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https://github.com/fluencelabs/assemblyscript
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Initial TLSF implementation (example), see #15
This commit is contained in:
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@ -19,6 +19,9 @@ A few early examples to get an idea:
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* **[PSON decoder](./examples/pson)**<br />
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A PSON decoder implemented in AssemblyScript.
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* **[TLSF memory allocator](./examples/tlsf)**<br />
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An early port of TLSF to AssemblyScript.
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Or browse the [compiler tests](./tests/compiler) for a more in-depth overview of what's supported already. One of them is a [showcase](./tests/compiler/showcase.ts).
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Getting started
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1
bin/README.md
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1
bin/README.md
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@ -0,0 +1 @@
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Compiler frontend for node.js.
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20
examples/tlsf/README.md
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20
examples/tlsf/README.md
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@ -0,0 +1,20 @@
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TLSF
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====
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A port of [Matt Conte's implementation](https://github.com/mattconte/tlsf) of the [TLSF](http://www.gii.upv.es/tlsf/) memory allocator to AssemblyScript.
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Instructions
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------------
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To build [assembly/tlsf.ts](./assembly/tlsf.ts) to an untouched and an optimized `.wasm` including their respective `.wast` representations, run:
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```
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$> npm run build
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```
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Afterwards, to run the included [test](./tests/index.js):
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```
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$> npm install
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$> npm test
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```
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540
examples/tlsf/assembly/tlsf.ts
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540
examples/tlsf/assembly/tlsf.ts
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@ -0,0 +1,540 @@
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// based on https://github.com/mattconte/tlsf (BSD)
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type size_t = u32;
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// TLSF achieves O(1) cost for malloc and free operations by limiting
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// the search for a free block to a free list of guaranteed size
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// adequate to fulfill the request, combined with efficient free list
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// queries using bitmasks and architecture-specific bit-manipulation
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// routines.
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//
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// NOTE: TLSF spec relies on ffs/fls returning values 0..31 with -1
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// indicating that no bits are set. In WebAssembly, ctz and clz return
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// 32/64 if no bits are set.
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function ffs<T>(word: i32): i32 {
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return word ? <i32>ctz(word) : -1;
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}
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function fls<T>(word: T): i32 {
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return (<i32>sizeof<T>() << 3) - <i32>clz(word) - 1;
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}
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const SL_INDEX_COUNT_LOG2: u32 = 5;
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const ALIGN_SIZE_LOG2: u32 = sizeof<size_t>() == 8 ? 3 : 2;
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const ALIGN_SIZE: u32 = (1 << ALIGN_SIZE_LOG2);
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const FL_INDEX_MAX: u32 = sizeof<size_t>() == 8 ? 32 : 30;
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const SL_INDEX_COUNT: u32 = (1 << SL_INDEX_COUNT_LOG2);
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const FL_INDEX_SHIFT: u32 = SL_INDEX_COUNT_LOG2 + ALIGN_SIZE_LOG2;
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const FL_INDEX_COUNT: u32 = FL_INDEX_MAX - FL_INDEX_SHIFT + 1;
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const SMALL_BLOCK_SIZE: u32 = 1 << FL_INDEX_SHIFT;
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assert(sizeof<u32>() * 8 >= SL_INDEX_COUNT);
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assert(ALIGN_SIZE == SMALL_BLOCK_SIZE / SL_INDEX_COUNT);
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/**
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* Block header structure.
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*
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* There are several implementation subtleties involved:
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* - The prev_phys_block field is only valid if the previous block is free.
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* - The prev_phys_block field is actually stored at the end of the
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* previous block. It appears at the beginning of this structure only to
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* simplify the implementation.
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* - The next_free / prev_free fields are only valid if the block is free.
