Rework loop compilation / flows (#644)

This commit is contained in:
Daniel Wirtz
2019-06-11 12:52:16 +02:00
committed by GitHub
parent 420812f5b2
commit 40dac8269d
125 changed files with 52818 additions and 61256 deletions

View File

@ -50,7 +50,7 @@ function asmFunc(global, env, buffer) {
function assembly_index_NBodySystem_constructor($0) {
var $1 = 0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0;
$7 = HEAP32[($0 + 12 | 0) >> 2];
repeat_0 : while (1) {
loop_0 : while (1) {
if (($1 | 0) < ($7 | 0)) {
$2 = HEAP32[(HEAP32[($0 + 4 | 0) >> 2] + ($1 << 2 | 0) | 0) >> 2];
$3 = HEAPF64[($2 + 48 | 0) >> 3];
@ -58,9 +58,9 @@ function asmFunc(global, env, buffer) {
$5 = $5 + HEAPF64[($2 + 32 | 0) >> 3] * $3;
$6 = $6 + HEAPF64[($2 + 40 | 0) >> 3] * $3;
$1 = $1 + 1 | 0;
continue repeat_0;
continue loop_0;
}
break repeat_0;
break loop_0;
};
$1 = HEAP32[HEAP32[($0 + 4 | 0) >> 2] >> 2];
HEAPF64[($1 + 24 | 0) >> 3] = -$4 / 39.47841760435743;
@ -111,7 +111,7 @@ function asmFunc(global, env, buffer) {
var $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0;
$12 = HEAP32[$0 >> 2];
$13 = HEAP32[($12 + 12 | 0) >> 2];
repeat_0 : while (1) {
loop_0 : while (1) {
if ($4 >>> 0 < $13 >>> 0) {
$0 = HEAP32[(HEAP32[($12 + 4 | 0) >> 2] + ($4 << 2 | 0) | 0) >> 2];
$14 = HEAPF64[$0 >> 3];
@ -122,7 +122,7 @@ function asmFunc(global, env, buffer) {
$7 = HEAPF64[($0 + 40 | 0) >> 3];
$17 = HEAPF64[($0 + 48 | 0) >> 3];
$8 = $4 + 1 | 0;
repeat_1 : while (1) {
loop_1 : while (1) {
if ($8 >>> 0 < $13 >>> 0) {
$1 = HEAP32[(HEAP32[($12 + 4 | 0) >> 2] + ($8 << 2 | 0) | 0) >> 2];
$2 = $14 - HEAPF64[$1 >> 3];
@ -141,9 +141,9 @@ function asmFunc(global, env, buffer) {
HEAPF64[($1 + 32 | 0) >> 3] = HEAPF64[($1 + 32 | 0) >> 3] + $9 * $2;
HEAPF64[($1 + 40 | 0) >> 3] = HEAPF64[($1 + 40 | 0) >> 3] + $10 * $2;
$8 = $8 + 1 | 0;
continue repeat_1;
continue loop_1;
}
break repeat_1;
break loop_1;
};
HEAPF64[($0 + 24 | 0) >> 3] = $5;
HEAPF64[($0 + 32 | 0) >> 3] = $6;
@ -152,9 +152,9 @@ function asmFunc(global, env, buffer) {
HEAPF64[($0 + 8 | 0) >> 3] = HEAPF64[($0 + 8 | 0) >> 3] + .01 * $6;
HEAPF64[($0 + 16 | 0) >> 3] = HEAPF64[($0 + 16 | 0) >> 3] + .01 * $7;
$4 = $4 + 1 | 0;
continue repeat_0;
continue loop_0;
}
break repeat_0;
break loop_0;
};
}
@ -162,7 +162,7 @@ function asmFunc(global, env, buffer) {
var $1 = 0.0, $2 = 0.0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $10 = 0.0, $11 = 0.0;
$5 = HEAP32[$0 >> 2];
$7 = HEAP32[($5 + 12 | 0) >> 2];
repeat_0 : while (1) {
loop_0 : while (1) {
if ($3 >>> 0 < $7 >>> 0) {
$0 = HEAP32[(HEAP32[($5 + 4 | 0) >> 2] + ($3 << 2 | 0) | 0) >> 2];
$9 = HEAPF64[$0 >> 3];
@ -177,7 +177,7 @@ function asmFunc(global, env, buffer) {
$1 = HEAPF64[($0 + 40 | 0) >> 3];
$1 = $6 + .5 * $8 * ($2 + $1 * $1);
$0 = $3 + 1 | 0;
repeat_1 : while (1) {
loop_1 : while (1) {
if ($0 >>> 0 < $7 >>> 0) {
$4 = HEAP32[(HEAP32[($5 + 4 | 0) >> 2] + ($0 << 2 | 0) | 0) >> 2];
$6 = $1;
@ -188,14 +188,14 @@ function asmFunc(global, env, buffer) {
$1 = $11 - HEAPF64[($4 + 16 | 0) >> 3];
$1 = $6 - $8 * HEAPF64[($4 + 48 | 0) >> 3] / Math_sqrt($2 + $1 * $1);
$0 = $0 + 1 | 0;
continue repeat_1;
continue loop_1;
}
break repeat_1;
break loop_1;
};
$3 = $3 + 1 | 0;
continue repeat_0;
continue loop_0;
}
break repeat_0;
break loop_0;
};
return $1;
}
@ -208,13 +208,13 @@ function asmFunc(global, env, buffer) {
function assembly_index_bench($0) {
$0 = $0 | 0;
var $1 = 0;
repeat_0 : while (1) {
loop_0 : while (1) {
if (!($1 >>> 0 >= $0 >>> 0)) {
assembly_index_NBodySystem_advance(assembly_index_system);
$1 = $1 + 1 | 0;
continue repeat_0;
continue loop_0;
}
break repeat_0;
break loop_0;
};
}