32 Commits

Author SHA1 Message Date
Max Graey
6a1ffb8e2f Update example binary sizes (#501) 2019-02-22 15:06:34 +01:00
Daniel Wirtz
0c64f21250
Rework resolver (#489)
* Rework IR and resolver to use nested lookup tables
* Integrate types into IR
* Make components prefer IR, slimmed down AST
* Implement `export *`
* Add `@lazy` annotation and remove `--noTreeShaking`
* Add `@start` annotation and remove magic `main`
* Related refactoring, cleanup and docs
2019-02-21 00:11:22 +01:00
dcode
20f4092eb2 Update Binaryen and other dependencies; Update dist files 2019-01-09 13:02:47 +01:00
dcodeIO
4f95dce6e2 Do not emit debug info by default
This basically flips the --noDebug flag to become a --debug flag, so some optimizations, like inlining, aren't skipped by default, which might be unexpected.
2018-11-09 12:28:10 +01:00
Daniel Wirtz
2bdc2a72f1
Use stack IR when emitting text format (#312) 2018-11-08 08:04:24 +01:00
Daniel Wirtz
f7c734789e
Update Binaryen to latest; Various fixes 2018-10-11 08:49:08 +02:00
dcodeIO
26e46f6f86 Reintroduce builtin decorator so these can appear anywhere in stdlib again
Avoids wrapping an undocumented function within 'memory.size' for example.
2018-07-19 02:10:04 +02:00
dcodeIO
9c16363796 Initial external decorator for annotating explicit import names; Use file name as default module name in imports; Emit empty memory if there are no static segments; Update TLSF and examples accordingly 2018-06-28 01:44:32 +02:00
dcodeIO
27e61f8f67 Remove noMemory option; Omit 'start' if 'main' is present; Unwrap more unnecessary blocks 2018-06-27 19:03:39 +02:00
dcodeIO
e049e72171 Fix a few issues with TSD generation; Update Binaryen 2018-05-21 10:31:00 +02:00
dcodeIO
06f99406be Experimenting with inline-assembler-ish explicit builtins
Starting with explicit loads and stores as part of the respective type namespaces. Might become handy for use with portable code, because these can be polyfilled, while load<T> and store<T> can't.
2018-04-27 00:08:41 +02:00
dcodeIO
ab08269276 Clarify the use of RGBA vs ABGR in the game-of-life example 2018-04-25 22:39:51 +02:00
dcodeIO
391db28fe2 Always try to eliminate branches if tree-shaking is enabled 2018-04-24 23:11:11 +02:00
dcodeIO
2ff1bb745a Fix some diagnostic issues when skipping invalid statements, see #80; Make game-of-life example somewhat interactive; Update dist files 2018-04-22 23:13:02 +02:00
dcodeIO
bde13b12cf Some final tweaks to the examples
I promise
2018-04-20 18:56:51 +02:00
dcodeIO
b53b3e08ec Add some smoothing to mandelbrot example 2018-04-20 05:06:05 +02:00
dcodeIO
9cd3304e13 Make the game-of-life example a bit more interesting
This moves the entire image buffer to WASM that now also applies some fading.
2018-04-19 23:16:03 +02:00
dcodeIO
18ef7c1932 Also link to the source from the demos 2018-04-19 18:53:01 +02:00
dcodeIO
7d3fb86691 Add demo links to README 2018-04-19 17:49:44 +02:00
dcodeIO
485c3fd9b2 Add mandelbrot example; Update game-of-life example 2018-04-19 17:32:23 +02:00
dcodeIO
5a2f834c0d Fix game-of-life example inconsistencies; Fix ternary expression issues in void contexts and variable statements; Simplify HEAP_BASE handling 2018-04-18 15:12:33 +02:00
Prince Mathew
89e8de5d82 Enable open-in-browser in the Game Of Life example (#69) 2018-04-07 19:01:10 +02:00
dcodeIO
4633fdab96 Update binary expression inference, see #35; Update dependencies 2018-03-01 19:42:07 +01:00
dcodeIO
77e49bbd95 Replace more .wast references with .wat 2018-02-19 19:16:16 +01:00
dcodeIO
e50a23bf75 Rename wast to wat 2018-02-17 11:09:22 +01:00
dcodeIO
4736227879 Update binaryen to latest nightly; Source map support 2018-02-02 03:07:54 +01:00
dcodeIO
2fa7fc7885 Take advantage of smaller integer load and store ops 2018-01-23 15:44:25 +01:00
dcodeIO
2888ba14ad PSON decoder example using namespaced imports 2017-12-30 05:11:58 +01:00
dcodeIO
8d894d0827 Make sure constant locals are inlined, see #6 2017-12-28 15:17:35 +01:00
dcodeIO
b69c07af45 Reference the wiki 2017-12-14 16:50:59 +01:00
dcodeIO
6bea116b3e Integrate examples into tests 2017-12-14 12:30:58 +01:00
dcodeIO
ce57820f59 Is it a strawberry, see boyanio/wasm-wheel#2 2017-12-13 00:11:45 +01:00