(module (type $FUNCSIG$vii (func (param i32 i32))) (type $FUNCSIG$d (func (result f64))) (type $FUNCSIG$v (func)) (type $FUNCSIG$viid (func (param i32 i32 f64))) (import "env" "memory" (memory $0 0)) (import "config" "BGR_DEAD" (global $assembly/config/BGR_DEAD i32)) (import "config" "BGR_ALIVE" (global $assembly/config/BGR_ALIVE i32)) (import "config" "BIT_ROT" (global $assembly/config/BIT_ROT i32)) (import "Math" "random" (func $~lib/bindings/Math/random (result f64))) (table $0 1 funcref) (elem (i32.const 0) $null) (global $assembly/index/w (mut i32) (i32.const 0)) (global $assembly/index/h (mut i32) (i32.const 0)) (global $assembly/index/s (mut i32) (i32.const 0)) (export "memory" (memory $0)) (export "table" (table $0)) (export "init" (func $assembly/index/init)) (export "step" (func $assembly/index/step)) (export "fill" (func $assembly/index/fill)) (func $assembly/index/init (; 1 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32) (local $2 i32) local.get $0 global.set $assembly/index/w local.get $1 global.set $assembly/index/h local.get $0 local.get $1 i32.mul global.set $assembly/index/s i32.const 0 local.set $0 loop $repeat|0 block $break|0 local.get $0 global.get $assembly/index/h i32.ge_s br_if $break|0 i32.const 0 local.set $1 loop $repeat|1 block $break|1 local.get $1 global.get $assembly/index/w i32.ge_s br_if $break|1 call $~lib/bindings/Math/random f64.const 0.1 f64.gt if (result i32) global.get $assembly/config/BGR_DEAD i32.const 16777215 i32.and else global.get $assembly/config/BGR_ALIVE i32.const -16777216 i32.or end local.set $2 global.get $assembly/index/s global.get $assembly/index/w local.get $0 i32.mul i32.add local.get $1 i32.add i32.const 2 i32.shl local.get $2 i32.store local.get $1 i32.const 1 i32.add local.set $1 br $repeat|1 end end local.get $0 i32.const 1 i32.add local.set $0 br $repeat|0 end end ) (func $assembly/index/step (; 2 ;) (type $FUNCSIG$v) (local $0 i32) (local $1 i32) (local $2 i32) (local $3 i32) (local $4 i32) (local $5 i32) (local $6 i32) (local $7 i32) global.get $assembly/index/h i32.const 1 i32.sub local.set $6 global.get $assembly/index/w i32.const 1 i32.sub local.set $7 loop $repeat|0 block $break|0 local.get $0 global.get $assembly/index/h i32.ge_s br_if $break|0 local.get $0 i32.const 1 i32.sub local.get $6 local.get $0 select local.set $4 i32.const 0 local.get $0 i32.const 1 i32.add local.get $0 local.get $6 i32.eq select local.set $5 i32.const 0 local.set $1 loop $repeat|1 block $break|1 local.get $1 global.get $assembly/index/w i32.ge_s br_if $break|1 local.get $1 i32.const 1 i32.sub local.get $7 local.get $1 select local.tee $2 global.get $assembly/index/w local.get $4 i32.mul i32.add i32.const 2 i32.shl i32.load i32.const 1 i32.and global.get $assembly/index/w local.get $4 i32.mul local.get $1 i32.add i32.const 2 i32.shl i32.load i32.const 1 i32.and i32.add i32.const 0 local.get $1 i32.const 1 i32.add local.get $1 local.get $7 i32.eq select local.tee $3 global.get $assembly/index/w local.get $4 i32.mul i32.add i32.const 2 i32.shl i32.load i32.const 1 i32.and i32.add global.get $assembly/index/w local.get $0 i32.mul local.get $2 i32.add i32.const 2 i32.shl i32.load i32.const 1 i32.and i32.add global.get $assembly/index/w local.get $0 i32.mul local.get $3 i32.add i32.const 2 i32.shl i32.load i32.const 1 i32.and i32.add global.get $assembly/index/w local.get $5 i32.mul local.get $2 i32.add i32.const 2 i32.shl i32.load i32.const 1 i32.and i32.add global.get $assembly/index/w local.get $5 i32.mul local.get $1 i32.add i32.const 2 i32.shl i32.load i32.const 1 i32.and i32.add global.get $assembly/index/w local.get $5 i32.mul local.get $3 i32.add i32.const 2 i32.shl i32.load i32.const 1 i32.and i32.add local.set $2 global.get $assembly/index/w local.get $0 i32.mul local.get $1 i32.add i32.const 2 i32.shl i32.load local.tee $3 i32.const 1 i32.and if local.get $2 i32.const 14 i32.and i32.const 2 i32.eq if global.get $assembly/index/s global.get $assembly/index/w local.get $0 i32.mul i32.add local.get $1 i32.add i32.const 2 i32.shl local.get $3 i32.const 16777215 i32.and local.get $3 i32.const 24 i32.shr_u global.get $assembly/config/BIT_ROT i32.sub local.tee $2 i32.const 0 local.get $2 i32.const 0 i32.gt_s select i32.const 24 i32.shl i32.or i32.store else global.get $assembly/index/s global.get $assembly/index/w local.get $0 i32.mul i32.add local.get $1 i32.add i32.const 2 i32.shl global.get $assembly/config/BGR_DEAD i32.const -16777216 i32.or i32.store end else local.get $2 i32.const 3 i32.eq if global.get $assembly/index/s global.get $assembly/index/w local.get $0 i32.mul i32.add local.get $1 i32.add i32.const 2 i32.shl global.get $assembly/config/BGR_ALIVE i32.const -16777216 i32.or i32.store else global.get $assembly/index/s global.get $assembly/index/w local.get $0 i32.mul i32.add local.get $1 i32.add i32.const 2 i32.shl local.get $3 i32.const 16777215 i32.and local.get $3 i32.const 24 i32.shr_u global.get $assembly/config/BIT_ROT i32.sub local.tee $2 i32.const 0 local.get $2 i32.const 0 i32.gt_s select i32.const 24 i32.shl i32.or i32.store end end local.get $1 i32.const 1 i32.add local.set $1 br $repeat|1 end end local.get $0 i32.const 1 i32.add local.set $0 br $repeat|0 end end ) (func $assembly/index/fill (; 3 ;) (type $FUNCSIG$viid) (param $0 i32) (param $1 i32) (param $2 f64) (local $3 i32) loop $repeat|0 block $break|0 local.get $3 global.get $assembly/index/w i32.ge_s br_if $break|0 call $~lib/bindings/Math/random local.get $2 f64.lt if global.get $assembly/index/s global.get $assembly/index/w local.get $1 i32.mul i32.add local.get $3 i32.add i32.const 2 i32.shl global.get $assembly/config/BGR_ALIVE i32.const -16777216 i32.or i32.store end local.get $3 i32.const 1 i32.add local.set $3 br $repeat|0 end end i32.const 0 local.set $3 loop $repeat|1 block $break|1 local.get $3 global.get $assembly/index/h i32.ge_s br_if $break|1 call $~lib/bindings/Math/random local.get $2 f64.lt if global.get $assembly/index/s global.get $assembly/index/w local.get $3 i32.mul i32.add local.get $0 i32.add i32.const 2 i32.shl global.get $assembly/config/BGR_ALIVE i32.const -16777216 i32.or i32.store end local.get $3 i32.const 1 i32.add local.set $3 br $repeat|1 end end ) (func $null (; 4 ;) (type $FUNCSIG$v) nop ) )