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https://github.com/fluencelabs/assemblyscript
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inherent acylic data structure detection
this will become useful for the pure collector eventually
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@ -11,8 +11,7 @@
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(data (i32.const 8) "\10\00\00\00(\00\00\00~\00l\00i\00b\00/\00u\00t\00i\00l\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s")
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(data (i32.const 56) "\10\00\00\006\00\00\00s\00t\00d\00/\00o\00p\00e\00r\00a\00t\00o\00r\00-\00o\00v\00e\00r\00l\00o\00a\00d\00i\00n\00g\00.\00t\00s")
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(data (i32.const 120) "\10\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s")
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(data (i32.const 160) "\14")
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(data (i32.const 320) "!\00\00\00\0e")
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(data (i32.const 160) "\14\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00I\00\00\00\0e")
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(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
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(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
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(global $std/operator-overloading/a1 (mut i32) (i32.const 0))
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@ -2641,7 +2640,7 @@
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i32.load
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end
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local.tee $3
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i32.const 8
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i32.const 16
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i32.div_u
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i32.const 31
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i32.and
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@ -2677,7 +2676,7 @@
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i32.shr_u
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i32.store offset=12
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local.get $3
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i32.const 512
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i32.const 1024
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i32.and
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if
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local.get $1
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