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*/
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@explicit
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class block_header_t {
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/* Points to the previous physical block. */
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prev_phys_block: block_header_t;
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/* The size of this block, excluding the block header. */
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size: size_t;
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/* Next free block. */
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next_free: block_header_t;
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/* Previous free block. */
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prev_free: block_header_t;
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}
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const sizeof_block_header_t: usize = 3 * sizeof<usize>() * sizeof<size_t>();
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// Since block sizes are always at least a multiple of 4, the two least
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// significant bits of the size field are used to store the block status:
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// - bit 0: whether block is busy or free
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// - bit 1: whether previous block is busy or free
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const block_header_free_bit: size_t = 1 << 0;
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const block_header_prev_free_bit: size_t = 1 << 1;
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// The size of the block header exposed to used blocks is the size field.
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// The prev_phys_block field is stored *inside* the previous free block.
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const block_header_overhead: size_t = sizeof<size_t>();
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// User data starts directly after the size field in a used block.
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const block_start_offset: size_t = sizeof<usize>() + sizeof<size_t>();
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// A free block must be large enough to store its header minus the size of
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// the prev_phys_block field, and no larger than the number of addressable
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// bits for FL_INDEX.
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const block_size_min: size_t = sizeof_block_header_t - sizeof<usize>();
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const block_size_max: size_t = 1 << FL_INDEX_MAX;
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/* The TLSF control structure. */
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@explicit
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class control_t extends block_header_t { // Empty lists point at this block to indicate they are free.
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/* First level free list bitmap. */
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fl_bitmap: u32;
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/** Second level free list bitmaps. */
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sl_bitmap(fl_index: u32): u32 {
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const offset: usize = sizeof_block_header_t + sizeof<u32>();
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return load<u32>(changetype<usize>(this) + offset + fl_index * sizeof<u32>());
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}
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sl_bitmap_set(fl_index: u32, sl_map: u32): void {
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const offset: usize = sizeof_block_header_t + sizeof<u32>();
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return store<u32>(changetype<usize>(this) + offset + fl_index * sizeof<u32>(), sl_map);
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}
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/** Head of free lists. */
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blocks(fl_index: u32, sl_index: u32): block_header_t {
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const offset: usize = sizeof_block_header_t + sizeof<u32>() * FL_INDEX_COUNT * sizeof<u32>();
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return load<block_header_t>(changetype<usize>(this) + offset + (fl_index * SL_INDEX_COUNT + sl_index) * sizeof<usize>());
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}
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blocks_set(fl_index: u32, sl_index: u32, block: block_header_t): void {
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const offset: usize = sizeof_block_header_t + sizeof<u32>() * FL_INDEX_COUNT * sizeof<u32>();
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return store<block_header_t>(changetype<usize>(this) + offset + (fl_index * SL_INDEX_COUNT + sl_index) * sizeof<usize>(), block);
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}
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}
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const sizeof_control_t: usize = sizeof_block_header_t + (1 + FL_INDEX_COUNT) * sizeof<u32>() + FL_INDEX_COUNT * SL_INDEX_COUNT * sizeof<usize>();
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// block_header_t member functions.
