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@ -19,7 +19,7 @@ import { HEAP_BASE, memory } from "./memory";
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// Changes the size of a previously allocated, but not yet registered, runtime object, for
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// example when a pre-allocated buffer turned out to be too small or too large. This works by
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// aligning dynamic allocations to actual block size internally so in the best case REALLOCATE
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// only updates payload size while in the worst case moves the object to larger a block.
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// only updates payload size while in the worst case moves the object to a larger block.
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//
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// DISCARD(ref)
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// ------------
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