Update dependencies (#93)

This commit is contained in:
Max Graey
2018-05-03 19:25:32 +03:00
committed by Daniel Wirtz
parent 061976ee0c
commit 8997561670
9 changed files with 405 additions and 391 deletions

View File

@ -150,7 +150,7 @@ function asmFunc(global, env, buffer) {
function $lib_array_Array_Body__constructor($0, $1) {
$0 = $0 | 0;
$1 = $1 | 0;
var $2 = 0, $3 = 0, $4 = 0, $5 = 0;
var $2 = 0, $3 = 0, $4 = 0;
if ($1 >>> 0 > 268435454 >>> 0) {
abort(0 | 0, 4 | 0, 23 | 0, 39 | 0);
abort();
@ -160,13 +160,12 @@ function asmFunc(global, env, buffer) {
$4 = $lib_allocator_arena_allocate_memory(1 << (32 - Math_clz32($2 + 7 | 0) | 0) | 0 | 0) | 0;
HEAP32[$4 >> 2] = $2;
$2 = $4;
if ($0) $5 = $0; else {
if (($0 | 0) == (0 | 0)) {
$0 = $lib_allocator_arena_allocate_memory(8 | 0) | 0;
HEAP32[$0 >> 2] = 0;
HEAP32[($0 + 4 | 0) >> 2] = 0;
$5 = $0;
}
HEAP32[$5 >> 2] = $2;
HEAP32[$0 >> 2] = $2;
HEAP32[($0 + 4 | 0) >> 2] = $1;
$lib_memory_set_memory($2 + 8 | 0 | 0, 0 | 0, $3 | 0);
return $0 | 0;
@ -176,24 +175,21 @@ function asmFunc(global, env, buffer) {
$0 = $0 | 0;
$1 = $1 | 0;
var $2 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0;
$2 = $1;
$8 = HEAP32[($2 + 4 | 0) >> 2] | 0;
$8 = HEAP32[($1 + 4 | 0) >> 2] | 0;
continue_0 : do {
if (($3 | 0) < ($8 | 0)) {
$2 = $3;
$2 = HEAPU32[(((HEAPU32[$1 >> 2] | 0) + ($2 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
$4 = +HEAPF64[($2 + 48 | 0) >> 3];
$5 = $5 + +HEAPF64[($2 + 24 | 0) >> 3] * $4;
$6 = $6 + +HEAPF64[($2 + 32 | 0) >> 3] * $4;
$7 = $7 + +HEAPF64[($2 + 40 | 0) >> 3] * $4;
$3 = $3 + 1 | 0;
if (($2 | 0) < ($8 | 0)) {
$3 = HEAPU32[(((HEAPU32[$1 >> 2] | 0) + ($2 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
$4 = +HEAPF64[($3 + 48 | 0) >> 3];
$5 = $5 + +HEAPF64[($3 + 24 | 0) >> 3] * $4;
$6 = $6 + +HEAPF64[($3 + 32 | 0) >> 3] * $4;
$7 = $7 + +HEAPF64[($3 + 40 | 0) >> 3] * $4;
$2 = $2 + 1 | 0;
continue continue_0;
}
break continue_0;
} while (1);
$2 = $1;
$2 = HEAPU32[$2 >> 2] | 0;
if (0 >>> 0 < ((HEAP32[$2 >> 2] | 0) >>> 2 | 0) >>> 0) $9 = HEAPU32[(($2 + 0 | 0) + 8 | 0) >> 2] | 0; else abort();
$2 = HEAPU32[$1 >> 2] | 0;
if (0 >>> 0 < ((HEAP32[$2 >> 2] | 0) >>> 2 | 0) >>> 0) $9 = HEAPU32[($2 + 8 | 0) >> 2] | 0; else abort();
$2 = $9;
HEAPF64[($2 + 24 | 0) >> 3] = -$5 / 39.47841760435743;
HEAPF64[($2 + 32 | 0) >> 3] = -$6 / 39.47841760435743;
@ -206,23 +202,19 @@ function asmFunc(global, env, buffer) {
}
function assembly_index_init() {
var $2 = 0, $0 = 0, $1 = 0;
var $0 = 0, $1 = 0, $2 = 0;
$1 = $lib_array_Array_Body__constructor(0 | 0, 5 | 0) | 0;
$2 = $1;
