(module (type $ii (func (param i32) (result i32))) (type $iv (func (param i32))) (type $iiiiv (func (param i32 i32 i32 i32))) (type $iii (func (param i32 i32) (result i32))) (type $iiiiii (func (param i32 i32 i32 i32 i32) (result i32))) (type $v (func)) (import "env" "abort" (func $~lib/env/abort (param i32 i32 i32 i32))) (memory $0 1) (data (i32.const 8) "\0b\00\00\00h\00e\00l\00l\00o\00 \00w\00o\00r\00l\00d\00") (data (i32.const 40) "\11\00\00\00o\00b\00j\00e\00c\00t\00-\00l\00i\00t\00e\00r\00a\00l\00.\00t\00s\00") (table $0 1 funcref) (elem (i32.const 0) $null) (global $~lib/internal/allocator/AL_BITS i32 (i32.const 3)) (global $~lib/internal/allocator/AL_SIZE i32 (i32.const 8)) (global $~lib/internal/allocator/AL_MASK i32 (i32.const 7)) (global $~lib/internal/allocator/MAX_SIZE_32 i32 (i32.const 1073741824)) (global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0)) (global $~lib/allocator/arena/offset (mut i32) (i32.const 0)) (global $~lib/internal/string/HEADER_SIZE i32 (i32.const 4)) (global $HEAP_BASE i32 (i32.const 80)) (export "memory" (memory $0)) (export "table" (table $0)) (start $start) (func $~lib/allocator/arena/__memory_allocate (; 1 ;) (type $ii) (param $0 i32) (result i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) local.get $0 global.get $~lib/internal/allocator/MAX_SIZE_32 i32.gt_u if unreachable end global.get $~lib/allocator/arena/offset local.set $1 local.get $1 local.get $0 local.tee $2 i32.const 1 local.tee $3 local.get $2 local.get $3 i32.gt_u select i32.add global.get $~lib/internal/allocator/AL_MASK i32.add global.get $~lib/internal/allocator/AL_MASK i32.const -1 i32.xor i32.and local.set $4 current_memory local.set $5 local.get $4 local.get $5 i32.const 16 i32.shl i32.gt_u if local.get $4 local.get $1 i32.sub i32.const 65535 i32.add i32.const 65535 i32.const -1 i32.xor i32.and i32.const 16 i32.shr_u local.set $2 local.get $5 local.tee $3 local.get $2 local.tee $6 local.get $3 local.get $6 i32.gt_s select local.set $3 local.get $3 grow_memory i32.const 0 i32.lt_s if local.get $2 grow_memory i32.const 0 i32.lt_s if unreachable end end end local.get $4 global.set $~lib/allocator/arena/offset local.get $1 ) (func $~lib/memory/memory.allocate (; 2 ;) (type $ii) (param $0 i32) (result i32) local.get $0 call $~lib/allocator/arena/__memory_allocate return ) (func $~lib/internal/string/compareUnsafe (; 3 ;) (type $iiiiii) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (param $4 i32) (result i32) (local $5 i32) (local $6 i32) (local $7 i32) i32.const 0 local.set $5 local.get $0 local.get $1 i32.const 1 i32.shl i32.add local.set $6 local.get $2 local.get $3 i32.const 1 i32.shl i32.add local.set $7 block $break|0 loop $continue|0 local.get $4 if (result i32) local.get $6 i32.load16_u offset=4 local.get $7 i32.load16_u offset=4 i32.sub local.tee $5 i32.eqz else local.get $4 end if block local.get $4 i32.const 1 i32.sub local.set $4 local.get $6 i32.const 2 i32.add local.set $6 local.get $7 i32.const 2 i32.add local.set $7 end br $continue|0 end end end local.get $5 ) (func $~lib/string/String.__eq (; 4 ;) (type $iii) (param $0 i32) (param $1 i32) (result i32) (local $2 i32) (local $3 i32) local.get $0 local.get $1 i32.eq if i32.const 1 return end local.get $0 i32.const 0 i32.eq local.tee $2 if (result i32) local.get $2 else local.get $1 i32.const 0 i32.eq end if i32.const 0 return end local.get $0 i32.load local.set $3 local.get $3 local.get $1 i32.load i32.ne if i32.const 0 return end local.get $0 i32.const 0 local.get $1 i32.const 0 local.get $3 call $~lib/internal/string/compareUnsafe i32.eqz ) (func $object-literal/bar (; 5 ;) (type $iv) (param $0 i32) local.get $0 i32.load i32.const 1 i32.eq i32.eqz if i32.const 0 i32.const 40 i32.const 9 i32.const 2 call $~lib/env/abort unreachable end local.get $0 i32.load offset=4 i32.const 8 call $~lib/string/String.__eq i32.eqz if i32.const 0 i32.const 40 i32.const 10 i32.const 2 call $~lib/env/abort unreachable end ) (func $object-literal/bar2 (; 6 ;) (type $iv) (param $0 i32) local.get $0 i32.load i32.const 2 i32.eq i32.eqz if i32.const 0 i32.const 40 i32.const 26 i32.const 2 call $~lib/env/abort unreachable end ) (func $object-literal/Foo2#test (; 7 ;) (type $iv) (param $0 i32) local.get $0 i32.load i32.const 3 i32.eq i32.eqz if i32.const 0 i32.const 40 i32.const 21 i32.const 4 call $~lib/env/abort unreachable end ) (func $start (; 8 ;) (type $v) (local $0 i32) (local $1 i32) (local $2 i32) global.get $HEAP_BASE global.get $~lib/internal/allocator/AL_MASK i32.add global.get $~lib/internal/allocator/AL_MASK i32.const -1 i32.xor i32.and global.set $~lib/allocator/arena/startOffset global.get $~lib/allocator/arena/startOffset global.set $~lib/allocator/arena/offset block (result i32) i32.const 8 call $~lib/memory/memory.allocate local.set $0 local.get $0 i32.const 1 i32.store local.get $0 i32.const 8 i32.store offset=4 local.get $0 end call $object-literal/bar block (result i32) i32.const 4 call $~lib/memory/memory.allocate local.set $1 local.get $1 i32.const 2 i32.store local.get $1 end call $object-literal/bar2 block (result i32) i32.const 4 call $~lib/memory/memory.allocate local.set $2 local.get $2 i32.const 3 i32.store local.get $2 end call $object-literal/Foo2#test ) (func $null (; 9 ;) (type $v) ) )