More TLSF

This commit is contained in:
dcodeIO
2018-01-16 17:52:48 +01:00
parent 867e037ff0
commit 7d5e56cef5
6 changed files with 324 additions and 221 deletions

View File

@ -1,16 +1,20 @@
// based on https://github.com/mattconte/tlsf (BSD)
// based on https://github.com/mattconte/tlsf (BSD, see LICENSE file)
type size_t = u32;
// Configuration
// TLSF achieves O(1) cost for malloc and free operations by limiting
// the search for a free block to a free list of guaranteed size
// adequate to fulfill the request, combined with efficient free list
// queries using bitmasks and architecture-specific bit-manipulation
// routines.
//
// NOTE: TLSF spec relies on ffs/fls returning values 0..31 with -1
// indicating that no bits are set. In WebAssembly, ctz and clz return
// 32/64 if no bits are set.
const SL_INDEX_COUNT_LOG2: u32 = 5;
// Internal constants
const ALIGN_SIZE_LOG2: u32 = sizeof<usize>() == 8 ? 3 : 2;
const ALIGN_SIZE: u32 = 1 << ALIGN_SIZE_LOG2;
const FL_INDEX_MAX: u32 = sizeof<usize>() == 8 ? 32 : 30;
const SL_INDEX_COUNT: u32 = 1 << SL_INDEX_COUNT_LOG2;
const FL_INDEX_SHIFT: u32 = SL_INDEX_COUNT_LOG2 + ALIGN_SIZE_LOG2;
const FL_INDEX_COUNT: u32 = FL_INDEX_MAX - FL_INDEX_SHIFT + 1;
const SMALL_BLOCK_SIZE: u32 = 1 << FL_INDEX_SHIFT;
// WebAssembly-specific ffs/fls
function ffs<T>(word: i32): i32 {
return word ? <i32>ctz(word) : -1;
@ -20,67 +24,44 @@ function fls<T>(word: T): i32 {
return (<i32>sizeof<T>() << 3) - <i32>clz(word) - 1;
}
const SL_INDEX_COUNT_LOG2: u32 = 5;
const ALIGN_SIZE_LOG2: u32 = sizeof<size_t>() == 8 ? 3 : 2;
const ALIGN_SIZE: u32 = (1 << ALIGN_SIZE_LOG2);
const FL_INDEX_MAX: u32 = sizeof<size_t>() == 8 ? 32 : 30;
const SL_INDEX_COUNT: u32 = (1 << SL_INDEX_COUNT_LOG2);
const FL_INDEX_SHIFT: u32 = SL_INDEX_COUNT_LOG2 + ALIGN_SIZE_LOG2;
const FL_INDEX_COUNT: u32 = FL_INDEX_MAX - FL_INDEX_SHIFT + 1;
const SMALL_BLOCK_SIZE: u32 = 1 << FL_INDEX_SHIFT;
assert(sizeof<u32>() * 8 >= SL_INDEX_COUNT);
assert(ALIGN_SIZE == SMALL_BLOCK_SIZE / SL_INDEX_COUNT);
/**
* Block header structure.
*
* There are several implementation subtleties involved:
* - The prev_phys_block field is only valid if the previous block is free.
* - The prev_phys_block field is actually stored at the end of the
* previous block. It appears at the beginning of this structure only to
* simplify the implementation.
* - The next_free / prev_free fields are only valid if the block is free.
*/
/** Block header structure. */
@explicit
class block_header_t {
/* Points to the previous physical block. */
prev_phys_block: block_header_t;
/* The size of this block, excluding the block header. */
size: size_t;
/* Next free block. */
next_free: block_header_t;
/* Previous free block. */
prev_free: block_header_t;
class BlockHeader {
/** Points to the previous physical block. Only valid if the previous block
* is free. Actually stored at the end of the previous block. */
prev_phys_block: BlockHeader;
/** The size of this block, excluding the block header. The two least
* significant bits are used to store the block status. */
tagged_size: usize;
/** Next free block. Only valid if the block is free. */
next_free: BlockHeader;
/** Previous free block. Only valid if the block is free. */
prev_free: BlockHeader;
}
const sizeof_block_header_t: usize = 3 * sizeof<usize>() * sizeof<size_t>();
const sizeof_block_header_t: usize = 4 * sizeof<usize>();
// Since block sizes are always at least a multiple of 4, the two least
// significant bits of the size field are used to store the block status:
// - bit 0: whether block is busy or free
// - bit 1: whether previous block is busy or free
const block_header_free_bit: size_t = 1 << 0;
const block_header_prev_free_bit: size_t = 1 << 1;
// significant bits of the size field are used to store the block status.
const block_header_free_bit: usize = 1 << 0;
const block_header_prev_free_bit: usize = 1 << 1;
// The size of the block header exposed to used blocks is the size field.
