv)
     else      
      i32.const 3
      call $~iterateRoots
      global.get $~lib/collector/itcm/iter
      call $~lib/collector/itcm/ManagedObject#get:next
      local.set $0
      local.get $0
      global.get $~lib/collector/itcm/toSpace
      i32.eq
      if
       global.get $~lib/collector/itcm/fromSpace
       local.set $1
       global.get $~lib/collector/itcm/toSpace
       global.set $~lib/collector/itcm/fromSpace
       local.get $1
       global.set $~lib/collector/itcm/toSpace
       global.get $~lib/collector/itcm/white
       i32.eqz
       global.set $~lib/collector/itcm/white
       local.get $1
       call $~lib/collector/itcm/ManagedObject#get:next
       global.set $~lib/collector/itcm/iter
       global.get $~lib/collector/itcm/State.SWEEP
       global.set $~lib/collector/itcm/state
      end
     end
     br $break|0
     unreachable
    end
    unreachable
   end
   block
    global.get $~lib/collector/itcm/iter
    local.set $0
    local.get $0
    global.get $~lib/collector/itcm/toSpace
    i32.ne
    if
     local.get $0
     call $~lib/collector/itcm/ManagedObject#get:next
     global.set $~lib/collector/itcm/iter
     local.get $0
     global.get $HEAP_BASE
     i32.ge_u
     if
      block $~lib/memory/memory.free|inlined.0
       block
        local.get $0
        call $~lib/allocator/arena/__memory_free
        br $~lib/memory/memory.free|inlined.0
        unreachable
       end
       unreachable
      end
     end
    else     
     global.get $~lib/collector/itcm/toSpace
     call $~lib/collector/itcm/ManagedObjectList#clear
     global.get $~lib/collector/itcm/State.IDLE
     global.set $~lib/collector/itcm/state
    end
    br $break|0
    unreachable
   end
   unreachable
  end
 )
 (func $~lib/collector/itcm/__gc_collect (; 15 ;) (type $v)
  (local $0 i32)
  block $break|0
   block $case1|0
    block $case0|0
     global.get $~lib/collector/itcm/state
     local.set $0
     local.get $0
     global.get $~lib/collector/itcm/State.INIT
     i32.eq
     br_if $case0|0
     local.get $0
     global.get $~lib/collector/itcm/State.IDLE
     i32.eq
     br_if $case1|0
     br $break|0
    end
   end
   call $~lib/collector/itcm/step
  end
  block $break|1
   loop $continue|1
    global.get $~lib/collector/itcm/state
    global.get $~lib/collector/itcm/State.IDLE
    i32.ne
    if
     call $~lib/collector/itcm/step
     br $continue|1
    end
   end
  end
 )
 (func $~lib/gc/gc.collect (; 16 ;) (type $v)
  call $~lib/collector/itcm/__gc_collect
  return
 )
 (func $~lib/collector/itcm/__gc_allocate (; 17 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  global.get $~lib/internal/allocator/MAX_SIZE_32
  global.get $~lib/collector/itcm/HEADER_SIZE
  i32.sub
  i32.gt_u
  if
   unreachable
  end
  call $~lib/collector/itcm/step
  block $~lib/memory/memory.allocate|inlined.2 (result i32)
   global.get $~lib/collector/itcm/HEADER_SIZE
   local.get $0
   i32.add
   local.set $2
   local.get $2
   call $~lib/allocator/arena/__memory_allocate
   br $~lib/memory/memory.allocate|inlined.2
  end
  local.set $3
  local.get $3
  local.get $1
  i32.store offset=8
  local.get $3
  global.get $~lib/collector/itcm/white
  call $~lib/collector/itcm/ManagedObject#set:color
  global.get $~lib/collector/itcm/fromSpace
  local.get $3
  call $~lib/collector/itcm/ManagedObjectList#push
  block $~lib/collector/itcm/objToRef|inlined.1 (result i32)
   local.get $3
   global.get $~lib/collector/itcm/HEADER_SIZE
   i32.add
  end
 )
 (func $std/gc-array/Foo~gc (; 18 ;) (type $iv) (param $0 i32)
  local.get $0
  i32.eqz
  if
   return
  end
  local.get $0
  call $~lib/collector/itcm/__gc_mark
 )
 (func $~lib/string/String~gc (; 19 ;) (type $iv) (param $0 i32)
  local.get $0
  i32.eqz
  if
   return
  end
  local.get $0
  call $~lib/collector/itcm/__gc_mark
 )
 (func $~lib/internal/arraybuffer/computeSize (; 20 ;) (type $ii) (param $0 i32) (result i32)
  i32.const 1
  i32.const 32
  local.get $0
  global.get $~lib/internal/arraybuffer/HEADER_SIZE
  i32.add
  i32.const 1
  i32.sub
  i32.clz
