mirror of
https://github.com/fluencelabs/assemblyscript
synced 2025-06-23 11:41:45 +00:00
New ArrayBuffer/TypedArray; Stdlib restructure; Fix importing stdlib in stdlib; Traverse constructors; Allow initialization of readonly instance fields in constructors
This commit is contained in:
11
std/assembly/internal/allocator.ts
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11
std/assembly/internal/allocator.ts
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/** Number of alignment bits. */
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export const AL_BITS: u32 = 3;
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/** Number of possible alignment values. */
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export const AL_SIZE: usize = 1 << <usize>AL_BITS;
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/** Mask to obtain just the alignment bits. */
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export const AL_MASK: usize = AL_SIZE - 1;
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/** Maximum 32-bit allocation size. */
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export const MAX_SIZE_32: usize = 1 << 30; // 1GB
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109
std/assembly/internal/array.ts
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109
std/assembly/internal/array.ts
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import { Array } from "../array";
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/** Obtains the default comparator for the specified type. */
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export function defaultComparator<T>(): (a: T, b: T) => i32 {
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return (a: T, b: T): i32 => (<i32>(a > b) - <i32>(a < b)); // compiles to a constant function index
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}
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/** Sorts an Array with the 'Insertion Sort' algorithm. */
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export function insertionSort<T>(arr: Array<T>, comparator: (a: T, b: T) => i32): Array<T> {
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var a: T, b: T, j: i32;
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const typeShift = alignof<T>();
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for (let i: i32 = 0, len: i32 = arr.length; i < len; i++) {
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a = load<T>(arr.__memory + (i << typeShift)); // a = <T>arr[i];
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j = i - 1;
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while (j >= 0) {
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b = load<T>(arr.__memory + (j << typeShift)); // b = <T>arr[j];
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if (comparator(a, b) < 0) {
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store<T>(arr.__memory + ((j + 1) << typeShift), b); // arr[j + 1] = b;
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j--;
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} else break;
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}
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store<T>(arr.__memory + ((j + 1) << typeShift), a); // arr[j + 1] = a;
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}
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return arr;
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}
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/** Sorts an Array with the 'Weak Heap Sort' algorithm. */
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export function weakHeapSort<T>(arr: Array<T>, comparator: (a: T, b: T) => i32): Array<T> {
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// see: http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.21.1863&rep=rep1&type=pdf
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var len: i32 = arr.length;
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var i: i32, j: i32, y: i32, p: i32, a: T, b: T;
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const typeShift = alignof<T>();
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const intShift = alignof<i32>();
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var blen = (len + 7) >> 3;
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var bitset = allocate_memory(blen << intShift);
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set_memory(bitset, 0, blen << intShift);
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for (i = len - 1; i > 0; i--) {
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j = i;
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while ((j & 1) == ((load<i32>(bitset + ((j >> 4) << intShift)) >> ((j >> 1) & 7)) & 1)) {
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j >>= 1;
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}
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p = j >> 1;
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a = load<T>(arr.__memory + (p << typeShift)); // a = <T>arr[p];
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b = load<T>(arr.__memory + (i << typeShift)); // b = <T>arr[i];
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if (comparator(a, b) < 0) {
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store<i32>(
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bitset + ((i >> 3) << intShift),
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load<i32>(bitset + ((i >> 3) << intShift)) ^ (1 << (i & 7))
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);
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store<T>(arr.__memory + (i << typeShift), a); // arr[i] = a;
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store<T>(arr.__memory + (p << typeShift), b); // arr[p] = b;
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}
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}
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for (i = len - 1; i >= 2; i--) {
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/*
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a = <T>arr[0];
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arr[0] = <T>arr[i];
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arr[i] = a;
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*/
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a = load<T>(arr.__memory, 0);
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store<T>(arr.__memory, load<T>(arr.__memory + (i << typeShift)), 0);