// The prev_phys_block field is stored *inside* the previous free block.
const block_header_overhead: size_t = sizeof<size_t>();
const block_header_overhead: usize = sizeof<usize>();
// User data starts directly after the size field in a used block.
const block_start_offset: size_t = sizeof<usize>() + sizeof<size_t>();
const block_start_offset: usize = sizeof<usize>() + sizeof<usize>();
// A free block must be large enough to store its header minus the size of
// the prev_phys_block field, and no larger than the number of addressable
// bits for FL_INDEX.
const block_size_min: size_t = sizeof_block_header_t - sizeof<usize>();
const block_size_max: size_t = 1 << FL_INDEX_MAX;
const block_size_min: usize = sizeof_block_header_t - sizeof<usize>();
const block_size_max: usize = <usize>1 << FL_INDEX_MAX;
/* The TLSF control structure. */
@explicit
class control_t extends block_header_t { // Empty lists point at this block to indicate they are free.
class Control extends BlockHeader { // Empty lists point at this block to indicate they are free.
/* First level free list bitmap. */
fl_bitmap: u32;
/** Second level free list bitmaps. */
@ -93,115 +74,113 @@ class control_t extends block_header_t { // Empty lists point at this block to i
return store<u32>(changetype<usize>(this) + offset + fl_index * sizeof<u32>(), sl_map);
}
/** Head of free lists. */
blocks(fl_index: u32, sl_index: u32): block_header_t {
const offset: usize = sizeof_block_header_t + sizeof<u32>() * FL_INDEX_COUNT * sizeof<u32>();
return load<block_header_t>(changetype<usize>(this) + offset + (fl_index * SL_INDEX_COUNT + sl_index) * sizeof<usize>());
blocks(fl_index: u32, sl_index: u32): BlockHeader {
const offset: usize = sizeof_block_header_t + sizeof<u32>() + FL_INDEX_COUNT * sizeof<u32>();
return load<BlockHeader>(changetype<usize>(this) + offset + (fl_index * SL_INDEX_COUNT + sl_index) * sizeof<usize>());
}
blocks_set(fl_index: u32, sl_index: u32, block: block_header_t): void {
const offset: usize = sizeof_block_header_t + sizeof<u32>() * FL_INDEX_COUNT * sizeof<u32>();
return store<block_header_t>(changetype<usize>(this) + offset + (fl_index * SL_INDEX_COUNT + sl_index) * sizeof<usize>(), block);
blocks_set(fl_index: u32, sl_index: u32, block: BlockHeader): void {
const offset: usize = sizeof_block_header_t + sizeof<u32>() + FL_INDEX_COUNT * sizeof<u32>();
return store<BlockHeader>(changetype<usize>(this) + offset + (fl_index * SL_INDEX_COUNT + sl_index) * sizeof<usize>(), block);
}
}
const sizeof_control_t: usize = sizeof_block_header_t + (1 + FL_INDEX_COUNT) * sizeof<u32>() + FL_INDEX_COUNT * SL_INDEX_COUNT * sizeof<usize>();
// block_header_t member functions.