  i32.sub
  i32.shl
 )
 (func $~lib/internal/arraybuffer/__gc (; 21 ;) (type $iv) (param $0 i32)
  nop
 )
 (func $~lib/internal/arraybuffer/allocateUnsafe (; 22 ;) (type $ii) (param $0 i32) (result i32)
  (local $1 i32)
  local.get $0
  global.get $~lib/internal/arraybuffer/MAX_BLENGTH
  i32.le_u
  i32.eqz
  if
   i32.const 0
   i32.const 120
   i32.const 26
   i32.const 2
   call $~lib/env/abort
   unreachable
  end
  local.get $0
  call $~lib/internal/arraybuffer/computeSize
  i32.const 6
  call $~lib/collector/itcm/__gc_allocate
  local.set $1
  local.get $1
  local.get $0
  i32.store
  local.get $1
 )
 (func $~lib/internal/memory/memcpy (; 23 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  block $break|0
   loop $continue|0
    local.get $2
    if (result i32)
     local.get $1
     i32.const 3
     i32.and
    else     
     local.get $2
    end
    if
     block
      block (result i32)
       local.get $0
       local.tee $5
       i32.const 1
       i32.add
       local.set $0
       local.get $5
      end
      block (result i32)
       local.get $1
       local.tee $5
       i32.const 1
       i32.add
       local.set $1
       local.get $5
      end
      i32.load8_u
      i32.store8
      local.get $2
      i32.const 1
      i32.sub
      local.set $2
     end
     br $continue|0
    end
   end
  end
  local.get $0
  i32.const 3
  i32.and
  i32.const 0
  i32.eq
  if
   block $break|1
    loop $continue|1
     local.get $2
     i32.const 16
     i32.ge_u
     if
      block
       local.get $0
       local.get $1
       i32.load
       i32.store
       local.get $0
       i32.const 4
       i32.add
       local.get $1
       i32.const 4
       i32.add
       i32.load
       i32.store
       local.get $0
       i32.const 8
       i32.add
       local.get $1
       i32.const 8
       i32.add
       i32.load
       i32.store
       local.get $0
       i32.const 12
       i32.add
       local.get $1
       i32.const 12
       i32.add
       i32.load
       i32.store
       local.get $1
       i32.const 16
       i32.add
       local.set $1
       local.get $0
       i32.const 16
       i32.add
       local.set $0
       local.get $2
       i32.const 16
       i32.sub
       local.set $2
      end
      br $continue|1
     end
    end
   end
   local.get $2
   i32.const 8
   i32.and
   if
    local.get $0
    local.get $1
    i32.load
    i32.store
    local.get $0
    i32.const 4
    i32.add
    local.get $1
    i32.const 4
    i32.add
    i32.load
    i32.store
    local.get $0
    i32.const 8
    i32.add
    local.set $0
    local.get $1
    i32.const 8
    i32.add
    local.set $1
   end
   local.get $2
   i32.const 4
   i32.and
   if
    local.get $0
    local.get $1
    i32.load
    i32.store
    local.get $0
    i32.const 4
    i32.add
    local.set $0
    local.get $1
    i32.const 4
    i32.add
    local.set $1
   end
   local.get $2
   i32.const 2
   i32.and
   if
    local.get $0
    local.get $1
    i32.load16_u
    i32.store16
    local.get $0
    i32.const 2
    i32.add
    local.set $0
    local.get $1
    i32.const 2
    i32.add
    local.set $1
   end
   local.get $2
   i32.const 1
   i32.and
   if
    block (result i32)
     local.get $0
     local.tee $5
     i32.const 1
     i32.add
     local.set $0
     local.get $5
    end
    block (result i32)
     local.get $1
     local.tee $5
     i32.const 1
     i32.add
     local.set $1
     local.get $5
    end
    i32.load8_u
    i32.store8
   end
   return
  end
  local.get $2
  i32.const 32
  i32.ge_u
  if
   block $break|2
    block $case2|2
     block $case1|2
      block $case0|2
       local.get $0
       i32.const 3
       i32.and
       local.set $5
       local.get $5
       i32.const 1
       i32.eq
       br_if $case0|2
       local.get $5
       i32.const 2
       i32.eq
       br_if $case1|2
       local.get $5
       i32.const 3
       i32.eq
       br_if $case2|2
       br $break|2
      end
      block
       local.get $1
       i32.load
       local.set $3
       block (result i32)
        local.get $0
