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https://github.com/fluencelabs/assemblyscript
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Implement TypedArray#reduce/reduceRight (#352)
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@ -225,3 +225,379 @@ assert(multisubarr3[0] === 4);
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assert(multisubarr3.length === 3);
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assert(multisubarr3.byteOffset === 3);
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assert(multisubarr3.byteLength === 3);
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/**
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* Reduce test suite:
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* Each function is designed to test a simple sum reduction. In each test it initialized the tested
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* typedarray, and sets the values manually. Then it calls `TypedArray.prototype.reduce` with a
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* single sum arrow function reduction. For each reduction, it verifies the `self` parameter is the
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* instantiated array, the index is the correct index, and it increments the testIndex variable.
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* Finally, it asserts the value is 6.
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*
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* TODO: When function closure support is added, remove the function comments to fully verify the
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* tests work.
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*/
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function reduceInt8ArrayTest(): void {
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var array: Int8Array = new Int8Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 0;
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var result = array.reduce<i8>((acc: i8, val: i8, index: i32, self: Int8Array): i8 => {
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// assert(testindex == index);
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// assert(array == self);
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// ++testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceUint8ArrayTest(): void {
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var array: Uint8Array = new Uint8Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 0;
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var result = array.reduce<u8>((acc: u8, val: u8, index: i32, self: Uint8Array): u8 => {
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// assert(testindex == index);
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// assert(array == self);
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// ++testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceUint8ClampedArrayTest(): void {
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var array: Uint8ClampedArray = new Uint8ClampedArray(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 0;
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var result = array.reduce<u8>((acc: u8, val: u8, index: i32, self: Uint8ClampedArray): u8 => {
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// assert(testindex == index);
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// assert(array == self);
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// ++testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceInt16ArrayTest(): void {
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var array: Int16Array = new Int16Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 0;
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var result = array.reduce<i16>((acc: i16, val: i16, index: i32, self: Int16Array): i16 => {
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// assert(testindex == index);
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// assert(array == self);
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// ++testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceUint16ArrayTest(): void {
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var array: Uint16Array = new Uint16Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 0;
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var result = array.reduce<u16>((acc: u16, val: u16, index: i32, self: Uint16Array): u16 => {
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// assert(testindex == index);
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// assert(array == self);
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// ++testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceInt32ArrayTest(): void {
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var array: Int32Array = new Int32Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 0;
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var result = array.reduce<i32>((acc: i32, val: i32, index: i32, self: Int32Array): i32 => {
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// assert(testindex == index);
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// assert(array == self);
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// ++testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceUint32ArrayTest(): void {
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var array: Uint32Array = new Uint32Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 0;
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var result = array.reduce<u32>((acc: u32, val: u32, index: i32, self: Uint32Array): u32 => {
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// assert(testindex == index);
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// assert(array == self);
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// ++testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceInt64ArrayTest(): void {
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var array: Int64Array = new Int64Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 0;
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var result = array.reduce<i64>((acc: i64, val: i64, index: i32, self: Int64Array): i64 => {
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// assert(testindex == index);
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// assert(array == self);
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// ++testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceUint64ArrayTest(): void {
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var array: Uint64Array = new Uint64Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 0;
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var result = array.reduce<u64>((acc: u64, val: u64, index: i32, self: Uint64Array): u64 => {
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// assert(testindex == index);
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// assert(array == self);
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// ++testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceFloat32ArrayTest(): void {
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var array: Float32Array = new Float32Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 0;
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var result = array.reduce<f32>((acc: f32, val: f32, index: i32, self: Float32Array): f32 => {
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// assert(testindex == index);
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// assert(array == self);
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// ++testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceFloat64ArrayTest(): void {
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var array: Float64Array = new Float64Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 0;
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var result = array.reduce<f64>((acc: f64, val: f64, index: i32, self: Float64Array): f64 => {
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// assert(testindex == index);
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// assert(array == self);
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// ++testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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reduceInt8ArrayTest();
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reduceUint8ArrayTest();
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reduceUint8ClampedArrayTest();
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reduceInt16ArrayTest();
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reduceUint16ArrayTest();
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reduceInt32ArrayTest();
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reduceUint32ArrayTest();
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reduceInt64ArrayTest();
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reduceUint64ArrayTest();
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reduceFloat32ArrayTest();
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reduceFloat64ArrayTest();
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/**
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* ReduceRight test suite:
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* Each function is designed to test a simple sum reduction. In each test it initialized the tested
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* typedarray, and sets the values manually. Then it calls `TypedArray.prototype.reduceRight` with a
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* single sum arrow function reduction. For each reduction, it verifies the `self` parameter is the
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* instantiated array, the index is the correct index, and it increments the testIndex variable.
