mirror of
https://github.com/fluencelabs/assemblyscript
synced 2025-04-27 16:02:16 +00:00
update n-body for comparison
This commit is contained in:
parent
7693b543f4
commit
d42ef51cf0
@ -96,7 +96,7 @@ class NBodySystem {
|
|||||||
py += b.vy * m;
|
py += b.vy * m;
|
||||||
pz += b.vz * m;
|
pz += b.vz * m;
|
||||||
}
|
}
|
||||||
bodies[0].offsetMomentum(px, py, pz);
|
unchecked(bodies[0]).offsetMomentum(px, py, pz);
|
||||||
}
|
}
|
||||||
|
|
||||||
advance(dt: float): void {
|
advance(dt: float): void {
|
||||||
@ -206,5 +206,5 @@ export function bench(steps: u32): void {
|
|||||||
|
|
||||||
export function getBody(index: i32): Body | null {
|
export function getBody(index: i32): Body | null {
|
||||||
var bodies = system.bodies;
|
var bodies = system.bodies;
|
||||||
return <u32>index < <u32>bodies.length ? bodies[index] : null;
|
return <u32>index < <u32>bodies.length ? unchecked(bodies[index]) : null;
|
||||||
}
|
}
|
||||||
|
@ -20,32 +20,45 @@ function asmFunc(global, env, buffer) {
|
|||||||
var abort = env.abort;
|
var abort = env.abort;
|
||||||
var nan = global.NaN;
|
var nan = global.NaN;
|
||||||
var infinity = global.Infinity;
|
var infinity = global.Infinity;
|
||||||
|
var assembly_index_system = 0;
|
||||||
var $lib_allocator_arena_startOffset = 0;
|
var $lib_allocator_arena_startOffset = 0;
|
||||||
var $lib_allocator_arena_offset = 0;
|
var $lib_allocator_arena_offset = 0;
|
||||||
var assembly_index_system = 0;
|
|
||||||
var i64toi32_i32$HIGH_BITS = 0;
|
var i64toi32_i32$HIGH_BITS = 0;
|
||||||
function $lib_allocator_arena___memory_allocate($0) {
|
function $lib_memory_memory_allocate($0) {
|
||||||
$0 = $0 | 0;
|
$0 = $0 | 0;
|
||||||
var $1 = 0, $2 = 0, $3 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0;
|
var $1 = 0, $2 = 0, $3 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0;
|
||||||
if ($0 >>> 0 > 1073741824 >>> 0) abort();
|
if ($0 >>> 0 > 1073741824 >>> 0) abort();
|
||||||
$1 = $lib_allocator_arena_offset;
|
$1 = $lib_allocator_arena_offset;
|
||||||
$2 = (($1 + (wasm2js_i32$0 = $0, wasm2js_i32$1 = 1, wasm2js_i32$2 = $0 >>> 0 > 1 >>> 0, wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1) | 0) + 7 | 0) & 4294967288 | 0;
|
$0 = (($1 + (wasm2js_i32$0 = $0, wasm2js_i32$1 = 1, wasm2js_i32$2 = $0 >>> 0 > 1 >>> 0, wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1) | 0) + 7 | 0) & 4294967288 | 0;
|
||||||
$3 = __wasm_current_memory();
|
$2 = __wasm_current_memory();
|
||||||
if ($2 >>> 0 > ($3 << 16 | 0) >>> 0) {
|
if ($0 >>> 0 > ($2 << 16 | 0) >>> 0) {
|
||||||
$0 = ((($2 - $1 | 0) + 65535 | 0) & 4294901760 | 0) >>> 16 | 0;
|
$3 = ((($0 - $1 | 0) + 65535 | 0) & 4294901760 | 0) >>> 16 | 0;
|
||||||
if ((__wasm_grow_memory((wasm2js_i32$0 = $3, wasm2js_i32$1 = $0, wasm2js_i32$2 = ($3 | 0) > ($0 | 0), wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1) | 0) | 0) < (0 | 0)) if ((__wasm_grow_memory($0 | 0) | 0) < (0 | 0)) abort();;
|
if ((__wasm_grow_memory((wasm2js_i32$0 = $2, wasm2js_i32$1 = $3, wasm2js_i32$2 = ($2 | 0) > ($3 | 0), wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1) | 0) | 0) < (0 | 0)) if ((__wasm_grow_memory($3 | 0) | 0) < (0 | 0)) abort();;
|
||||||
}
|
}
|
||||||
$lib_allocator_arena_offset = $2;
|
$lib_allocator_arena_offset = $0;
|
||||||
return $1 | 0;
|
return $1 | 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function $lib_runtime_doAllocate($0) {
|
||||||
|
$0 = $0 | 0;
|
||||||
|
var $1 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0;
|
||||||
|
$1 = $lib_memory_memory_allocate(1 << (32 - Math_clz32($0 + 7 | 0) | 0) | 0 | 0) | 0;
|
||||||
|
wasm2js_i32$0 = $1;
|
||||||
|
wasm2js_i32$1 = 2774420247;
|
||||||
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
|
wasm2js_i32$0 = $1;
|
||||||
|
wasm2js_i32$1 = $0;
|
||||||
|
HEAP32[(wasm2js_i32$0 + 4 | 0) >> 2] = wasm2js_i32$1;
|
||||||
|
return $1 + 8 | 0 | 0;
|
||||||
|
}
|
||||||
|
|
||||||
function assembly_index_NBodySystem_constructor($0) {
|
function assembly_index_NBodySystem_constructor($0) {
|
||||||
$0 = $0 | 0;
|
$0 = $0 | 0;
|
||||||
var $1 = 0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $49 = 0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0, wasm2js_i32$1 = 0;
|
var $1 = 0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0, wasm2js_i32$1 = 0;
|
||||||
$7 = HEAP32[($0 + 4 | 0) >> 2] | 0;
|
$7 = HEAP32[($0 + 12 | 0) >> 2] | 0;
|
||||||
repeat_0 : do {
|
repeat_0 : do {
|
||||||
if (($1 | 0) < ($7 | 0)) {
|
if (($1 | 0) < ($7 | 0)) {
|
||||||
$2 = HEAPU32[(((HEAPU32[$0 >> 2] | 0) + ($1 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
|
$2 = HEAPU32[((HEAP32[($0 + 4 | 0) >> 2] | 0) + ($1 << 2 | 0) | 0) >> 2] | 0;
|
||||||
$3 = +HEAPF64[($2 + 48 | 0) >> 3];
|
$3 = +HEAPF64[($2 + 48 | 0) >> 3];
|
||||||
$4 = $4 + +HEAPF64[($2 + 24 | 0) >> 3] * $3;
|
$4 = $4 + +HEAPF64[($2 + 24 | 0) >> 3] * $3;
|
||||||
$5 = $5 + +HEAPF64[($2 + 32 | 0) >> 3] * $3;
|
$5 = $5 + +HEAPF64[($2 + 32 | 0) >> 3] * $3;
|
||||||
@ -55,9 +68,7 @@ function asmFunc(global, env, buffer) {
|
|||||||
}
|
}
|
||||||
break repeat_0;
|
break repeat_0;
|
||||||
} while (1);
|
} while (1);
|
||||||
$1 = HEAPU32[$0 >> 2] | 0;
|
$1 = HEAPU32[(HEAP32[($0 + 4 | 0) >> 2] | 0) >> 2] | 0;
|
||||||
if (0 >>> 0 < ((HEAP32[$1 >> 2] | 0) >>> 2 | 0) >>> 0) $49 = HEAPU32[($1 + 8 | 0) >> 2] | 0; else abort();
|
|
||||||
$1 = $49;
|
|
||||||
wasm2js_i32$0 = $1;
|
wasm2js_i32$0 = $1;
|
||||||
wasm2js_f64$0 = -$4 / 39.47841760435743;
|
wasm2js_f64$0 = -$4 / 39.47841760435743;
|
||||||
HEAPF64[(wasm2js_i32$0 + 24 | 0) >> 3] = wasm2js_f64$0;
|
HEAPF64[(wasm2js_i32$0 + 24 | 0) >> 3] = wasm2js_f64$0;
|
||||||
@ -67,7 +78,10 @@ function asmFunc(global, env, buffer) {
|
|||||||
wasm2js_i32$0 = $1;
|
wasm2js_i32$0 = $1;
|
||||||
wasm2js_f64$0 = -$6 / 39.47841760435743;
|
wasm2js_f64$0 = -$6 / 39.47841760435743;
|
||||||
HEAPF64[(wasm2js_i32$0 + 40 | 0) >> 3] = wasm2js_f64$0;
|
HEAPF64[(wasm2js_i32$0 + 40 | 0) >> 3] = wasm2js_f64$0;
|
||||||
$1 = $lib_allocator_arena___memory_allocate(4 | 0) | 0;
|
$1 = $lib_runtime_doAllocate(4 | 0) | 0;
|
||||||
|
wasm2js_i32$0 = $1 - 8 | 0;
|
||||||
|
wasm2js_i32$1 = 1;
|
||||||
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
wasm2js_i32$0 = $1;
|
wasm2js_i32$0 = $1;
|
||||||
wasm2js_i32$1 = $0;
|
wasm2js_i32$1 = $0;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
@ -82,8 +96,11 @@ function asmFunc(global, env, buffer) {
|
|||||||
$4 = +$4;
|
$4 = +$4;
|
||||||
$5 = +$5;
|
$5 = +$5;
|
||||||
$6 = +$6;
|
$6 = +$6;
|
||||||
var $7 = 0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0;
|
var $7 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_f64$0 = 0.0;
|
||||||
$7 = $lib_allocator_arena___memory_allocate(56 | 0) | 0;
|
$7 = $lib_runtime_doAllocate(56 | 0) | 0;
|
||||||
|
wasm2js_i32$0 = $7 - 8 | 0;
|
||||||
|
wasm2js_i32$1 = 2;
|
||||||
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
wasm2js_i32$0 = $7;
|
wasm2js_i32$0 = $7;
|
||||||
wasm2js_f64$0 = $0;
|
wasm2js_f64$0 = $0;
|
||||||
HEAPF64[wasm2js_i32$0 >> 3] = wasm2js_f64$0;
|
HEAPF64[wasm2js_i32$0 >> 3] = wasm2js_f64$0;
|
||||||
@ -108,135 +125,145 @@ function asmFunc(global, env, buffer) {
|
|||||||
return $7 | 0;
|
return $7 | 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
function $lib_internal_memory_memset($0) {
|
function $lib_memory_memory_fill($0) {
|
||||||
$0 = $0 | 0;
|
$0 = $0 | 0;
|
||||||
var $1 = 0, $2 = 0, i64toi32_i32$1 = 0, i64toi32_i32$0 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0, wasm2js_i32$3 = 0;
|
var $1 = 0, $2 = 0, i64toi32_i32$1 = 0, i64toi32_i32$0 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0, wasm2js_i32$3 = 0;
