import { HEADER_SIZE as HEADER_SIZE_AB } from "./internal/arraybuffer"; import { HASH } from "./internal/hash"; // A deterministic hash map based on CloseTable from https://github.com/jorendorff/dht @inline const INITIAL_CAPACITY = 4; @inline const FILL_FACTOR: f64 = 8 / 3; @inline const FREE_FACTOR: f64 = 3 / 4; /** Structure of a map entry. */ @unmanaged class MapEntry<K,V> { key: K; value: V; taggedNext: usize; // LSB=1 indicates EMPTY } /** Empty bit. */ @inline const EMPTY: usize = 1 << 0; /** Size of a bucket. */ @inline const BUCKET_SIZE = sizeof<usize>(); /** Computes the alignment of an entry. */ @inline function ENTRY_ALIGN<K,V>(): usize { // can align to 4 instead of 8 if 32-bit and K/V is <= 32-bits const maxkv = sizeof<K>() > sizeof<V>() ? sizeof<K>() : sizeof<V>(); const align = (maxkv > sizeof<usize>() ? maxkv : sizeof<usize>()) - 1; return align; } /** Computes the aligned size of an entry. */ @inline function ENTRY_SIZE<K,V>(): usize { const align = ENTRY_ALIGN<K,V>(); const size = (offsetof<MapEntry<K,V>>() + align) & ~align; return size; } export class Map<K,V> { // buckets holding references to the respective first entry within private buckets: ArrayBuffer; // usize[bucketsMask + 1] private bucketsMask: u32; // entries in insertion order private entries: ArrayBuffer; // MapEntry<K,V>[entriesCapacity] private entriesCapacity: i32; private entriesOffset: i32; private entriesCount: i32; get size(): i32 { return this.entriesCount; } constructor() { this.clear(); } clear(): void { const bucketsSize = INITIAL_CAPACITY * <i32>BUCKET_SIZE; this.buckets = new ArrayBuffer(bucketsSize); this.bucketsMask = INITIAL_CAPACITY - 1; const entriesSize = INITIAL_CAPACITY * <i32>ENTRY_SIZE<K,V>(); this.entries = new ArrayBuffer(entriesSize, true); this.entriesCapacity = INITIAL_CAPACITY; this.entriesOffset = 0; this.entriesCount = 0; } private find(key: K, hashCode: u32): MapEntry<K,V> | null { var entry = load<MapEntry<K,V>>( changetype<usize>(this.buckets) + <usize>(hashCode & this.bucketsMask) * BUCKET_SIZE, HEADER_SIZE_AB ); while (entry) { if (!(entry.taggedNext & EMPTY) && entry.key == key) return entry; entry = changetype<MapEntry<K,V>>(entry.taggedNext & ~EMPTY); } return null; } has(key: K): bool { return this.find(key, HASH<K>(key)) !== null; } get(key: K): V { var entry = this.find(key, HASH<K>(key)); return entry ? entry.value : <V>unreachable(); } set(key: K, value: V): void { var hashCode = HASH<K>(key); var entry = this.find(key, hashCode); if (entry) { entry.value = value; } else { // check if rehashing is necessary if (this.entriesOffset == this.entriesCapacity) { this.rehash( this.entriesCount < <i32>(this.entriesCapacity * FREE_FACTOR) ? this.bucketsMask // just rehash if 1/4+ entries are empty : (this.bucketsMask << 1) | 1 // grow capacity to next 2^N ); } // append new entry let entries = this.entries; entry = changetype<MapEntry<K,V>>( changetype<usize>(entries) + HEADER_SIZE_AB + this.entriesOffset++ * ENTRY_SIZE<K,V>() ); entry.key = key; entry.value = value; ++this.entriesCount; // link with previous entry in bucket let bucketPtrBase = changetype<usize>(this.buckets) + <usize>(hashCode & this.bucketsMask) * BUCKET_SIZE; entry.taggedNext = load<usize>(bucketPtrBase, HEADER_SIZE_AB); store<usize>(bucketPtrBase, changetype<usize>(entry), HEADER_SIZE_AB); if (isManaged<K>()) __gc_link(changetype<usize>(this), changetype<usize>(key)); // tslint:disable-line if (isManaged<V>()) __gc_link(changetype<usize>(this), changetype<usize>(value)); // tslint:disable-line } } delete(key: K): bool { var entry = this.find(key, HASH<K>(key)); if (!entry) return false; entry.taggedNext |= EMPTY; --this.entriesCount; // check if rehashing is appropriate var halfBucketsMask = this.bucketsMask >> 1; if ( halfBucketsMask + 1 >= max<u32>(INITIAL_CAPACITY, this.entriesCount) && this.entriesCount < <i32>(this.entriesCapacity * FREE_FACTOR) ) this.rehash(halfBucketsMask); return true; } private rehash(newBucketsMask: u32): void { var newBucketsCapacity = <i32>(newBucketsMask + 1); var newBuckets = new ArrayBuffer(newBucketsCapacity * <i32>BUCKET_SIZE); var newEntriesCapacity = <i32>(newBucketsCapacity * FILL_FACTOR); var newEntries = new ArrayBuffer(newEntriesCapacity * <i32>ENTRY_SIZE<K,V>(), true); // copy old entries to new entries var oldPtr = changetype<usize>(this.entries) + HEADER_SIZE_AB; var oldEnd = oldPtr + <usize>this.entriesOffset * ENTRY_SIZE<K,V>(); var newPtr = changetype<usize>(newEntries) + HEADER_SIZE_AB; while (oldPtr != oldEnd) { let oldEntry = changetype<MapEntry<K,V>>(oldPtr); if (!(oldEntry.taggedNext & EMPTY)) { let newEntry = changetype<MapEntry<K,V>>(newPtr); newEntry.key = oldEntry.key; newEntry.value = oldEntry.value; let newBucketIndex = HASH<K>(oldEntry.key) & newBucketsMask; let newBucketPtrBase = changetype<usize>(newBuckets) + <usize>newBucketIndex * BUCKET_SIZE; newEntry.taggedNext = load<usize>(newBucketPtrBase, HEADER_SIZE_AB); store<usize>(newBucketPtrBase, newPtr, HEADER_SIZE_AB); newPtr += ENTRY_SIZE<K,V>(); } oldPtr += ENTRY_SIZE<K,V>(); } this.buckets = newBuckets; this.bucketsMask = newBucketsMask; this.entries = newEntries; this.entriesCapacity = newEntriesCapacity; this.entriesOffset = this.entriesCount; } toString(): string { return "[object Map]"; } private __gc(): void { __gc_mark(changetype<usize>(this.buckets)); // tslint:disable-line var entries = this.entries; __gc_mark(changetype<usize>(entries)); // tslint:disable-line if (isManaged<K>() || isManaged<V>()) { let offset: usize = 0; let end: usize = this.entriesOffset * ENTRY_SIZE<K,V>(); while (offset < end) { let entry = changetype<MapEntry<K,V>>( changetype<usize>(entries) + HEADER_SIZE_AB + offset * ENTRY_SIZE<K,V>() ); if (!(entry.taggedNext & EMPTY)) { if (isManaged<K>()) __gc_mark(changetype<usize>(entry.key)); // tslint:disable-line if (isManaged<V>()) __gc_mark(changetype<usize>(entry.value)); // tslint:disable-line } offset += ENTRY_SIZE<K,V>(); } } } }