        local.tee $5
        i32.const 1
        i32.add
        local.set $0
        local.get $5
       end
       block (result i32)
        local.get $1
        local.tee $5
        i32.const 1
        i32.add
        local.set $1
        local.get $5
       end
       i32.load8_u
       i32.store8
       block (result i32)
        local.get $0
        local.tee $5
        i32.const 1
        i32.add
        local.set $0
        local.get $5
       end
       block (result i32)
        local.get $1
        local.tee $5
        i32.const 1
        i32.add
        local.set $1
        local.get $5
       end
       i32.load8_u
       i32.store8
       block (result i32)
        local.get $0
        local.tee $5
        i32.const 1
        i32.add
        local.set $0
        local.get $5
       end
       block (result i32)
        local.get $1
        local.tee $5
        i32.const 1
        i32.add
        local.set $1
        local.get $5
       end
       i32.load8_u
       i32.store8
       local.get $2
       i32.const 3
       i32.sub
       local.set $2
       block $break|3
        loop $continue|3
         local.get $2
         i32.const 17
         i32.ge_u
         if
          block
           local.get $1
           i32.const 1
           i32.add
           i32.load
           local.set $4
           local.get $0
           local.get $3
           i32.const 24
           i32.shr_u
           local.get $4
           i32.const 8
           i32.shl
           i32.or
           i32.store
           local.get $1
           i32.const 5
           i32.add
           i32.load
           local.set $3
           local.get $0
           i32.const 4
           i32.add
           local.get $4
           i32.const 24
           i32.shr_u
           local.get $3
           i32.const 8
           i32.shl
           i32.or
           i32.store
           local.get $1
           i32.const 9
           i32.add
           i32.load
           local.set $4
           local.get $0
           i32.const 8
           i32.add
           local.get $3
           i32.const 24
           i32.shr_u
           local.get $4
           i32.const 8
           i32.shl
           i32.or
           i32.store
           local.get $1
           i32.const 13
           i32.add
           i32.load
           local.set $3
           local.get $0
           i32.const 12
           i32.add
           local.get $4
           i32.const 24
           i32.shr_u
           local.get $3
           i32.const 8
           i32.shl
           i32.or
           i32.store
           local.get $1
           i32.const 16
           i32.add
           local.set $1
           local.get $0
           i32.const 16
           i32.add
           local.set $0
           local.get $2
           i32.const 16
           i32.sub
           local.set $2
          end
          br $continue|3
         end
        end
       end
       br $break|2
       unreachable
      end
      unreachable
     end
     block
      local.get $1
      i32.load
      local.set $3
      block (result i32)
       local.get $0
       local.tee $5
       i32.const 1
       i32.add
       local.set $0
       local.get $5
      end
      block (result i32)
       local.get $1
       local.tee $5
       i32.const 1
       i32.add
       local.set $1
       local.get $5
      end
      i32.load8_u
      i32.store8
      block (result i32)
       local.get $0
       local.tee $5
       i32.const 1
       i32.add
       local.set $0
       local.get $5
      end
      block (result i32)
       local.get $1
       local.tee $5
       i32.const 1
       i32.add
       local.set $1
       local.get $5
      end
      i32.load8_u
      i32.store8
      local.get $2
      i32.const 2
      i32.sub
      local.set $2
      block $break|4
       loop $continue|4
        local.get $2
        i32.const 18
        i32.ge_u
        if
         block
          local.get $1
          i32.const 2
          i32.add
          i32.load
          local.set $4
          local.get $0