|
||||||
wasm2js_i32$0 = $0;
|
$lib_util_memory_memset_inlined_0 : {
|
||||||
wasm2js_i32$1 = 0;
|
wasm2js_i32$0 = $0;
|
||||||
HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1;
|
wasm2js_i32$1 = 0;
|
||||||
$1 = $0 + 20 | 0;
|
HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1;
|
||||||
wasm2js_i32$0 = $1 - 1 | 0;
|
$1 = $0 + 20 | 0;
|
||||||
wasm2js_i32$1 = 0;
|
wasm2js_i32$0 = $1 - 1 | 0;
|
||||||
HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$0 = $0 + 1 | 0;
|
HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1;
|
||||||
wasm2js_i32$1 = 0;
|
wasm2js_i32$0 = $0 + 1 | 0;
|
||||||
HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$0 = $0 + 2 | 0;
|
HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1;
|
||||||
wasm2js_i32$1 = 0;
|
wasm2js_i32$0 = $0 + 2 | 0;
|
||||||
HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$0 = $1 - 2 | 0;
|
HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1;
|
||||||
wasm2js_i32$1 = 0;
|
wasm2js_i32$0 = $1 - 2 | 0;
|
||||||
HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$0 = $1 - 3 | 0;
|
HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1;
|
||||||
wasm2js_i32$1 = 0;
|
wasm2js_i32$0 = $1 - 3 | 0;
|
||||||
HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$0 = $0 + 3 | 0;
|
HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1;
|
||||||
wasm2js_i32$1 = 0;
|
wasm2js_i32$0 = $0 + 3 | 0;
|
||||||
HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$0 = $1 - 4 | 0;
|
HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1;
|
||||||
wasm2js_i32$1 = 0;
|
wasm2js_i32$0 = $1 - 4 | 0;
|
||||||
HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1;
|
wasm2js_i32$1 = 0;
|
||||||
$1 = (0 - $0 | 0) & 3 | 0;
|
HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1;
|
||||||
$0 = $1 + $0 | 0;
|
$1 = (0 - $0 | 0) & 3 | 0;
|
||||||
wasm2js_i32$0 = $0;
|
$2 = 20 - $1 | 0;
|
||||||
wasm2js_i32$1 = 0;
|
$0 = $0 + $1 | 0;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = $0;
|
||||||
$2 = (20 - $1 | 0) & 4294967292 | 0;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$0 = ($2 + $0 | 0) - 4 | 0;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
wasm2js_i32$1 = 0;
|
$2 = $2 & 4294967292 | 0;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = ($2 + $0 | 0) - 4 | 0;
|
||||||
if ($2 >>> 0 <= 8 >>> 0) return;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$0 = $0 + 4 | 0;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
wasm2js_i32$1 = 0;
|
if ($2 >>> 0 <= 8 >>> 0) break $lib_util_memory_memset_inlined_0;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = $0 + 4 | 0;
|
||||||
wasm2js_i32$0 = $0 + 8 | 0;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$1 = 0;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = $0 + 8 | 0;
|
||||||
$1 = $0 + $2 | 0;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$0 = $1 - 12 | 0;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
wasm2js_i32$1 = 0;
|
$1 = $0 + $2 | 0;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = $1 - 12 | 0;
|
||||||
wasm2js_i32$0 = $1 - 8 | 0;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$1 = 0;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = $1 - 8 | 0;
|
||||||
if ($2 >>> 0 <= 24 >>> 0) return;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$0 = $0 + 12 | 0;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
wasm2js_i32$1 = 0;
|
if ($2 >>> 0 <= 24 >>> 0) break $lib_util_memory_memset_inlined_0;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = $0 + 12 | 0;
|
||||||
wasm2js_i32$0 = $0 + 16 | 0;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$1 = 0;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = $0 + 16 | 0;
|
||||||
wasm2js_i32$0 = $0 + 20 | 0;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$1 = 0;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = $0 + 20 | 0;
|
||||||
wasm2js_i32$0 = $0 + 24 | 0;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$1 = 0;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = $0 + 24 | 0;
|
||||||
$1 = $0 + $2 | 0;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$0 = $1 - 28 | 0;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
wasm2js_i32$1 = 0;
|
$1 = $0 + $2 | 0;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = $1 - 28 | 0;
|
||||||
wasm2js_i32$0 = $1 - 24 | 0;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$1 = 0;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = $1 - 24 | 0;
|
||||||
wasm2js_i32$0 = $1 - 20 | 0;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$1 = 0;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = $1 - 20 | 0;
|
||||||
wasm2js_i32$0 = $1 - 16 | 0;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$1 = 0;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = $1 - 16 | 0;
|
||||||
$1 = ($0 & 4 | 0) + 24 | 0;
|
wasm2js_i32$1 = 0;
|
||||||
$0 = $1 + $0 | 0;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
$2 = $2 - $1 | 0;
|
$1 = ($0 & 4 | 0) + 24 | 0;
|
||||||
continue_0 : do {
|
$0 = $1 + $0 | 0;
|
||||||
if ($2 >>> 0 >= 32 >>> 0) {
|
$2 = $2 - $1 | 0;
|
||||||
i64toi32_i32$1 = $0;
|
continue_0 : do {
|
||||||
i64toi32_i32$0 = 0;
|
if ($2 >>> 0 >= 32 >>> 0) {
|
||||||
wasm2js_i32$0 = $0;
|
i64toi32_i32$1 = $0;
|
||||||
wasm2js_i32$1 = 0;
|
i64toi32_i32$0 = 0;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = $0;
|
||||||
wasm2js_i32$0 = $0;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$1 = i64toi32_i32$0;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
(wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[(wasm2js_i32$2 + 4 | 0) >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 5 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 6 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 7 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0;
|
wasm2js_i32$0 = $0;
|
||||||
i64toi32_i32$1 = $0 + 8 | 0;
|
wasm2js_i32$1 = i64toi32_i32$0;
|
||||||
i64toi32_i32$0 = 0;
|
(wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[(wasm2js_i32$2 + 4 | 0) >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 5 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 6 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 7 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0;
|
||||||
wasm2js_i32$0 = i64toi32_i32$1;
|
i64toi32_i32$1 = $0 + 8 | 0;
|
||||||
wasm2js_i32$1 = 0;
|
i64toi32_i32$0 = 0;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = i64toi32_i32$1;
|
||||||
wasm2js_i32$0 = i64toi32_i32$1;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$1 = i64toi32_i32$0;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
(wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[(wasm2js_i32$2 + 4 | 0) >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 5 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 6 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 7 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0;
|
wasm2js_i32$0 = i64toi32_i32$1;
|
||||||
i64toi32_i32$1 = $0 + 16 | 0;
|
wasm2js_i32$1 = i64toi32_i32$0;
|
||||||
i64toi32_i32$0 = 0;
|
(wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[(wasm2js_i32$2 + 4 | 0) >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 5 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 6 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 7 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0;
|
||||||
wasm2js_i32$0 = i64toi32_i32$1;
|
i64toi32_i32$1 = $0 + 16 | 0;
|
||||||
wasm2js_i32$1 = 0;
|
i64toi32_i32$0 = 0;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = i64toi32_i32$1;
|
||||||