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function block_size(block: block_header_t): size_t {
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return block.size & ~(block_header_free_bit | block_header_prev_free_bit);
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}
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function block_set_size(block: block_header_t, size: size_t): void {
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var oldsize = block.size;
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block.size = size | (oldsize & (block_header_free_bit | block_header_prev_free_bit));
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}
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function block_is_last(block: block_header_t): bool {
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return block_size(block) == 0;
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}
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function block_is_free(block: block_header_t): bool {
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return (block.size & block_header_free_bit) == block_header_free_bit;
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}
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function block_set_free(block: block_header_t): void {
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block.size |= block_header_free_bit;
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}
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function block_set_used(block: block_header_t): void {
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block.size &= ~block_header_free_bit;
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}
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function block_is_prev_free(block: block_header_t): bool {
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return (block.size & block_header_prev_free_bit) == block_header_prev_free_bit;
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}
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function block_set_prev_free(block: block_header_t): void {
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block.size |= block_header_prev_free_bit;
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}
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function block_set_prev_used(block: block_header_t): void {
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block.size &= ~block_header_prev_free_bit;
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}
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function block_from_ptr(ptr: usize): block_header_t {
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return changetype<block_header_t>(ptr - block_start_offset);
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}
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function block_to_ptr(block: block_header_t): usize {
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return changetype<usize>(block) + block_start_offset;
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}
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/* Return location of next block after block of given size. */
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function offset_to_block(ptr: usize, size: size_t): block_header_t {
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return changetype<block_header_t>(ptr + size);
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}
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/* Return location of previous block. */
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function block_prev(block: block_header_t): block_header_t {
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assert(block_is_prev_free(block), "previous block must be free");
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return block.prev_phys_block;
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}
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/* Return location of next existing block. */
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function block_next(block: block_header_t): block_header_t {
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var next = offset_to_block(block_to_ptr(block), block_size(block) - block_header_overhead);
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assert(!block_is_last(block));
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return next;
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}
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/* Link a new block with its physical neighbor, return the neighbor. */
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function block_link_next(block: block_header_t): block_header_t {
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var next = block_next(block);
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next.prev_phys_block = block;
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return next;
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}
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function block_mark_as_free(block: block_header_t): void {
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// Link the block to the next block, first.
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var next = block_link_next(block);
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block_set_prev_free(next);
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block_set_free(block);
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}
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function block_mark_as_used(block: block_header_t): void {
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var next = block_next(block);
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block_set_prev_used(next);
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block_set_used(block);
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}
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function align_up(x: size_t, align: size_t): size_t {
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assert(0 == (align & (align - 1)), "must align to a power of two");
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return (x + (align - 1)) & ~(align - 1);
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}
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function align_down(x: size_t, align: size_t): size_t {
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assert(0 == (align & (align - 1)), "must align to a power of two");
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return x - (x & (align - 1));
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}
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function align_ptr(ptr: usize, align: size_t): usize {
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var aligned = (ptr + (align - 1)) & ~(align - 1);
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assert(0 == (align & (align - 1)), "must align to a power of two");
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return aligned;
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}
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/**
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* Adjust an allocation size to be aligned to word size, and no smaller
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* than internal minimum.
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*/
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function adjust_request_size(size: size_t, align: size_t): size_t {
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var adjust: size_t = 0;
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if (size) {
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var aligned = align_up(size, align);
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// aligned sized must not exceed block_size_max or we'll go out of bounds on sl_bitmap
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if (aligned < block_size_max) {
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adjust = max(aligned, block_size_min);
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}
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}
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return adjust;
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}
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// TLSF utility functions. In most cases, these are direct translations of
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// the documentation found in the white paper.
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var fl_out: i32, sl_out: i32;
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function mapping_insert(size: size_t): void {
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var fl: i32, sl: i32;
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if (size < SMALL_BLOCK_SIZE) {
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// Store small blocks in first list.
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fl = 0;
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sl = <i32>size / (SMALL_BLOCK_SIZE / SL_INDEX_COUNT);
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} else {
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fl = fls<size_t>(size);
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sl = (<i32>size >> (fl - SL_INDEX_COUNT_LOG2)) ^ (1 << SL_INDEX_COUNT_LOG2);
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fl -= (FL_INDEX_SHIFT - 1);
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}
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fl_out = fl;
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sl_out = sl;
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}
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function mapping_search(size: size_t): void {
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if (size >= SMALL_BLOCK_SIZE) {
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var round: size_t = (1 << (fls<size_t>(size) - SL_INDEX_COUNT_LOG2)) - 1;
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size += round;
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}
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mapping_insert(size);
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}
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function search_suitable_block(control: control_t, fl: i32, sl: i32): block_header_t {
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var sl_map = control.sl_bitmap(fl) & (<u32>~0 << sl);
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if (!sl_map) {
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// No block exists. Search in the next largest first-level list.
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var fl_map = control.fl_bitmap & (<u32>~0 << (fl + 1));
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if (!fl_map) {
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// No free blocks available, memory has been exhausted.
