mirror of
https://github.com/fluencelabs/assemblyscript
synced 2025-06-12 14:31:28 +00:00
New ArrayBuffer/TypedArray; Stdlib restructure; Fix importing stdlib in stdlib; Traverse constructors; Allow initialization of readonly instance fields in constructors
This commit is contained in:
40
std/assembly.d.ts
vendored
40
std/assembly.d.ts
vendored
@ -273,7 +273,7 @@ declare class ArrayBuffer {
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}
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/** Interface for a typed view on an array buffer. */
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declare interface ArrayBufferView<T> {
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interface ArrayBufferView<T> {
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[key: number]: T;
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/** The {@link ArrayBuffer} referenced by this view. */
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readonly buffer: ArrayBuffer;
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@ -283,6 +283,44 @@ declare interface ArrayBufferView<T> {
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readonly byteLength: i32;
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}
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/* @internal */
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declare abstract class TypedArray<T> implements ArrayBufferView<T> {
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[key: number]: T;
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/** Number of bytes per element. */
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static readonly BYTES_PER_ELEMENT: usize;
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/** Constructs a new typed array. */
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constructor(length: i32);
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/** The {@link ArrayBuffer} referenced by this view. */
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readonly buffer: ArrayBuffer;
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/** The offset in bytes from the start of the referenced {@link ArrayBuffer}. */
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readonly byteOffset: i32;
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/** The length in bytes from the start of the referenced {@link ArrayBuffer}. */
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readonly byteLength: i32;
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/** The length (in elements). */
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readonly length: i32;
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}
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/** An array of twos-complement 8-bit signed integers. */
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declare class Int8Array extends TypedArray<i8> {}
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/** An array of 8-bit unsigned integers. */
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declare class Uint8Array extends TypedArray<u8> {}
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/** An array of twos-complement 16-bit signed integers. */
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declare class Int16Array extends TypedArray<i16> {}
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/** An array of 16-bit unsigned integers. */
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declare class Uint16Array extends TypedArray<u16> {}
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/** An array of twos-complement 32-bit signed integers. */
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declare class Int32Array extends TypedArray<i32> {}
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/** An array of 32-bit unsigned integers. */
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declare class Uint32Array extends TypedArray<u32> {}
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/** An array of twos-complement 64-bit signed integers. */
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declare class Int64Array extends TypedArray<i64> {}
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/** An array of 64-bit unsigned integers. */
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declare class Uint64Array extends TypedArray<u64> {}
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/** An array of 32-bit floating point numbers. */
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declare class Float32Array extends TypedArray<f32> {}
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/** An array of 64-bit floating point numbers. */
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declare class Float64Array extends TypedArray<f64> {}
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/** Class representing a sequence of values of type `T`. */
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declare class Array<T> {
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[key: number]: T;
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@ -7,7 +7,7 @@
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* @module std/assembly/allocator/arena
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*//***/
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import { AL_MASK } from "./common";
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import { AL_MASK } from "../internal/allocator";
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var startOffset: usize = (HEAP_BASE + AL_MASK) & ~AL_MASK;
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var offset: usize = startOffset;
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@ -1,6 +1,6 @@
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/**
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* Buddy Memory Allocator.
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* @module stdd/assembly/allocator/buddy
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* @module std/assembly/allocator/buddy
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*//***/
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/*
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@ -19,7 +19,7 @@ import {
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AL_BITS,
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AL_SIZE,
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AL_MASK
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} from "./common";
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} from "../internal/allocator";
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const SL_BITS: u32 = 5;
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const SL_SIZE: usize = 1 << <usize>SL_BITS;
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@ -1,29 +1,35 @@
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import {
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defaultComparator,
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insertionSort,
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weakHeapSort
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} from "./internal/array";
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export class Array<T> {
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private __memory: usize;
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private __capacity: i32; // capped to [0, 0x7fffffff]
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private __length: i32; // capped to [0, __capacity]
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__memory: usize;
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__capacity: i32; // capped to [0, 0x7fffffff]
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__length: i32; // capped to [0, __capacity]
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private __grow(newCapacity: i32): void {
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assert(newCapacity > this.__capacity);
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var oldMemory = this.__memory;
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var oldCapacity = this.__capacity;
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assert(newCapacity > oldCapacity);
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var newMemory = allocate_memory(<usize>newCapacity * sizeof<T>());
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if (this.__memory) {
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move_memory(newMemory, this.__memory, <usize>this.__capacity * sizeof<T>());
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free_memory(this.__memory);
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if (oldMemory) {
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move_memory(newMemory, oldMemory, <usize>oldCapacity * sizeof<T>());
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free_memory(oldMemory);
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}
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this.__memory = newMemory;
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this.__capacity = newCapacity;
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}
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constructor(capacity: i32 = 0) {
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if (capacity < 0) {
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throw new RangeError("Invalid array length");
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}
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if (capacity < 0) throw new RangeError("Invalid array length");
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this.__memory = capacity
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? allocate_memory(<usize>capacity * sizeof<T>())
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: 0;
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this.__capacity = this.__length = capacity;
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this.__capacity = capacity;
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this.__length = capacity;
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}
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every(callbackfn: (element: T, index: i32, array: Array<T>) => bool): bool {
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@ -55,103 +61,93 @@ export class Array<T> {
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}
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set length(length: i32) {
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if (length < 0) {
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throw new RangeError("Invalid array length");
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}
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if (length > this.__capacity) {
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this.__grow(max(length, this.__capacity << 1));
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}
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if (length < 0) throw new RangeError("Invalid array length");
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if (length > this.__capacity) this.__grow(max(length, this.__capacity << 1));
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this.__length = length;
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}
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@operator("[]")
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private __get(index: i32): T {
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if (<u32>index >= <u32>this.__capacity) {
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throw new Error("Index out of bounds"); // return changetype<T>(0) ?