wasm2js_i32$0 = i64toi32_i32$1;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$1 = i64toi32_i32$0;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
(wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[(wasm2js_i32$2 + 4 | 0) >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 5 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 6 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 7 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0;
|
wasm2js_i32$0 = i64toi32_i32$1;
|
||||||
i64toi32_i32$1 = $0 + 24 | 0;
|
wasm2js_i32$1 = i64toi32_i32$0;
|
||||||
i64toi32_i32$0 = 0;
|
(wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[(wasm2js_i32$2 + 4 | 0) >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 5 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 6 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 7 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0;
|
||||||
wasm2js_i32$0 = i64toi32_i32$1;
|
i64toi32_i32$1 = $0 + 24 | 0;
|
||||||
wasm2js_i32$1 = 0;
|
i64toi32_i32$0 = 0;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = i64toi32_i32$1;
|
||||||
wasm2js_i32$0 = i64toi32_i32$1;
|
wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$1 = i64toi32_i32$0;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
(wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[(wasm2js_i32$2 + 4 | 0) >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 5 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 6 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 7 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0;
|
wasm2js_i32$0 = i64toi32_i32$1;
|
||||||
$2 = $2 - 32 | 0;
|
wasm2js_i32$1 = i64toi32_i32$0;
|
||||||
$0 = $0 + 32 | 0;
|
(wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[(wasm2js_i32$2 + 4 | 0) >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 5 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 6 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 7 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0;
|
||||||
continue continue_0;
|
$2 = $2 - 32 | 0;
|
||||||
}
|
$0 = $0 + 32 | 0;
|
||||||
break continue_0;
|
continue continue_0;
|
||||||
} while (1);
|
}
|
||||||
|
break continue_0;
|
||||||
|
} while (1);
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
function $lib_array_Array_Body__constructor() {
|
function $lib_runtime_ArrayBufferView_constructor($0) {
|
||||||
var $0 = 0, $1 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0;
|
$0 = $0 | 0;
|
||||||
$1 = $lib_allocator_arena___memory_allocate(32 | 0) | 0;
|
var $1 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0;
|
||||||
wasm2js_i32$0 = $1;
|
$1 = $lib_runtime_doAllocate(20 | 0) | 0;
|
||||||
wasm2js_i32$1 = 20;
|
$lib_memory_memory_fill($1 | 0);
|
||||||
|
wasm2js_i32$0 = $1 - 8 | 0;
|
||||||
|
wasm2js_i32$1 = 4;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
$0 = $lib_allocator_arena___memory_allocate(8 | 0) | 0;
|
if (($0 | 0) == (0 | 0)) {
|
||||||
|
$0 = $lib_runtime_doAllocate(12 | 0) | 0;
|
||||||
|
wasm2js_i32$0 = $0 - 8 | 0;
|
||||||
|
wasm2js_i32$1 = 5;
|
||||||
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
|
}
|
||||||
wasm2js_i32$0 = $0;
|
wasm2js_i32$0 = $0;
|
||||||
wasm2js_i32$1 = 0;
|
wasm2js_i32$1 = 0;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
@ -244,38 +271,55 @@ function asmFunc(global, env, buffer) {
|
|||||||
wasm2js_i32$1 = 0;
|
wasm2js_i32$1 = 0;
|
||||||
HEAP32[(wasm2js_i32$0 + 4 | 0) >> 2] = wasm2js_i32$1;
|
HEAP32[(wasm2js_i32$0 + 4 | 0) >> 2] = wasm2js_i32$1;
|
||||||
wasm2js_i32$0 = $0;
|
wasm2js_i32$0 = $0;
|
||||||
|
wasm2js_i32$1 = 0;
|
||||||
|
HEAP32[(wasm2js_i32$0 + 8 | 0) >> 2] = wasm2js_i32$1;
|
||||||
|
wasm2js_i32$0 = $0;
|
||||||
wasm2js_i32$1 = $1;
|
wasm2js_i32$1 = $1;
|
||||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
wasm2js_i32$0 = $0;
|
wasm2js_i32$0 = $0;
|
||||||
wasm2js_i32$1 = 5;
|
wasm2js_i32$1 = $1;
|
||||||
HEAP32[(wasm2js_i32$0 + 4 | 0) >> 2] = wasm2js_i32$1;
|
HEAP32[(wasm2js_i32$0 + 4 | 0) >> 2] = wasm2js_i32$1;
|
||||||
$lib_internal_memory_memset($1 + 8 | 0 | 0);
|
wasm2js_i32$0 = $0;
|
||||||
|
wasm2js_i32$1 = 20;
|
||||||
|
HEAP32[(wasm2js_i32$0 + 8 | 0) >> 2] = wasm2js_i32$1;
|
||||||
|
return $0 | 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
function $lib_array_Array_Body__constructor() {
|
||||||
|
var $0 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0;
|
||||||
|
$0 = $lib_runtime_doAllocate(16 | 0) | 0;
|
||||||
|
wasm2js_i32$0 = $0 - 8 | 0;
|
||||||
|
wasm2js_i32$1 = 6;
|
||||||
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
|
$0 = $lib_runtime_ArrayBufferView_constructor($0 | 0) | 0;
|
||||||
|
wasm2js_i32$0 = $0;
|
||||||
|
wasm2js_i32$1 = 0;
|
||||||
|
HEAP32[(wasm2js_i32$0 + 12 | 0) >> 2] = wasm2js_i32$1;
|
||||||
|
wasm2js_i32$0 = $0;
|
||||||
|
wasm2js_i32$1 = 5;
|
||||||
|
HEAP32[(wasm2js_i32$0 + 12 | 0) >> 2] = wasm2js_i32$1;
|
||||||
return $0 | 0;
|
return $0 | 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
function assembly_index_init() {
|
function assembly_index_init() {
|
||||||
var $0 = 0, $1 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0;
|
var $0 = 0, $1 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0;
|
||||||
$1 = $lib_array_Array_Body__constructor() | 0;
|
$1 = $lib_array_Array_Body__constructor() | 0;
|
||||||
$0 = assembly_index_Body_constructor(+(0.0), +(0.0), +(0.0), +(0.0), +(0.0), +(0.0), +(39.47841760435743)) | 0;
|
$0 = HEAPU32[($1 + 4 | 0) >> 2] | 0;
|
||||||
wasm2js_i32$0 = HEAPU32[$1 >> 2] | 0;
|
wasm2js_i32$0 = $0;
|
||||||
wasm2js_i32$1 = $0;
|
wasm2js_i32$1 = assembly_index_Body_constructor(+(0.0), +(0.0), +(0.0), +(0.0), +(0.0), +(0.0), +(39.47841760435743)) | 0;
|
||||||
HEAP32[(wasm2js_i32$0 + 8 | 0) >> 2] = wasm2js_i32$1;
|
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||||
$0 = assembly_index_Body_constructor(+(4.841431442464721), +(-1.1603200440274284), +(-.10362204447112311), +(.606326392995832), +(2.81198684491626), +(-.02521836165988763), +(.03769367487038949)) | 0;
|
wasm2js_i32$0 = $0;
|
||||||
wasm2js_i32$0 = (HEAPU32[$1 >> 2] | 0) + 4 | 0;
|
wasm2js_i32$1 = assembly_index_Body_constructor(+(4.841431442464721), +(-1.1603200440274284), +(-.10362204447112311), +(.606326392995832), +(2.81198684491626), +(-.02521836165988763), +(.03769367487038949)) | 0;
|
||||||
wasm2js_i32$1 = $0;
|
HEAP32[(wasm2js_i32$0 + 4 | 0) >> 2] = wasm2js_i32$1;
|
||||||
HEAP32[(wasm2js_i32$0 + 8 | 0) >> 2] = wasm2js_i32$1;
|
wasm2js_i32$0 = $0;
|
||||||
$0 = assembly_index_Body_constructor(+(8.34336671824458), +(4.124798564124305), +(-.4035234171143214), +(-1.0107743461787924), +(1.8256623712304119), +(.008415761376584154), +(.011286326131968767)) | 0;
|
wasm2js_i32$1 = assembly_index_Body_constructor(+(8.34336671824458), +(4.124798564124305), +(-.4035234171143214), +(-1.0107743461787924), +(1.8256623712304119), +(.008415761376584154), +(.011286326131968767)) | 0;
|
||||||
wasm2js_i32$0 = (HEAPU32[$1 >> 2] | 0) + 8 | 0;
|
|
||||||
wasm2js_i32$1 = $0;
|
|
||||||
HEAP32[(wasm2js_i32$0 + 8 | 0) >> 2] = wasm2js_i32$1;
|
|
||||||
$0 = assembly_index_Body_constructor(+(12.894369562139131), +(-15.111151401698631), +(-.22330757889265573), +(1.0827910064415354), +(.8687130181696082), +(-.010832637401363636), +(1.7237240570597112e-03)) | 0;
|
|
||||||
wasm2js_i32$0 = (HEAPU32[$1 >> 2] | 0) + 12 | 0;
|
|
||||||
wasm2js_i32$1 = $0;
|
|
||||||
HEAP32[(wasm2js_i32$0 + 8 | 0) >> 2] = wasm2js_i32$1;
|
|
||||||
$0 = assembly_index_Body_constructor(+(15.379697114850917), +(-25.919314609987964), +(.17925877295037118), +(.979090732243898), +(.5946989986476762), +(-.034755955504078104), +(2.0336868699246304e-03)) | 0;