$0 = assembly_index_Body_constructor(0 | 0, +(0.0), +(0.0), +(0.0), +(0.0), +(0.0), +(0.0), +(39.47841760435743)) | 0;
HEAP32[(((HEAPU32[$2 >> 2] | 0) + 0 | 0) + 8 | 0) >> 2] = $0;
$0 = $1;
$2 = assembly_index_Body_constructor(0 | 0, +(0.0), +(0.0), +(0.0), +(0.0), +(0.0), +(0.0), +(39.47841760435743)) | 0;
HEAP32[((HEAPU32[$0 >> 2] | 0) + 8 | 0) >> 2] = $2;
$0 = assembly_index_Body_constructor(0 | 0, +(4.841431442464721), +(-1.1603200440274284), +(-.10362204447112311), +(.606326392995832), +(2.81198684491626), +(-.02521836165988763), +(.03769367487038949)) | 0;
$2 = $1;
HEAP32[(((HEAPU32[$2 >> 2] | 0) + 4 | 0) + 8 | 0) >> 2] = $0;
HEAP32[(((HEAPU32[$1 >> 2] | 0) + 4 | 0) + 8 | 0) >> 2] = $0;
$0 = assembly_index_Body_constructor(0 | 0, +(8.34336671824458), +(4.124798564124305), +(-.4035234171143214), +(-1.0107743461787924), +(1.8256623712304119), +(.008415761376584154), +(.011286326131968767)) | 0;
$2 = $1;
HEAP32[(((HEAPU32[$2 >> 2] | 0) + 8 | 0) + 8 | 0) >> 2] = $0;
HEAP32[(((HEAPU32[$1 >> 2] | 0) + 8 | 0) + 8 | 0) >> 2] = $0;
$0 = assembly_index_Body_constructor(0 | 0, +(12.894369562139131), +(-15.111151401698631), +(-.22330757889265573), +(1.0827910064415354), +(.8687130181696082), +(-.010832637401363636), +(1.7237240570597112e-03)) | 0;
$2 = $1;
HEAP32[(((HEAPU32[$2 >> 2] | 0) + 12 | 0) + 8 | 0) >> 2] = $0;
HEAP32[(((HEAPU32[$1 >> 2] | 0) + 12 | 0) + 8 | 0) >> 2] = $0;
$0 = assembly_index_Body_constructor(0 | 0, +(15.379697114850917), +(-25.919314609987964), +(.17925877295037118), +(.979090732243898), +(.5946989986476762), +(-.034755955504078104), +(2.0336868699246304e-03)) | 0;
$2 = $1;
HEAP32[(((HEAPU32[$2 >> 2] | 0) + 16 | 0) + 8 | 0) >> 2] = $0;
HEAP32[(((HEAPU32[$1 >> 2] | 0) + 16 | 0) + 8 | 0) >> 2] = $0;
assembly_index_system = assembly_index_NBodySystem_constructor(0 | 0, $1 | 0) | 0;
}
@ -241,52 +233,48 @@ function asmFunc(global, env, buffer) {
function assembly_index_NBodySystem_advance($0, $1) {
$0 = $0 | 0;
$1 = +$1;
var $2 = 0, $3 = 0, $4 = 0.0, $9 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0;
var $2 = 0, $3 = 0.0, $9 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0;
$13 = HEAPU32[$0 >> 2] | 0;
$0 = $13;
$14 = HEAP32[($0 + 4 | 0) >> 2] | 0;
$14 = HEAP32[($13 + 4 | 0) >> 2] | 0;
continue_0 : do {
if ($5 >>> 0 < $14 >>> 0) {
$0 = $13;
$3 = $5;
$0 = HEAPU32[(((HEAPU32[$0 >> 2] | 0) + ($3 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
if ($4 >>> 0 < $14 >>> 0) {
$0 = HEAPU32[(((HEAPU32[$13 >> 2] | 0) + ($4 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
$15 = +HEAPF64[$0 >> 3];
$16 = +HEAPF64[($0 + 8 | 0) >> 3];
$17 = +HEAPF64[($0 + 16 | 0) >> 3];
