mirror of
https://github.com/fluencelabs/assemblyscript
synced 2025-06-16 00:11:28 +00:00
New ArrayBuffer/TypedArray; Stdlib restructure; Fix importing stdlib in stdlib; Traverse constructors; Allow initialization of readonly instance fields in constructors
This commit is contained in:
@ -1,29 +1,35 @@
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import {
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defaultComparator,
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insertionSort,
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weakHeapSort
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} from "./internal/array";
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export class Array<T> {
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private __memory: usize;
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private __capacity: i32; // capped to [0, 0x7fffffff]
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private __length: i32; // capped to [0, __capacity]
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__memory: usize;
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__capacity: i32; // capped to [0, 0x7fffffff]
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__length: i32; // capped to [0, __capacity]
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private __grow(newCapacity: i32): void {
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assert(newCapacity > this.__capacity);
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var oldMemory = this.__memory;
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var oldCapacity = this.__capacity;
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assert(newCapacity > oldCapacity);
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var newMemory = allocate_memory(<usize>newCapacity * sizeof<T>());
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if (this.__memory) {
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move_memory(newMemory, this.__memory, <usize>this.__capacity * sizeof<T>());
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free_memory(this.__memory);
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if (oldMemory) {
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move_memory(newMemory, oldMemory, <usize>oldCapacity * sizeof<T>());
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free_memory(oldMemory);
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}
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this.__memory = newMemory;
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this.__capacity = newCapacity;
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}
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constructor(capacity: i32 = 0) {
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if (capacity < 0) {
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throw new RangeError("Invalid array length");
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}
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if (capacity < 0) throw new RangeError("Invalid array length");
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this.__memory = capacity
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? allocate_memory(<usize>capacity * sizeof<T>())
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: 0;
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this.__capacity = this.__length = capacity;
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this.__capacity = capacity;
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this.__length = capacity;
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}
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every(callbackfn: (element: T, index: i32, array: Array<T>) => bool): bool {
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@ -55,103 +61,93 @@ export class Array<T> {
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}
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set length(length: i32) {
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if (length < 0) {
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throw new RangeError("Invalid array length");
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}
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if (length > this.__capacity) {
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this.__grow(max(length, this.__capacity << 1));
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}
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if (length < 0) throw new RangeError("Invalid array length");
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if (length > this.__capacity) this.__grow(max(length, this.__capacity << 1));
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this.__length = length;
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}
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@operator("[]")
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private __get(index: i32): T {
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if (<u32>index >= <u32>this.__capacity) {
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throw new Error("Index out of bounds"); // return changetype<T>(0) ?
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}
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if (<u32>index >= <u32>this.__capacity) throw new Error("Index out of bounds");
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return load<T>(this.__memory + <usize>index * sizeof<T>());
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}
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@operator("[]=")
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private __set(index: i32, value: T): void {
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if (index < 0) {
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throw new Error("Index out of bounds");
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}
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if (index >= this.__capacity) {
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this.__grow(max(index + 1, this.__capacity << 1));
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}
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if (index < 0) throw new Error("Index out of bounds");
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var capacity = this.__capacity;
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if (index >= capacity) this.__grow(max(index + 1, capacity << 1));
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store<T>(this.__memory + <usize>index * sizeof<T>(), value);
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}
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includes(searchElement: T, fromIndex: i32 = 0): bool {
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if (this.__length == 0 || fromIndex >= this.__length) {
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return false;
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}
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var length = this.__length;
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if (length == 0 || fromIndex >= length) return false;
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if (fromIndex < 0) {
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fromIndex = this.__length + fromIndex;
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fromIndex = length + fromIndex;
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if (fromIndex < 0) {
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fromIndex = 0;
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}
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}
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while (<u32>fromIndex < <u32>this.__length) {
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if (load<T>(this.__memory + <usize>fromIndex * sizeof<T>()) == searchElement) {