|
|
||||||
wasm2js_i32$0 = (HEAPU32[$1 >> 2] | 0) + 16 | 0;
|
|
||||||
wasm2js_i32$1 = $0;
|
|
||||||
HEAP32[(wasm2js_i32$0 + 8 | 0) >> 2] = wasm2js_i32$1;
|
HEAP32[(wasm2js_i32$0 + 8 | 0) >> 2] = wasm2js_i32$1;
|
||||||
|
wasm2js_i32$0 = $0;
|
||||||
|
wasm2js_i32$1 = assembly_index_Body_constructor(+(12.894369562139131), +(-15.111151401698631), +(-.22330757889265573), +(1.0827910064415354), +(.8687130181696082), +(-.010832637401363636), +(1.7237240570597112e-03)) | 0;
|
||||||
|
HEAP32[(wasm2js_i32$0 + 12 | 0) >> 2] = wasm2js_i32$1;
|
||||||
|
wasm2js_i32$0 = $0;
|
||||||
|
wasm2js_i32$1 = assembly_index_Body_constructor(+(15.379697114850917), +(-25.919314609987964), +(.17925877295037118), +(.979090732243898), +(.5946989986476762), +(-.034755955504078104), +(2.0336868699246304e-03)) | 0;
|
||||||
|
HEAP32[(wasm2js_i32$0 + 16 | 0) >> 2] = wasm2js_i32$1;
|
||||||
assembly_index_system = assembly_index_NBodySystem_constructor($1 | 0) | 0;
|
assembly_index_system = assembly_index_NBodySystem_constructor($1 | 0) | 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -283,10 +327,10 @@ function asmFunc(global, env, buffer) {
|
|||||||
$0 = $0 | 0;
|
$0 = $0 | 0;
|
||||||
var $1 = 0, $2 = 0.0, $8 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $9 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $18 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0;
|
var $1 = 0, $2 = 0.0, $8 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $9 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $18 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0;
|
||||||
$12 = HEAPU32[$0 >> 2] | 0;
|
$12 = HEAPU32[$0 >> 2] | 0;
|
||||||
$13 = HEAP32[($12 + 4 | 0) >> 2] | 0;
|
$13 = HEAP32[($12 + 12 | 0) >> 2] | 0;
|
||||||
repeat_0 : do {
|
repeat_0 : do {
|
||||||
if ($3 >>> 0 < $13 >>> 0) {
|
if ($3 >>> 0 < $13 >>> 0) {
|
||||||
$0 = HEAPU32[(((HEAPU32[$12 >> 2] | 0) + ($3 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
|
$0 = HEAPU32[((HEAP32[($12 + 4 | 0) >> 2] | 0) + ($3 << 2 | 0) | 0) >> 2] | 0;
|
||||||
$14 = +HEAPF64[$0 >> 3];
|
$14 = +HEAPF64[$0 >> 3];
|
||||||
$15 = +HEAPF64[($0 + 8 | 0) >> 3];
|
$15 = +HEAPF64[($0 + 8 | 0) >> 3];
|
||||||
$16 = +HEAPF64[($0 + 16 | 0) >> 3];
|
$16 = +HEAPF64[($0 + 16 | 0) >> 3];
|
||||||
@ -297,7 +341,7 @@ function asmFunc(global, env, buffer) {
|
|||||||
$7 = $3 + 1 | 0;
|
$7 = $3 + 1 | 0;
|
||||||
repeat_1 : do {
|
repeat_1 : do {
|
||||||
if ($7 >>> 0 < $13 >>> 0) {
|
if ($7 >>> 0 < $13 >>> 0) {
|
||||||
$1 = HEAPU32[(((HEAPU32[$12 >> 2] | 0) + ($7 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
|
$1 = HEAPU32[((HEAP32[($12 + 4 | 0) >> 2] | 0) + ($7 << 2 | 0) | 0) >> 2] | 0;
|
||||||
$18 = $14 - +HEAPF64[$1 >> 3];
|
$18 = $14 - +HEAPF64[$1 >> 3];
|
||||||
$2 = $18;
|
$2 = $18;
|
||||||
$9 = $15 - +HEAPF64[($1 + 8 | 0) >> 3];
|
$9 = $15 - +HEAPF64[($1 + 8 | 0) >> 3];
|
||||||
@ -351,33 +395,35 @@ function asmFunc(global, env, buffer) {
|
|||||||
|
|
||||||
function assembly_index_NBodySystem_energy($0) {
|
function assembly_index_NBodySystem_energy($0) {
|
||||||
$0 = $0 | 0;
|
$0 = $0 | 0;
|
||||||
var $1 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $10 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, $30 = 0.0, $39 = 0.0, $45 = 0.0, $69 = 0.0, $84 = 0.0;
|
var $1 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $9 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $30 = 0.0, $39 = 0.0, $45 = 0.0, $10 = 0.0, $72 = 0.0, $86 = 0.0;
|
||||||
$4 = HEAPU32[$0 >> 2] | 0;
|
$4 = HEAPU32[$0 >> 2] | 0;
|
||||||
$5 = HEAP32[($4 + 4 | 0) >> 2] | 0;
|
$5 = HEAP32[($4 + 12 | 0) >> 2] | 0;
|
||||||
repeat_0 : do {
|
repeat_0 : do {
|
||||||
if ($2 >>> 0 < $5 >>> 0) {
|
if ($2 >>> 0 < $5 >>> 0) {
|
||||||
$0 = HEAPU32[(((HEAPU32[$4 >> 2] | 0) + ($2 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
|
$0 = HEAPU32[((HEAP32[($4 + 4 | 0) >> 2] | 0) + ($2 << 2 | 0) | 0) >> 2] | 0;
|
||||||
$7 = +HEAPF64[$0 >> 3];
|
$6 = +HEAPF64[$0 >> 3];
|
||||||
$8 = +HEAPF64[($0 + 8 | 0) >> 3];
|
$7 = +HEAPF64[($0 + 8 | 0) >> 3];
|
||||||
$9 = +HEAPF64[($0 + 16 | 0) >> 3];
|
$8 = +HEAPF64[($0 + 16 | 0) >> 3];
|
||||||
$30 = $1;
|
$30 = $1;
|
||||||
$10 = +HEAPF64[($0 + 48 | 0) >> 3];
|
$9 = +HEAPF64[($0 + 48 | 0) >> 3];
|
||||||
$1 = +HEAPF64[($0 + 24 | 0) >> 3];
|
$1 = +HEAPF64[($0 + 24 | 0) >> 3];
|
||||||
$39 = $1 * $1;
|
$39 = $1 * $1;
|
||||||
$1 = +HEAPF64[($0 + 32 | 0) >> 3];
|
$1 = +HEAPF64[($0 + 32 | 0) >> 3];
|
||||||
$45 = $39 + $1 * $1;
|
$45 = $39 + $1 * $1;
|
||||||
$1 = +HEAPF64[($0 + 40 | 0) >> 3];
|
$1 = +HEAPF64[($0 + 40 | 0) >> 3];
|
||||||
$1 = $30 + .5 * $10 * ($45 + $1 * $1);
|
$1 = $30 + .5 * $9 * ($45 + $1 * $1);
|
||||||
$0 = $2 + 1 | 0;
|
$0 = $2 + 1 | 0;
|
||||||
repeat_1 : do {
|
repeat_1 : do {
|
||||||
if ($0 >>> 0 < $5 >>> 0) {
|
if ($0 >>> 0 < $5 >>> 0) {
|
||||||
$3 = HEAPU32[(((HEAPU32[$4 >> 2] | 0) + ($0 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
|
$10 = $1;
|
||||||
$6 = $7 - +HEAPF64[$3 >> 3];
|
$3 = HEAPU32[((HEAP32[($4 + 4 | 0) >> 2] | 0) + ($0 << 2 | 0) | 0) >> 2] | 0;
|
||||||
$69 = $1;
|
$1 = $6 - +HEAPF64[$3 >> 3];
|
||||||
$1 = $8 - +HEAPF64[($3 + 8 | 0) >> 3];
|
$72 = $1 * $1;
|
||||||
$84 = $6 * $6 + $1 * $1;
|
$1 = $7 - +HEAPF64[($3 + 8 | 0) >> 3];
|
||||||
$1 = $9 - +HEAPF64[($3 + 16 | 0) >> 3];
|
$1 = $72 + $1 * $1;
|
||||||
$1 = $69 - $10 * +HEAPF64[($3 + 48 | 0) >> 3] / Math_sqrt($84 + $1 * $1);
|
$86 = $1;
|
||||||
|
$1 = $8 - +HEAPF64[($3 + 16 | 0) >> 3];
|
||||||
|
$1 = $10 - $9 * +HEAPF64[($3 + 48 | 0) >> 3] / Math_sqrt($86 + $1 * $1);
|
||||||
$0 = $0 + 1 | 0;
|
$0 = $0 + 1 | 0;
|
||||||
continue repeat_1;
|
continue repeat_1;
|
||||||
}
|
}
|
||||||
@ -412,18 +458,14 @@ function asmFunc(global, env, buffer) {
|
|||||||
|
|
||||||
function assembly_index_getBody($0) {
|
function assembly_index_getBody($0) {
|
||||||
$0 = $0 | 0;
|
$0 = $0 | 0;
|
||||||
var $1 = 0, $22 = 0, $20 = 0;
|
var $1 = 0, $14 = 0;
|
||||||
$1 = HEAPU32[assembly_index_system >> 2] | 0;
|
$1 = HEAPU32[assembly_index_system >> 2] | 0;
|
||||||
if ($0 >>> 0 < (HEAP32[($1 + 4 | 0) >> 2] | 0) >>> 0) {
|
if ($0 >>> 0 < (HEAP32[($1 + 12 | 0) >> 2] | 0) >>> 0) $14 = HEAPU32[((HEAP32[($1 + 4 | 0) >> 2] | 0) + ($0 << 2 | 0) | 0) >> 2] | 0; else $14 = 0;
|
||||||
$1 = HEAPU32[$1 >> 2] | 0;
|
return $14 | 0;
|
||||||
if ($0 >>> 0 < ((HEAP32[$1 >> 2] | 0) >>> 2 | 0) >>> 0) $20 = HEAPU32[((($0 << 2 | 0) + $1 | 0) + 8 | 0) >> 2] | 0; else abort();
|
|
||||||
$22 = $20;
|
|
||||||
} else $22 = 0;
|
|
||||||
return $22 | 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function start() {
|
function start() {
|
||||||
$lib_allocator_arena_startOffset = 40;
|
$lib_allocator_arena_startOffset = 96;
|
||||||
$lib_allocator_arena_offset = $lib_allocator_arena_startOffset;
|
$lib_allocator_arena_offset = $lib_allocator_arena_startOffset;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -493,7 +535,8 @@ const assignasmFunc = (
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
)(memasmFunc);
|
)(memasmFunc);
|
||||||
assignasmFunc(8, "DQAAAH4AbABpAGIALwBhAHIAcgBhAHkALgB0AHM=");
|
assignasmFunc(8, "AwAAAB4AAAB+AGwAaQBiAC8AcgB1AG4AdABpAG0AZQAuAHQAcw==");
|
||||||
|
assignasmFunc(48, "AwAAACYAAAB+AGwAaQBiAC8AYQByAHIAYQB5AGIAdQBmAGYAZQByAC4AdABz");
|
||||||
const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
|
const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
|
||||||
export const memory = retasmFunc.memory;
|
export const memory = retasmFunc.memory;
|
||||||
export const init = retasmFunc.init;
|
export const init = retasmFunc.init;
|
||||||
|
Binary file not shown.