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store<T>(arr.__memory + (i << typeShift), a);
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let x = 1;
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while ((y = (x << 1) + ((load<i32>(bitset + ((x >> 3) << intShift)) >> (x & 7)) & 1)) < i) {
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x = y;
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}
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while (x > 0) {
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a = load<T>(arr.__memory, 0); // a = <T>arr[0];
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b = load<T>(arr.__memory + (x << typeShift)); // b = <T>arr[x];
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if (comparator(a, b) < 0) {
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store<i32>(
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bitset + ((x >> 3) << intShift),
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load<i32>(bitset + ((x >> 3) << intShift)) ^ (1 << (x & 7))
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);
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store<T>(arr.__memory + (x << typeShift), a); // arr[x] = a;
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store<T>(arr.__memory, b, 0); // arr[0] = b;
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}
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x >>= 1;
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}
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}
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free_memory(bitset);
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/*
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let t = <T>arr[1];
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arr[1] = <T>arr[0];
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arr[0] = t;
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*/
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var t = load<T>(arr.__memory, sizeof<T>());
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store<T>(arr.__memory, load<T>(arr.__memory, 0), sizeof<T>());
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store<T>(arr.__memory, t, 0);
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return arr;
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}
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34
std/assembly/internal/arraybuffer.ts
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34
std/assembly/internal/arraybuffer.ts
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import { AL_MASK, MAX_SIZE_32 } from "./allocator";
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/** Size of an ArrayBuffer header. */
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export const HEADER_SIZE: usize = (offsetof<ArrayBuffer>() + AL_MASK) & ~AL_MASK;
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/** Maximum byte length of an ArrayBuffer. */
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export const MAX_BLENGTH: i32 = <i32>MAX_SIZE_32 - HEADER_SIZE;
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/** Computes an ArrayBuffer's size in memory. */
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export function computeSize(byteLength: i32): usize {
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// round up to power of 2, with HEADER_SIZE=8:
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// 0 -> 2^3 = 8
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// 1..8 -> 2^4 = 16
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// 9..24 -> 2^5 = 32
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// ...
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// MAX_LENGTH -> 2^30 = 0x40000000 (MAX_SIZE_32)
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return <usize>1 << <usize>(<u32>32 - clz<u32>(byteLength + HEADER_SIZE - 1));
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}
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/** Allocates a raw ArrayBuffer with uninitialized contents. */
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export function allocate(byteLength: i32): ArrayBuffer {
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assert(<u32>byteLength <= <u32>MAX_BLENGTH);
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var buffer = allocate_memory(computeSize(byteLength));
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store<i32>(buffer, byteLength, offsetof<ArrayBuffer>("byteLength"));
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return changetype<ArrayBuffer>(buffer);
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}
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/** Common typed array interface. Not a global object. */
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// export declare interface ArrayBufferView<T> {
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// readonly buffer: ArrayBuffer;
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// readonly byteOffset: i32;
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// readonly byteLength: i32;
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// readonly length: i32;
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// }
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149
std/assembly/internal/string.ts
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149
std/assembly/internal/string.ts
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import {
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MAX_SIZE_32
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} from "./allocator";
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import {
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String
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} from "../string";
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/** Size of a String header. */
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export const HEADER_SIZE = (offsetof<String>() + 1) & ~1; // 2 byte aligned
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/** Maximum length of a String. */
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export const MAX_LENGTH = (<i32>MAX_SIZE_32 - HEADER_SIZE) >>> 1;
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/** Singleton empty String. */
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export const EMPTY = changetype<String>(""); // TODO: is this a bad idea with '===' in place?