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return changetype<block_header_t>(0);
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}
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fl = ffs<u32>(fl_map);
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fl_out = fl;
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sl_map = control.sl_bitmap(fl);
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}
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assert(sl_map, "internal error - second level bitmap is null");
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sl = ffs<u32>(sl_map);
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sl_out = sl;
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return control.blocks(fl, sl);
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}
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function remove_free_block(control: control_t, block: block_header_t, fl: i32, sl: i32): void {
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var prev = block.prev_free;
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var next = block.next_free;
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assert(prev, "prev_free field can not be null");
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assert(next, "next_free field can not be null");
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next.prev_free = prev;
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prev.next_free = next;
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if (control.blocks(fl, sl) == block) {
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control.blocks_set(fl, sl, next);
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if (next == control) {
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control.sl_bitmap_set(fl, control.sl_bitmap(fl) & ~(1 << sl));
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if (!control.sl_bitmap(fl)) {
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control.fl_bitmap &= ~(1 << fl);
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}
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}
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}
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}
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function insert_free_block(control: control_t, block: block_header_t, fl: i32, sl: i32): void {
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var current = control.blocks(fl, sl);
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assert(current, "free list cannot have a null entry");
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assert(block, "cannot insert a null entry into the free list");
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block.next_free = current;
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block.prev_free = control;
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current.prev_free = block;
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assert(block_to_ptr(block) == align_ptr(block_to_ptr(block), ALIGN_SIZE), "block not aligned properly");
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control.blocks_set(fl, sl, block);
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control.fl_bitmap |= (1 << fl);
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control.sl_bitmap_set(fl, control.sl_bitmap(fl) | (1 << sl))
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}
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function block_remove(control: control_t, block: block_header_t): void {
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mapping_insert(block_size(block));
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remove_free_block(control, block, fl_out, sl_out);
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}
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function block_insert(control: control_t, block: block_header_t): void {
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mapping_insert(block_size(block));
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insert_free_block(control, block, fl_out, sl_out);
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}
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function block_can_split(block: block_header_t, size: size_t): bool {
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return block_size(block) >= sizeof_block_header_t + size;
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}
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function block_split(block: block_header_t, size: size_t): block_header_t {
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var remaining = offset_to_block(block_to_ptr(block), size - block_header_overhead);
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var remain_size = block_size(block) - (size + block_header_overhead);
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assert(block_to_ptr(remaining) == align_ptr(block_to_ptr(remaining), ALIGN_SIZE), "remaining block not aligned properly");
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assert(block_size(block) == remain_size + size + block_header_overhead);
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block_set_size(remaining, remain_size);
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assert(block_size(remaining) >= block_size_min, "block split with invalid size");
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block_set_size(block, size);
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block_mark_as_free(remaining);
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return remaining;
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}
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function block_absorb(prev: block_header_t, block: block_header_t): block_header_t {
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assert(!block_is_last(prev), "previous block can't be last");
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prev.size += block_size(block) + block_header_overhead;
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block_link_next(prev);
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return prev;
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}
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/* Merge a just-freed block with an adjacent previous free block. */
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function block_merge_prev(control: control_t, block: block_header_t): block_header_t {