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* Finally, it asserts the value is 6.
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*
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* TODO: When function closure support is added, remove the function comments to fully verify the
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* tests work.
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*/
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function reduceRightInt8ArrayTest(): void {
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var array: Int8Array = new Int8Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 2;
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var result = array.reduceRight<i8>((acc: i8, val: i8, index: i32, self: Int8Array): i8 => {
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// assert(testindex == index);
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// assert(array == self);
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// --testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceRightUint8ArrayTest(): void {
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var array: Uint8Array = new Uint8Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 2;
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var result = array.reduceRight<u8>((acc: u8, val: u8, index: i32, self: Uint8Array): u8 => {
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// assert(testindex == index);
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// assert(array == self);
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// --testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceRightUint8ClampedArrayTest(): void {
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var array: Uint8ClampedArray = new Uint8ClampedArray(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 2;
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var result = array.reduceRight<u8>((acc: u8, val: u8, index: i32, self: Uint8ClampedArray): u8 => {
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// assert(testindex == index);
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// assert(array == self);
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// --testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceRightInt16ArrayTest(): void {
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var array: Int16Array = new Int16Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 2;
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var result = array.reduceRight<i16>((acc: i16, val: i16, index: i32, self: Int16Array): i16 => {
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// assert(testindex == index);
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// assert(array == self);
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// --testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceRightUint16ArrayTest(): void {
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var array: Uint16Array = new Uint16Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 2;
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var result = array.reduceRight<u16>((acc: u16, val: u16, index: i32, self: Uint16Array): u16 => {
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// assert(testindex == index);
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// assert(array == self);
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// --testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceRightInt32ArrayTest(): void {
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var array: Int32Array = new Int32Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 2;
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var result = array.reduceRight<i32>((acc: i32, val: i32, index: i32, self: Int32Array): i32 => {
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// assert(testindex == index);
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// assert(array == self);
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// --testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceRightUint32ArrayTest(): void {
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var array: Uint32Array = new Uint32Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 2;
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var result = array.reduceRight<u32>((acc: u32, val: u32, index: i32, self: Uint32Array): u32 => {
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// assert(testindex == index);
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// assert(array == self);
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// --testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceRightInt64ArrayTest(): void {
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var array: Int64Array = new Int64Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 2;
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var result = array.reduceRight<i64>((acc: i64, val: i64, index: i32, self: Int64Array): i64 => {
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// assert(testindex == index);
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// assert(array == self);
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// --testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceRightUint64ArrayTest(): void {
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var array: Uint64Array = new Uint64Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 2;
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var result = array.reduceRight<u64>((acc: u64, val: u64, index: i32, self: Uint64Array): u64 => {
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// assert(testindex == index);
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// assert(array == self);
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// --testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceRightFloat32ArrayTest(): void {
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var array: Float32Array = new Float32Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 2;
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var result = array.reduceRight<f32>((acc: f32, val: f32, index: i32, self: Float32Array): f32 => {
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// assert(testindex == index);
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// assert(array == self);
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// --testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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function reduceRightFloat64ArrayTest(): void {
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var array: Float64Array = new Float64Array(3);
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array[0] = 1;
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array[1] = 2;
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array[2] = 3;
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// var testindex: i32 = 2;
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var result = array.reduceRight<f64>((acc: f64, val: f64, index: i32, self: Float64Array): f64 => {
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// assert(testindex == index);
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// assert(array == self);
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// --testindex;
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return acc + val;
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}, 0);
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assert(result == 6);
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}
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reduceRightInt8ArrayTest();
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reduceRightUint8ArrayTest();
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reduceRightUint8ClampedArrayTest();
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reduceRightInt16ArrayTest();
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reduceRightUint16ArrayTest();
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reduceRightInt32ArrayTest();
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reduceRightUint32ArrayTest();
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reduceRightInt64ArrayTest();
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reduceRightUint64ArrayTest();
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reduceRightFloat32ArrayTest();
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reduceRightFloat64ArrayTest();
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File diff suppressed because it is too large
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