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}
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if (<u32>index >= <u32>this.__capacity) throw new Error("Index out of bounds");
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return load<T>(this.__memory + <usize>index * sizeof<T>());
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}
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@operator("[]=")
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private __set(index: i32, value: T): void {
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if (index < 0) {
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throw new Error("Index out of bounds");
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}
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if (index >= this.__capacity) {
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this.__grow(max(index + 1, this.__capacity << 1));
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}
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if (index < 0) throw new Error("Index out of bounds");
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var capacity = this.__capacity;
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if (index >= capacity) this.__grow(max(index + 1, capacity << 1));
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store<T>(this.__memory + <usize>index * sizeof<T>(), value);
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}
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includes(searchElement: T, fromIndex: i32 = 0): bool {
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if (this.__length == 0 || fromIndex >= this.__length) {
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return false;
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}
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var length = this.__length;
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if (length == 0 || fromIndex >= length) return false;
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if (fromIndex < 0) {
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fromIndex = this.__length + fromIndex;
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fromIndex = length + fromIndex;
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if (fromIndex < 0) {
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fromIndex = 0;
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}
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}
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while (<u32>fromIndex < <u32>this.__length) {
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if (load<T>(this.__memory + <usize>fromIndex * sizeof<T>()) == searchElement) {
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return true;
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}
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while (fromIndex < length) {
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if (load<T>(this.__memory + <usize>fromIndex * sizeof<T>()) == searchElement) return true;
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++fromIndex;
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}
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return false;
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}
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indexOf(searchElement: T, fromIndex: i32 = 0): i32 {
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if (this.__length == 0 || fromIndex >= this.__length) {
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var length = this.__length;
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if (length == 0 || fromIndex >= length) {
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return -1;
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}
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if (fromIndex < 0) {
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fromIndex = this.__length + fromIndex;
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fromIndex = length + fromIndex;
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if (fromIndex < 0) {
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fromIndex = 0;
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}
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}
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while (<u32>fromIndex < <u32>this.__length) {
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if (load<T>(this.__memory + <usize>fromIndex * sizeof<T>()) == searchElement) {
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return fromIndex;
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}
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var memory = this.__memory;
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while (fromIndex < length) {
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if (load<T>(memory + <usize>fromIndex * sizeof<T>()) == searchElement) return fromIndex;
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++fromIndex;
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}
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return -1;
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}
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lastIndexOf(searchElement: T, fromIndex: i32 = this.__length): i32 {
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if (this.__length == 0) {
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return -1;
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}
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var length = this.__length;
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if (length == 0) return -1;
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if (fromIndex < 0) {
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fromIndex = this.__length + fromIndex;
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} else if (fromIndex >= this.__length) {
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fromIndex = this.__length - 1;
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fromIndex = length + fromIndex;
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} else if (fromIndex >= length) {
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fromIndex = length - 1;
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}
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var memory = this.__memory;
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while (fromIndex >= 0) {
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if (load<T>(this.__memory + <usize>fromIndex * sizeof<T>()) == searchElement) {
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return fromIndex;
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}
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if (load<T>(memory + <usize>fromIndex * sizeof<T>()) == searchElement) return fromIndex;
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--fromIndex;
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}
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return -1;
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}
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push(element: T): i32 {
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if (this.__length == this.__capacity) {
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this.__grow(this.__capacity ? this.__capacity << 1 : 1);
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var capacity = this.__capacity;
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var length = this.__length;
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if (length == capacity) {
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this.__grow(capacity ? capacity << 1 : 1);
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}
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store<T>(this.__memory + <usize>this.__length * sizeof<T>(), element);
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return ++this.__length;
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store<T>(this.__memory + <usize>length * sizeof<T>(), element);
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this.__length = ++length;
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return length;
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}
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pop(): T {
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if (this.__length < 1) {
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throw new RangeError("Array is empty"); // return changetype<T>(0) ?
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}
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return load<T>(this.__memory + <usize>--this.__length * sizeof<T>());
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var length = this.__length;
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if (length < 1) throw new RangeError("Array is empty");
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var element = load<T>(this.__memory + <usize>--length * sizeof<T>());
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this.__length = length;
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return element;
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}
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reduce<U>(
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@ -161,7 +157,7 @@ export class Array<T> {
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var accumulator: U = initialValue;
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var toIndex: i32 = this.__length;
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var i: i32 = 0;
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while (i < toIndex && i < this.__length) {
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while (i < toIndex && i < /* might change */ this.__length) {
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accumulator = callbackfn(accumulator, load<T>(this.__memory + <usize>i * sizeof<T>()), i, this);
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i += 1;
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}
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@ -169,77 +165,81 @@ export class Array<T> {