$6 = +HEAPF64[($0 + 24 | 0) >> 3];
$7 = +HEAPF64[($0 + 32 | 0) >> 3];
$8 = +HEAPF64[($0 + 40 | 0) >> 3];
$5 = +HEAPF64[($0 + 24 | 0) >> 3];
$6 = +HEAPF64[($0 + 32 | 0) >> 3];
$7 = +HEAPF64[($0 + 40 | 0) >> 3];
$18 = +HEAPF64[($0 + 48 | 0) >> 3];
$3 = $5 + 1 | 0;
$8 = $4 + 1 | 0;
continue_1 : do {
if ($3 >>> 0 < $14 >>> 0) {
$2 = $13;
$2 = HEAPU32[(((HEAPU32[$2 >> 2] | 0) + ($3 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
if ($8 >>> 0 < $14 >>> 0) {
$2 = HEAPU32[(((HEAPU32[$13 >> 2] | 0) + ($8 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
$10 = $15 - +HEAPF64[$2 >> 3];
$11 = $16 - +HEAPF64[($2 + 8 | 0) >> 3];
$12 = $17 - +HEAPF64[($2 + 16 | 0) >> 3];
$4 = $10 * $10 + $11 * $11 + $12 * $12;
$9 = $1 / ($4 * Math_sqrt($4));
$4 = $18 * $9;
$3 = $10 * $10 + $11 * $11 + $12 * $12;
$9 = $1 / ($3 * Math_sqrt($3));
$3 = $18 * $9;
$9 = +HEAPF64[($2 + 48 | 0) >> 3] * $9;
$6 = $6 - $10 * $9;
$7 = $7 - $11 * $9;
$8 = $8 - $12 * $9;
HEAPF64[($2 + 24 | 0) >> 3] = +HEAPF64[($2 + 24 | 0) >> 3] + $10 * $4;
HEAPF64[($2 + 32 | 0) >> 3] = +HEAPF64[($2 + 32 | 0) >> 3] + $11 * $4;
HEAPF64[($2 + 40 | 0) >> 3] = +HEAPF64[($2 + 40 | 0) >> 3] + $12 * $4;
$3 = $3 + 1 | 0;
$5 = $5 - $10 * $9;
$6 = $6 - $11 * $9;
$7 = $7 - $12 * $9;
HEAPF64[($2 + 24 | 0) >> 3] = +HEAPF64[($2 + 24 | 0) >> 3] + $10 * $3;
HEAPF64[($2 + 32 | 0) >> 3] = +HEAPF64[($2 + 32 | 0) >> 3] + $11 * $3;
HEAPF64[($2 + 40 | 0) >> 3] = +HEAPF64[($2 + 40 | 0) >> 3] + $12 * $3;
$8 = $8 + 1 | 0;
continue continue_1;
}
break continue_1;
} while (1);
HEAPF64[($0 + 24 | 0) >> 3] = $6;
HEAPF64[($0 + 32 | 0) >> 3] = $7;
HEAPF64[($0 + 40 | 0) >> 3] = $8;
HEAPF64[$0 >> 3] = +HEAPF64[$0 >> 3] + $1 * $6;
HEAPF64[($0 + 8 | 0) >> 3] = +HEAPF64[($0 + 8 | 0) >> 3] + $1 * $7;
HEAPF64[($0 + 16 | 0) >> 3] = +HEAPF64[($0 + 16 | 0) >> 3] + $1 * $8;
$5 = $5 + 1 | 0;
HEAPF64[($0 + 24 | 0) >> 3] = $5;
HEAPF64[($0 + 32 | 0) >> 3] = $6;
HEAPF64[($0 + 40 | 0) >> 3] = $7;
HEAPF64[$0 >> 3] = +HEAPF64[$0 >> 3] + $1 * $5;
HEAPF64[($0 + 8 | 0) >> 3] = +HEAPF64[($0 + 8 | 0) >> 3] + $1 * $6;
HEAPF64[($0 + 16 | 0) >> 3] = +HEAPF64[($0 + 16 | 0) >> 3] + $1 * $7;
$4 = $4 + 1 | 0;
continue continue_0;
}
break continue_0;
@ -295,41 +283,36 @@ function asmFunc(global, env, buffer) {
function assembly_index_NBodySystem_energy($0) {
$0 = $0 | 0;
var $1 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $10 = 0.0, $11 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0;
var $1 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $10 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0;
$4 = HEAPU32[$0 >> 2] | 0;
$0 = $4;
$5 = HEAP32[($0 + 4 | 0) >> 2] | 0;
