Update binaryen to latest nightly; Source map support

This commit is contained in:
dcodeIO
2018-02-02 03:07:54 +01:00
parent a8da04404a
commit 4736227879
120 changed files with 24133 additions and 2243 deletions

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/////////////// A simple yet effective Arena Memory Allocator /////////////////
// Provides a `reset_memory` function to reset the heap to its initial state. A
// user has to make sure that there are no more references to cleared memory
// afterwards. Always aligns to 8 bytes.
const ALIGN_LOG2: usize = 3;
const ALIGN_SIZE: usize = 1 << ALIGN_LOG2;
const ALIGN_MASK: usize = ALIGN_SIZE - 1;
var HEAP_OFFSET: usize = HEAP_BASE;
export function allocate_memory(size: usize): usize {
if (!size) return 0;
var ptr = HEAP_OFFSET;
var off = (ptr + size + ALIGN_MASK) & ~ALIGN_MASK;
var avail = <usize>current_memory() << 16;
if (off > avail && grow_memory(
max(
(((off + 0xffff) & ~0xffff) - avail) >> 16, // minimum required pages
avail >> 16 // at least double memory
)
) < 0) unreachable(); // out of memory
HEAP_OFFSET = off;
return ptr;
}
export function free_memory(ptr: usize): void {
// nop
}
export function reset_memory(): void {
HEAP_OFFSET = HEAP_BASE;
}

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// Re-export for now, so there's just one source file being worked on
export {
allocate_memory,
free_memory
} from "../../../examples/tlsf/assembly/tlsf";
export function reset_memory(): void {
throw new Error("not supported");
}