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}
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shift(): T {
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if (this.__length < 1) {
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throw new RangeError("Array is empty"); // return changetype<T>(0) ?
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}
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var element = load<T>(this.__memory);
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var length = this.__length;
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if (length < 1) throw new RangeError("Array is empty");
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var memory = this.__memory;
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var capacity = this.__capacity;
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var element = load<T>(memory);
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move_memory(
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this.__memory,
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this.__memory + sizeof<T>(),
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<usize>(this.__capacity - 1) * sizeof<T>()
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memory,
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memory + sizeof<T>(),
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<usize>(capacity - 1) * sizeof<T>()
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);
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set_memory(
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this.__memory + <usize>(this.__capacity - 1) * sizeof<T>(),
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memory + <usize>(capacity - 1) * sizeof<T>(),
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0,
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sizeof<T>()
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);
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--this.__length;
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this.__length = length - 1;
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return element;
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}
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some(callbackfn: (element: T, index: i32, array: Array<T>) => bool): bool {
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var toIndex: i32 = this.__length;
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var i: i32 = 0;
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while (i < toIndex && i < this.__length) {
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if (callbackfn(load<T>(this.__memory + <usize>i * sizeof<T>()), i, this)) {
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return true;
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}
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while (i < toIndex && i < /* might change */ this.__length) {
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if (callbackfn(load<T>(this.__memory + <usize>i * sizeof<T>()), i, this)) return true;
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i += 1;
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}
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return false;
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}
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unshift(element: T): i32 {
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var oldCapacity = this.__capacity;
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if (this.__length == oldCapacity) {
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var memory = this.__memory;
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var capacity = this.__capacity;
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var length = this.__length;
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if (this.__length == capacity) {
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// inlined __grow (avoids moving twice)
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let newCapacity: i32 = oldCapacity ? oldCapacity << 1 : 1;
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assert(newCapacity > this.__capacity);
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let newCapacity: i32 = capacity ? capacity << 1 : 1;
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assert(newCapacity > capacity);
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let newMemory = allocate_memory(<usize>newCapacity * sizeof<T>());
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if (this.__memory) {
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if (memory) {
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move_memory(
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newMemory + sizeof<T>(),
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this.__memory,
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<usize>oldCapacity * sizeof<T>()
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memory,
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<usize>capacity * sizeof<T>()
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);
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free_memory(this.__memory);
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free_memory(memory);
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}
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this.__memory = newMemory;
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this.__capacity = newCapacity;
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memory = newMemory;
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} else {
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move_memory(
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this.__memory + sizeof<T>(),
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this.__memory,
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<usize>oldCapacity * sizeof<T>()
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memory + sizeof<T>(),
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memory,
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<usize>capacity * sizeof<T>()
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);
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}
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store<T>(this.__memory, element);
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return ++this.__length;
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store<T>(memory, element);
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this.__length = ++length;
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return length;
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}
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slice(begin: i32 = 0, end: i32 = i32.MAX_VALUE): Array<T> {
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var length = this.__length;
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if (begin < 0) {
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begin = this.__length + begin;
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begin = length + begin;
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if (begin < 0) {
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begin = 0;
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}
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} else if (begin > this.__length) {
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begin = this.__length;
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} else if (begin > length) {
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begin = length;
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}
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if (end < 0) {
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end = this.__length + end;
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} else if (end > this.__length) {
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end = this.__length;
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end = length + end;
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} else if (end > length) {
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end = length;
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}
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if (end < begin) {
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end = begin;
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@ -261,194 +261,52 @@ export class Array<T> {
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if (deleteCount < 1) {
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return;
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}
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var length = this.__length;
|
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if (start < 0) {
|
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start = this.__length + start;
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start = length + start;
|
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if (start < 0) {
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start = 0;
|
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} else if (start >= this.__length) {
|
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} else if (start >= length) {
|
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return;
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}
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} else if (start >= this.__length) {
|
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} else if (start >= length) {
|
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return;
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}
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deleteCount = min(deleteCount, this.__length - start);
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deleteCount = min(deleteCount, length - start);
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var memory = this.__memory;
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move_memory(
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this.__memory + <usize>start * sizeof<T>(),
