mirror of
https://github.com/fluencelabs/assemblyscript
synced 2025-06-16 16:31:32 +00:00
fixes
This commit is contained in:
@ -1,11 +1,13 @@
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import { MAX_BYTELENGTH } from "./runtime";
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import { ArrayBuffer } from "./arraybuffer";
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// TODO: there is probably a smarter way to check byteOffset for accesses larger than 1 byte
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export class DataView {
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private data: ArrayBuffer;
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private dataStart: usize;
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private dataLength: u32;
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private dataLength: i32;
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constructor(
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buffer: ArrayBuffer,
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@ -34,7 +36,10 @@ export class DataView {
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}
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getFloat32(byteOffset: i32, littleEndian: boolean = false): f32 {
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if (byteOffset + 4 > this.dataLength) throw new Error("Offset out of bounds");
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if (
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i32(byteOffset < 0) |
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i32(byteOffset + 4 > this.dataLength)
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) throw new Error("Offset out of bounds");
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return littleEndian
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? load<f32>(this.dataStart + <usize>byteOffset)
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: reinterpret<f32>(
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@ -45,7 +50,10 @@ export class DataView {
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}
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getFloat64(byteOffset: i32, littleEndian: boolean = false): f64 {
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if (byteOffset + 4 > this.dataLength) throw new Error("Offset out of bounds");
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if (
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i32(byteOffset < 0) |
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i32(byteOffset + 8 > this.dataLength)
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) throw new Error("Offset out of bounds");
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return littleEndian
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? load<f64>(this.dataStart + <usize>byteOffset)
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: reinterpret<f64>(
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@ -56,102 +64,144 @@ export class DataView {
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}
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getInt8(byteOffset: i32): i8 {
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if (byteOffset >= this.dataLength) throw new Error("Offset out of bounds");
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if (<u32>byteOffset >= <u32>this.dataLength) throw new Error("Offset out of bounds");
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return load<i8>(this.dataStart + <usize>byteOffset);
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}
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getInt16(byteOffset: i32, littleEndian: boolean = false): i16 {
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if (byteOffset + 2 > this.dataLength) throw new Error("Offset out of bounds");
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if (
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i32(byteOffset < 0) |
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i32(byteOffset + 2 > this.dataLength)
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) throw new Error("Offset out of bounds");
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var result: i16 = load<i16>(this.dataStart + <usize>byteOffset);
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return littleEndian ? result : bswap<i16>(result);
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}
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getInt32(byteOffset: i32, littleEndian: boolean = false): i32 {
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if (byteOffset + 4 > this.dataLength) throw new Error("Offset out of bounds");
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if (
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i32(byteOffset < 0) |
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i32(byteOffset + 4 > this.dataLength)
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) throw new Error("Offset out of bounds");
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var result: i32 = load<i32>(this.dataStart + <usize>byteOffset);
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return littleEndian ? result : bswap<i32>(result);
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}
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getUint8(byteOffset: i32): u8 {
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if (byteOffset >= this.dataLength) throw new Error("Offset out of bounds");
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if (<u32>byteOffset >= <u32>this.dataLength) throw new Error("Offset out of bounds");
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return load<u8>(this.dataStart + <usize>byteOffset);
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}
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getUint16(byteOffset: i32, littleEndian: boolean = false): u16 {
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if (byteOffset + 2 > this.dataLength) throw new Error("Offset out of bounds");
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if (
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i32(byteOffset < 0) |
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i32(byteOffset + 2 > this.dataLength)
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) throw new Error("Offset out of bounds");
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var result: u16 = load<u16>(this.dataStart + <usize>byteOffset);
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return littleEndian ? result : bswap<u16>(result);
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}
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getUint32(byteOffset: i32, littleEndian: boolean = false): u32 {
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if (byteOffset + 2 > this.dataLength) throw new Error("Offset out of bounds");
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if (
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i32(byteOffset < 0) |
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i32(byteOffset + 4 > this.dataLength)
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) throw new Error("Offset out of bounds");
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var result: u32 = load<u32>(this.dataStart + <usize>byteOffset);
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return littleEndian ? result : bswap<u32>(result);
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}
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setFloat32(byteOffset: i32, value: f32, littleEndian: boolean = false): void {
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if (byteOffset + 4 > this.dataLength) throw new Error("Offset out of bounds");
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if (
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i32(byteOffset < 0) |
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i32(byteOffset + 4 > this.dataLength)
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) throw new Error("Offset out of bounds");
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if (littleEndian) store<f32>(this.dataStart + <usize>byteOffset, value);
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else store<u32>(this.dataStart + <usize>byteOffset, bswap<u32>(reinterpret<u32>(value)));
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}