function block_size(block: block_header_t): size_t {
return block.size & ~(block_header_free_bit | block_header_prev_free_bit);
function block_size(block: BlockHeader): usize {
return block.tagged_size & ~(block_header_free_bit | block_header_prev_free_bit);
}
function block_set_size(block: block_header_t, size: size_t): void {
var oldsize = block.size;
block.size = size | (oldsize & (block_header_free_bit | block_header_prev_free_bit));
function block_set_size(block: BlockHeader, size: usize): void {
block.tagged_size = size | (block.tagged_size & (block_header_free_bit | block_header_prev_free_bit));
}
function block_is_last(block: block_header_t): bool {
function block_is_last(block: BlockHeader): bool {
return block_size(block) == 0;
}
function block_is_free(block: block_header_t): bool {
return (block.size & block_header_free_bit) == block_header_free_bit;
function block_is_free(block: BlockHeader): bool {
return (block.tagged_size & block_header_free_bit) == block_header_free_bit;
}
function block_set_free(block: block_header_t): void {
block.size |= block_header_free_bit;
function block_set_free(block: BlockHeader): void {
block.tagged_size |= block_header_free_bit;
}
function block_set_used(block: block_header_t): void {
block.size &= ~block_header_free_bit;
function block_set_used(block: BlockHeader): void {
block.tagged_size &= ~block_header_free_bit;
}
function block_is_prev_free(block: block_header_t): bool {
return (block.size & block_header_prev_free_bit) == block_header_prev_free_bit;
function block_is_prev_free(block: BlockHeader): bool {
return (block.tagged_size & block_header_prev_free_bit) == block_header_prev_free_bit;
}
function block_set_prev_free(block: block_header_t): void {
block.size |= block_header_prev_free_bit;
function block_set_prev_free(block: BlockHeader): void {
block.tagged_size |= block_header_prev_free_bit;
}
function block_set_prev_used(block: block_header_t): void {
block.size &= ~block_header_prev_free_bit;
function block_set_prev_used(block: BlockHeader): void {
block.tagged_size &= ~block_header_prev_free_bit;
}
function block_from_ptr(ptr: usize): block_header_t {
return changetype<block_header_t>(ptr - block_start_offset);
function block_from_ptr(ptr: usize): BlockHeader {
return changetype<BlockHeader>(ptr - block_start_offset);
}
function block_to_ptr(block: block_header_t): usize {
function block_to_ptr(block: BlockHeader): usize {
return changetype<usize>(block) + block_start_offset;
}
/* Return location of next block after block of given size. */
function offset_to_block(ptr: usize, size: size_t): block_header_t {
return changetype<block_header_t>(ptr + size);
function offset_to_block(ptr: usize, size: usize): BlockHeader {
return changetype<BlockHeader>(ptr + <usize>size);
}
/* Return location of previous block. */
function block_prev(block: block_header_t): block_header_t {
function block_prev(block: BlockHeader): BlockHeader {
assert(block_is_prev_free(block), "previous block must be free");
return block.prev_phys_block;
}
/* Return location of next existing block. */
function block_next(block: block_header_t): block_header_t {
function block_next(block: BlockHeader): BlockHeader {
var next = offset_to_block(block_to_ptr(block), block_size(block) - block_header_overhead);
assert(!block_is_last(block));
assert(!block_is_last(block), "last block has no next block");
return next;
}
/* Link a new block with its physical neighbor, return the neighbor. */
function block_link_next(block: block_header_t): block_header_t {
function block_link_next(block: BlockHeader): BlockHeader {
var next = block_next(block);
next.prev_phys_block = block;
return next;
}
function block_mark_as_free(block: block_header_t): void {
function block_mark_as_free(block: BlockHeader): void {
// Link the block to the next block, first.
var next = block_link_next(block);
block_set_prev_free(next);
block_set_free(block);
}
function block_mark_as_used(block: block_header_t): void {
function block_mark_as_used(block: BlockHeader): void {
var next = block_next(block);
block_set_prev_used(next);
block_set_used(block);
}
function align_up(x: size_t, align: size_t): size_t {
assert(0 == (align & (align - 1)), "must align to a power of two");
function align_up(x: usize, align: usize): usize {
assert(!(align & (align - 1)), "must align to a power of two");
return (x + (align - 1)) & ~(align - 1);
}
function align_down(x: size_t, align: size_t): size_t {
assert(0 == (align & (align - 1)), "must align to a power of two");
function align_down(x: usize, align: usize): usize {
assert(!(align & (align - 1)), "must align to a power of two");
return x - (x & (align - 1));
}
function align_ptr(ptr: usize, align: size_t): usize {
function align_ptr(ptr: usize, align: usize): usize {
var aligned = (ptr + (align - 1)) & ~(align - 1);
assert(0 == (align & (align - 1)), "must align to a power of two");
assert(!(align & (align - 1)), "must align to a power of two");
return aligned;
}
@ -209,14 +188,11 @@ function align_ptr(ptr: usize, align: size_t): usize {
* Adjust an allocation size to be aligned to word size, and no smaller
* than internal minimum.