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this.__memory + <usize>(start + deleteCount) * sizeof<T>(),
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memory + <usize>start * sizeof<T>(),
|
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memory + <usize>(start + deleteCount) * sizeof<T>(),
|
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<usize>deleteCount * sizeof<T>()
|
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);
|
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this.__length -= deleteCount;
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this.__length = length - deleteCount;
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}
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reverse(): Array<T> {
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var memory = this.__memory;
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for (let front: usize = 0, back: usize = <usize>this.__length - 1; front < back; ++front, --back) {
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let temp = load<T>(this.__memory + front * sizeof<T>());
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store<T>(this.__memory + front * sizeof<T>(), load<T>(this.__memory + back * sizeof<T>()));
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store<T>(this.__memory + back * sizeof<T>(), temp);
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let temp = load<T>(memory + front * sizeof<T>());
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store<T>(memory + front * sizeof<T>(), load<T>(memory + back * sizeof<T>()));
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store<T>(memory + back * sizeof<T>(), temp);
|
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}
|
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return this;
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}
|
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|
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sort(comparator: (a: T, b: T) => i32 = createDefaultComparator<T>()): Array<T> {
|
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return sort<T>(this, comparator);
|
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}
|
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}
|
||||
|
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@unmanaged
|
||||
@sealed
|
||||
export class CArray<T> {
|
||||
|
||||
private constructor() {}
|
||||
|
||||
@operator("[]")
|
||||
private __get(index: i32): T {
|
||||
if (index < 0) {
|
||||
throw new RangeError("Index out of range");
|
||||
}
|
||||
return load<T>(changetype<usize>(this) + <usize>index * sizeof<T>());
|
||||
}
|
||||
|
||||
@operator("[]=")
|
||||
private __set(index: i32, value: T): void {
|
||||
if (index < 0) {
|
||||
throw new RangeError("Index out of range");
|
||||
}
|
||||
store<T>(changetype<usize>(this) + <usize>index * sizeof<T>(), value);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Internal methods
|
||||
*/
|
||||
|
||||
// TODO remove this wrapper when indirect table landed
|
||||
function createDefaultComparator<T>(): (a: T, b: T) => i32 {
|
||||
return (a: T, b: T): i32 => (
|
||||
<i32>(a > b) - <i32>(a < b)
|
||||
);
|
||||
}
|
||||
|
||||
function insertionSort<T>(arr: Array<T>, comparator: (a: T, b: T) => i32): Array<T> {
|
||||
var a: T, b: T, j: i32;
|
||||
const typeShift = alignof<T>();
|
||||
|
||||
for (let i: i32 = 0, len: i32 = arr.length; i < len; i++) {
|
||||
a = load<T>(arr.__memory + (i << typeShift)); // a = <T>arr[i];
|
||||
j = i - 1;
|
||||
while (j >= 0) {
|
||||
b = load<T>(arr.__memory + (j << typeShift)); // b = <T>arr[j];
|
||||
sort(comparator: (a: T, b: T) => i32 = defaultComparator<T>()): Array<T> {
|
||||
var len = this.length;
|
||||
if (len <= 1) return this;
|
||||
if (len == 2) {
|
||||
let memory = this.__memory;
|
||||
let a = load<T>(memory, sizeof<T>()); // var a = <T>arr[1];
|
||||
let b = load<T>(memory, 0); // var b = <T>arr[0];
|
||||
if (comparator(a, b) < 0) {
|
||||
store<T>(arr.__memory + ((j + 1) << typeShift), b); // arr[j + 1] = b;
|
||||
j--;
|
||||
} else break;
|
||||
}
|
||||
|
||||
store<T>(arr.__memory + ((j + 1) << typeShift), a); // arr[j + 1] = a;
|
||||
}
|
||||
|
||||
return arr;
|
||||
}
|
||||
|
||||
/* Weak Heap Sort implementation based on paper:
|
||||
http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.21.1863&rep=rep1&type=pdf
|
||||
*/
|
||||
function weakHeapSort<T>(arr: Array<T>, comparator: (a: T, b: T) => i32): Array<T> {
|
||||
var len: i32 = arr.length;
|
||||
var i: i32, j: i32, y: i32, p: i32, a: T, b: T;
|
||||
|
||||
const typeShift = alignof<T>();
|
||||
const intShift = alignof<i32>();
|
||||
|
||||
var blen = (len + 7) >> 3;
|
||||
var bitset = allocate_memory(blen << intShift);
|
||||
|
||||
set_memory(bitset, 0, blen << intShift);
|
||||
|
||||
for (i = len - 1; i > 0; i--) {
|
||||
j = i;
|
||||
while ((j & 1) == ((load<i32>(bitset + ((j >> 4) << intShift)) >> ((j >> 1) & 7)) & 1)) {
|
||||
j >>= 1;
|
||||
}
|
||||
|
||||
p = j >> 1;
|
||||
|
||||
a = load<T>(arr.__memory + (p << typeShift)); // a = <T>arr[p];
|
||||
b = load<T>(arr.__memory + (i << typeShift)); // b = <T>arr[i];
|
||||
|
||||
if (comparator(a, b) < 0) {
|
||||
store<i32>(
|
||||
bitset + ((i >> 3) << intShift),
|
||||
load<i32>(bitset + ((i >> 3) << intShift)) ^ (1 << (i & 7))
|
||||
);
|
||||
store<T>(arr.__memory + (i << typeShift), a); // arr[i] = a;
|
||||
store<T>(arr.__memory + (p << typeShift), b); // arr[p] = b;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = len - 1; i >= 2; i--) {
|
||||
/*
|
||||
a = <T>arr[0];
|
||||
arr[0] = <T>arr[i];
|
||||
arr[i] = a;
|
||||
*/
|
||||
a = load<T>(arr.__memory, 0);
|
||||
store<T>(arr.__memory, load<T>(arr.__memory + (i << typeShift)), 0);
|
||||
store<T>(arr.__memory + (i << typeShift), a);
|
||||
|
||||
let x = 1;
|
||||
while ((y = (x << 1) + ((load<i32>(bitset + ((x >> 3) << intShift)) >> (x & 7)) & 1)) < i) {
|
||||
x = y;
|
||||
}
|
||||
|
||||
while (x > 0) {
|
||||
a = load<T>(arr.__memory, 0); // a = <T>arr[0];
|
||||
b = load<T>(arr.__memory + (x << typeShift)); // b = <T>arr[x];
|
||||
|
||||
if (comparator(a, b) < 0) {
|
||||
store<i32>(
|
||||
bitset + ((x >> 3) << intShift),
|
||||
load<i32>(bitset + ((x >> 3) << intShift)) ^ (1 << (x & 7))
|
||||
);
|
||||
|
||||
store<T>(arr.__memory + (x << typeShift), a); // arr[x] = a;
|
||||
store<T>(arr.__memory, b, 0); // arr[0] = b;
|
||||
store<T>(memory, b, sizeof<T>()); // arr[1] = b;
|
||||
store<T>(memory, a, 0); // arr[0] = a;
|
||||
}
|
||||
x >>= 1;
|
||||
return this;
|
||||
}
|
||||
return len <= 256
|
||||
? insertionSort<T>(this, comparator)
|
||||
: weakHeapSort<T>(this, comparator);
|
||||
}
|
||||
|
||||
free_memory(bitset);
|
||||
|
||||
/*
|
||||
let t = <T>arr[1];
|
||||
arr[1] = <T>arr[0];
|
||||
arr[0] = t;
|
||||
*/
|
||||
var t = load<T>(arr.__memory, sizeof<T>());
|
||||
store<T>(arr.__memory, load<T>(arr.__memory, 0), sizeof<T>());
|
||||
store<T>(arr.__memory, t, 0);
|
||||
|
||||
return arr;
|
||||
}
|
||||
|
||||
function sort<T>(arr: Array<T>, comparator: (a: T, b: T) => i32): Array<T> {
|
||||
var len = arr.length;
|
||||
|
||||
if (len <= 1) return arr;
|
||||
|
||||
if (len == 2) {
|
||||
let a = load<T>(arr.__memory, sizeof<T>()); // var a = <T>arr[1];
|
||||
let b = load<T>(arr.__memory, 0); // var b = <T>arr[0];
|
||||
if (comparator(a, b) < 0) {
|
||||
store<T>(arr.__memory, b, sizeof<T>()); // arr[1] = b;
|
||||
store<T>(arr.__memory, a, 0); // arr[0] = a;
|
||||
}
|
||||
return arr;
|
||||
}
|
||||
|
||||
if (len <= 256) {
|
||||
return insertionSort<T>(arr, comparator);
|
||||
}
|
||||
|
||||
return weakHeapSort<T>(arr, comparator);
|
||||
}
|
||||
|
@ -1,38 +1,30 @@
|
||||
const HEADER_SIZE: usize = sizeof<i32>();
|
||||
import {
|
||||
HEADER_SIZE,
|
||||
MAX_BLENGTH,
|
||||
allocate
|
||||
} from "./internal/arraybuffer";
|
||||
|
||||
@sealed
|
||||
export class ArrayBuffer {
|
||||
|
||||
readonly byteLength: i32; // capped to [0, 0x7fffffff]
|
||||
readonly byteLength: i32; // capped to [0, MAX_LENGTH]
|
||||
|
||||
constructor(length: i32) {
|
||||
if (<u32>length > 0x7fffffff) throw new RangeError("Invalid array buffer length");
|
||||
var buffer = allocate_memory(HEADER_SIZE + <usize>length);
|
||||
store<i32>(buffer, length);
|
||||
return changetype<ArrayBuffer>(buffer);
|
||||
if (<u32>length > <u32>MAX_BLENGTH) throw new RangeError("Invalid array buffer length");
|
||||
var buffer = allocate(length);
|
||||
set_memory(changetype<usize>(buffer) + HEADER_SIZE, 0, <usize>length);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
slice(begin: i32 = 0, end: i32 = 0x7fffffff): ArrayBuffer {
|
||||
slice(begin: i32 = 0, end: i32 = MAX_BLENGTH): ArrayBuffer {
|
||||
var len = this.byteLength;
|
||||
if (begin < 0) begin = max(len + begin, 0);
|
||||
else begin = min(begin, len);
|
||||
if (end < 0) end = max(len + end, 0);
|
||||
else end = min(end, len);
|
||||
var newLen = max(end - begin, 0);
|
||||
var buffer = allocate_memory(HEADER_SIZE + <usize>newLen);
|
||||
store<i32>(buffer, newLen);
|
||||
move_memory(buffer + HEADER_SIZE, changetype<usize>(this) + HEADER_SIZE + begin, newLen);
|
||||
return changetype<ArrayBuffer>(buffer);
|
||||
var buffer = allocate(newLen);
|
||||
move_memory(changetype<usize>(buffer) + HEADER_SIZE, changetype<usize>(this) + HEADER_SIZE + begin, newLen);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
// TODO: built-in isView?
|
||||
// TODO: built-in transfer?
|
||||
}
|
||||
|
||||
/** @internal */
|
||||
export declare interface ArrayBufferView<T> {
|
||||
readonly buffer: ArrayBuffer;
|
||||
readonly byteOffset: i32;
|
||||
readonly byteLength: i32;
|
||||
readonly length: i32;
|
||||
}
|
||||
|
@ -1,6 +1,5 @@
|
||||
export class Error {
|
||||
|
||||
name: string = "Error";
|
||||
message: string;
|
||||
stack: string = ""; // TODO
|
||||
|
||||
@ -9,10 +8,5 @@ export class Error {
|
||||
}
|
||||
}
|
||||
|
||||
export class RangeError extends Error {
|
||||
name: string = "RangeError";
|
||||
}
|
||||
|
||||
export class TypeError extends Error {
|
||||
name: string = "TypeError";
|
||||
}
|
||||
export class RangeError extends Error {}
|
||||
export class TypeError extends Error {}
|
||||
|
@ -1,8 +1,3 @@
|
||||
/**
|
||||
* Shared allocator constants.