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/** Allocates a raw String with uninitialized contents. */
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export function allocate(length: i32): String {
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assert(length > 0 && length <= MAX_LENGTH);
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var buffer = allocate_memory(HEADER_SIZE + (<usize>length << 1));
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store<i32>(buffer, length);
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return changetype<String>(buffer);
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}
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export function isWhiteSpaceOrLineTerminator(c: u16): bool {
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switch (c) {
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case 10: // <LF>
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case 13: // <CR>
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case 8232: // <LS>
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case 8233: // <PS>
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case 9: // <TAB>
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case 11: // <VT>
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case 12: // <FF>
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case 32: // <SP>
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case 160: // <NBSP>
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case 65279: { // <ZWNBSP>
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return true;
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}
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default: return false;
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}
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}
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export const enum CharCode {
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PLUS = 0x2B,
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MINUS = 0x2D,
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DOT = 0x2E,
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_0 = 0x30,
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_1 = 0x31,
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_2 = 0x32,
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_3 = 0x33,
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_4 = 0x34,
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_5 = 0x35,
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_6 = 0x36,
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_7 = 0x37,
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_8 = 0x38,
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_9 = 0x39,
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A = 0x41,
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B = 0x42,
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E = 0x45,
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O = 0x4F,
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X = 0x58,
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Z = 0x5a,
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a = 0x61,
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b = 0x62,
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e = 0x65,
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o = 0x6F,
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x = 0x78,
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z = 0x7A
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}
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export function parse<T>(str: String, radix: i32 = 0): T {
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var len: i32 = str.length;
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if (!len) {
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return <T>NaN;
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}
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var ptr = changetype<usize>(str) /* + HEAD -> offset */;
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var code = <i32>load<u16>(ptr, HEADER_SIZE);
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// determine sign
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var sign: T;
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if (code == CharCode.MINUS) {
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if (!--len) {
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return <T>NaN;
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}
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code = <i32>load<u16>(ptr += 2, HEADER_SIZE);
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sign = -1;
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} else if (code == CharCode.PLUS) {
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if (!--len) {
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return <T>NaN;
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}
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code = <i32>load<u16>(ptr += 2, HEADER_SIZE);
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sign = 1;
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} else {
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sign = 1;
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}
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// determine radix
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if (!radix) {
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if (code == CharCode._0 && len > 2) {
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switch (<i32>load<u16>(ptr + 2, HEADER_SIZE)) {
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case CharCode.B:
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case CharCode.b: {
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ptr += 4; len -= 2;
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radix = 2;
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break;
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}
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case CharCode.O:
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case CharCode.o: {
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ptr += 4; len -= 2;
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radix = 8;
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break;
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}
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case CharCode.X:
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case CharCode.x: {
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ptr += 4; len -= 2;
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radix = 16;
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break;
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}
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default: {
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radix = 10;
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}
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}
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} else radix = 10;
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} else if (radix < 2 || radix > 36) {
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return <T>NaN;
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}
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// calculate value
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var num: T = 0;
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while (len--) {
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code = <i32>load<u16>(ptr, HEADER_SIZE);
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if (code >= CharCode._0 && code <= CharCode._9) {
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code -= CharCode._0;
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} else if (code >= CharCode.A && code <= CharCode.Z) {
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code -= CharCode.A - 10;
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} else if (code >= CharCode.a && code <= CharCode.z) {
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code -= CharCode.a - 10;
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} else {
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break;
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}
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if (code >= radix) {
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break;
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}
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num = (num * radix) + code;
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ptr += 2;
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}
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return sign * num;
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}
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34
std/assembly/internal/typedarray.ts
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34
std/assembly/internal/typedarray.ts
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@ -0,0 +1,34 @@
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import {
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MAX_BLENGTH,
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allocate
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// ArrayBufferView
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} from "./arraybuffer";
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/** Typed array base class. Not a global object. */
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export abstract class TypedArray<T> /* implements ArrayBufferView<T> */ {
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readonly buffer: ArrayBuffer;
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readonly byteOffset: i32;
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readonly byteLength: i32;
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constructor(length: i32) {
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const MAX_LENGTH = <u32>MAX_BLENGTH / sizeof<T>();
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if (<u32>length > MAX_LENGTH) throw new RangeError("Invalid typed array length");
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var byteLength = length << alignof<T>();
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this.buffer = allocate(byteLength);
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this.byteOffset = 0;
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this.byteLength = byteLength;
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}
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get length(): i32 {
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return this.byteLength >> alignof<T>();
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}
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// @operator("[]") - maybe injected through ArrayBufferView?
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// @operator("[]=") - maybe injected through ArrayBufferView?
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// copyWithin(target: i32, start: i32, end: i32 = 0x7fffffff): TypedArray<T>
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// subarray(begin: i32 = 0, end: i32 = 0x7fffffff): TypedArray<T>
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}
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