*/
function adjust_request_size(size: size_t, align: size_t): size_t {
var adjust: size_t = 0;
if (size) {
function adjust_request_size(size: usize, align: usize): usize {
var adjust: usize = 0;
if (size && size < block_size_max) {
var aligned = align_up(size, align);
// aligned sized must not exceed block_size_max or we'll go out of bounds on sl_bitmap
if (aligned < block_size_max) {
adjust = max(aligned, block_size_min);
}
adjust = max(aligned, block_size_min);
}
return adjust;
}
@ -226,14 +202,14 @@ function adjust_request_size(size: size_t, align: size_t): size_t {
var fl_out: i32, sl_out: i32;
function mapping_insert(size: size_t): void {
function mapping_insert(size: usize): void {
var fl: i32, sl: i32;
if (size < SMALL_BLOCK_SIZE) {
// Store small blocks in first list.
fl = 0;
sl = <i32>size / (SMALL_BLOCK_SIZE / SL_INDEX_COUNT);
} else {
fl = fls<size_t>(size);
fl = fls<usize>(size);
sl = (<i32>size >> (fl - SL_INDEX_COUNT_LOG2)) ^ (1 << SL_INDEX_COUNT_LOG2);
fl -= (FL_INDEX_SHIFT - 1);
}
@ -241,35 +217,38 @@ function mapping_insert(size: size_t): void {
sl_out = sl;
}
function mapping_search(size: size_t): void {
function mapping_search(size: usize): void {
if (size >= SMALL_BLOCK_SIZE) {
var round: size_t = (1 << (fls<size_t>(size) - SL_INDEX_COUNT_LOG2)) - 1;
var round: usize = (<usize>1 << (fls<usize>(size) - SL_INDEX_COUNT_LOG2)) - 1;
size += round;
}
mapping_insert(size);
}
function search_suitable_block(control: control_t, fl: i32, sl: i32): block_header_t {
function search_suitable_block(control: Control, fl: i32, sl: i32): BlockHeader {
// First, search for a block in the list associated with the given
// fl/sl index.
var sl_map = control.sl_bitmap(fl) & (<u32>~0 << sl);
if (!sl_map) {
// No block exists. Search in the next largest first-level list.
var fl_map = control.fl_bitmap & (<u32>~0 << (fl + 1));
if (!fl_map) {
// No free blocks available, memory has been exhausted.
return changetype<block_header_t>(0);
return changetype<BlockHeader>(0);
}
fl = ffs<u32>(fl_map);
fl_out = fl;
sl_map = control.sl_bitmap(fl);
}
assert(sl_map, "internal error - second level bitmap is null");
sl = ffs<u32>(sl_map);
sl_out = sl;
// Return the first block in the free list.
return control.blocks(fl, sl);
}
function remove_free_block(control: control_t, block: block_header_t, fl: i32, sl: i32): void {
/* Remove a free block from the free list.*/
function remove_free_block(control: Control, block: BlockHeader, fl: i32, sl: i32): void {
var prev = block.prev_free;
var next = block.next_free;
assert(prev, "prev_free field can not be null");
@ -288,47 +267,49 @@ function remove_free_block(control: control_t, block: block_header_t, fl: i32, s
}
}
function insert_free_block(control: control_t, block: block_header_t, fl: i32, sl: i32): void {
/* Insert a free block into the free block list. */
function insert_free_block(control: Control, block: BlockHeader, fl: i32, sl: i32): void {
var current = control.blocks(fl, sl);
assert(current, "free list cannot have a null entry");
assert(block, "cannot insert a null entry into the free list");
block.next_free = current;
block.prev_free = control;
current.prev_free = block;
assert(block_to_ptr(block) == align_ptr(block_to_ptr(block), ALIGN_SIZE), "block not aligned properly");
// Insert the new block at the head of the list, and mark the first-
// and second-level bitmaps appropriately.
control.blocks_set(fl, sl, block);
control.fl_bitmap |= (1 << fl);
control.sl_bitmap_set(fl, control.sl_bitmap(fl) | (1 << sl))
}
function block_remove(control: control_t, block: block_header_t): void {
/* Remove a given block from the free list. */
function block_remove(control: Control, block: BlockHeader): void {
mapping_insert(block_size(block));
remove_free_block(control, block, fl_out, sl_out);
}
function block_insert(control: control_t, block: block_header_t): void {
/* Insert a given block into the free list. */
function block_insert(control: Control, block: BlockHeader): void {
mapping_insert(block_size(block));
insert_free_block(control, block, fl_out, sl_out);
}
function block_can_split(block: block_header_t, size: size_t): bool {
function block_can_split(block: BlockHeader, size: usize): bool {
return block_size(block) >= sizeof_block_header_t + size;
}
function block_split(block: block_header_t, size: size_t): block_header_t {
/* Split a block into two, the second of which is free. */
function block_split(block: BlockHeader, size: usize): BlockHeader {
// Calculate the amount of space left in the remaining block.