@ -7,12 +7,13 @@
|
|||||||
(type $FUNCSIG$iddddddd (func (param f64 f64 f64 f64 f64 f64 f64) (result i32)))
|
(type $FUNCSIG$iddddddd (func (param f64 f64 f64 f64 f64 f64 f64) (result i32)))
|
||||||
(type $FUNCSIG$i (func (result i32)))
|
(type $FUNCSIG$i (func (result i32)))
|
||||||
(import "env" "memory" (memory $0 1))
|
(import "env" "memory" (memory $0 1))
|
||||||
(data (i32.const 8) "\0d\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s")
|
(data (i32.const 8) "\03\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s")
|
||||||
|
(data (i32.const 48) "\03\00\00\00&\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00b\00u\00f\00f\00e\00r\00.\00t\00s")
|
||||||
(table $0 1 funcref)
|
(table $0 1 funcref)
|
||||||
(elem (i32.const 0) $null)
|
(elem (i32.const 0) $null)
|
||||||
|
(global $assembly/index/system (mut i32) (i32.const 0))
|
||||||
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
|
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
|
||||||
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
|
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
|
||||||
(global $assembly/index/system (mut i32) (i32.const 0))
|
|
||||||
(export "memory" (memory $0))
|
(export "memory" (memory $0))
|
||||||
(export "table" (table $0))
|
(export "table" (table $0))
|
||||||
(export "init" (func $assembly/index/init))
|
(export "init" (func $assembly/index/init))
|
||||||
@ -20,7 +21,7 @@
|
|||||||
(export "bench" (func $assembly/index/bench))
|
(export "bench" (func $assembly/index/bench))
|
||||||
(export "getBody" (func $assembly/index/getBody))
|
(export "getBody" (func $assembly/index/getBody))
|
||||||
(start $start)
|
(start $start)
|
||||||
(func $~lib/allocator/arena/__memory_allocate (; 0 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
|
(func $~lib/memory/memory.allocate (; 0 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
|
||||||
(local $1 i32)
|
(local $1 i32)
|
||||||
(local $2 i32)
|
(local $2 i32)
|
||||||
(local $3 i32)
|
(local $3 i32)
|
||||||
@ -43,15 +44,15 @@
|
|||||||
i32.add
|
i32.add
|
||||||
i32.const -8
|
i32.const -8
|
||||||
i32.and
|
i32.and
|
||||||
local.tee $2
|
local.tee $0
|
||||||
current_memory
|
current_memory
|
||||||
local.tee $3
|
local.tee $2
|
||||||
i32.const 16
|
i32.const 16
|
||||||
i32.shl
|
i32.shl
|
||||||
i32.gt_u
|
i32.gt_u
|
||||||
if
|
if
|
||||||
local.get $3
|
|
||||||
local.get $2
|
local.get $2
|
||||||
|
local.get $0
|
||||||
local.get $1
|
local.get $1
|
||||||
i32.sub
|
i32.sub
|
||||||
i32.const 65535
|
i32.const 65535
|
||||||
@ -60,16 +61,16 @@
|
|||||||
i32.and
|
i32.and
|
||||||
i32.const 16
|
i32.const 16
|
||||||
i32.shr_u
|
i32.shr_u
|
||||||
local.tee $0
|
local.tee $3
|
||||||
|
local.get $2
|
||||||
local.get $3
|
local.get $3
|
||||||
local.get $0
|
|
||||||
i32.gt_s
|
i32.gt_s
|
||||||
select
|
select
|
||||||
grow_memory
|
grow_memory
|
||||||
i32.const 0
|
i32.const 0
|
||||||
i32.lt_s
|
i32.lt_s
|
||||||
if
|
if
|
||||||
local.get $0
|
local.get $3
|
||||||
grow_memory
|
grow_memory
|
||||||
i32.const 0
|
i32.const 0
|
||||||
i32.lt_s
|
i32.lt_s
|
||||||
@ -78,11 +79,32 @@
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
local.get $2
|
local.get $0
|
||||||
global.set $~lib/allocator/arena/offset
|
global.set $~lib/allocator/arena/offset
|
||||||
local.get $1
|
local.get $1
|
||||||
)
|
)
|
||||||
(func $assembly/index/NBodySystem#constructor (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
|
(func $~lib/runtime/doAllocate (; 1 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
|
||||||
|
(local $1 i32)
|
||||||
|
i32.const 1
|
||||||
|
i32.const 32
|
||||||
|
local.get $0
|
||||||
|
i32.const 7
|
||||||
|
i32.add
|
||||||
|
i32.clz
|
||||||
|
i32.sub
|
||||||
|
i32.shl
|
||||||
|
call $~lib/memory/memory.allocate
|
||||||
|
local.tee $1
|
||||||
|
i32.const -1520547049
|
||||||
|
i32.store
|
||||||
|
local.get $1
|
||||||
|
local.get $0
|
||||||
|
i32.store offset=4
|
||||||
|
local.get $1
|
||||||
|
i32.const 8
|
||||||
|
i32.add
|
||||||
|
)
|
||||||
|
(func $assembly/index/NBodySystem#constructor (; 2 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
|
||||||
(local $1 i32)
|
(local $1 i32)
|
||||||
(local $2 i32)
|
(local $2 i32)
|
||||||
(local $3 f64)
|
(local $3 f64)
|
||||||
@ -91,7 +113,7 @@
|
|||||||
(local $6 f64)
|
(local $6 f64)
|
||||||
(local $7 i32)
|
(local $7 i32)
|
||||||
local.get $0
|
local.get $0
|
||||||
i32.load offset=4
|
i32.load offset=12
|
||||||
local.set $7
|
local.set $7
|
||||||
loop $repeat|0
|
loop $repeat|0
|
||||||
local.get $1
|
local.get $1
|
||||||
@ -99,12 +121,12 @@
|
|||||||
i32.lt_s
|
i32.lt_s
|
||||||
if
|
if
|
||||||
local.get $0
|
local.get $0
|
||||||
i32.load
|
i32.load offset=4
|
||||||
local.get $1
|
local.get $1
|
||||||
i32.const 2
|
i32.const 2
|
||||||
i32.shl
|
i32.shl
|
||||||
i32.add
|
i32.add
|
||||||
i32.load offset=8
|
i32.load
|
||||||
local.tee $2
|
local.tee $2
|
||||||
f64.load offset=48
|
f64.load offset=48
|
||||||
local.set $3
|
local.set $3
|
||||||
@ -136,21 +158,10 @@
|
|||||||
br $repeat|0
|
br $repeat|0
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
i32.const 0
|
|
||||||
local.get $0
|
local.get $0
|
||||||
|
i32.load offset=4
|
||||||
i32.load
|
i32.load
|
||||||
local.tee $1
|
local.tee $1
|
||||||
i32.load
|
|
||||||
i32.const 2
|
|
||||||
i32.shr_u
|
|
||||||
i32.lt_u
|
|
||||||
if (result i32)
|
|
||||||
local.get $1
|
|
||||||
i32.load offset=8
|
|
||||||
else
|
|
||||||
unreachable
|
|
||||||
end
|
|
||||||
local.tee $1
|
|
||||||
local.get $4
|
local.get $4
|
||||||
f64.neg
|
f64.neg
|
||||||
f64.const 39.47841760435743
|
f64.const 39.47841760435743
|
||||||
@ -169,17 +180,27 @@
|
|||||||
f64.div
|
f64.div
|
||||||
f64.store offset=40
|
f64.store offset=40
|
||||||
i32.const 4
|
i32.const 4
|
||||||
call $~lib/allocator/arena/__memory_allocate
|
call $~lib/runtime/doAllocate
|
||||||
local.tee $1
|
local.tee $1
|
||||||
|
i32.const 8
|
||||||
|
i32.sub
|
||||||
|
i32.const 1
|
||||||
|
i32.store
|
||||||
|
local.get $1
|
||||||
local.get $0
|
local.get $0
|
||||||
i32.store
|
i32.store
|
||||||
local.get $1
|
local.get $1
|
||||||
)
|
)
|
||||||
(func $assembly/index/Body#constructor (; 2 ;) (type $FUNCSIG$iddddddd) (param $0 f64) (param $1 f64) (param $2 f64) (param $3 f64) (param $4 f64) (param $5 f64) (param $6 f64) (result i32)
|
(func $assembly/index/Body#constructor (; 3 ;) (type $FUNCSIG$iddddddd) (param $0 f64) (param $1 f64) (param $2 f64) (param $3 f64) (param $4 f64) (param $5 f64) (param $6 f64) (result i32)
|
||||||
(local $7 i32)
|
(local $7 i32)
|
||||||
i32.const 56
|
i32.const 56
|
||||||
call $~lib/allocator/arena/__memory_allocate
|
call $~lib/runtime/doAllocate
|
||||||
local.tee $7
|
local.tee $7
|
||||||
|
i32.const 8
|
||||||
|
i32.sub
|
||||||
|
i32.const 2
|
||||||
|
i32.store
|
||||||
|
local.get $7
|
||||||
local.get $0
|
local.get $0
|
||||||
f64.store
|
f64.store
|
||||||
local.get $7
|
local.get $7
|
||||||
@ -202,232 +223,267 @@
|
|||||||
f64.store offset=48
|
f64.store offset=48
|
||||||
local.get $7
|
local.get $7
|
||||||
)
|
)
|
||||||
(func $~lib/internal/memory/memset (; 3 ;) (type $FUNCSIG$vi) (param $0 i32)
|
(func $~lib/memory/memory.fill (; 4 ;) (type $FUNCSIG$vi) (param $0 i32)
|
||||||
(local $1 i32)
|
(local $1 i32)
|
||||||
(local $2 i32)
|
(local $2 i32)
|
||||||
