(module (type $FUNCSIG$v (func)) (type $FUNCSIG$i (func (result i32))) (memory $0 0) (global $~lib/rt/stub/startOffset (mut i32) (i32.const 0)) (global $~lib/rt/stub/offset (mut i32) (i32.const 0)) (global $std/new/aClass (mut i32) (i32.const 0)) (export "memory" (memory $0)) (start $start) (func $~lib/rt/stub/__alloc (; 0 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) (local $1 i32) (local $2 i32) (local $3 i32) global.get $~lib/rt/stub/offset i32.const 16 i32.add local.tee $1 i32.const 23 i32.add i32.const -16 i32.and local.tee $0 memory.size local.tee $2 i32.const 16 i32.shl i32.gt_u if local.get $2 local.get $0 local.get $1 i32.sub i32.const 65535 i32.add i32.const -65536 i32.and i32.const 16 i32.shr_u local.tee $3 local.get $2 local.get $3 i32.gt_s select memory.grow i32.const 0 i32.lt_s if local.get $3 memory.grow i32.const 0 i32.lt_s if unreachable end end end local.get $0 global.set $~lib/rt/stub/offset local.get $1 i32.const 16 i32.sub local.tee $0 i32.const 3 i32.store offset=8 local.get $0 i32.const 8 i32.store offset=12 local.get $1 ) (func $std/new/AClass#constructor (; 1 ;) (type $FUNCSIG$i) (result i32) (local $0 i32) call $~lib/rt/stub/__alloc local.tee $0 i32.const 1 i32.store local.get $0 f32.const 2 f32.store offset=4 i32.const 0 local.get $0 i32.load i32.const 1 i32.add i32.store local.get $0 f32.const 3 f32.store offset=4 local.get $0 ) (func $start (; 2 ;) (type $FUNCSIG$v) i32.const 16 global.set $~lib/rt/stub/startOffset global.get $~lib/rt/stub/startOffset global.set $~lib/rt/stub/offset call $std/new/AClass#constructor global.set $std/new/aClass ) (func $null (; 3 ;) (type $FUNCSIG$v) nop ) )