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setFloat64(byteOffset: i32, value: f64, littleEndian: boolean = false): void {
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if (byteOffset + 8 > this.dataLength) throw new Error("Offset out of bounds");
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if (
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i32(byteOffset < 0) |
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i32(byteOffset + 8 > this.dataLength)
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) throw new Error("Offset out of bounds");
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if (littleEndian) store<f64>(this.dataStart + <usize>byteOffset, value);
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else store<u64>(this.dataStart + <usize>byteOffset, bswap<u64>(reinterpret<u64>(value)));
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}
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setInt8(byteOffset: i32, value: i8): void {
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if (byteOffset >= this.dataLength) throw new Error("Offset out of bounds");
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if (<u32>byteOffset >= <u32>this.dataLength) throw new Error("Offset out of bounds");
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store<i8>(this.dataStart + <usize>byteOffset, value);
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}
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setInt16(byteOffset: i32, value: i16, littleEndian: boolean = false): void {
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if (byteOffset + 2 > this.dataLength) throw new Error("Offset out of bounds");
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if (
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i32(byteOffset < 0) |
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i32(byteOffset + 2 > this.dataLength)
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) throw new Error("Offset out of bounds");
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store<i16>(this.dataStart + <usize>byteOffset, littleEndian ? value : bswap<i16>(value));
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}
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setInt32(byteOffset: i32, value: i32, littleEndian: boolean = false): void {
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if (byteOffset + 4 > this.dataLength) throw new Error("Offset out of bounds");
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if (
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i32(byteOffset < 0) |
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i32(byteOffset + 4 > this.dataLength)
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) throw new Error("Offset out of bounds");
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store<i32>(this.dataStart + <usize>byteOffset, littleEndian ? value : bswap<i32>(value));
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}
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setUint8(byteOffset: i32, value: u8): void {
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if (byteOffset >= this.dataLength) throw new Error("Offset out of bounds");
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if (<u32>byteOffset >= <u32>this.dataLength) throw new Error("Offset out of bounds");
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store<u8>(this.dataStart + <usize>byteOffset, value);
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}
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setUint16(byteOffset: i32, value: u16, littleEndian: boolean = false): void {
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if (byteOffset + 2 > this.dataLength) throw new Error("Offset out of bounds");
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if (
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i32(byteOffset < 0) |
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i32(byteOffset + 2 > this.dataLength)
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) throw new Error("Offset out of bounds");
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store<u16>(this.dataStart + <usize>byteOffset, littleEndian ? value : bswap<u16>(value));
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}
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setUint32(byteOffset: i32, value: u32, littleEndian: boolean = false): void {
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if (byteOffset + 4 > this.dataLength) throw new Error("Offset out of bounds");
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if (
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i32(byteOffset < 0) |
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i32(byteOffset + 4 > this.dataLength)
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) throw new Error("Offset out of bounds");
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store<u32>(this.dataStart + <usize>byteOffset, littleEndian ? value : bswap<u32>(value));
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}
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// Non-standard additions that make sense in WebAssembly, but won't work in JS:
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getInt64(byteOffset: i32, littleEndian: boolean = false): i64 {
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if (byteOffset + 8 > this.dataLength) throw new Error("Offset out of bounds");
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if (
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i32(byteOffset < 0) |
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i32(byteOffset + 8 > this.dataLength)
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) throw new Error("Offset out of bounds");
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var result: i64 = load<i64>(this.dataStart + <usize>byteOffset);
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return littleEndian ? result : bswap<i64>(result);
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}
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getUint64(byteOffset: i32, littleEndian: boolean = false): u64 {
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if (byteOffset + 8 > this.dataLength) throw new Error("Offset out of bounds");
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if (
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i32(byteOffset < 0) |
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i32(byteOffset + 8 > this.dataLength)
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) throw new Error("Offset out of bounds");
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var result = load<u64>(this.dataStart + <usize>byteOffset);
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return littleEndian ? result : bswap<u64>(result);
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}
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setInt64(byteOffset: i32, value: i64, littleEndian: boolean = false): void {
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if (byteOffset + 8 > this.dataLength) throw new Error("Offset out of bounds");
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if (
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i32(byteOffset < 0) |
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i32(byteOffset + 8 > this.dataLength)
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) throw new Error("Offset out of bounds");
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store<i64>(this.dataStart + <usize>byteOffset, littleEndian ? value : bswap<i64>(value));
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}
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setUint64(byteOffset: i32, value: u64, littleEndian: boolean = false): void {
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if (byteOffset + 8 > this.dataLength) throw new Error("Offset out of bounds");
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if (
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i32(byteOffset < 0) |
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i32(byteOffset + 8 > this.dataLength)
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) throw new Error("Offset out of bounds");
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store<u64>(this.dataStart + <usize>byteOffset, littleEndian ? value : bswap<u64>(value));
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}
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