$5 = HEAP32[($4 + 4 | 0) >> 2] | 0;
continue_0 : do {
if ($3 >>> 0 < $5 >>> 0) {
$0 = $4;
$2 = $3;
$0 = HEAPU32[(((HEAPU32[$0 >> 2] | 0) + ($2 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
$0 = HEAPU32[(((HEAPU32[$4 >> 2] | 0) + ($3 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
$7 = +HEAPF64[$0 >> 3];
$8 = +HEAPF64[($0 + 8 | 0) >> 3];
$9 = +HEAPF64[($0 + 16 | 0) >> 3];
$12 = $1;
$11 = $1;
$10 = +HEAPF64[($0 + 48 | 0) >> 3];
$1 = +HEAPF64[($0 + 24 | 0) >> 3];
$13 = $1 * $1;
$12 = $1 * $1;
$1 = +HEAPF64[($0 + 32 | 0) >> 3];
$14 = $13 + $1 * $1;
$13 = $12 + $1 * $1;
$1 = +HEAPF64[($0 + 40 | 0) >> 3];
$1 = $12 + .5 * $10 * ($14 + $1 * $1);
$1 = $11 + .5 * $10 * ($13 + $1 * $1);
$0 = $3 + 1 | 0;
continue_1 : do {
if ($0 >>> 0 < $5 >>> 0) {
$15 = $7;
$11 = $0;
$2 = $4;
$2 = HEAPU32[$2 >> 2] | 0;
if ($11 >>> 0 < ((HEAP32[$2 >> 2] | 0) >>> 2 | 0) >>> 0) $16 = HEAPU32[(($2 + ($11 << 2 | 0) | 0) + 8 | 0) >> 2] | 0; else abort();
$2 = $16;
$6 = $15 - +HEAPF64[$2 >> 3];
$17 = $1;
$14 = $7;
$2 = HEAPU32[$4 >> 2] | 0;
if ($0 >>> 0 < ((HEAP32[$2 >> 2] | 0) >>> 2 | 0) >>> 0) $15 = HEAPU32[(($2 + ($0 << 2 | 0) | 0) + 8 | 0) >> 2] | 0; else abort();
$2 = $15;
$6 = $14 - +HEAPF64[$2 >> 3];
$16 = $1;
$1 = $8 - +HEAPF64[($2 + 8 | 0) >> 3];
$18 = $6 * $6 + $1 * $1;
$17 = $6 * $6 + $1 * $1;
$1 = $9 - +HEAPF64[($2 + 16 | 0) >> 3];
$1 = $17 - $10 * +HEAPF64[($2 + 48 | 0) >> 3] / Math_sqrt($18 + $1 * $1);
$1 = $16 - $10 * +HEAPF64[($2 + 48 | 0) >> 3] / Math_sqrt($17 + $1 * $1);
$0 = $0 + 1 | 0;
continue continue_1;
}

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@ -534,26 +534,27 @@
(set_local $2
(get_local $4)
)
(i32.store
(if (result i32)
(if
(i32.eqz
(get_local $0)
(get_local $0)
(block (result i32)
(i32.store
(tee_local $0
(call $~lib/allocator/arena/allocate_memory
(i32.const 8)
)
)
(block
(i32.store
(tee_local $0
(call $~lib/allocator/arena/allocate_memory
(i32.const 8)
)
(i32.const 0)
)
(i32.store offset=4
(get_local $0)
(i32.const 0)
)
(i32.const 0)
)
(i32.store offset=4
(get_local $0)
(i32.const 0)
)
)
)
(i32.store
(get_local $0)
(get_local $2)
)
(i32.store offset=4
@ -580,30 +581,26 @@
(local $8 i32)
(set_local $8
(i32.load offset=4
(tee_local $2
(get_local $1)
)
(get_local $1)
)
)
(loop $continue|0
(if
(i32.lt_s
(get_local $3)
(get_local $2)
(get_local $8)
)
(block
(set_local $4
(f64.load offset=48
(tee_local $2
(tee_local $3
(i32.load offset=8
(i32.add
(i32.load
(get_local $1)
)
(i32.shl
(tee_local $2
(get_local $3)
)
(get_local $2)
(i32.const 2)
)
)
@ -616,7 +613,7 @@
(get_local $5)
(f64.mul
(f64.load offset=24
(get_local $2)
(get_local $3)