var remaining = offset_to_block(block_to_ptr(block), size - block_header_overhead);
var remain_size = block_size(block) - (size + block_header_overhead);
assert(block_to_ptr(remaining) == align_ptr(block_to_ptr(remaining), ALIGN_SIZE), "remaining block not aligned properly");
assert(block_size(block) == remain_size + size + block_header_overhead);
block_set_size(remaining, remain_size);
assert(block_size(remaining) >= block_size_min, "block split with invalid size");
block_set_size(block, size);
@ -336,15 +317,17 @@ function block_split(block: block_header_t, size: size_t): block_header_t {
return remaining;
}
function block_absorb(prev: block_header_t, block: block_header_t): block_header_t {
/* Absorb a free block's storage into an adjacent previous free block. */
function block_absorb(prev: BlockHeader, block: BlockHeader): BlockHeader {
assert(!block_is_last(prev), "previous block can't be last");
prev.size += block_size(block) + block_header_overhead;
// Note: Leaves flags untouched.
prev.tagged_size += block_size(block) + block_header_overhead;
block_link_next(prev);
return prev;
}
/* Merge a just-freed block with an adjacent previous free block. */
function block_merge_prev(control: control_t, block: block_header_t): block_header_t {
function block_merge_prev(control: Control, block: BlockHeader): BlockHeader {
if (block_is_prev_free(block)) {
var prev = block_prev(block);
assert(prev, "prev physical block can't be null");
@ -356,8 +339,8 @@ function block_merge_prev(control: control_t, block: block_header_t): block_head
}
/* Merge a just-freed block with an adjacent free block. */
function block_merge_next(control: control_t, block: block_header_t): block_header_t {
var next: block_header_t = block_next(block);
function block_merge_next(control: Control, block: BlockHeader): BlockHeader {
var next = block_next(block);
assert(next, "next physical block can't be null");
if (block_is_free(next)) {
assert(!block_is_last(block), "previous block can't be last");
@ -368,7 +351,7 @@ function block_merge_next(control: control_t, block: block_header_t): block_head
}
/* Trim any trailing block space off the end of a block, return to pool. */
function block_trim_free(control: control_t, block: block_header_t, size: size_t): void {
function block_trim_free(control: Control, block: BlockHeader, size: usize): void {
assert(block_is_free(block), "block must be free");
if (block_can_split(block, size)) {
var remaining_block = block_split(block, size);
@ -379,10 +362,10 @@ function block_trim_free(control: control_t, block: block_header_t, size: size_t
}
/* Trim any trailing block space off the end of a used block, return to pool. */
function block_trim_used(control: control_t, block: block_header_t, size: size_t): void {
function block_trim_used(control: Control, block: BlockHeader, size: usize): void {
assert(!block_is_free(block), "block must be used");
if (block_can_split(block, size)) {
// If the next block is free, we must coalesce
// If the next block is free, we must coalesce.