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return true;
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}
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while (fromIndex < length) {
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if (load<T>(this.__memory + <usize>fromIndex * sizeof<T>()) == searchElement) return true;
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++fromIndex;
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}
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return false;
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}
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indexOf(searchElement: T, fromIndex: i32 = 0): i32 {
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if (this.__length == 0 || fromIndex >= this.__length) {
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var length = this.__length;
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if (length == 0 || fromIndex >= length) {
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return -1;
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}
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if (fromIndex < 0) {
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fromIndex = this.__length + fromIndex;
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fromIndex = length + fromIndex;
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if (fromIndex < 0) {
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fromIndex = 0;
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}
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}
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while (<u32>fromIndex < <u32>this.__length) {
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if (load<T>(this.__memory + <usize>fromIndex * sizeof<T>()) == searchElement) {
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return fromIndex;
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}
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var memory = this.__memory;
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while (fromIndex < length) {
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if (load<T>(memory + <usize>fromIndex * sizeof<T>()) == searchElement) return fromIndex;
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++fromIndex;
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}
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return -1;
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}
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lastIndexOf(searchElement: T, fromIndex: i32 = this.__length): i32 {
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if (this.__length == 0) {
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return -1;
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}
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var length = this.__length;
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if (length == 0) return -1;
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if (fromIndex < 0) {
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fromIndex = this.__length + fromIndex;
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} else if (fromIndex >= this.__length) {
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fromIndex = this.__length - 1;
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fromIndex = length + fromIndex;
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} else if (fromIndex >= length) {
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fromIndex = length - 1;
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}
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var memory = this.__memory;
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while (fromIndex >= 0) {
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if (load<T>(this.__memory + <usize>fromIndex * sizeof<T>()) == searchElement) {
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return fromIndex;
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}
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if (load<T>(memory + <usize>fromIndex * sizeof<T>()) == searchElement) return fromIndex;
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--fromIndex;
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}
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return -1;
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}
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push(element: T): i32 {
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if (this.__length == this.__capacity) {
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this.__grow(this.__capacity ? this.__capacity << 1 : 1);
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var capacity = this.__capacity;
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var length = this.__length;
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if (length == capacity) {
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this.__grow(capacity ? capacity << 1 : 1);
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}
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store<T>(this.__memory + <usize>this.__length * sizeof<T>(), element);
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return ++this.__length;
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store<T>(this.__memory + <usize>length * sizeof<T>(), element);
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this.__length = ++length;
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return length;
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}
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pop(): T {
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if (this.__length < 1) {
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throw new RangeError("Array is empty"); // return changetype<T>(0) ?
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}
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return load<T>(this.__memory + <usize>--this.__length * sizeof<T>());
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var length = this.__length;
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if (length < 1) throw new RangeError("Array is empty");
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var element = load<T>(this.__memory + <usize>--length * sizeof<T>());
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this.__length = length;
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return element;
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}
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reduce<U>(
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@ -161,7 +157,7 @@ export class Array<T> {
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var accumulator: U = initialValue;
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var toIndex: i32 = this.__length;
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var i: i32 = 0;
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while (i < toIndex && i < this.__length) {
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while (i < toIndex && i < /* might change */ this.__length) {
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accumulator = callbackfn(accumulator, load<T>(this.__memory + <usize>i * sizeof<T>()), i, this);
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i += 1;
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}
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@ -169,77 +165,81 @@ export class Array<T> {
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}
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shift(): T {
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if (this.__length < 1) {
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throw new RangeError("Array is empty"); // return changetype<T>(0) ?
