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Rename memory instructions; Rework constant handling (#177)
* Rename memory instructions as proposed by the bulk-memory-operations spec. * Rename memory manager functions to memory.* as well * Remove automatic inlining of constant globals (Binaryen does this now) * Improve 'const' enum compatibility * Improve module-level export generation * Enable the inline decorator for constant variables * Add ERROR, WARNING and INFO macros that emit a user-defined diagnostic * Reintroduce builtin decorator so these can appear anywhere in stdlib again * Inline isNaN and isFinite by default * Make an interface around gc.* similar to memory.* * Emit an error when trying to inline a mutable variable * Slim down CI stages * Add a more convenient tracing utility for debugging * Implement some prequesites for an eventual bundled GC
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@ -20,7 +20,7 @@ export function computeSize(byteLength: i32): usize {
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/** Allocates a raw ArrayBuffer. Contents remain uninitialized. */
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export function allocUnsafe(byteLength: i32): ArrayBuffer {
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assert(<u32>byteLength <= <u32>MAX_BLENGTH);
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var buffer = allocate_memory(computeSize(byteLength));
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var buffer = memory.allocate(computeSize(byteLength));
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store<i32>(buffer, byteLength, offsetof<ArrayBuffer>("byteLength"));
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return changetype<ArrayBuffer>(buffer);
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}
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@ -32,19 +32,19 @@ export function reallocUnsafe(buffer: ArrayBuffer, newByteLength: i32): ArrayBuf
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assert(newByteLength <= MAX_BLENGTH);
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if (newByteLength <= <i32>(computeSize(oldByteLength) - HEADER_SIZE)) { // fast path: zero out additional space
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store<i32>(changetype<usize>(buffer), newByteLength, offsetof<ArrayBuffer>("byteLength"));
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set_memory(
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memory.fill(
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changetype<usize>(buffer) + HEADER_SIZE + <usize>oldByteLength,
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0,
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<usize>(newByteLength - oldByteLength)
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);
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} else { // slow path: copy to new buffer
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let newBuffer = allocUnsafe(newByteLength);
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move_memory(
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memory.copy(
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changetype<usize>(newBuffer) + HEADER_SIZE,
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changetype<usize>(buffer) + HEADER_SIZE,
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<usize>oldByteLength
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);
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set_memory(
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memory.fill(
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changetype<usize>(newBuffer) + HEADER_SIZE + <usize>oldByteLength,
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0,
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<usize>(newByteLength - oldByteLength)
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