var remaining_block = block_split(block, size);
block_set_prev_used(remaining_block);
remaining_block = block_merge_next(control, remaining_block);
@ -390,7 +373,7 @@ function block_trim_used(control: control_t, block: block_header_t, size: size_t
}
}
function block_trim_free_leading(control: control_t, block: block_header_t, size: size_t): block_header_t {
function block_trim_free_leading(control: Control, block: BlockHeader, size: usize): BlockHeader {
var remaining_block = block;
if (block_can_split(block, size)) {
remaining_block = block_split(block, size - block_header_overhead);
@ -401,9 +384,9 @@ function block_trim_free_leading(control: control_t, block: block_header_t, size
return remaining_block;
}
function block_locate_free(control: control_t, size: size_t): block_header_t {
function block_locate_free(control: Control, size: usize): BlockHeader {
var index: u64 = 0;
var block: block_header_t = changetype<block_header_t>(0);
var block: BlockHeader = changetype<BlockHeader>(0);
if (size) {
mapping_search(size);
if (fl_out < FL_INDEX_MAX) {
@ -417,7 +400,7 @@ function block_locate_free(control: control_t, size: size_t): block_header_t {
return block;
}
function block_prepare_used(control: control_t, block: block_header_t, size: size_t): usize {
function block_prepare_used(control: Control, block: BlockHeader, size: usize): usize {
var p: usize = 0;
if (block) {
assert(size, "size must be non-zero");
@ -429,7 +412,7 @@ function block_prepare_used(control: control_t, block: block_header_t, size: siz
}
/* Clear structure and point all empty lists at the null block. */
function control_construct(control: control_t): void {
function control_construct(control: Control): void {
control.next_free = control;
control.prev_free = control;
control.fl_bitmap = 0;
@ -441,34 +424,39 @@ function control_construct(control: control_t): void {
}
}
type tlsf_t = usize;
type pool_t = usize;
var TLSF: usize = 0;
var TLSF: tlsf_t = 0;
function create(mem: usize): tlsf_t {
function create(mem: usize): usize {
// Verify ffs/fls work properly
assert(!test_ffs_fls());
// SL_INDEX_COUNT must be <= number of bits in sl_bitmap's storage type
assert(sizeof<u32>() * 8 >= SL_INDEX_COUNT);
// Ensure we've properly tuned our sizes.
assert(ALIGN_SIZE == SMALL_BLOCK_SIZE / SL_INDEX_COUNT);
if ((mem % ALIGN_SIZE) != 0)
throw new Error("Memory must be aligned");
control_construct(changetype<control_t>(mem));
throw new RangeError("Memory must be aligned");
control_construct(changetype<Control>(mem));
return mem;
}
function create_with_pool(mem: usize, bytes: size_t): tlsf_t {
function create_with_pool(mem: usize, bytes: usize): usize {
var tlsf = create(mem);
add_pool(tlsf, mem + sizeof_control_t, bytes - sizeof_control_t);
return tlsf;
}
function add_pool(tlsf: tlsf_t, mem: usize, bytes: size_t): pool_t {
var block: block_header_t;
var next: block_header_t;
function add_pool(tlsf: usize, mem: usize, bytes: usize): usize {
var block: BlockHeader;
var next: BlockHeader;
const pool_overhead: size_t = 2 * block_header_overhead;
// Overhead of the TLSF structures in a given memory block, equal
// to the overhead of the free block and the sentinel block.
const pool_overhead: usize = 2 * block_header_overhead;
var pool_bytes = align_down(bytes - pool_overhead, ALIGN_SIZE);
if ((mem % ALIGN_SIZE) != 0)
throw new Error("Memory must be aligned");
throw new RangeError("Memory must be aligned");
if (pool_bytes < block_size_min || pool_bytes > block_size_max)
throw new Error("Memory size must be between min and max");
throw new RangeError("Memory size must be between min and max");
// Create the main free block. Offset the start of the block slightly
// so that the prev_phys_block field falls outside of the pool -
@ -477,7 +465,7 @@ function add_pool(tlsf: tlsf_t, mem: usize, bytes: size_t): pool_t {
block_set_size(block, pool_bytes);
block_set_free(block);
block_set_prev_used(block);
block_insert(changetype<control_t>(tlsf), block);
block_insert(changetype<Control>(tlsf), block);
// Split the block to create a zero-size sentinel block.