|
||||
* @module std/assembly/allocator/common
|
||||
*//***/
|
||||
|
||||
/** Number of alignment bits. */
|
||||
export const AL_BITS: u32 = 3;
|
||||
|
109
std/assembly/internal/array.ts
Normal file
109
std/assembly/internal/array.ts
Normal file
@ -0,0 +1,109 @@
|
||||
import { Array } from "../array";
|
||||
|
||||
/** Obtains the default comparator for the specified type. */
|
||||
export function defaultComparator<T>(): (a: T, b: T) => i32 {
|
||||
return (a: T, b: T): i32 => (<i32>(a > b) - <i32>(a < b)); // compiles to a constant function index
|
||||
}
|
||||
|
||||
/** Sorts an Array with the 'Insertion Sort' algorithm. */
|
||||
export function insertionSort<T>(arr: Array<T>, comparator: (a: T, b: T) => i32): Array<T> {
|
||||
var a: T, b: T, j: i32;
|
||||
const typeShift = alignof<T>();
|
||||
|
||||
for (let i: i32 = 0, len: i32 = arr.length; i < len; i++) {
|
||||
a = load<T>(arr.__memory + (i << typeShift)); // a = <T>arr[i];
|
||||
j = i - 1;
|
||||
while (j >= 0) {
|
||||
b = load<T>(arr.__memory + (j << typeShift)); // b = <T>arr[j];
|
||||
if (comparator(a, b) < 0) {
|
||||
store<T>(arr.__memory + ((j + 1) << typeShift), b); // arr[j + 1] = b;
|
||||
j--;
|
||||
} else break;
|
||||
}
|
||||
|
||||
store<T>(arr.__memory + ((j + 1) << typeShift), a); // arr[j + 1] = a;
|
||||
}
|
||||
|
||||
return arr;
|
||||
}
|
||||
|
||||
/** Sorts an Array with the 'Weak Heap Sort' algorithm. */
|
||||
export function weakHeapSort<T>(arr: Array<T>, comparator: (a: T, b: T) => i32): Array<T> {
|
||||
// see: http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.21.1863&rep=rep1&type=pdf
|
||||
var len: i32 = arr.length;
|
||||
var i: i32, j: i32, y: i32, p: i32, a: T, b: T;
|
||||
|
||||
const typeShift = alignof<T>();
|
||||
const intShift = alignof<i32>();
|
||||
|
||||
var blen = (len + 7) >> 3;
|
||||
var bitset = allocate_memory(blen << intShift);
|
||||
|
||||
set_memory(bitset, 0, blen << intShift);
|
||||
|
||||
for (i = len - 1; i > 0; i--) {
|
||||
j = i;
|
||||
while ((j & 1) == ((load<i32>(bitset + ((j >> 4) << intShift)) >> ((j >> 1) & 7)) & 1)) {
|
||||
j >>= 1;
|
||||
}
|
||||
|
||||
p = j >> 1;
|
||||
|
||||
a = load<T>(arr.__memory + (p << typeShift)); // a = <T>arr[p];
|
||||
b = load<T>(arr.__memory + (i << typeShift)); // b = <T>arr[i];
|
||||
|
||||
if (comparator(a, b) < 0) {
|
||||
store<i32>(
|
||||
bitset + ((i >> 3) << intShift),
|
||||
load<i32>(bitset + ((i >> 3) << intShift)) ^ (1 << (i & 7))
|
||||
);
|
||||
store<T>(arr.__memory + (i << typeShift), a); // arr[i] = a;
|
||||
store<T>(arr.__memory + (p << typeShift), b); // arr[p] = b;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = len - 1; i >= 2; i--) {
|
||||
/*
|
||||
a = <T>arr[0];
|
||||
arr[0] = <T>arr[i];
|
||||
arr[i] = a;
|
||||
*/
|
||||
a = load<T>(arr.__memory, 0);
|
||||
store<T>(arr.__memory, load<T>(arr.__memory + (i << typeShift)), 0);
|
||||
store<T>(arr.__memory + (i << typeShift), a);
|
||||
|
||||
let x = 1;
|
||||
while ((y = (x << 1) + ((load<i32>(bitset + ((x >> 3) << intShift)) >> (x & 7)) & 1)) < i) {
|
||||
x = y;
|
||||
}
|
||||
|
||||
while (x > 0) {
|
||||
a = load<T>(arr.__memory, 0); // a = <T>arr[0];
|
||||
b = load<T>(arr.__memory + (x << typeShift)); // b = <T>arr[x];
|
||||
|
||||
if (comparator(a, b) < 0) {
|
||||
store<i32>(
|
||||
bitset + ((x >> 3) << intShift),
|
||||
load<i32>(bitset + ((x >> 3) << intShift)) ^ (1 << (x & 7))
|
||||
);
|
||||
|
||||
store<T>(arr.__memory + (x << typeShift), a); // arr[x] = a;
|
||||
store<T>(arr.__memory, b, 0); // arr[0] = b;
|
||||
}
|
||||
x >>= 1;
|
||||
}
|
||||
}
|
||||
|
||||
free_memory(bitset);
|
||||
|
||||
/*
|
||||
let t = <T>arr[1];
|
||||
arr[1] = <T>arr[0];
|
||||
arr[0] = t;
|
||||
*/
|
||||
var t = load<T>(arr.__memory, sizeof<T>());
|
||||
store<T>(arr.__memory, load<T>(arr.__memory, 0), sizeof<T>());
|
||||
store<T>(arr.__memory, t, 0);
|
||||
|
||||
return arr;
|
||||
}
|
34
std/assembly/internal/arraybuffer.ts
Normal file
34
std/assembly/internal/arraybuffer.ts
Normal file
@ -0,0 +1,34 @@
|
||||
import { AL_MASK, MAX_SIZE_32 } from "./allocator";
|
||||
|
||||
/** Size of an ArrayBuffer header. */
|
||||
export const HEADER_SIZE: usize = (offsetof<ArrayBuffer>() + AL_MASK) & ~AL_MASK;
|
||||
|
||||
/** Maximum byte length of an ArrayBuffer. */
|
||||
export const MAX_BLENGTH: i32 = <i32>MAX_SIZE_32 - HEADER_SIZE;
|
||||
|
||||
/** Computes an ArrayBuffer's size in memory. */
|
||||
export function computeSize(byteLength: i32): usize {
|
||||
// round up to power of 2, with HEADER_SIZE=8:
|
||||
// 0 -> 2^3 = 8
|
||||
// 1..8 -> 2^4 = 16
|
||||
// 9..24 -> 2^5 = 32
|
||||
// ...
