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https://github.com/fluencelabs/assemblyscript
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inherent acylic data structure detection
this will become useful for the pure collector eventually
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@ -9,8 +9,7 @@
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(memory $0 1)
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(data (i32.const 8) "\10\00\00\00(\00\00\00~\00l\00i\00b\00/\00u\00t\00i\00l\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s")
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(data (i32.const 56) "\10\00\00\00\1e\00\00\00~\00l\00i\00b\00/\00r\00u\00n\00t\00i\00m\00e\00.\00t\00s")
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(data (i32.const 96) "\12")
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(data (i32.const 240) "!\00\00\00\0e")
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(data (i32.const 96) "\12\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00\08\00\00\00\00\00\00\00I\00\00\00\0e")
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(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
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(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
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(global $std/new/aClass (mut i32) (i32.const 0))
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@ -268,7 +267,7 @@
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i32.load
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end
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local.tee $3
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i32.const 8
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i32.const 16
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i32.div_u
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i32.const 31
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i32.and
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@ -304,7 +303,7 @@
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i32.shr_u
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i32.store offset=12
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local.get $3
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i32.const 512
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i32.const 1024
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i32.and
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if
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local.get $1
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