)
(get_local $4)
)
@ -627,7 +624,7 @@
(get_local $6)
(f64.mul
(f64.load offset=32
(get_local $2)
(get_local $3)
)
(get_local $4)
)
@ -638,15 +635,15 @@
(get_local $7)
(f64.mul
(f64.load offset=40
(get_local $2)
(get_local $3)
)
(get_local $4)
)
)
)
(set_local $3
(set_local $2
(i32.add
(get_local $3)
(get_local $2)
(i32.const 1)
)
)
@ -663,9 +660,7 @@
(i32.load
(tee_local $2
(i32.load
(tee_local $2
(get_local $1)
)
(get_local $1)
)
)
)
@ -673,10 +668,7 @@
)
)
(i32.load offset=8
(i32.add
(get_local $2)
(i32.const 0)
)
(get_local $2)
)
(unreachable)
)
@ -729,7 +721,7 @@
(call $assembly/index/NBodySystem#constructor
(i32.const 0)
(block (result i32)
(set_local $2
(set_local $0
(tee_local $1
(call $~lib/array/Array<Body>#constructor
(i32.const 0)
@ -737,7 +729,7 @@
)
)
)
(set_local $0
(set_local $2
(call $assembly/index/Body#constructor
(i32.const 0)
(f64.const 0)
@ -750,13 +742,10 @@
)
)
(i32.store offset=8
(i32.add
(i32.load
(get_local $2)
)
(i32.const 0)
(i32.load
(get_local $0)
)
(get_local $0)
(get_local $2)
)
(set_local $0
(call $assembly/index/Body#constructor
@ -773,9 +762,7 @@
(i32.store offset=8
(i32.add
(i32.load
(tee_local $2
(get_local $1)
)
(get_local $1)
)
(i32.const 4)
)
@ -796,9 +783,7 @@
(i32.store offset=8
(i32.add
(i32.load
(tee_local $2
(get_local $1)
)
(get_local $1)
)
(i32.const 8)
)
@ -819,9 +804,7 @@
(i32.store offset=8
(i32.add
(i32.load
(tee_local $2
(get_local $1)
)
(get_local $1)
)
(i32.const 12)
)
@ -842,9 +825,7 @@
(i32.store offset=8
(i32.add
(i32.load
(tee_local $2
(get_local $1)
)
(get_local $1)
)
(i32.const 16)
)
@ -898,12 +879,12 @@
)
(func $assembly/index/NBodySystem#advance (; 8 ;) (type $iFv) (param $0 i32) (param $1 f64)
(local $2 i32)
(local $3 i32)
(local $4 f64)
(local $5 i32)
(local $3 f64)
(local $4 i32)
(local $5 f64)
(local $6 f64)
(local $7 f64)
(local $8 f64)
(local $8 i32)
(local $9 f64)
(local $10 f64)
(local $11 f64)
@ -916,11 +897,9 @@
(local $18 f64)
(set_local $14
(i32.load offset=4
(tee_local $0
(tee_local $13
(i32.load
(get_local $0)
)
(tee_local $13
(i32.load
(get_local $0)
)
)
)
@ -928,7 +907,7 @@
(loop $continue|0
(if
(i32.lt_u
(get_local $5)
(get_local $4)
(get_local $14)
)
(block
@ -938,14 +917,10 @@
(i32.load offset=8
(i32.add
(i32.load
(tee_local $0
(get_local $13)
)
(get_local $13)
)
(i32.shl
(tee_local $3
(get_local $5)
)
(get_local $4)
(i32.const 2)
)
)
@ -963,17 +938,17 @@
(get_local $0)
)
)
(set_local $6
(set_local $5
(f64.load offset=24
(get_local $0)
)
)
(set_local $7
(set_local $6
(f64.load offset=32
(get_local $0)
)
)
(set_local $8
(set_local $7
(f64.load offset=40
(get_local $0)
)