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}
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var element = load<T>(this.__memory);
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var length = this.__length;
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if (length < 1) throw new RangeError("Array is empty");
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var memory = this.__memory;
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var capacity = this.__capacity;
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var element = load<T>(memory);
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move_memory(
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this.__memory,
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this.__memory + sizeof<T>(),
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<usize>(this.__capacity - 1) * sizeof<T>()
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memory,
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memory + sizeof<T>(),
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<usize>(capacity - 1) * sizeof<T>()
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);
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set_memory(
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this.__memory + <usize>(this.__capacity - 1) * sizeof<T>(),
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memory + <usize>(capacity - 1) * sizeof<T>(),
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0,
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sizeof<T>()
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);
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--this.__length;
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this.__length = length - 1;
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return element;
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}
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some(callbackfn: (element: T, index: i32, array: Array<T>) => bool): bool {
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var toIndex: i32 = this.__length;
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var i: i32 = 0;
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while (i < toIndex && i < this.__length) {
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if (callbackfn(load<T>(this.__memory + <usize>i * sizeof<T>()), i, this)) {
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return true;
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}
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while (i < toIndex && i < /* might change */ this.__length) {
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if (callbackfn(load<T>(this.__memory + <usize>i * sizeof<T>()), i, this)) return true;
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i += 1;
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}
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return false;
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}
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unshift(element: T): i32 {
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var oldCapacity = this.__capacity;
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if (this.__length == oldCapacity) {
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var memory = this.__memory;
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var capacity = this.__capacity;
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var length = this.__length;
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if (this.__length == capacity) {
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// inlined __grow (avoids moving twice)
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let newCapacity: i32 = oldCapacity ? oldCapacity << 1 : 1;
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assert(newCapacity > this.__capacity);
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let newCapacity: i32 = capacity ? capacity << 1 : 1;
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assert(newCapacity > capacity);
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let newMemory = allocate_memory(<usize>newCapacity * sizeof<T>());
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if (this.__memory) {
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if (memory) {
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move_memory(
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newMemory + sizeof<T>(),
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this.__memory,
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<usize>oldCapacity * sizeof<T>()
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memory,
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<usize>capacity * sizeof<T>()
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);
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free_memory(this.__memory);
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free_memory(memory);
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}
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this.__memory = newMemory;
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this.__capacity = newCapacity;
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memory = newMemory;
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} else {
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move_memory(
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this.__memory + sizeof<T>(),
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this.__memory,
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<usize>oldCapacity * sizeof<T>()
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memory + sizeof<T>(),
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memory,
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<usize>capacity * sizeof<T>()
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);
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}
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store<T>(this.__memory, element);
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return ++this.__length;
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store<T>(memory, element);
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this.__length = ++length;
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return length;
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}
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slice(begin: i32 = 0, end: i32 = i32.MAX_VALUE): Array<T> {
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var length = this.__length;
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if (begin < 0) {
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begin = this.__length + begin;
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begin = length + begin;
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if (begin < 0) {
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begin = 0;
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}
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} else if (begin > this.__length) {
