Conway's Game of life compiler test incl. html

This commit is contained in:
dcodeIO
2017-12-07 02:02:22 +01:00
parent d9ad42ed2e
commit 325ecf5165
11 changed files with 885 additions and 113 deletions

View File

@ -41,46 +41,98 @@ const SMALL_BLOCK_SIZE: i32 = 1 << FL_INDEX_SHIFT;
// struct block_header_t {
// struct block_header_t* prev_phys_block;
// size_t size;
// size_t tagged_size;
// struct block_header_t* next_free;
// struct block_header_t* prev_free;
// }
const BLOCK_PREV_PHYS_OFFSET: usize = 0;
const BLOCK_SIZE_OFFSET: usize = BLOCK_PREV_PHYS_OFFSET + sizeof<usize>();
const BLOCK_NEXT_FREE_OFFSET: usize = BLOCK_SIZE_OFFSET + sizeof<usize>();
const BLOCK_PREV_FREE_OFFSET: usize = BLOCK_NEXT_FREE_OFFSET + sizeof<usize>();
const BLOCK$PREV_PHYS_BLOCK_OFFSET: usize = 0;
const BLOCK$TAGGED_SIZE_OFFSET: usize = BLOCK$PREV_PHYS_BLOCK_OFFSET + sizeof<usize>();
const BLOCK$NEXT_FREE_OFFSET: usize = BLOCK$TAGGED_SIZE_OFFSET + sizeof<usize>();
const BLOCK$PREV_FREE_OFFSET: usize = BLOCK$NEXT_FREE_OFFSET + sizeof<usize>();
const BLOCK$SIZE: usize = BLOCK$PREV_FREE_OFFSET + sizeof<usize>();
function block_get_prev_phys_block(ptr: usize): usize {
return load<usize>(ptr + BLOCK_PREV_PHYS_OFFSET);
const BLOCK_HEADER_FREE_BIT: u32 = 1 << 0;
const BLOCK_HEADER_PREV_FREE_BIT: u32 = 1 << 1;
const BLOCK_OVERHEAD: usize = sizeof<usize>();
const BLOCK_START_OFFSET: usize = BLOCK$TAGGED_SIZE_OFFSET + sizeof<usize>();
const BLOCK_SIZE_MIN: usize = BLOCK$SIZE - BLOCK_OVERHEAD;
const BLOCK_SIZE_MAX: usize = 1 << (<usize>FL_INDEX_MAX);
function block$get_prev_phys_block(block: usize): usize {
return load<usize>(block + BLOCK$PREV_PHYS_BLOCK_OFFSET);
}
function block_set_prev_phys_block(ptr: usize, value: usize): void {
store<usize>(ptr + BLOCK_PREV_PHYS_OFFSET, value);
function block$set_prev_phys_block(block: usize, value: usize): void {
store<usize>(block + BLOCK$PREV_PHYS_BLOCK_OFFSET, value);
}
function block_get_size(ptr: usize): usize {
return load<usize>(ptr + BLOCK_SIZE_OFFSET);
function block$get_tagged_size(block: usize): usize {
return load<usize>(block + BLOCK$TAGGED_SIZE_OFFSET);
}
function block_set_size(ptr: usize, value: usize): void {
store<usize>(ptr + BLOCK_SIZE_OFFSET, value);
function block$set_tagged_size(block: usize, value: usize): void {
store<usize>(block + BLOCK$TAGGED_SIZE_OFFSET, value);
}
function block_get_next_free(ptr: usize): usize {
return load<usize>(ptr + BLOCK_NEXT_FREE_OFFSET);
function block_size(block: usize): usize {
return block$get_tagged_size(block) & ~(BLOCK_HEADER_FREE_BIT | BLOCK_HEADER_PREV_FREE_BIT);
}
function block_set_next_free(ptr: usize, value: usize): void {
store<usize>(ptr + BLOCK_NEXT_FREE_OFFSET, value);
function block_set_size(block: usize, value: usize): void {
store<usize>(block + BLOCK$TAGGED_SIZE_OFFSET, value | (block$get_tagged_size(block) & (BLOCK_HEADER_FREE_BIT | BLOCK_HEADER_PREV_FREE_BIT)));
}
function block_get_prev_free(ptr: usize): usize {
return load<usize>(ptr + BLOCK_PREV_FREE_OFFSET);
function block$get_next_free(block: usize): usize {
return load<usize>(block + BLOCK$NEXT_FREE_OFFSET);
}
function block_set_prev_free(ptr: usize, value: usize): void {
store<usize>(ptr + BLOCK_PREV_FREE_OFFSET, value);
function block$set_next_free(block: usize, value: usize): void {
store<usize>(block + BLOCK$NEXT_FREE_OFFSET, value);
}
function block$get_prev_free(block: usize): usize {
return load<usize>(block + BLOCK$PREV_FREE_OFFSET);
}
function block$set_prev_free(block: usize, value: usize): void {
store<usize>(block + BLOCK$PREV_FREE_OFFSET, value);
}
function block_is_last(block: usize): bool {