|
||||
// MAX_LENGTH -> 2^30 = 0x40000000 (MAX_SIZE_32)
|
||||
return <usize>1 << <usize>(<u32>32 - clz<u32>(byteLength + HEADER_SIZE - 1));
|
||||
}
|
||||
|
||||
/** Allocates a raw ArrayBuffer with uninitialized contents. */
|
||||
export function allocate(byteLength: i32): ArrayBuffer {
|
||||
assert(<u32>byteLength <= <u32>MAX_BLENGTH);
|
||||
var buffer = allocate_memory(computeSize(byteLength));
|
||||
store<i32>(buffer, byteLength, offsetof<ArrayBuffer>("byteLength"));
|
||||
return changetype<ArrayBuffer>(buffer);
|
||||
}
|
||||
|
||||
/** Common typed array interface. Not a global object. */
|
||||
// export declare interface ArrayBufferView<T> {
|
||||
// readonly buffer: ArrayBuffer;
|
||||
// readonly byteOffset: i32;
|
||||
// readonly byteLength: i32;
|
||||
// readonly length: i32;
|
||||
// }
|
149
std/assembly/internal/string.ts
Normal file
149
std/assembly/internal/string.ts
Normal file
@ -0,0 +1,149 @@
|
||||
import {
|
||||
MAX_SIZE_32
|
||||
} from "./allocator";
|
||||
|
||||
import {
|
||||
String
|
||||
} from "../string";
|
||||
|
||||
/** Size of a String header. */
|
||||
export const HEADER_SIZE = (offsetof<String>() + 1) & ~1; // 2 byte aligned
|
||||
|
||||
/** Maximum length of a String. */
|
||||
export const MAX_LENGTH = (<i32>MAX_SIZE_32 - HEADER_SIZE) >>> 1;
|
||||
|
||||
/** Singleton empty String. */
|
||||
export const EMPTY = changetype<String>(""); // TODO: is this a bad idea with '===' in place?
|
||||
|
||||
/** Allocates a raw String with uninitialized contents. */
|
||||
export function allocate(length: i32): String {
|
||||
assert(length > 0 && length <= MAX_LENGTH);
|
||||
var buffer = allocate_memory(HEADER_SIZE + (<usize>length << 1));
|
||||
store<i32>(buffer, length);
|
||||
return changetype<String>(buffer);
|
||||
}
|
||||
|
||||
export function isWhiteSpaceOrLineTerminator(c: u16): bool {
|
||||
switch (c) {
|
||||
case 10: // <LF>
|
||||
case 13: // <CR>
|
||||
case 8232: // <LS>
|
||||
case 8233: // <PS>
|
||||
case 9: // <TAB>
|
||||
case 11: // <VT>
|
||||
case 12: // <FF>
|
||||
case 32: // <SP>
|
||||
case 160: // <NBSP>
|
||||
case 65279: { // <ZWNBSP>
|
||||
return true;
|
||||
}
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
export const enum CharCode {
|
||||
PLUS = 0x2B,
|
||||
MINUS = 0x2D,
|
||||
DOT = 0x2E,
|
||||
_0 = 0x30,
|
||||
_1 = 0x31,
|
||||
_2 = 0x32,
|
||||
_3 = 0x33,
|
||||
_4 = 0x34,
|
||||
_5 = 0x35,
|
||||
_6 = 0x36,
|
||||
_7 = 0x37,
|
||||
_8 = 0x38,
|
||||
_9 = 0x39,
|
||||
A = 0x41,
|
||||
B = 0x42,
|
||||
E = 0x45,
|
||||
O = 0x4F,
|
||||
X = 0x58,
|
||||
Z = 0x5a,
|
||||
a = 0x61,
|
||||
b = 0x62,
|
||||
e = 0x65,
|
||||
o = 0x6F,
|
||||
x = 0x78,
|
||||
z = 0x7A
|
||||
}
|
||||
|
||||
export function parse<T>(str: String, radix: i32 = 0): T {
|
||||
var len: i32 = str.length;
|
||||
if (!len) {
|
||||
return <T>NaN;
|
||||
}
|
||||
var ptr = changetype<usize>(str) /* + HEAD -> offset */;
|
||||
var code = <i32>load<u16>(ptr, HEADER_SIZE);
|
||||
|
||||
// determine sign
|
||||
var sign: T;
|
||||
if (code == CharCode.MINUS) {
|
||||
if (!--len) {
|
||||
return <T>NaN;
|
||||
}
|
||||
code = <i32>load<u16>(ptr += 2, HEADER_SIZE);
|
||||
sign = -1;
|
||||
} else if (code == CharCode.PLUS) {
|
||||
if (!--len) {
|
||||
return <T>NaN;
|
||||
}
|
||||
code = <i32>load<u16>(ptr += 2, HEADER_SIZE);
|
||||
sign = 1;
|
||||
} else {
|
||||
sign = 1;
|
||||
}
|
||||
|
||||
// determine radix
|
||||
if (!radix) {
|
||||
if (code == CharCode._0 && len > 2) {
|
||||
switch (<i32>load<u16>(ptr + 2, HEADER_SIZE)) {
|
||||
case CharCode.B:
|
||||
case CharCode.b: {
|
||||
ptr += 4; len -= 2;
|
||||
radix = 2;
|
||||
break;
|
||||
}
|
||||
case CharCode.O:
|
||||
case CharCode.o: {
|
||||
ptr += 4; len -= 2;
|
||||
radix = 8;
|
||||
break;
|
||||
}
|
||||
case CharCode.X:
|
||||
case CharCode.x: {
|
||||
ptr += 4; len -= 2;
|
||||
radix = 16;
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
radix = 10;
|
||||
}
|
||||
}
|
||||
} else radix = 10;
|
||||
} else if (radix < 2 || radix > 36) {
|
||||
return <T>NaN;
|
||||
}
|
||||
|
||||
// calculate value
|
||||
var num: T = 0;
|
||||
while (len--) {
|
||||
code = <i32>load<u16>(ptr, HEADER_SIZE);
|
||||
if (code >= CharCode._0 && code <= CharCode._9) {
|
||||
code -= CharCode._0;
|
||||
} else if (code >= CharCode.A && code <= CharCode.Z) {
|
||||
code -= CharCode.A - 10;
|
||||
} else if (code >= CharCode.a && code <= CharCode.z) {
|
||||
code -= CharCode.a - 10;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
if (code >= radix) {
|
||||
break;
|
||||
}
|
||||
num = (num * radix) + code;
|
||||
ptr += 2;
|
||||
}
|
||||
return sign * num;
|
||||
}
|
34
std/assembly/internal/typedarray.ts
Normal file
34
std/assembly/internal/typedarray.ts
Normal file
@ -0,0 +1,34 @@
|
||||
import {
|
||||
MAX_BLENGTH,
|
||||
allocate
|
||||
// ArrayBufferView
|
||||
} from "./arraybuffer";
|
||||
|
||||
/** Typed array base class. Not a global object. */
|
||||
export abstract class TypedArray<T> /* implements ArrayBufferView<T> */ {
|
||||
|
||||
readonly buffer: ArrayBuffer;
|
||||
readonly byteOffset: i32;
|
||||
readonly byteLength: i32;
|
||||
|
||||
constructor(length: i32) {
|
||||
const MAX_LENGTH = <u32>MAX_BLENGTH / sizeof<T>();
|
||||
if (<u32>length > MAX_LENGTH) throw new RangeError("Invalid typed array length");
|
||||
var byteLength = length << alignof<T>();
|
||||
this.buffer = allocate(byteLength);
|
||||
this.byteOffset = 0;
|
||||
this.byteLength = byteLength;
|
||||
}
|
||||
|
||||
get length(): i32 {
|
||||
return this.byteLength >> alignof<T>();
|
||||
}
|
||||
|
||||
// @operator("[]") - maybe injected through ArrayBufferView?