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if (block_is_prev_free(block)) {
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var prev = block_prev(block);
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assert(prev, "prev physical block can't be null");
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assert(block_is_free(prev), "prev block is not free though marked as such");
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block_remove(control, prev);
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block = block_absorb(prev, block);
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}
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return block;
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}
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/* Merge a just-freed block with an adjacent free block. */
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function block_merge_next(control: control_t, block: block_header_t): block_header_t {
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var next: block_header_t = block_next(block);
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assert(next, "next physical block can't be null");
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if (block_is_free(next)) {
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assert(!block_is_last(block), "previous block can't be last");
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block_remove(control, next);
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block = block_absorb(block, next);
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}
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return block;
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}
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/* Trim any trailing block space off the end of a block, return to pool. */
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function block_trim_free(control: control_t, block: block_header_t, size: size_t): void {
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assert(block_is_free(block), "block must be free");
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if (block_can_split(block, size)) {
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var remaining_block = block_split(block, size);
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block_link_next(block);
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block_set_prev_free(remaining_block);
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block_insert(control, remaining_block);
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}
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}
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/* Trim any trailing block space off the end of a used block, return to pool. */
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function block_trim_used(control: control_t, block: block_header_t, size: size_t): void {
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assert(!block_is_free(block), "block must be used");
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if (block_can_split(block, size)) {
|
||||
// If the next block is free, we must coalesce
|
||||
var remaining_block = block_split(block, size);
|
||||
block_set_prev_used(remaining_block);
|
||||
remaining_block = block_merge_next(control, remaining_block);
|
||||
block_insert(control, remaining_block);
|
||||
}
|
||||
}
|
||||
|
||||
function block_trim_free_leading(control: control_t, block: block_header_t, size: size_t): block_header_t {
|
||||
var remaining_block = block;
|
||||
if (block_can_split(block, size)) {
|
||||
remaining_block = block_split(block, size - block_header_overhead);
|
||||
block_set_prev_free(remaining_block);
|
||||
block_link_next(block);
|
||||
block_insert(control, block);
|
||||
}
|
||||
return remaining_block;
|
||||
}
|
||||
|
||||
function block_locate_free(control: control_t, size: size_t): block_header_t {
|
||||
var index: u64 = 0;
|
||||
var block: block_header_t = changetype<block_header_t>(0);
|
||||
if (size) {
|
||||
mapping_search(size);
|
||||
if (fl_out < FL_INDEX_MAX) {
|
||||
block = search_suitable_block(control, fl_out, sl_out);
|
||||
}
|
||||
}
|
||||
if (block) {
|
||||
assert(block_size(block) >= size);
|
||||
remove_free_block(control, block, fl_out, sl_out);
|
||||
}
|
||||
return block;
|
||||
}
|
||||
|
||||
function block_prepare_used(control: control_t, block: block_header_t, size: size_t): usize {
|
||||
var p: usize = 0;
|
||||
if (block) {
|
||||
assert(size, "size must be non-zero");
|
||||
block_trim_free(control, block, size);
|
||||
block_mark_as_used(block);
|
||||
p = block_to_ptr(block);
|
||||
}
|
||||
return p;
|
||||
}
|
||||
|
||||
/* Clear structure and point all empty lists at the null block. */
|
||||
function control_construct(control: control_t): void {
|
||||
control.next_free = control;
|
||||
control.prev_free = control;
|
||||
control.fl_bitmap = 0;
|
||||
for (var i = 0; i < FL_INDEX_COUNT; ++i) {
|
||||
control.sl_bitmap_set(i, 0);
|
||||
for (var j = 0; j < SL_INDEX_COUNT; ++j) {
|
||||
control.blocks_set(i, j, control);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
type tlsf_t = usize;
|
||||
type pool_t = usize;
|
||||
|
||||
var TLSF: tlsf_t = 0;
|
||||
|
||||
function create(mem: usize): tlsf_t {
|
||||
if ((mem % ALIGN_SIZE) != 0)
|
||||
throw new Error("Memory must be aligned");
|
||||
control_construct(changetype<control_t>(mem));
|
||||
return mem;
|
||||
}
|
||||
|
||||
function create_with_pool(mem: usize, bytes: size_t): tlsf_t {
|
||||
var tlsf = create(mem);
|
||||
add_pool(tlsf, mem + sizeof_control_t, bytes - sizeof_control_t);
|
||||
return tlsf;
|
||||
}
|
||||
|
||||
function add_pool(tlsf: tlsf_t, mem: usize, bytes: size_t): pool_t {
|
||||
var block: block_header_t;
|
||||
var next: block_header_t;
|
||||
|
||||
const pool_overhead: size_t = 2 * block_header_overhead;
|
||||
var pool_bytes = align_down(bytes - pool_overhead, ALIGN_SIZE);
|
||||
if ((mem % ALIGN_SIZE) != 0)
|
||||
throw new Error("Memory must be aligned");
|
||||
if (pool_bytes < block_size_min || pool_bytes > block_size_max)
|
||||
throw new Error("Memory size must be between min and max");
|
||||
|
||||
// Create the main free block. Offset the start of the block slightly
|
||||
// so that the prev_phys_block field falls outside of the pool -
|
||||
// it will never be used.