          local.get $3
          i32.const 16
          i32.shr_u
          local.get $4
          i32.const 16
          i32.shl
          i32.or
          i32.store
          local.get $1
          i32.const 6
          i32.add
          i32.load
          local.set $3
          local.get $0
          i32.const 4
          i32.add
          local.get $4
          i32.const 16
          i32.shr_u
          local.get $3
          i32.const 16
          i32.shl
          i32.or
          i32.store
          local.get $1
          i32.const 10
          i32.add
          i32.load
          local.set $4
          local.get $0
          i32.const 8
          i32.add
          local.get $3
          i32.const 16
          i32.shr_u
          local.get $4
          i32.const 16
          i32.shl
          i32.or
          i32.store
          local.get $1
          i32.const 14
          i32.add
          i32.load
          local.set $3
          local.get $0
          i32.const 12
          i32.add
          local.get $4
          i32.const 16
          i32.shr_u
          local.get $3
          i32.const 16
          i32.shl
          i32.or
          i32.store
          local.get $1
          i32.const 16
          i32.add
          local.set $1
          local.get $0
          i32.const 16
          i32.add
          local.set $0
          local.get $2
          i32.const 16
          i32.sub
          local.set $2
         end
         br $continue|4
        end
       end
      end
      br $break|2
      unreachable
     end
     unreachable
    end
    block
     local.get $1
     i32.load
     local.set $3
     block (result i32)
      local.get $0
      local.tee $5
      i32.const 1
      i32.add
      local.set $0
      local.get $5
     end
     block (result i32)
      local.get $1
      local.tee $5
      i32.const 1
      i32.add
      local.set $1
      local.get $5
     end
     i32.load8_u
     i32.store8
     local.get $2
     i32.const 1
     i32.sub
     local.set $2
     block $break|5
      loop $continue|5
       local.get $2
       i32.const 19
       i32.ge_u
       if
        block
         local.get $1
         i32.const 3
         i32.add
         i32.load
         local.set $4
         local.get $0
         local.get $3
         i32.const 8
         i32.shr_u
         local.get $4
         i32.const 24
         i32.shl
         i32.or
         i32.store
         local.get $1
         i32.const 7
         i32.add
         i32.load
         local.set $3
         local.get $0
         i32.const 4
         i32.add
         local.get $4
         i32.const 8
         i32.shr_u
         local.get $3
         i32.const 24
         i32.shl
         i32.or
         i32.store
         local.get $1
         i32.const 11
         i32.add
         i32.load
         local.set $4
         local.get $0
         i32.const 8
         i32.add
         local.get $3
         i32.const 8
         i32.shr_u
         local.get $4
         i32.const 24
         i32.shl
         i32.or
         i32.store
         local.get $1
         i32.const 15
         i32.add
         i32.load
         local.set $3
         local.get $0
         i32.const 12
         i32.add
         local.get $4
         i32.const 8
         i32.shr_u
         local.get $3
         i32.const 24
         i32.shl
         i32.or
         i32.store
         local.get $1
         i32.const 16
         i32.add
         local.set $1
         local.get $0
         i32.const 16
         i32.add
         local.set $0
         local.get $2
         i32.const 16
         i32.sub
         local.set $2
        end
        br $continue|5
       end
      end
     end
     br $break|2
     unreachable
    end
    unreachable
   end
  end
  local.get $2
  i32.const 16
  i32.and
  if
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 8
  i32.and
  if
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 4
  i32.and
  if
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 2
  i32.and
  if
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