|
||||
|
||||
// @operator("[]=") - maybe injected through ArrayBufferView?
|
||||
|
||||
// copyWithin(target: i32, start: i32, end: i32 = 0x7fffffff): TypedArray<T>
|
||||
|
||||
// subarray(begin: i32 = 0, end: i32 = 0x7fffffff): TypedArray<T>
|
||||
}
|
@ -1,20 +1,17 @@
|
||||
// singleton empty string
|
||||
const EMPTY: String = changetype<String>("");
|
||||
|
||||
// number of bytes preceeding string data
|
||||
const HEADER_SIZE: usize = 4;
|
||||
|
||||
function allocate(length: i32): String {
|
||||
assert(length > 0); // 0 -> EMPTY
|
||||
var ptr = allocate_memory(HEADER_SIZE + (<usize>length << 1));
|
||||
store<i32>(ptr, length);
|
||||
return changetype<String>(ptr);
|
||||
}
|
||||
import {
|
||||
HEADER_SIZE,
|
||||
MAX_LENGTH,
|
||||
EMPTY,
|
||||
allocate,
|
||||
isWhiteSpaceOrLineTerminator,
|
||||
CharCode,
|
||||
parse
|
||||
} from "./internal/string";
|
||||
|
||||
@sealed
|
||||
export class String {
|
||||
|
||||
readonly length: i32; // capped to [0, 0x7fffffff]
|
||||
readonly length: i32; // capped to [0, MAX_LENGTH]
|
||||
|
||||
@operator("[]")
|
||||
charAt(pos: i32): String {
|
||||
@ -97,7 +94,7 @@ export class String {
|
||||
return out;
|
||||
}
|
||||
|
||||
endsWith(searchString: String, endPosition: i32 = 0x7fffffff): bool {
|
||||
endsWith(searchString: String, endPosition: i32 = MAX_LENGTH): bool {
|
||||
assert(this !== null);
|
||||
if (searchString === null) return false;
|
||||
var end: isize = <isize>min(max(endPosition, 0), this.length);
|
||||
@ -382,52 +379,6 @@ export class String {
|
||||
}
|
||||
}
|
||||
|
||||
function isWhiteSpaceOrLineTerminator(c: u16): bool {
|
||||
switch (c) {
|
||||
case 10: // <LF>
|
||||
case 13: // <CR>
|
||||
case 8232: // <LS>
|
||||
case 8233: // <PS>
|
||||
case 9: // <TAB>
|
||||
case 11: // <VT>
|
||||
case 12: // <FF>
|
||||
case 32: // <SP>
|
||||
case 160: // <NBSP>
|
||||
case 65279: { // <ZWNBSP>
|
||||
return true;
|
||||
}
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
const enum CharCode {
|
||||
PLUS = 0x2B,
|
||||
MINUS = 0x2D,
|
||||
DOT = 0x2E,
|
||||
_0 = 0x30,
|
||||
_1 = 0x31,
|
||||
_2 = 0x32,
|
||||
_3 = 0x33,
|
||||
_4 = 0x34,
|
||||
_5 = 0x35,
|
||||
_6 = 0x36,
|
||||
_7 = 0x37,
|
||||
_8 = 0x38,
|
||||
_9 = 0x39,
|
||||
A = 0x41,
|
||||
B = 0x42,
|
||||
E = 0x45,
|
||||
O = 0x4F,
|
||||
X = 0x58,
|
||||
Z = 0x5a,
|
||||
a = 0x61,
|
||||
b = 0x62,
|
||||
e = 0x65,
|
||||
o = 0x6F,
|
||||
x = 0x78,
|
||||
z = 0x7A
|
||||
}
|
||||
|
||||
export function parseInt(str: String, radix: i32 = 0): f64 {
|
||||
return parse<f64>(str, radix);
|
||||
}
|
||||
@ -440,85 +391,6 @@ export function parseI64(str: String, radix: i32 = 0): i64 {
|
||||
return parse<i64>(str, radix);
|
||||
}
|
||||
|
||||
function parse<T>(str: String, radix: i32 = 0): T {
|
||||
var len: i32 = str.length;
|
||||
if (!len) {
|
||||
return <T>NaN;
|
||||
}
|
||||
var ptr = changetype<usize>(str) /* + HEAD -> offset */;
|
||||
var code = <i32>load<u16>(ptr, HEADER_SIZE);
|
||||
|
||||
// determine sign
|
||||
var sign: T;
|
||||
if (code == CharCode.MINUS) {
|
||||
if (!--len) {
|
||||
return <T>NaN;
|
||||
}
|
||||
code = <i32>load<u16>(ptr += 2, HEADER_SIZE);
|
||||
sign = -1;
|
||||
} else if (code == CharCode.PLUS) {
|
||||
if (!--len) {
|
||||
return <T>NaN;
|
||||
}
|
||||
code = <i32>load<u16>(ptr += 2, HEADER_SIZE);
|
||||
sign = 1;
|
||||
} else {
|
||||
sign = 1;
|
||||
}
|
||||
|
||||
// determine radix
|
||||
if (!radix) {
|
||||
if (code == CharCode._0 && len > 2) {
|
||||
switch (<i32>load<u16>(ptr + 2, HEADER_SIZE)) {
|
||||
case CharCode.B:
|
||||
case CharCode.b: {
|
||||
ptr += 4; len -= 2;
|
||||
radix = 2;
|
||||
break;
|
||||
}
|
||||
case CharCode.O:
|
||||
case CharCode.o: {
|
||||
ptr += 4; len -= 2;
|
||||
radix = 8;
|
||||
break;
|
||||
}
|
||||
case CharCode.X:
|
||||
case CharCode.x: {
|
||||
ptr += 4; len -= 2;
|
||||
radix = 16;
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
radix = 10;
|
||||
}
|
||||
}
|
||||
} else radix = 10;
|
||||
} else if (radix < 2 || radix > 36) {
|
||||
return <T>NaN;
|
||||
}
|
||||
|
||||
// calculate value
|
||||
var num: T = 0;
|
||||
while (len--) {
|
||||
code = <i32>load<u16>(ptr, HEADER_SIZE);
|
||||
if (code >= CharCode._0 && code <= CharCode._9) {
|
||||
code -= CharCode._0;
|
||||
} else if (code >= CharCode.A && code <= CharCode.Z) {
|
||||
code -= CharCode.A - 10;
|
||||
} else if (code >= CharCode.a && code <= CharCode.z) {
|
||||
