mirror of
https://github.com/fluencelabs/assemblyscript
synced 2025-06-23 19:51:47 +00:00
Add bounds checks to DataView and fix some lint issues
This commit is contained in:
@ -1,129 +1,185 @@
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import { HEADER_SIZE } from "./internal/arraybuffer";
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import {
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HEADER_SIZE,
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MAX_BLENGTH
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} from "./internal/arraybuffer";
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export class DataView {
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constructor(
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readonly buffer: ArrayBuffer,
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readonly byteOffset: i32 = 0,
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readonly byteLength: i32 = i32.MIN_VALUE,
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readonly byteLength: i32 = i32.MIN_VALUE // FIXME
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) {
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if (byteLength === i32.MIN_VALUE) byteLength = buffer.byteLength - byteOffset;
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if (byteOffset < 0) throw new RangeError("byteOffset cannot be negative");
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if (byteLength < 0) throw new RangeError("byteLength cannot be negative");
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if (byteOffset + byteLength > buffer.byteLength) throw new RangeError("Length out of range of buffer");
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if (byteLength === i32.MIN_VALUE) byteLength = buffer.byteLength - byteOffset; // FIXME
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if (<u32>byteOffset > <u32>MAX_BLENGTH) throw new RangeError("Invalid byteOffset");
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if (<u32>byteLength > <u32>MAX_BLENGTH) throw new RangeError("Invalid byteLength");
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if (byteOffset + byteLength > buffer.byteLength) throw new RangeError("Invalid length");
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}
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@inline
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getFloat32(byteOffset: i32, littleEndian: boolean = false): f32 {
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var result: u32 = load<u32>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE);
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return reinterpret<f32>(littleEndian ? result : bswap<u32>(result));
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checkOffset(byteOffset, 4, this.byteLength);
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return littleEndian
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? load<f32>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE)
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: reinterpret<f32>(
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bswap<u32>(
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load<u32>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE)
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)
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);
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}
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@inline
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getFloat64(byteOffset: i32, littleEndian: boolean = false): f64 {
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var result: u64 = load<u64>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE);
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return reinterpret<f64>(littleEndian ? result : bswap<u64>(result));
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checkOffset(byteOffset, 8, this.byteLength);
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return littleEndian
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? load<f64>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE)
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: reinterpret<f64>(
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bswap(
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load<u64>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE)
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)
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);
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}
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@inline
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getInt8(byteOffset: i32): i8 {
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checkOffset(byteOffset, 1, this.byteLength);
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return load<i8>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE);
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}
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@inline
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getInt16(byteOffset: i32, littleEndian: boolean = false): i16 {
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checkOffset(byteOffset, 2, this.byteLength);
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var result: i16 = load<i16>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE);
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return littleEndian ? result : bswap<i16>(result);
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}
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@inline
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getInt32(byteOffset: i32, littleEndian: boolean = false): i32 {
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var result: i32 = load<i32>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE);
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checkOffset(byteOffset, 4, this.byteLength);
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var result = load<i32>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE);
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return littleEndian ? result : bswap<i32>(result);
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}
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@inline
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getUint8(byteOffset: i32): u8 {
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checkOffset(byteOffset, 1, this.byteLength);
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return load<u8>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE);
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}
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@inline
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getUint16(byteOffset: i32, littleEndian: boolean = false): u16 {
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checkOffset(byteOffset, 2, this.byteLength);
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var result: u16 = load<u16>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE);
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return littleEndian ? result : bswap<u16>(result);
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}
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@inline
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getUint32(byteOffset: i32, littleEndian: boolean = false): u32 {
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var result: u32 = load<u32>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE);
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checkOffset(byteOffset, 4, this.byteLength);
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var result = load<u32>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE);
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return littleEndian ? result : bswap<u32>(result);
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}
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@inline
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setFloat32(byteOffset: i32, value: f32, littleEndian: boolean = false): void {
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var input: f32 = littleEndian ? value : reinterpret<f32>(bswap<u32>(reinterpret<u32>(value)));
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store<f32>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, input, HEADER_SIZE);
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checkOffset(byteOffset, 4, this.byteLength);
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if (littleEndian) {
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store<f32>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, value, HEADER_SIZE);
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} else {
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store<u32>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset,
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bswap(
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reinterpret<u32>(value)
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),
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HEADER_SIZE
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);
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}
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}
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@inline
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setFloat64(byteOffset: i32, value: f64, littleEndian: boolean = false): void {
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var input: f64 = littleEndian ? value : reinterpret<f64>(bswap<u64>(reinterpret<u64>(value)));
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store<f64>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, input, HEADER_SIZE);