local.get $0
|
block $~lib/util/memory/memset|inlined.0
|
||||||
i32.const 0
|
local.get $0
|
||||||
i32.store8
|
i32.const 0
|
||||||
local.get $0
|
i32.store8
|
||||||
i32.const 20
|
local.get $0
|
||||||
i32.add
|
i32.const 20
|
||||||
local.tee $1
|
i32.add
|
||||||
i32.const 1
|
local.tee $1
|
||||||
i32.sub
|
i32.const 1
|
||||||
i32.const 0
|
i32.sub
|
||||||
i32.store8
|
i32.const 0
|
||||||
local.get $0
|
i32.store8
|
||||||
i32.const 1
|
local.get $0
|
||||||
i32.add
|
i32.const 1
|
||||||
i32.const 0
|
i32.add
|
||||||
i32.store8
|
i32.const 0
|
||||||
local.get $0
|
i32.store8
|
||||||
i32.const 2
|
local.get $0
|
||||||
i32.add
|
i32.const 2
|
||||||
i32.const 0
|
i32.add
|
||||||
i32.store8
|
i32.const 0
|
||||||
local.get $1
|
i32.store8
|
||||||
i32.const 2
|
local.get $1
|
||||||
i32.sub
|
i32.const 2
|
||||||
i32.const 0
|
i32.sub
|
||||||
i32.store8
|
i32.const 0
|
||||||
local.get $1
|
i32.store8
|
||||||
i32.const 3
|
local.get $1
|
||||||
i32.sub
|
i32.const 3
|
||||||
i32.const 0
|
i32.sub
|
||||||
i32.store8
|
i32.const 0
|
||||||
local.get $0
|
i32.store8
|
||||||
i32.const 3
|
local.get $0
|
||||||
i32.add
|
i32.const 3
|
||||||
i32.const 0
|
i32.add
|
||||||
i32.store8
|
i32.const 0
|
||||||
local.get $1
|
i32.store8
|
||||||
i32.const 4
|
local.get $1
|
||||||
i32.sub
|
i32.const 4
|
||||||
i32.const 0
|
i32.sub
|
||||||
i32.store8
|
i32.const 0
|
||||||
i32.const 0
|
i32.store8
|
||||||
local.get $0
|
i32.const 20
|
||||||
i32.sub
|
i32.const 0
|
||||||
i32.const 3
|
local.get $0
|
||||||
i32.and
|
i32.sub
|
||||||
local.tee $1
|
i32.const 3
|
||||||
local.get $0
|
i32.and
|
||||||
i32.add
|
local.tee $1
|
||||||
local.tee $0
|
i32.sub
|
||||||
i32.const 0
|
local.set $2
|
||||||
i32.store
|
local.get $0
|
||||||
i32.const 20
|
local.get $1
|
||||||
local.get $1
|
i32.add
|
||||||
i32.sub
|
local.tee $0
|
||||||
i32.const -4
|
i32.const 0
|
||||||
i32.and
|
i32.store
|
||||||
local.tee $2
|
|
||||||
local.get $0
|
|
||||||
i32.add
|
|
||||||
i32.const 4
|
|
||||||
i32.sub
|
|
||||||
i32.const 0
|
|
||||||
i32.store
|
|
||||||
local.get $2
|
|
||||||
i32.const 8
|
|
||||||
i32.le_u
|
|
||||||
if
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local.get $0
|
|
||||||
i32.const 4
|
|
||||||
i32.add
|
|
||||||
i32.const 0
|
|
||||||
i32.store
|
|
||||||
local.get $0
|
|
||||||
i32.const 8
|
|
||||||
i32.add
|
|
||||||
i32.const 0
|
|
||||||
i32.store
|
|
||||||
local.get $0
|
|
||||||
local.get $2
|
|
||||||
i32.add
|
|
||||||
local.tee $1
|
|
||||||
i32.const 12
|
|
||||||
i32.sub
|
|
||||||
i32.const 0
|
|
||||||
i32.store
|
|
||||||
local.get $1
|
|
||||||
i32.const 8
|
|
||||||
i32.sub
|
|
||||||
i32.const 0
|
|
||||||
i32.store
|
|
||||||
local.get $2
|
|
||||||
i32.const 24
|
|
||||||
i32.le_u
|
|
||||||
if
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local.get $0
|
|
||||||
i32.const 12
|
|
||||||
i32.add
|
|
||||||
i32.const 0
|
|
||||||
i32.store
|
|
||||||
local.get $0
|
|
||||||
i32.const 16
|
|
||||||
i32.add
|
|
||||||
i32.const 0
|
|
||||||
i32.store
|
|
||||||
local.get $0
|
|
||||||
i32.const 20
|
|
||||||
i32.add
|
|
||||||
i32.const 0
|
|
||||||
i32.store
|
|
||||||
local.get $0
|
|
||||||
i32.const 24
|
|
||||||
i32.add
|
|
||||||
i32.const 0
|
|
||||||
i32.store
|
|
||||||
local.get $0
|
|
||||||
local.get $2
|
|
||||||
i32.add
|
|
||||||
local.tee $1
|
|
||||||
i32.const 28
|
|
||||||
i32.sub
|
|
||||||
i32.const 0
|
|
||||||
i32.store
|
|
||||||
local.get $1
|
|
||||||
i32.const 24
|
|
||||||
i32.sub
|
|
||||||
i32.const 0
|
|
||||||
i32.store
|
|
||||||
local.get $1
|
|
||||||
i32.const 20
|
|
||||||
i32.sub
|
|
||||||
i32.const 0
|
|
||||||
i32.store
|
|
||||||
local.get $1
|
|
||||||
i32.const 16
|
|
||||||
i32.sub
|
|
||||||
i32.const 0
|
|
||||||
i32.store
|
|
||||||
local.get $0
|
|
||||||
i32.const 4
|
|
||||||
i32.and
|
|
||||||
i32.const 24
|
|
||||||
i32.add
|
|
||||||
local.tee $1
|
|
||||||
local.get $0
|
|
||||||
i32.add
|
|
||||||
local.set $0
|
|
||||||
local.get $2
|
|
||||||
local.get $1
|
|
||||||
i32.sub
|
|
||||||
local.set $2
|
|
||||||
loop $continue|0
|
|
||||||
local.get $2
|
local.get $2
|
||||||
i32.const 32
|
i32.const -4
|
||||||
i32.ge_u
|
i32.and
|
||||||
if
|
local.tee $2
|
||||||
local.get $0
|
local.get $0
|
||||||
i64.const 0
|
i32.add
|
||||||
i64.store
|
i32.const 4
|
||||||
local.get $0
|
i32.sub
|
||||||
i32.const 8
|
i32.const 0
|
||||||
i32.add
|
i32.store
|
||||||
i64.const 0
|
local.get $2
|
||||||
i64.store
|
i32.const 8
|
||||||
local.get $0
|
i32.le_u
|
||||||
i32.const 16
|
br_if $~lib/util/memory/memset|inlined.0
|
||||||
i32.add
|
local.get $0
|
||||||
i64.const 0
|
i32.const 4
|
||||||
i64.store
|
i32.add
|
||||||
local.get $0
|
i32.const 0
|
||||||
i32.const 24
|
i32.store
|
||||||
i32.add
|
local.get $0
|
||||||
i64.const 0
|
i32.const 8
|
||||||
i64.store
|
i32.add
|
||||||
|
i32.const 0
|
||||||
|
i32.store
|
||||||
|
local.get $0
|
||||||
|
local.get $2
|
||||||
|
i32.add
|
||||||
|
local.tee $1
|
||||||
|
i32.const 12
|
||||||
|
i32.sub
|
||||||
|
i32.const 0
|
||||||
|
i32.store
|
||||||
|
local.get $1
|
||||||
|
i32.const 8
|
||||||
|
i32.sub
|
||||||
|
i32.const 0
|
||||||
|
i32.store
|
||||||
|
local.get $2
|
||||||
|
i32.const 24
|
||||||
|
i32.le_u
|
||||||
|
br_if $~lib/util/memory/memset|inlined.0
|
||||||
|
local.get $0
|
||||||
|
i32.const 12
|
||||||
|
i32.add
|
||||||
|
i32.const 0
|
||||||
|
i32.store
|
||||||
|
local.get $0
|
||||||
|
i32.const 16
|
||||||
|
i32.add
|
||||||
|
i32.const 0
|
||||||
|
i32.store
|
||||||
|
local.get $0
|
||||||
|
i32.const 20
|
||||||
|
i32.add
|
||||||
|
i32.const 0
|
||||||
|
i32.store
|
||||||
|
local.get $0
|
||||||
|
i32.const 24
|
||||||
|
i32.add
|
||||||
|
i32.const 0
|
||||||
|
i32.store
|
||||||
|
local.get $0
|
||||||
|
local.get $2
|
||||||
|
i32.add
|
||||||
|
local.tee $1
|
||||||
|
i32.const 28
|
||||||
|
i32.sub
|
||||||
|
i32.const 0
|
||||||
|
i32.store
|
||||||
|
local.get $1
|
||||||
|
i32.const 24
|
||||||
|
i32.sub
|
||||||
|
i32.const 0
|
||||||
|
i32.store
|
||||||
|
local.get $1
|
||||||
|
i32.const 20
|
||||||
|
i32.sub
|
||||||
|
i32.const 0
|
||||||
|
i32.store
|
||||||
|
local.get $1
|
||||||
|
i32.const 16
|
||||||
|
i32.sub
|
||||||
|
i32.const 0
|
||||||
|
i32.store
|
||||||
|
local.get $0
|
||||||
|
i32.const 4
|
||||||
|
i32.and
|
||||||
|
i32.const 24
|
||||||
|
i32.add
|
||||||
|
local.tee $1
|
||||||
|
local.get $0
|
||||||
|
i32.add
|
||||||
|
local.set $0
|
||||||
|
local.get $2
|
||||||
|
local.get $1
|
||||||
|
i32.sub
|
||||||
|
local.set $2
|
||||||
|
loop $continue|0
|
||||||
local.get $2
|
local.get $2
|
||||||
i32.const 32
|
i32.const 32
|
||||||
i32.sub
|
i32.ge_u
|
||||||
local.set $2
|
if
|
||||||
local.get $0
|
local.get $0
|
||||||
i32.const 32
|
i64.const 0
|
||||||
i32.add
|
i64.store
|
||||||
local.set $0
|
local.get $0
|
||||||
br $continue|0
|
i32.const 8
|
||||||
|
i32.add
|
||||||
|
i64.const 0
|
||||||
|
i64.store
|
||||||
|
local.get $0
|
||||||
|
i32.const 16
|
||||||
|
i32.add
|
||||||
|
i64.const 0
|
||||||
|
i64.store
|
||||||
|
local.get $0
|
||||||
|
i32.const 24
|
||||||
|
i32.add
|
||||||
|
i64.const 0
|
||||||
|
i64.store
|
||||||
|
local.get $2
|
||||||
|
i32.const 32
|
||||||
|
i32.sub
|
||||||
|
local.set $2
|
||||||
|
local.get $0
|
||||||
|
i32.const 32
|
||||||
|
i32.add
|
||||||
|
local.set $0