code -= CharCode.a - 10;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
if (code >= radix) {
|
||||
break;
|
||||
}
|
||||
num = (num * radix) + code;
|
||||
ptr += 2;
|
||||
}
|
||||
return sign * num;
|
||||
}
|
||||
|
||||
// FIXME: naive implementation
|
||||
export function parseFloat(str: String): f64 {
|
||||
var len: i32 = str.length;
|
||||
|
@ -1,67 +1,43 @@
|
||||
/** @internal */
|
||||
abstract class TypedArray<T> /* implements ArrayBufferView<T> */ {
|
||||
import {
|
||||
TypedArray
|
||||
} from "./internal/typedarray";
|
||||
|
||||
readonly buffer: ArrayBuffer;
|
||||
readonly byteOffset: i32;
|
||||
readonly byteLength: i32;
|
||||
get length(): i32 { return this.byteLength >> alignof<T>(); }
|
||||
|
||||
constructor(length: i32) {
|
||||
const maxLength = <u32>0x7fffffff >> alignof<T>();
|
||||
if (<u32>length > maxLength) throw new RangeError("Invalid typed array length");
|
||||
var byteLength = length << alignof<T>();
|
||||
this.buffer = new ArrayBuffer(byteLength);
|
||||
this.byteOffset = 0;
|
||||
this.byteLength = byteLength;
|
||||
}
|
||||
export class Int8Array extends TypedArray<i8> {
|
||||
static readonly BYTES_PER_ELEMENT: usize = sizeof<i8>();
|
||||
}
|
||||
|
||||
// export class Int8Array extends TypedArray<i8> {
|
||||
// static readonly BYTES_PER_ELEMENT: usize = sizeof<i8>();
|
||||
// static readonly name: string = "Int8Array";
|
||||
// }
|
||||
export class Uint8Array extends TypedArray<u8> {
|
||||
static readonly BYTES_PER_ELEMENT: usize = sizeof<u8>();
|
||||
}
|
||||
|
||||
// export class Uint8Array extends TypedArray<u8> {
|
||||
// static readonly BYTES_PER_ELEMENT: usize = sizeof<u8>();
|
||||
// static readonly name: string = "Uint8Array";
|
||||
// }
|
||||
export class Int16Array extends TypedArray<i16> {
|
||||
static readonly BYTES_PER_ELEMENT: usize = sizeof<i16>();
|
||||
}
|
||||
|
||||
// export class Int16Array extends TypedArray<i16> {
|
||||
// static readonly BYTES_PER_ELEMENT: usize = sizeof<i16>();
|
||||
// static readonly name: string = "Int16Array";
|
||||
// }
|
||||
export class Uint16Array extends TypedArray<u16> {
|
||||
static readonly BYTES_PER_ELEMENT: usize = sizeof<u16>();
|
||||
}
|
||||
|
||||
// export class Uint16Array extends TypedArray<u16> {
|
||||
// static readonly BYTES_PER_ELEMENT: usize = sizeof<u16>();
|
||||
// static readonly name: string = "Uint16Array";
|
||||
// }
|
||||
export class Int32Array extends TypedArray<i32> {
|
||||
static readonly BYTES_PER_ELEMENT: usize = sizeof<i32>();
|
||||
}
|
||||
|
||||
// export class Int32Array extends TypedArray<i32> {
|
||||
// static readonly BYTES_PER_ELEMENT: usize = sizeof<i32>();
|
||||
// static readonly name: string = "Int32Array";
|
||||
// }
|
||||
export class Uint32Array extends TypedArray<u32> {
|
||||
static readonly BYTES_PER_ELEMENT: usize = sizeof<u32>();
|
||||
}
|
||||
|
||||
// export class Uint32Array extends TypedArray<u32> {
|
||||
// static readonly BYTES_PER_ELEMENT: usize = sizeof<u32>();
|
||||
// static readonly name: string = "Uint32Array";
|
||||
// }
|
||||
export class Int64Array extends TypedArray<i64> {
|
||||
static readonly BYTES_PER_ELEMENT: usize = sizeof<i64>();
|
||||
}
|
||||
|
||||
// export class Int64Array extends TypedArray<i64> {
|
||||
// static readonly BYTES_PER_ELEMENT: usize = sizeof<i64>();
|
||||
// static readonly name: string = "Int64Array";
|
||||
// }
|
||||
export class Uint64Array extends TypedArray<u64> {
|
||||
static readonly BYTES_PER_ELEMENT: usize = sizeof<u64>();
|
||||
}
|
||||
|
||||
// export class Uint64Array extends TypedArray<u64> {
|
||||
// static readonly BYTES_PER_ELEMENT: usize = sizeof<u64>();
|
||||
// static readonly name: string = "Uint64Array";
|
||||
// }
|
||||
export class Float32Array extends TypedArray<f32> {
|
||||
static readonly BYTES_PER_ELEMENT: usize = sizeof<f32>();
|
||||
}
|
||||
|
||||
// export class Float32Array extends TypedArray<f32> {
|
||||
// static readonly BYTES_PER_ELEMENT: usize = sizeof<f32>();
|
||||
// static readonly name: string = "Float32Array";
|
||||
// }
|
||||
|
||||
// export class Float64Array extends TypedArray<f64> {
|
||||
// static readonly BYTES_PER_ELEMENT: usize = sizeof<f64>();
|
||||
// static readonly name: string = "Float64Array";
|
||||
// }
|
||||
export class Float64Array extends TypedArray<f64> {
|
||||
static readonly BYTES_PER_ELEMENT: usize = sizeof<f64>();
|
||||
}
|
||||
|
Reference in New Issue
Block a user