  end
  local.get $2
  i32.const 1
  i32.and
  if
   block (result i32)
    local.get $0
    local.tee $5
    i32.const 1
    i32.add
    local.set $0
    local.get $5
   end
   block (result i32)
    local.get $1
    local.tee $5
    i32.const 1
    i32.add
    local.set $1
    local.get $5
   end
   i32.load8_u
   i32.store8
  end
 )
 (func $~lib/internal/memory/memmove (; 24 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  local.get $0
  local.get $1
  i32.eq
  if
   return
  end
  local.get $1
  local.get $2
  i32.add
  local.get $0
  i32.le_u
  local.tee $3
  if (result i32)
   local.get $3
  else   
   local.get $0
   local.get $2
   i32.add
   local.get $1
   i32.le_u
  end
  if
   local.get $0
   local.get $1
   local.get $2
   call $~lib/internal/memory/memcpy
   return
  end
  local.get $0
  local.get $1
  i32.lt_u
  if
   local.get $1
   i32.const 7
   i32.and
   local.get $0
   i32.const 7
   i32.and
   i32.eq
   if
    block $break|0
     loop $continue|0
      local.get $0
      i32.const 7
      i32.and
      if
       block
        local.get $2
        i32.eqz
        if
         return
        end
        local.get $2
        i32.const 1
        i32.sub
        local.set $2
        block (result i32)
         local.get $0
         local.tee $3
         i32.const 1
         i32.add
         local.set $0
         local.get $3
        end
        block (result i32)
         local.get $1
         local.tee $3
         i32.const 1
         i32.add
         local.set $1
         local.get $3
        end
        i32.load8_u
        i32.store8
       end
       br $continue|0
      end
     end
    end
    block $break|1
     loop $continue|1
      local.get $2
      i32.const 8
      i32.ge_u
      if
       block
        local.get $0
        local.get $1
        i64.load
        i64.store
        local.get $2
        i32.const 8
        i32.sub
        local.set $2
        local.get $0
        i32.const 8
        i32.add
        local.set $0
        local.get $1
        i32.const 8
        i32.add
        local.set $1
       end
       br $continue|1
      end
     end
    end
   end
   block $break|2
    loop $continue|2
     local.get $2
     if
      block
       block (result i32)
        local.get $0
        local.tee $3
        i32.const 1
        i32.add
        local.set $0
        local.get $3
       end
       block (result i32)
        local.get $1
        local.tee $3
        i32.const 1
        i32.add
        local.set $1
        local.get $3
       end
       i32.load8_u
       i32.store8
       local.get $2
       i32.const 1
       i32.sub
       local.set $2
      end
      br $continue|2
     end
    end
   end
  else   
   local.get $1
   i32.const 7
   i32.and
   local.get $0
   i32.const 7
   i32.and
   i32.eq
   if
    block $break|3
     loop $continue|3
      local.get $0
      local.get $2
      i32.add
      i32.const 7
      i32.and
      if
       block
        local.get $2
        i32.eqz
        if
         return
        end
        local.get $0
        local.get $2
        i32.const 1
        i32.sub
        local.tee $2
        i32.add
        local.get $1
        local.get $2
        i32.add
        i32.load8_u
        i32.store8
       end
       br $continue|3
      end
     end
    end
    block $break|4
     loop $continue|4
      local.get $2
      i32.const 8
      i32.ge_u
      if
       block
        local.get $2
        i32.const 8
        i32.sub
        local.set $2
        local.get $0
        local.get $2
        i32.add
        local.get $1
        local.get $2
        i32.add
        i64.load
        i64.store
       end
       br $continue|4
      end
     end
    end
   end
   block $break|5
    loop $continue|5
     local.get $2
     if
      local.get $0
      local.get $2
      i32.const 1
      i32.sub
      local.tee $2
      i32.add
      local.get $1
      local.get $2
      i32.add
      i32.load8_u
      i32.store8
      br $continue|5
     end
    end
   end
  end
 )