next = block_link_next(block);
@ -488,21 +476,92 @@ function add_pool(tlsf: tlsf_t, mem: usize, bytes: size_t): pool_t {
return mem;
}
export function allocate_memory(size: size_t): usize {
// Tests
function test_ffs_fls(): i32 {
var rv = 0;
rv += (ffs<u32>(0) == -1) ? 0 : 0x1;
rv += (fls<u32>(0) == -1) ? 0 : 0x2;
rv += (ffs<u32>(1) == 0) ? 0 : 0x4;
rv += (fls<u32>(1) == 0) ? 0 : 0x8;
rv += (ffs<u32>(0x80000000) == 31) ? 0 : 0x10;
rv += (ffs<u32>(0x80008000) == 15) ? 0 : 0x20;
rv += (fls<u32>(0x80000008) == 31) ? 0 : 0x40;
rv += (fls<u32>(0x7FFFFFFF) == 30) ? 0 : 0x80;
rv += (fls<u64>(0x80000000) == 31) ? 0 : 0x100;
rv += (fls<u64>(0x100000000) == 32) ? 0 : 0x200;
rv += (fls<u64>(0xffffffffffffffff) == 63) ? 0 : 0x400;
return rv;
}
export function check(): i32 {
if (!TLSF)
TLSF = create_with_pool(HEAP_BASE, (current_memory() << 16) - HEAP_BASE);
var control = changetype<control_t>(TLSF);
var control = changetype<Control>(TLSF);
var status = 0;
for (var i = 0; i < FL_INDEX_COUNT; ++i) {
for (var j = 0; j < SL_INDEX_COUNT; ++j) {
var fl_map = control.fl_bitmap & (1 << i);
var sl_list = control.sl_bitmap(i);
var sl_map = sl_list & (1 << j);
var block = control.blocks(i, j);
if (!fl_map) {
if (!assert(!sl_map, "second-level map must be null"))
--status;
}
if (!sl_map) {
if (!assert(block == control, "block list must be null"))
--status;
} else {
if (!assert(sl_list, "no free blocks in second-level map"))
--status;
if (!assert(block != control, "block should not be null"))
--status;
while (block != control) {
if (!assert(block_is_free(block), "block should be free"))
--status;
if (!assert(!block_is_prev_free(block), "blocks should have coalesced"))
--status;
if (!assert(!block_is_free(block_next(block)), "blocks should have coalesced"))
--status;
if (!assert(block_is_prev_free(block_next(block)), "block should be free"))
--status;
if (!assert(block_size(block) >= block_size_min, "block not minimum size"))
--status;
mapping_insert(block_size(block));
if (!assert(fl_out == i && sl_out == j, "block size indexed in wrong list"))
--status;
block = block.next_free;
}
}
}
}
return status;
}
// Exported interface
function request_memory(size: usize): void {
// round size up to a full page
if (size & 0xffff)
size = (size | 0xffff) + 1;
// at least double memory for efficiency
var prev_pages = grow_memory(max<u32>(current_memory(), <u32>size >> 16));
if (prev_pages < 0) // out of host memory
unreachable();
var next_pages = current_memory();
add_pool(TLSF, <usize>prev_pages << 16, <usize>(next_pages - prev_pages) << 16);
}
export function allocate_memory(size: usize): usize {
if (!TLSF) {
TLSF = create_with_pool(HEAP_BASE, (current_memory() << 16) - HEAP_BASE);
}
var control = changetype<Control>(TLSF);
var adjust = adjust_request_size(size, ALIGN_SIZE);
var block = block_locate_free(control, adjust);
if (!block && size > 0) {
if (size & 0xffff)
size = (size | 0xffff) + 1;
var oldsize = grow_memory(<u32>size >>> 16);
if (oldsize >= 0) {
add_pool(TLSF, <usize>oldsize << 16, size);
} else {
throw new Error("Out of memory");
}
if (!block && adjust > 0) {
request_memory(adjust);
block = block_locate_free(control, adjust);
}
return block_prepare_used(control, block, adjust);
@ -510,7 +569,7 @@ export function allocate_memory(size: size_t): usize {
export function free_memory(ptr: usize): void {
if (TLSF && ptr) {
var control = changetype<control_t>(TLSF);
var control = changetype<Control>(TLSF);
var block = block_from_ptr(ptr);
assert(!block_is_free(block), "block already marked as free");
block_mark_as_free(block);
@ -519,22 +578,3 @@ export function free_memory(ptr: usize): void {
block_insert(control, block);
}
}
function test_ffs_fls(): i32 {
// Verify ffs/fls work properly.
var rv = 0;
rv += (ffs<u32>(0) == -1) ? 0 : 0x1;
rv += (fls<u32>(0) == -1) ? 0 : 0x2;
rv += (ffs<u32>(1) == 0) ? 0 : 0x4;
rv += (fls<u32>(1) == 0) ? 0 : 0x8;
rv += (ffs<u32>(0x80000000) == 31) ? 0 : 0x10;
rv += (ffs<u32>(0x80008000) == 15) ? 0 : 0x20;
rv += (fls<u32>(0x80000008) == 31) ? 0 : 0x40;
rv += (fls<u32>(0x7FFFFFFF) == 30) ? 0 : 0x80;
rv += (fls<u64>(0x80000000) == 31) ? 0 : 0x100;
rv += (fls<u64>(0x100000000) == 32) ? 0 : 0x200;
rv += (fls<u64>(0xffffffffffffffff) == 63) ? 0 : 0x400;
return rv;
}
assert(!test_ffs_fls());