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begin = this.__length;
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} else if (begin > length) {
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begin = length;
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}
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if (end < 0) {
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end = this.__length + end;
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} else if (end > this.__length) {
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end = this.__length;
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end = length + end;
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} else if (end > length) {
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end = length;
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}
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if (end < begin) {
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end = begin;
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@ -261,194 +261,52 @@ export class Array<T> {
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if (deleteCount < 1) {
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return;
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}
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var length = this.__length;
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if (start < 0) {
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start = this.__length + start;
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start = length + start;
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if (start < 0) {
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start = 0;
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} else if (start >= this.__length) {
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} else if (start >= length) {
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return;
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}
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} else if (start >= this.__length) {
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} else if (start >= length) {
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return;
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}
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deleteCount = min(deleteCount, this.__length - start);
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deleteCount = min(deleteCount, length - start);
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var memory = this.__memory;
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move_memory(
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this.__memory + <usize>start * sizeof<T>(),
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this.__memory + <usize>(start + deleteCount) * sizeof<T>(),
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memory + <usize>start * sizeof<T>(),
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memory + <usize>(start + deleteCount) * sizeof<T>(),
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<usize>deleteCount * sizeof<T>()
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);
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this.__length -= deleteCount;
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this.__length = length - deleteCount;
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}
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reverse(): Array<T> {
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var memory = this.__memory;
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for (let front: usize = 0, back: usize = <usize>this.__length - 1; front < back; ++front, --back) {
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let temp = load<T>(this.__memory + front * sizeof<T>());
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store<T>(this.__memory + front * sizeof<T>(), load<T>(this.__memory + back * sizeof<T>()));
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store<T>(this.__memory + back * sizeof<T>(), temp);
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let temp = load<T>(memory + front * sizeof<T>());
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store<T>(memory + front * sizeof<T>(), load<T>(memory + back * sizeof<T>()));
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store<T>(memory + back * sizeof<T>(), temp);
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}
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return this;
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}
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sort(comparator: (a: T, b: T) => i32 = createDefaultComparator<T>()): Array<T> {
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return sort<T>(this, comparator);
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}
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}
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@unmanaged
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@sealed
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export class CArray<T> {
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private constructor() {}
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@operator("[]")
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private __get(index: i32): T {
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if (index < 0) {
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throw new RangeError("Index out of range");
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}
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return load<T>(changetype<usize>(this) + <usize>index * sizeof<T>());
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}
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@operator("[]=")
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private __set(index: i32, value: T): void {
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if (index < 0) {
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throw new RangeError("Index out of range");
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}
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store<T>(changetype<usize>(this) + <usize>index * sizeof<T>(), value);
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}
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}
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/*
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* Internal methods
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*/
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// TODO remove this wrapper when indirect table landed
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function createDefaultComparator<T>(): (a: T, b: T) => i32 {
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return (a: T, b: T): i32 => (
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<i32>(a > b) - <i32>(a < b)
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);
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}