 (func $~lib/internal/memory/memset (; 25 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i64)
  local.get $2
  i32.eqz
  if
   return
  end
  local.get $0
  local.get $1
  i32.store8
  local.get $0
  local.get $2
  i32.add
  i32.const 1
  i32.sub
  local.get $1
  i32.store8
  local.get $2
  i32.const 2
  i32.le_u
  if
   return
  end
  local.get $0
  i32.const 1
  i32.add
  local.get $1
  i32.store8
  local.get $0
  i32.const 2
  i32.add
  local.get $1
  i32.store8
  local.get $0
  local.get $2
  i32.add
  i32.const 2
  i32.sub
  local.get $1
  i32.store8
  local.get $0
  local.get $2
  i32.add
  i32.const 3
  i32.sub
  local.get $1
  i32.store8
  local.get $2
  i32.const 6
  i32.le_u
  if
   return
  end
  local.get $0
  i32.const 3
  i32.add
  local.get $1
  i32.store8
  local.get $0
  local.get $2
  i32.add
  i32.const 4
  i32.sub
  local.get $1
  i32.store8
  local.get $2
  i32.const 8
  i32.le_u
  if
   return
  end
  i32.const 0
  local.get $0
  i32.sub
  i32.const 3
  i32.and
  local.set $3
  local.get $0
  local.get $3
  i32.add
  local.set $0
  local.get $2
  local.get $3
  i32.sub
  local.set $2
  local.get $2
  i32.const -4
  i32.and
  local.set $2
  i32.const -1
  i32.const 255
  i32.div_u
  local.get $1
  i32.const 255
  i32.and
  i32.mul
  local.set $4
  local.get $0
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 4
  i32.sub
  local.get $4
  i32.store
  local.get $2
  i32.const 8
  i32.le_u
  if
   return
  end
  local.get $0
  i32.const 4
  i32.add
  local.get $4
  i32.store
  local.get $0
  i32.const 8
  i32.add
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 12
  i32.sub
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 8
  i32.sub
  local.get $4
  i32.store
  local.get $2
  i32.const 24
  i32.le_u
  if
   return
  end
  local.get $0
  i32.const 12
  i32.add
  local.get $4
  i32.store
  local.get $0
  i32.const 16
  i32.add
  local.get $4
  i32.store
  local.get $0
  i32.const 20
  i32.add
  local.get $4
  i32.store
  local.get $0
  i32.const 24
  i32.add
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 28
  i32.sub
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 24
  i32.sub
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 20
  i32.sub
  local.get $4
  i32.store
  local.get $0
  local.get $2
  i32.add
  i32.const 16
  i32.sub
  local.get $4
  i32.store
  i32.const 24
  local.get $0
  i32.const 4
  i32.and
  i32.add
  local.set $3
  local.get $0
  local.get $3
  i32.add
  local.set $0
  local.get $2
  local.get $3
  i32.sub
  local.set $2
  local.get $4
  i64.extend_i32_u
  local.get $4
  i64.extend_i32_u
  i64.const 32
  i64.shl
  i64.or
  local.set $5
  block $break|0
   loop $continue|0
    local.get $2
    i32.const 32
    i32.ge_u
    if
     block
      local.get $0
      local.get $5
      i64.store
      local.get $0
      i32.const 8
      i32.add
      local.get $5
      i64.store
      local.get $0
      i32.const 16
      i32.add
      local.get $5
      i64.store
      local.get $0
      i32.const 24
      i32.add
      local.get $5
      i64.store
      local.get $2
      i32.const 32
      i32.sub
      local.set $2
      local.get $0
      i32.const 32
      i32.add
      local.set $0
     end
     br $continue|0
    end
   end
  end
 )
 (func $~lib/internal/arraybuffer/reallocateUnsafe (; 26 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.set $2
  local.get $1
  local.get $2
  i32.gt_s
  if
   local.get $1
   global.get $~lib/internal/arraybuffer/MAX_BLENGTH
   i32.le_s
   i32.eqz
   if
    i32.const 0
    i32.const 120
    i32.const 40
    i32.const 4
    call $~lib/env/abort
    unreachable
   end
   local.get $1
   local.get $2
   call $~lib/internal/arraybuffer/computeSize
   global.get $~lib/internal/arraybuffer/HEADER_SIZE
   i32.sub
   i32.le_s
   if
    local.get $0
    local.get $1
    i32.store
   else    
    local.get $1
    call $~lib/internal/arraybuffer/allocateUnsafe
    local.set $3
    local.get $3
    global.get $~lib/internal/arraybuffer/HEADER_SIZE
    i32.add
    local.set $4
    local.get $0
    global.get $~lib/internal/arraybuffer/HEADER_SIZE