|
||||||
|
br $continue|0
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
)
|
)
|
||||||
(func $~lib/array/Array<Body>#constructor (; 4 ;) (type $FUNCSIG$i) (result i32)
|
(func $~lib/runtime/ArrayBufferView#constructor (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
|
||||||
(local $0 i32)
|
|
||||||
(local $1 i32)
|
(local $1 i32)
|
||||||
i32.const 32
|
|
||||||
call $~lib/allocator/arena/__memory_allocate
|
|
||||||
local.tee $1
|
|
||||||
i32.const 20
|
i32.const 20
|
||||||
i32.store
|
call $~lib/runtime/doAllocate
|
||||||
|
local.tee $1
|
||||||
|
call $~lib/memory/memory.fill
|
||||||
|
local.get $1
|
||||||
i32.const 8
|
i32.const 8
|
||||||
call $~lib/allocator/arena/__memory_allocate
|
i32.sub
|
||||||
local.tee $0
|
i32.const 4
|
||||||
|
i32.store
|
||||||
|
local.get $0
|
||||||
|
i32.eqz
|
||||||
|
if
|
||||||
|
i32.const 12
|
||||||
|
call $~lib/runtime/doAllocate
|
||||||
|
local.tee $0
|
||||||
|
i32.const 8
|
||||||
|
i32.sub
|
||||||
|
i32.const 5
|
||||||
|
i32.store
|
||||||
|
end
|
||||||
|
local.get $0
|
||||||
i32.const 0
|
i32.const 0
|
||||||
i32.store
|
i32.store
|
||||||
local.get $0
|
local.get $0
|
||||||
i32.const 0
|
i32.const 0
|
||||||
i32.store offset=4
|
i32.store offset=4
|
||||||
local.get $0
|
local.get $0
|
||||||
|
i32.const 0
|
||||||
|
i32.store offset=8
|
||||||
|
local.get $0
|
||||||
local.get $1
|
local.get $1
|
||||||
i32.store
|
i32.store
|
||||||
local.get $0
|
local.get $0
|
||||||
i32.const 5
|
|
||||||
i32.store offset=4
|
|
||||||
local.get $1
|
local.get $1
|
||||||
i32.const 8
|
i32.store offset=4
|
||||||
i32.add
|
local.get $0
|
||||||
call $~lib/internal/memory/memset
|
i32.const 20
|
||||||
|
i32.store offset=8
|
||||||
local.get $0
|
local.get $0
|
||||||
)
|
)
|
||||||
(func $assembly/index/init (; 5 ;) (type $FUNCSIG$v)
|
(func $~lib/array/Array<Body>#constructor (; 6 ;) (type $FUNCSIG$i) (result i32)
|
||||||
|
(local $0 i32)
|
||||||
|
i32.const 16
|
||||||
|
call $~lib/runtime/doAllocate
|
||||||
|
local.tee $0
|
||||||
|
i32.const 8
|
||||||
|
i32.sub
|
||||||
|
i32.const 6
|
||||||
|
i32.store
|
||||||
|
local.get $0
|
||||||
|
call $~lib/runtime/ArrayBufferView#constructor
|
||||||
|
local.tee $0
|
||||||
|
i32.const 0
|
||||||
|
i32.store offset=12
|
||||||
|
local.get $0
|
||||||
|
i32.const 5
|
||||||
|
i32.store offset=12
|
||||||
|
local.get $0
|
||||||
|
)
|
||||||
|
(func $assembly/index/init (; 7 ;) (type $FUNCSIG$v)
|
||||||
(local $0 i32)
|
(local $0 i32)
|
||||||
(local $1 i32)
|
(local $1 i32)
|
||||||
call $~lib/array/Array<Body>#constructor
|
call $~lib/array/Array<Body>#constructor
|
||||||
local.set $1
|
local.tee $1
|
||||||
|
i32.load offset=4
|
||||||
|
local.tee $0
|
||||||
f64.const 0
|
f64.const 0
|
||||||
f64.const 0
|
f64.const 0
|
||||||
f64.const 0
|
f64.const 0
|
||||||
@ -436,11 +492,8 @@
|
|||||||
f64.const 0
|
f64.const 0
|
||||||
f64.const 39.47841760435743
|
f64.const 39.47841760435743
|
||||||
call $assembly/index/Body#constructor
|
call $assembly/index/Body#constructor
|
||||||
local.set $0
|
i32.store
|
||||||
local.get $1
|
|
||||||
i32.load
|
|
||||||
local.get $0
|
local.get $0
|
||||||
i32.store offset=8
|
|
||||||
f64.const 4.841431442464721
|
f64.const 4.841431442464721
|
||||||
f64.const -1.1603200440274284
|
f64.const -1.1603200440274284
|
||||||
f64.const -0.10362204447112311
|
f64.const -0.10362204447112311
|
||||||
@ -449,13 +502,8 @@
|
|||||||
f64.const -0.02521836165988763
|
f64.const -0.02521836165988763
|
||||||
f64.const 0.03769367487038949
|
f64.const 0.03769367487038949
|
||||||
call $assembly/index/Body#constructor
|
call $assembly/index/Body#constructor
|
||||||
local.set $0
|
i32.store offset=4
|
||||||
local.get $1
|
|
||||||
i32.load
|
|
||||||
i32.const 4
|
|
||||||
i32.add
|
|
||||||
local.get $0
|
local.get $0
|
||||||
i32.store offset=8
|
|
||||||
f64.const 8.34336671824458
|
f64.const 8.34336671824458
|
||||||
f64.const 4.124798564124305
|
f64.const 4.124798564124305
|
||||||
f64.const -0.4035234171143214
|
f64.const -0.4035234171143214
|
||||||
@ -464,13 +512,8 @@
|
|||||||
f64.const 0.008415761376584154
|
f64.const 0.008415761376584154
|
||||||
f64.const 0.011286326131968767
|
f64.const 0.011286326131968767
|
||||||
call $assembly/index/Body#constructor
|
call $assembly/index/Body#constructor
|
||||||
local.set $0
|
|
||||||
local.get $1
|
|
||||||
i32.load
|
|
||||||
i32.const 8
|
|
||||||
i32.add
|
|
||||||
local.get $0
|
|
||||||
i32.store offset=8
|
i32.store offset=8
|
||||||
|
local.get $0
|
||||||
f64.const 12.894369562139131
|
f64.const 12.894369562139131
|
||||||
f64.const -15.111151401698631
|
f64.const -15.111151401698631
|
||||||
f64.const -0.22330757889265573
|
f64.const -0.22330757889265573
|
||||||
@ -479,13 +522,8 @@
|
|||||||
f64.const -0.010832637401363636
|
f64.const -0.010832637401363636
|
||||||
f64.const 1.7237240570597112e-03
|
f64.const 1.7237240570597112e-03
|
||||||
call $assembly/index/Body#constructor
|
call $assembly/index/Body#constructor
|
||||||
local.set $0
|
i32.store offset=12
|
||||||
local.get $1
|
|
||||||
i32.load
|
|
||||||
i32.const 12
|
|
||||||
i32.add
|
|
||||||
local.get $0
|
local.get $0
|
||||||
i32.store offset=8
|
|
||||||
f64.const 15.379697114850917
|
f64.const 15.379697114850917
|
||||||
f64.const -25.919314609987964
|
f64.const -25.919314609987964
|
||||||
f64.const 0.17925877295037118
|
f64.const 0.17925877295037118
|
||||||
@ -494,18 +532,12 @@
|
|||||||
f64.const -0.034755955504078104
|
f64.const -0.034755955504078104
|
||||||
f64.const 2.0336868699246304e-03
|
f64.const 2.0336868699246304e-03
|
||||||
call $assembly/index/Body#constructor
|
call $assembly/index/Body#constructor
|
||||||
local.set $0
|
i32.store offset=16
|
||||||
local.get $1
|
|
||||||
i32.load
|
|
||||||
i32.const 16
|
|
||||||
i32.add
|
|
||||||
local.get $0
|
|
||||||
i32.store offset=8
|
|
||||||
local.get $1
|
local.get $1
|
||||||
call $assembly/index/NBodySystem#constructor
|
call $assembly/index/NBodySystem#constructor
|
||||||
global.set $assembly/index/system
|
global.set $assembly/index/system
|
||||||
)
|
)
|
||||||
(func $assembly/index/NBodySystem#advance (; 6 ;) (type $FUNCSIG$vi) (param $0 i32)
|
(func $assembly/index/NBodySystem#advance (; 8 ;) (type $FUNCSIG$vi) (param $0 i32)
|
||||||
(local $1 i32)
|
(local $1 i32)
|
||||||
(local $2 f64)
|
(local $2 f64)
|
||||||
(local $3 i32)
|
(local $3 i32)
|
||||||
@ -527,7 +559,7 @@
|
|||||||
local.get $0
|
local.get $0
|
||||||
i32.load
|
i32.load
|
||||||
local.tee $12
|
local.tee $12
|
||||||
i32.load offset=4
|
i32.load offset=12
|
||||||
local.set $13
|
local.set $13
|
||||||
loop $repeat|0
|
loop $repeat|0
|
||||||
local.get $3
|
local.get $3
|
||||||
@ -535,12 +567,12 @@
|
|||||||
i32.lt_u
|
i32.lt_u
|
||||||
if
|
if
|
||||||
local.get $12
|
local.get $12
|
||||||
i32.load
|
i32.load offset=4
|
||||||
local.get $3
|
local.get $3
|
||||||
i32.const 2
|
i32.const 2
|
||||||
i32.shl
|
i32.shl
|
||||||
i32.add
|
i32.add
|
||||||
i32.load offset=8
|
i32.load
|
||||||
local.tee $0
|
local.tee $0
|
||||||
f64.load
|
f64.load
|
||||||
local.set $14
|
local.set $14
|
||||||
@ -573,12 +605,12 @@
|
|||||||
if
|
if
|
||||||
local.get $14
|
local.get $14
|
||||||
local.get $12
|
local.get $12
|
||||||
i32.load
|
i32.load offset=4
|
||||||
local.get $7
|
local.get $7
|
||||||
i32.const 2
|
i32.const 2