|
||||
block = offset_to_block(mem, -block_header_overhead);
|
||||
block_set_size(block, pool_bytes);
|
||||
block_set_free(block);
|
||||
block_set_prev_used(block);
|
||||
block_insert(changetype<control_t>(tlsf), block);
|
||||
|
||||
// Split the block to create a zero-size sentinel block.
|
||||
next = block_link_next(block);
|
||||
block_set_size(next, 0);
|
||||
block_set_used(next);
|
||||
block_set_prev_free(next);
|
||||
|
||||
return mem;
|
||||
}
|
||||
|
||||
export function allocate_memory(size: size_t): usize {
|
||||
if (!TLSF)
|
||||
TLSF = create_with_pool(HEAP_BASE, (current_memory() << 16) - HEAP_BASE);
|
||||
var control = changetype<control_t>(TLSF);
|
||||
var adjust = adjust_request_size(size, ALIGN_SIZE);
|
||||
var block = block_locate_free(control, adjust);
|
||||
if (!block && size > 0) {
|
||||
if (size & 0xffff)
|
||||
size = (size | 0xffff) + 1;
|
||||
var oldsize = grow_memory(<u32>size >>> 16);
|
||||
if (oldsize >= 0) {
|
||||
add_pool(TLSF, <usize>oldsize << 16, size);
|
||||
} else {
|
||||
throw new Error("Out of memory");
|
||||
}
|
||||
block = block_locate_free(control, adjust);
|
||||
}
|
||||
return block_prepare_used(control, block, adjust);
|
||||
}
|
||||
|
||||
export function free_memory(ptr: usize): void {
|
||||
if (TLSF && ptr) {
|
||||
var control = changetype<control_t>(TLSF);
|
||||
var block = block_from_ptr(ptr);
|
||||
assert(!block_is_free(block), "block already marked as free");
|
||||
block_mark_as_free(block);
|
||||
block = block_merge_prev(control, block);
|
||||
block = block_merge_next(control, block);
|
||||
block_insert(control, block);
|
||||
}
|
||||
}
|
||||
|
||||
function test_ffs_fls(): i32 {
|
||||
// Verify ffs/fls work properly.