    i32.add
    local.set $5
    local.get $4
    local.get $5
    local.get $2
    call $~lib/internal/memory/memmove
    local.get $3
    local.set $0
   end
   local.get $0
   global.get $~lib/internal/arraybuffer/HEADER_SIZE
   i32.add
   local.get $2
   i32.add
   local.set $3
   i32.const 0
   local.set $5
   local.get $1
   local.get $2
   i32.sub
   local.set $4
   local.get $3
   local.get $5
   local.get $4
   call $~lib/internal/memory/memset
  else   
   local.get $1
   local.get $2
   i32.lt_s
   if
    local.get $1
    i32.const 0
    i32.ge_s
    i32.eqz
    if
     i32.const 0
     i32.const 120
     i32.const 62
     i32.const 4
     call $~lib/env/abort
     unreachable
    end
    local.get $0
    local.get $1
    i32.store
   end
  end
  local.get $0
 )
 (func $~lib/collector/itcm/__gc_link (; 27 ;) (type $iiv) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  block $~lib/collector/itcm/refToObj|inlined.1 (result i32)
   local.get $0
   global.get $~lib/collector/itcm/HEADER_SIZE
   i32.sub
  end
  local.set $2
  local.get $2
  call $~lib/collector/itcm/ManagedObject#get:color
  global.get $~lib/collector/itcm/white
  i32.eqz
  i32.eq
  local.tee $3
  if (result i32)
   block $~lib/collector/itcm/refToObj|inlined.3 (result i32)
    local.get $1
    global.get $~lib/collector/itcm/HEADER_SIZE
    i32.sub
   end
   call $~lib/collector/itcm/ManagedObject#get:color
   global.get $~lib/collector/itcm/white
   i32.eq
  else   
   local.get $3
  end
  if
   local.get $2
   call $~lib/collector/itcm/ManagedObject#makeGray
  end
 )
 (func $~lib/array/Array<Foo>#__set (; 28 ;) (type $iiiv) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load
  local.set $3
  local.get $3
  i32.load
  i32.const 2
  i32.shr_u
  local.set $4
  local.get $1
  local.get $4
  i32.ge_u
  if
   local.get $1
   i32.const 268435454
   i32.ge_u
   if
    i32.const 0
    i32.const 72
    i32.const 107
    i32.const 41
    call $~lib/env/abort
    unreachable
   end
   local.get $3
   local.get $1
   i32.const 1
   i32.add
   i32.const 2
   i32.shl
   call $~lib/internal/arraybuffer/reallocateUnsafe
   local.set $3
   local.get $0
   local.get $3
   i32.store
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   i32.store offset=4
  end
  i32.const 0
  local.set $5
  local.get $3
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.get $5
  i32.add
  local.get $2
  i32.store offset=8
  local.get $0
  local.get $2
  call $~lib/collector/itcm/__gc_link
 )
 (func $std/gc-array/main (; 29 ;) (type $i) (result i32)
  global.get $~started
  i32.eqz
  if
   call $start
   i32.const 1
   global.set $~started
  end
  i32.const 0
 )
 (func $start (; 30 ;) (type $v)
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  global.get $HEAP_BASE
  global.get $~lib/internal/allocator/AL_MASK
  i32.add
  global.get $~lib/internal/allocator/AL_MASK
  i32.const -1
  i32.xor
  i32.and
  global.set $~lib/allocator/arena/startOffset
  global.get $~lib/allocator/arena/startOffset
  global.set $~lib/allocator/arena/offset
  global.get $~lib/collector/itcm/State.INIT
  global.set $~lib/collector/itcm/state
  call $~lib/gc/gc.collect
  global.get $std/gc-array/arr
  i32.const 0
  block (result i32)
   i32.const 0
   i32.const 4
   call $~lib/collector/itcm/__gc_allocate
   local.set $0
   local.get $0
  end
  call $~lib/array/Array<Foo>#__set
  call $~lib/gc/gc.collect
  global.get $std/gc-array/arr
  i32.const 1
  block (result i32)
   i32.const 0
   i32.const 4
   call $~lib/collector/itcm/__gc_allocate
   local.set $1
   local.get $1
  end
  call $~lib/array/Array<Foo>#__set
  call $~lib/gc/gc.collect
  global.get $std/gc-array/arr
  i32.const 0
  block (result i32)
   i32.const 0
   i32.const 4
   call $~lib/collector/itcm/__gc_allocate
   local.set $2
   local.get $2
  end
  call $~lib/array/Array<Foo>#__set
  call $~lib/gc/gc.collect
 )
 (func $null (; 31 ;) (type $v)
 )
 (func $~iterateRoots (; 32 ;) (type $iv) (param $0 i32)
  global.get $std/gc-array/arr
  local.get $0
  call_indirect (type $iv)
 )
)