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function insertionSort<T>(arr: Array<T>, comparator: (a: T, b: T) => i32): Array<T> {
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var a: T, b: T, j: i32;
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const typeShift = alignof<T>();
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for (let i: i32 = 0, len: i32 = arr.length; i < len; i++) {
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a = load<T>(arr.__memory + (i << typeShift)); // a = <T>arr[i];
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j = i - 1;
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while (j >= 0) {
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b = load<T>(arr.__memory + (j << typeShift)); // b = <T>arr[j];
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sort(comparator: (a: T, b: T) => i32 = defaultComparator<T>()): Array<T> {
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var len = this.length;
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if (len <= 1) return this;
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if (len == 2) {
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let memory = this.__memory;
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let a = load<T>(memory, sizeof<T>()); // var a = <T>arr[1];
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let b = load<T>(memory, 0); // var b = <T>arr[0];
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if (comparator(a, b) < 0) {
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store<T>(arr.__memory + ((j + 1) << typeShift), b); // arr[j + 1] = b;
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j--;
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} else break;
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}
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store<T>(arr.__memory + ((j + 1) << typeShift), a); // arr[j + 1] = a;
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}
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return arr;
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}
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/* Weak Heap Sort implementation based on paper:
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http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.21.1863&rep=rep1&type=pdf
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*/
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function weakHeapSort<T>(arr: Array<T>, comparator: (a: T, b: T) => i32): Array<T> {
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var len: i32 = arr.length;
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var i: i32, j: i32, y: i32, p: i32, a: T, b: T;
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|
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const typeShift = alignof<T>();
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const intShift = alignof<i32>();
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|
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var blen = (len + 7) >> 3;
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var bitset = allocate_memory(blen << intShift);
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set_memory(bitset, 0, blen << intShift);
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for (i = len - 1; i > 0; i--) {
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j = i;
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while ((j & 1) == ((load<i32>(bitset + ((j >> 4) << intShift)) >> ((j >> 1) & 7)) & 1)) {
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j >>= 1;
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}
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p = j >> 1;
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a = load<T>(arr.__memory + (p << typeShift)); // a = <T>arr[p];
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b = load<T>(arr.__memory + (i << typeShift)); // b = <T>arr[i];
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|
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if (comparator(a, b) < 0) {
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store<i32>(
|
||||
bitset + ((i >> 3) << intShift),
|
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load<i32>(bitset + ((i >> 3) << intShift)) ^ (1 << (i & 7))
|
||||
);
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store<T>(arr.__memory + (i << typeShift), a); // arr[i] = a;
|
||||
store<T>(arr.__memory + (p << typeShift), b); // arr[p] = b;
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||||
}
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}
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||||
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for (i = len - 1; i >= 2; i--) {
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/*
|
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a = <T>arr[0];
|
||||
arr[0] = <T>arr[i];
|
||||
arr[i] = a;
|
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*/
|
||||
a = load<T>(arr.__memory, 0);
|
||||
store<T>(arr.__memory, load<T>(arr.__memory + (i << typeShift)), 0);
|
||||
store<T>(arr.__memory + (i << typeShift), a);
|
||||
|
||||
let x = 1;
|
||||
while ((y = (x << 1) + ((load<i32>(bitset + ((x >> 3) << intShift)) >> (x & 7)) & 1)) < i) {
|
||||
x = y;
|
||||
}
|
||||
|
||||
while (x > 0) {
|
||||
a = load<T>(arr.__memory, 0); // a = <T>arr[0];
|
||||
b = load<T>(arr.__memory + (x << typeShift)); // b = <T>arr[x];
|
||||
|
||||
if (comparator(a, b) < 0) {
|
||||
store<i32>(
|
||||
bitset + ((x >> 3) << intShift),
|
||||
load<i32>(bitset + ((x >> 3) << intShift)) ^ (1 << (x & 7))
|
||||
);
|
||||
|
||||
store<T>(arr.__memory + (x << typeShift), a); // arr[x] = a;
|
||||
store<T>(arr.__memory, b, 0); // arr[0] = b;
|
||||
store<T>(memory, b, sizeof<T>()); // arr[1] = b;
|
||||
store<T>(memory, a, 0); // arr[0] = a;
|
||||
}
|
||||
x >>= 1;
|
||||
return this;
|
||||
}
|
||||
return len <= 256
|
||||
? insertionSort<T>(this, comparator)
|
||||
: weakHeapSort<T>(this, comparator);
|
||||
}
|
||||
|
||||
free_memory(bitset);
|
||||
|
||||
/*
|
||||
let t = <T>arr[1];
|
||||
arr[1] = <T>arr[0];
|
||||
arr[0] = t;
|
||||
*/
|
||||
var t = load<T>(arr.__memory, sizeof<T>());
|
||||
store<T>(arr.__memory, load<T>(arr.__memory, 0), sizeof<T>());
|
||||
store<T>(arr.__memory, t, 0);
|
||||
|
||||
return arr;
|
||||
}
|
||||
|
||||
function sort<T>(arr: Array<T>, comparator: (a: T, b: T) => i32): Array<T> {
|
||||
var len = arr.length;
|
||||
|
||||
if (len <= 1) return arr;
|
||||
|
||||
if (len == 2) {
|
||||
let a = load<T>(arr.__memory, sizeof<T>()); // var a = <T>arr[1];
|
||||
let b = load<T>(arr.__memory, 0); // var b = <T>arr[0];
|
||||
if (comparator(a, b) < 0) {
|
||||
store<T>(arr.__memory, b, sizeof<T>()); // arr[1] = b;
|
||||
store<T>(arr.__memory, a, 0); // arr[0] = a;
|
||||
}
|
||||
return arr;
|
||||
}
|
||||
|
||||
if (len <= 256) {
|
||||
return insertionSort<T>(arr, comparator);
|
||||
}
|
||||
|
||||
return weakHeapSort<T>(arr, comparator);
|
||||
}
|
||||
|
Reference in New Issue
Block a user