|
||||
var rv = 0;
|
||||
rv += (ffs<u32>(0) == -1) ? 0 : 0x1;
|
||||
rv += (fls<u32>(0) == -1) ? 0 : 0x2;
|
||||
rv += (ffs<u32>(1) == 0) ? 0 : 0x4;
|
||||
rv += (fls<u32>(1) == 0) ? 0 : 0x8;
|
||||
rv += (ffs<u32>(0x80000000) == 31) ? 0 : 0x10;
|
||||
rv += (ffs<u32>(0x80008000) == 15) ? 0 : 0x20;
|
||||
rv += (fls<u32>(0x80000008) == 31) ? 0 : 0x40;
|
||||
rv += (fls<u32>(0x7FFFFFFF) == 30) ? 0 : 0x80;
|
||||
rv += (fls<u64>(0x80000000) == 31) ? 0 : 0x100;
|
||||
rv += (fls<u64>(0x100000000) == 32) ? 0 : 0x200;
|
||||
rv += (fls<u64>(0xffffffffffffffff) == 63) ? 0 : 0x400;
|
||||
return rv;
|
||||
}
|
||||
|
||||
assert(!test_ffs_fls());
|
6
examples/tlsf/assembly/tsconfig.json
Normal file
6
examples/tlsf/assembly/tsconfig.json
Normal file
@ -0,0 +1,6 @@
|
||||
{
|
||||
"extends": "../../../std/assembly.json",
|
||||
"include": [
|
||||
"./**/*.ts"
|
||||
]
|
||||
}
|
11
examples/tlsf/package.json
Normal file
11
examples/tlsf/package.json
Normal file
@ -0,0 +1,11 @@
|
||||
{
|
||||
"name": "@assemblyscript/tlsf",
|
||||
"version": "1.0.0",
|
||||
"private": true,
|
||||
"scripts": {
|
||||
"build": "npm run build:untouched && npm run build:optimized",
|
||||
"build:untouched": "asc assembly/tlsf.ts -t tlsf.untouched.wast -b tlsf.untouched.wasm --validate",
|
||||
"build:optimized": "asc -O assembly/tlsf.ts -b tlsf.optimized.wasm -t tlsf.optimized.wast --validate --noAssert",
|
||||
"test": "node tests"
|
||||
}
|
||||
}
|
57
examples/tlsf/tests/index.js
Normal file
57
examples/tlsf/tests/index.js
Normal file
@ -0,0 +1,57 @@
|
||||
var fs = require("fs");
|
||||
var tlsf = new WebAssembly.Instance(WebAssembly.Module(fs.readFileSync(__dirname + "/../tlsf.optimized.wasm")), {
|
||||
env: {
|
||||
log_i: function(i) { i == -1 ? console.log("---") : console.log("log_i -> " + i); }
|
||||
}
|
||||
}).exports;
|
||||
|
||||
console.log(Object.keys(tlsf));
|
||||
|
||||
try {
|
||||
var memSize = 0;
|
||||
for (var j = 0; j < 500; ++j) {
|
||||
var ptr;
|
||||
var ptrs = [];
|
||||
for (var i = 0; i < 256; ++i) {
|
||||
var size = i * 64;
|
||||
ptr = tlsf.allocate_memory(size);
|
||||
console.log("allocate_memory(" + size + ") = " + ptr);
|
||||
if (!(i % 4)) {
|
||||
tlsf.free_memory(ptr);
|
||||
console.log("free_memory(" + ptr + ")");
|
||||
} else
|
||||
ptrs.push(ptr);
|
||||
}
|
||||
while (ptrs.length) {
|
||||
ptr = Math.random() < 0.5 ? ptrs.pop() : ptrs.shift();
|
||||
console.log("free_memory(" + ptr + ")");
|
||||
tlsf.free_memory(ptr);
|
||||
}
|
||||
if (memSize && memSize != tlsf.memory.length)
|
||||
throw new Error("memory should not grow multiple times");
|
||||
memSize = tlsf.memory.length;
|
||||
}
|
||||
var ptr = tlsf.allocate_memory(64);
|
||||
console.log("allocate_memory(" + 64 + ") = " + ptr);
|
||||
} catch (e) {
|
||||
console.log(e.stack);
|
||||
mem(tlsf.memory);
|
||||
}
|
||||
|
||||
function mem(memory, offset) {
|
||||
if (!offset) offset = 0;
|
||||
var mem = new Uint8Array(memory.buffer, offset);
|
||||
var stackTop = new Uint32Array(memory.buffer, 4, 1)[0];
|
||||
var hex = [];
|
||||
for (var i = 0; i < 1024; ++i) {
|
||||
var o = (offset + i).toString(16);
|
||||
while (o.length < 3) o = "0" + o;
|
||||
if ((i & 15) === 0) {
|
||||
hex.push("\n" + o + ":");
|
||||
}
|
||||
var h = mem[i].toString(16);
|
||||
if (h.length < 2) h = "0" + h;
|
||||
hex.push(h);
|
||||
}
|
||||
console.log(hex.join(" ") + " ...");
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user