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checkOffset(byteOffset, 8, this.byteLength);
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if (littleEndian) {
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store<f64>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, value, HEADER_SIZE);
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} else {
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store<u64>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset,
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bswap(
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reinterpret<u64>(value)
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),
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HEADER_SIZE
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);
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}
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}
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@inline
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setInt8(byteOffset: i32, value: i8): void {
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checkOffset(byteOffset, 1, this.byteLength);
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store<i8>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, value, HEADER_SIZE);
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}
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@inline
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setInt16(byteOffset: i32, value: i16, littleEndian: boolean = false): void {
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store<i16>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, littleEndian ? value : bswap<i16>(value), HEADER_SIZE);
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checkOffset(byteOffset, 2, this.byteLength);
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store<i16>(
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changetype<usize>(this.buffer) + this.byteOffset + byteOffset,
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littleEndian ? value : bswap(value),
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HEADER_SIZE
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);
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}
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@inline
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setInt32(byteOffset: i32, value: i32, littleEndian: boolean = false): void {
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store<i32>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, littleEndian ? value : bswap<i32>(value), HEADER_SIZE);
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checkOffset(byteOffset, 4, this.byteLength);
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store<i32>(
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changetype<usize>(this.buffer) + this.byteOffset + byteOffset,
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littleEndian ? value : bswap(value),
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HEADER_SIZE
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);
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}
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@inline
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setUint8(byteOffset: i32, value: u8): void {
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checkOffset(byteOffset, 1, this.byteLength);
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store<u8>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, value, HEADER_SIZE);
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}
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@inline
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setUint16(byteOffset: i32, value: u16, littleEndian: boolean = false): void {
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store<u16>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, littleEndian ? value : bswap<u16>(value), HEADER_SIZE);
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checkOffset(byteOffset, 2, this.byteLength);
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store<u16>(
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changetype<usize>(this.buffer) + this.byteOffset + byteOffset,
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littleEndian ? value : bswap(value),
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HEADER_SIZE
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);
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}
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@inline
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setUint32(byteOffset: i32, value: u32, littleEndian: boolean = false): void {
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store<u32>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, littleEndian ? value : bswap<u32>(value), HEADER_SIZE);
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checkOffset(byteOffset, 4, this.byteLength);
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store<u32>(
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changetype<usize>(this.buffer) + this.byteOffset + byteOffset,
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littleEndian ? value : bswap(value),
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HEADER_SIZE
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);
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}
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/**
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* Non-standard additions that makes sense in WebAssembly, but won't work in JS
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*/
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// Non-standard additions that make sense in WebAssembly, but won't work in JS:
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@inline
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getInt64(byteOffset: i32, littleEndian: boolean = false): i64 {
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var result: i64 = load<i64>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE);
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return littleEndian ? result : bswap<i64>(result);
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checkOffset(byteOffset, 8, this.byteLength);
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var result = load<i64>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE);
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return littleEndian ? result : bswap(result);
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}
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@inline
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getUint64(byteOffset: i32, littleEndian: boolean = false): u64 {
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var result: u64 = load<u64>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE);
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return littleEndian ? result : bswap<u64>(result);
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checkOffset(byteOffset, 8, this.byteLength);
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var result = load<u64>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, HEADER_SIZE);
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return littleEndian ? result : bswap(result);
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}
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@inline
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setInt64(byteOffset: i32, value: i64, littleEndian: boolean = false): void {
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store<i64>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, littleEndian ? value : bswap<i64>(value), HEADER_SIZE);
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checkOffset(byteOffset, 8, this.byteLength);
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store<i64>(
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changetype<usize>(this.buffer) + this.byteOffset + byteOffset,
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littleEndian ? value : bswap(value),
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HEADER_SIZE
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);
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}
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@inline
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setUint64(byteOffset: i32, value: u64, littleEndian: boolean = false): void {
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store<u64>(changetype<usize>(this.buffer) + this.byteOffset + byteOffset, littleEndian ? value : bswap<u64>(value), HEADER_SIZE);
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checkOffset(byteOffset, 8, this.byteLength);
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store<u64>(
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changetype<usize>(this.buffer) + this.byteOffset + byteOffset,
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littleEndian ? value : bswap(value),
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HEADER_SIZE
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);
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}
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}
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@inline function checkOffset(byteOffset: i32, n: i32, byteLength: i32): void {
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// n and byteLength must be known to be in bounds
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if (<u32>byteOffset > <u32>MAX_BLENGTH || byteOffset + n > byteLength) throw new Error("Offset out of bounds");
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}
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