|
||||||
i32.shl
|
i32.shl
|
||||||
i32.add
|
i32.add
|
||||||
i32.load offset=8
|
i32.load
|
||||||
local.tee $1
|
local.tee $1
|
||||||
f64.load
|
f64.load
|
||||||
f64.sub
|
f64.sub
|
||||||
@ -707,7 +739,7 @@
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
)
|
)
|
||||||
(func $assembly/index/NBodySystem#energy (; 7 ;) (type $FUNCSIG$di) (param $0 i32) (result f64)
|
(func $assembly/index/NBodySystem#energy (; 9 ;) (type $FUNCSIG$di) (param $0 i32) (result f64)
|
||||||
(local $1 f64)
|
(local $1 f64)
|
||||||
(local $2 i32)
|
(local $2 i32)
|
||||||
(local $3 i32)
|
(local $3 i32)
|
||||||
@ -721,7 +753,7 @@
|
|||||||
local.get $0
|
local.get $0
|
||||||
i32.load
|
i32.load
|
||||||
local.tee $4
|
local.tee $4
|
||||||
i32.load offset=4
|
i32.load offset=12
|
||||||
local.set $5
|
local.set $5
|
||||||
loop $repeat|0
|
loop $repeat|0
|
||||||
local.get $2
|
local.get $2
|
||||||
@ -729,26 +761,26 @@
|
|||||||
i32.lt_u
|
i32.lt_u
|
||||||
if
|
if
|
||||||
local.get $4
|
local.get $4
|
||||||
i32.load
|
i32.load offset=4
|
||||||
local.get $2
|
local.get $2
|
||||||
i32.const 2
|
i32.const 2
|
||||||
i32.shl
|
i32.shl
|
||||||
i32.add
|
i32.add
|
||||||
i32.load offset=8
|
i32.load
|
||||||
local.tee $0
|
local.tee $0
|
||||||
f64.load
|
f64.load
|
||||||
local.set $7
|
local.set $6
|
||||||
local.get $0
|
local.get $0
|
||||||
f64.load offset=8
|
f64.load offset=8
|
||||||
local.set $8
|
local.set $7
|
||||||
local.get $0
|
local.get $0
|
||||||
f64.load offset=16
|
f64.load offset=16
|
||||||
local.set $9
|
local.set $8
|
||||||
local.get $1
|
local.get $1
|
||||||
f64.const 0.5
|
f64.const 0.5
|
||||||
local.get $0
|
local.get $0
|
||||||
f64.load offset=48
|
f64.load offset=48
|
||||||
local.tee $10
|
local.tee $9
|
||||||
f64.mul
|
f64.mul
|
||||||
local.get $0
|
local.get $0
|
||||||
f64.load offset=24
|
f64.load offset=24
|
||||||
@ -779,27 +811,23 @@
|
|||||||
local.get $5
|
local.get $5
|
||||||
i32.lt_u
|
i32.lt_u
|
||||||
if
|
if
|
||||||
local.get $7
|
local.get $1
|
||||||
|
local.set $10
|
||||||
|
local.get $6
|
||||||
local.get $4
|
local.get $4
|
||||||
i32.load
|
i32.load offset=4
|
||||||
local.get $0
|
local.get $0
|
||||||
i32.const 2
|
i32.const 2
|
||||||
i32.shl
|
i32.shl
|
||||||
i32.add
|
i32.add
|
||||||
i32.load offset=8
|
i32.load
|
||||||
local.tee $3
|
local.tee $3
|
||||||
f64.load
|
f64.load
|
||||||
f64.sub
|
f64.sub
|
||||||
local.set $6
|
local.tee $1
|
||||||
local.get $1
|
local.get $1
|
||||||
local.get $10
|
|
||||||
local.get $3
|
|
||||||
f64.load offset=48
|
|
||||||
f64.mul
|
f64.mul
|
||||||
local.get $6
|
local.get $7
|
||||||
local.get $6
|
|
||||||
f64.mul
|
|
||||||
local.get $8
|
|
||||||
local.get $3
|
local.get $3
|
||||||
f64.load offset=8
|
f64.load offset=8
|
||||||
f64.sub
|
f64.sub
|
||||||
@ -807,8 +835,15 @@
|
|||||||
local.get $1
|
local.get $1
|
||||||
f64.mul
|
f64.mul
|
||||||
f64.add
|
f64.add
|
||||||
|
local.set $1
|
||||||
|
local.get $10
|
||||||
local.get $9
|
local.get $9
|
||||||
local.get $3
|
local.get $3
|
||||||
|
f64.load offset=48
|
||||||
|
f64.mul
|
||||||
|
local.get $1
|
||||||
|
local.get $8
|
||||||
|
local.get $3
|
||||||
f64.load offset=16
|
f64.load offset=16
|
||||||
f64.sub
|
f64.sub
|
||||||
local.tee $1
|
local.tee $1
|
||||||
@ -835,13 +870,13 @@
|
|||||||
end
|
end
|
||||||
local.get $1
|
local.get $1
|
||||||
)
|
)
|
||||||
(func $assembly/index/step (; 8 ;) (type $FUNCSIG$d) (result f64)
|
(func $assembly/index/step (; 10 ;) (type $FUNCSIG$d) (result f64)
|
||||||
global.get $assembly/index/system
|
global.get $assembly/index/system
|
||||||
call $assembly/index/NBodySystem#advance
|
call $assembly/index/NBodySystem#advance
|
||||||
global.get $assembly/index/system
|
global.get $assembly/index/system
|
||||||
call $assembly/index/NBodySystem#energy
|
call $assembly/index/NBodySystem#energy
|
||||||
)
|
)
|
||||||
(func $assembly/index/bench (; 9 ;) (type $FUNCSIG$vi) (param $0 i32)
|
(func $assembly/index/bench (; 11 ;) (type $FUNCSIG$vi) (param $0 i32)
|
||||||
(local $1 i32)
|
(local $1 i32)
|
||||||
block $break|0
|
block $break|0
|
||||||
loop $repeat|0
|
loop $repeat|0
|
||||||
@ -861,44 +896,33 @@
|
|||||||
unreachable
|
unreachable
|
||||||
end
|
end
|
||||||
)
|
)
|
||||||
(func $assembly/index/getBody (; 10 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
|
(func $assembly/index/getBody (; 12 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
|
||||||
(local $1 i32)
|
(local $1 i32)
|
||||||
local.get $0
|
local.get $0
|
||||||
global.get $assembly/index/system
|
global.get $assembly/index/system
|
||||||
i32.load
|
i32.load
|
||||||
local.tee $1
|
local.tee $1
|
||||||
i32.load offset=4
|
i32.load offset=12
|
||||||
i32.lt_u
|
i32.lt_u
|
||||||
if (result i32)
|
if (result i32)
|
||||||
local.get $0
|
|
||||||
local.get $1
|
local.get $1
|
||||||
i32.load
|
i32.load offset=4
|
||||||
local.tee $1
|
local.get $0
|
||||||
i32.load
|
|
||||||
i32.const 2
|
i32.const 2
|
||||||
i32.shr_u
|
i32.shl
|
||||||
i32.lt_u
|
i32.add
|
||||||
if (result i32)
|
i32.load
|
||||||
local.get $0
|
|
||||||
i32.const 2
|
|
||||||
i32.shl
|
|
||||||
local.get $1
|
|
||||||
i32.add
|
|
||||||
i32.load offset=8
|
|
||||||
else
|
|
||||||
unreachable
|
|
||||||
end
|
|
||||||
else
|
else
|
||||||
i32.const 0
|
i32.const 0
|
||||||
end
|
end
|
||||||
)
|
)
|
||||||
(func $start (; 11 ;) (type $FUNCSIG$v)
|
(func $start (; 13 ;) (type $FUNCSIG$v)
|
||||||
i32.const 40
|
i32.const 96
|
||||||
global.set $~lib/allocator/arena/startOffset
|
global.set $~lib/allocator/arena/startOffset
|
||||||
global.get $~lib/allocator/arena/startOffset
|
global.get $~lib/allocator/arena/startOffset
|
||||||
global.set $~lib/allocator/arena/offset
|
global.set $~lib/allocator/arena/offset
|
||||||
)
|
)
|
||||||
(func $null (; 12 ;) (type $FUNCSIG$v)
|
(func $null (; 14 ;) (type $FUNCSIG$v)
|
||||||
nop
|
nop
|
||||||
)
|
)
|
||||||
)
|
)
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -82,6 +82,10 @@ import {
|
|||||||
Token
|
Token
|
||||||
} from "./tokenizer";
|
} from "./tokenizer";
|
||||||
|
|
||||||
|
import {
|
||||||
|
BuiltinSymbols
|
||||||
|
} from "./builtins";
|
||||||
|
|
||||||
/** Indicates whether errors are reported or not. */
|
/** Indicates whether errors are reported or not. */
|
||||||
export enum ReportMode {
|
export enum ReportMode {
|
||||||
/** Report errors. */
|
/** Report errors. */
|
||||||
@ -1208,6 +1212,14 @@ export class Resolver extends DiagnosticEmitter {
|
|||||||
);
|
);
|
||||||
if (!target) return null;
|
if (!target) return null;
|
||||||
if (target.kind == ElementKind.FUNCTION_PROTOTYPE) {
|
if (target.kind == ElementKind.FUNCTION_PROTOTYPE) {
|
||||||
|
// `unchecked(expr: *): *` is special
|
||||||
|
if (
|
||||||
|
(<FunctionPrototype>target).internalName == BuiltinSymbols.unchecked &&
|
||||||
|
expression.arguments.length > 0
|
||||||
|
) {
|
||||||
|
return this.resolveExpression(expression.arguments[0], flow, contextualType, reportMode);
|
||||||
|
}
|
||||||
|
// otherwise resolve normally
|
||||||
let instance = this.resolveFunctionInclTypeArguments(
|
let instance = this.resolveFunctionInclTypeArguments(
|
||||||
<FunctionPrototype>target,
|
<FunctionPrototype>target,
|
||||||
expression.typeArguments,
|
expression.typeArguments,
|
||||||
|
Loading…
x
Reference in New Issue
Block a user