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https://github.com/fluencelabs/assemblyscript
synced 2025-06-16 16:31:32 +00:00
Polyfill move_memory and set_memory and remove Heap
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@ -8,7 +8,7 @@ export class Array<T> {
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if (capacity < 0)
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throw new RangeError("invalid array length");
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this.__capacity = this.length = capacity;
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this.__memory = capacity > 0 ? Heap.allocate(<usize>capacity * sizeof<T>()) : 0;
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this.__memory = capacity > 0 ? allocate_memory(<usize>capacity * sizeof<T>()) : 0;
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}
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@operator("[]")
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@ -34,19 +34,20 @@ export class Array<T> {
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return -1;
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}
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private __grow(capacity: i32): void {
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assert(capacity > this.__capacity);
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var newMemory = Heap.allocate(<usize>(capacity * sizeof<T>()));
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if (this.__memory)
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Heap.copy(newMemory, this.__memory, this.__capacity * sizeof<T>());
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Heap.dispose(this.__memory);
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private __grow(newCapacity: i32): void {
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assert(newCapacity > this.__capacity);
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var newMemory = allocate_memory(<usize>newCapacity * sizeof<T>());
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if (this.__memory) {
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move_memory(newMemory, this.__memory, this.__capacity * sizeof<T>());
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free_memory(this.__memory);
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}
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this.__memory = newMemory;
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this.__capacity = capacity;
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this.__capacity = newCapacity;
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}
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push(element: T): i32 {
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if (<u32>this.length >= this.__capacity)
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this.__grow(max(this.length + 1, this.__capacity * 2));
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this.__grow(max(this.length + 1, this.__capacity << 1));
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store<T>(this.__memory + <usize>this.length * sizeof<T>(), element);
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return ++this.length;
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}
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@ -62,23 +63,22 @@ export class Array<T> {
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if (this.length < 1 || <u32>this.length > this.__capacity)
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throw new RangeError("index out of range");
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var element = load<T>(this.__memory);
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Heap.copy(this.__memory, this.__memory + sizeof<T>(), (this.__capacity - 1) * sizeof<T>());
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Heap.fill(this.__memory + (this.__capacity - 1) * sizeof<T>(), 0, sizeof<T>());
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move_memory(this.__memory, this.__memory + sizeof<T>(), (this.__capacity - 1) * sizeof<T>());
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set_memory(this.__memory + (this.__capacity - 1) * sizeof<T>(), 0, sizeof<T>());
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--this.length;
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return element;
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}
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unshift(element: T): i32 {
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var capacity = this.__capacity;
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if (<u32>this.length >= capacity)
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this.__grow(max(this.length + 1, capacity * 2));
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var oldCapacity = this.__capacity;
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if (<u32>this.length >= oldCapacity)
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this.__grow(max(this.length + 1, oldCapacity * 2));
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// FIXME: needs memmove (Heap.copy is just memcpy). it's also inefficient because
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// __grow copies and then unshift copies again.
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// Heap.copy(this.__memory + sizeof<T>(), this.__memory, capacity * sizeof<T>());
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// FIXME: this is inefficient because of two copies, one in __grow and one here
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// move_memory(this.__memory + sizeof<T>(), this.__memory, oldCapacity * sizeof<T>());
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if (capacity)
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for (var index: usize = capacity; index > 0; --index)
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if (oldCapacity)
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for (var index: usize = oldCapacity; index > 0; --index)
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store<T>(this.__memory + index * sizeof<T>(), load<T>(this.__memory + (index - 1) * sizeof<T>()));
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store<T>(this.__memory, element);
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@ -92,12 +92,16 @@ export class CArray<T> {
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private constructor() {}
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@operator("[]")
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private __get(index: usize): T {
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return load<T>(changetype<usize>(this) + index * sizeof<T>());
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private __get(index: i32): T {
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if (index < 0)
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throw new RangeError("index out of range");
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return load<T>(changetype<usize>(this) + <usize>index * sizeof<T>());
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}
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@operator("[]=")
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private __set(index: usize, value: T): void {
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store<T>(changetype<usize>(this) + index * sizeof<T>(), value);
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private __set(index: i32, value: T): void {
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if (index < 0)
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throw new RangeError("index out of range");
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store<T>(changetype<usize>(this) + <usize>index * sizeof<T>(), value);
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}
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}
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