@ -983,27 +958,27 @@
(get_local $0)
)
)
(set_local $3
(set_local $8
(i32.add
(get_local $5)
(get_local $4)
(i32.const 1)
)
)
(loop $continue|1
(if
(i32.lt_u
(get_local $3)
(get_local $8)
(get_local $14)
)
(block
(set_local $4
(set_local $3
(f64.mul
(get_local $18)
(tee_local $9
(f64.div
(get_local $1)
(f64.mul
(tee_local $4
(tee_local $3
(f64.add
(f64.add
(f64.mul
@ -1015,12 +990,10 @@
(i32.load offset=8
(i32.add
(i32.load
(tee_local $2
(get_local $13)
)
(get_local $13)
)
(i32.shl
(get_local $3)
(get_local $8)
(i32.const 2)
)
)
@ -1057,16 +1030,16 @@
)
)
(f64.sqrt
(get_local $4)
(get_local $3)
)
)
)
)
)
)
(set_local $6
(set_local $5
(f64.sub
(get_local $6)
(get_local $5)
(f64.mul
(get_local $10)
(tee_local $9
@ -1080,18 +1053,18 @@
)
)
)
(set_local $7
(set_local $6
(f64.sub
(get_local $7)
(get_local $6)
(f64.mul
(get_local $11)
(get_local $9)
)
)
)
(set_local $8
(set_local $7
(f64.sub
(get_local $8)
(get_local $7)
(f64.mul
(get_local $12)
(get_local $9)
@ -1106,7 +1079,7 @@
)
(f64.mul
(get_local $10)
(get_local $4)
(get_local $3)
)
)
)
@ -1118,7 +1091,7 @@
)
(f64.mul
(get_local $11)
(get_local $4)
(get_local $3)
)
)
)
@ -1130,13 +1103,13 @@
)
(f64.mul
(get_local $12)
(get_local $4)
(get_local $3)
)
)
)
(set_local $3
(set_local $8
(i32.add
(get_local $3)
(get_local $8)
(i32.const 1)
)
)
@ -1146,15 +1119,15 @@
)
(f64.store offset=24
(get_local $0)
(get_local $6)
(get_local $5)
)
(f64.store offset=32
(get_local $0)
(get_local $7)
(get_local $6)
)
(f64.store offset=40
(get_local $0)
(get_local $8)
(get_local $7)
)
(f64.store
(get_local $0)
@ -1164,7 +1137,7 @@
)
(f64.mul
(get_local $1)
(get_local $6)
(get_local $5)
)
)
)
@ -1176,7 +1149,7 @@
)
(f64.mul
(get_local $1)
(get_local $7)
(get_local $6)
)
)
)
@ -1188,13 +1161,13 @@
)
(f64.mul
(get_local $1)
(get_local $8)
(get_local $7)
)
)
)
(set_local $5
(set_local $4
(i32.add
(get_local $5)
(get_local $4)
(i32.const 1)
)
)
@ -1214,14 +1187,11 @@
(local $8 f64)
(local $9 f64)
(local $10 f64)
(local $11 i32)
(set_local $5
(i32.load offset=4
(tee_local $0
(tee_local $4
(i32.load
(get_local $0)
)
(tee_local $4
(i32.load
(get_local $0)
)
)
)
@ -1239,14 +1209,10 @@
(i32.load offset=8
(i32.add
(i32.load
(tee_local $0
(get_local $4)
)
(get_local $4)
)
(i32.shl
(tee_local $2
(get_local $3)
)
(get_local $3)
(i32.const 2)
)
)
@ -1327,16 +1293,12 @@
(tee_local $2
(if (result i32)
(i32.lt_u
(tee_local $11
(get_local $0)
)
(get_local $0)
(i32.shr_u
(i32.load
(tee_local $2
(i32.load
(tee_local $2
(get_local $4)
)
(get_local $4)
)
)
)
@ -1347,7 +1309,7 @@
(i32.add
(get_local $2)
(i32.shl
(get_local $11)
(get_local $0)
(i32.const 2)
)
)