return block_size(block) == 0;
}
function block_is_free(block: usize): bool {
return (block$get_tagged_size(block) & BLOCK_HEADER_FREE_BIT) != 0;
}
function block_set_free(block: usize): void {
store<usize>(block + BLOCK$TAGGED_SIZE_OFFSET, block$get_tagged_size(block) | BLOCK_HEADER_FREE_BIT);
}
function block_set_used(block: usize): void {
store<usize>(block + BLOCK$TAGGED_SIZE_OFFSET, block$get_tagged_size(block) & ~BLOCK_HEADER_FREE_BIT);
}
function block_is_prev_free(block: usize): bool {
return (block$get_tagged_size(block) & BLOCK_HEADER_PREV_FREE_BIT) != 0;
}
function block_set_prev_free(block: usize): void {
store<usize>(block + BLOCK$TAGGED_SIZE_OFFSET, block$get_tagged_size(block) | BLOCK_HEADER_PREV_FREE_BIT);
}
function block_set_prev_used(block: usize): void {
store<usize>(block + BLOCK$TAGGED_SIZE_OFFSET, block$get_tagged_size(block) & ~BLOCK_HEADER_PREV_FREE_BIT);
}
function block_from_ptr(ptr: usize): usize {
return ptr - BLOCK_START_OFFSET;
}
function block_to_ptr(block: usize): usize {
return block + BLOCK_START_OFFSET;
}
// struct control_t {
@ -90,50 +142,51 @@ function block_set_prev_free(ptr: usize, value: usize): void {
// block_header_t* blocks[FL_INDEX_COUNT][SL_INDEX_COUNT];
// }
const CONTROL_FL_BITMAP_OFFSET: usize = BLOCK_PREV_FREE_OFFSET + sizeof<usize>();
const CONTROL_SL_BITMAP_OFFSET: usize = CONTROL_FL_BITMAP_OFFSET + sizeof<u32>();
const CONTROL_BLOCKS_OFFSET: usize = CONTROL_SL_BITMAP_OFFSET + FL_INDEX_COUNT * sizeof<u32>();
const CONTROL$FL_BITMAP_OFFSET: usize = BLOCK$SIZE;
const CONTROL$SL_BITMAP_OFFSET: usize = CONTROL$FL_BITMAP_OFFSET + sizeof<u32>();
const CONTROL$BLOCKS_OFFSET: usize = CONTROL$SL_BITMAP_OFFSET + FL_INDEX_COUNT * sizeof<u32>();
const CONTROL$SIZE: usize = CONTROL$BLOCKS_OFFSET + FL_INDEX_COUNT * SL_INDEX_COUNT * sizeof<u32>();
function control_get_fl(ptr: usize): u32 {
return load<u32>(ptr + CONTROL_FL_BITMAP_OFFSET);
function control$get_fl_bitmap(ptr: usize): u32 {
return load<u32>(ptr + CONTROL$FL_BITMAP_OFFSET);
}
function control_set_fl(ptr: usize, value: u32): void {
store<u32>(ptr + CONTROL_FL_BITMAP_OFFSET, value);
function control$set_fl_bitmap(ptr: usize, value: u32): void {
store<u32>(ptr + CONTROL$FL_BITMAP_OFFSET, value);
}
function control_get_sl(ptr: usize, flIndex: usize): u32 {
function control$get_sl_bitmap(ptr: usize, flIndex: usize): u32 {
assert(flIndex < FL_INDEX_COUNT);
return load<u32>(ptr + CONTROL_SL_BITMAP_OFFSET + flIndex * sizeof<u32>());
return load<u32>(ptr + CONTROL$SL_BITMAP_OFFSET + flIndex * sizeof<u32>());
}
function control_set_sl(ptr: usize, flIndex: usize, value: u32): void {
function control$set_sl_bitmap(ptr: usize, flIndex: usize, value: u32): void {
assert(flIndex < FL_INDEX_COUNT);
store<u32>(ptr + CONTROL_SL_BITMAP_OFFSET + flIndex * sizeof<u32>(), value);
store<u32>(ptr + CONTROL$SL_BITMAP_OFFSET + flIndex * sizeof<u32>(), value);
}
function control_get_block(ptr: usize, flIndex: usize, slIndex: usize): usize {
function control$get_block(ptr: usize, flIndex: usize, slIndex: usize): usize {
assert(flIndex < FL_INDEX_COUNT);
assert(slIndex < SL_INDEX_COUNT);
return load<usize>(ptr + CONTROL_BLOCKS_OFFSET + (flIndex * SL_INDEX_COUNT + slIndex) * sizeof<usize>());
return load<usize>(ptr + CONTROL$BLOCKS_OFFSET + (flIndex * SL_INDEX_COUNT + slIndex) * sizeof<usize>());
}
function control_set_block(ptr: usize, flIndex: usize, slIndex: usize, value: usize): void {
function control$set_block(ptr: usize, flIndex: usize, slIndex: usize, value: usize): void {
assert(flIndex < FL_INDEX_COUNT);
assert(slIndex < SL_INDEX_COUNT);
store<usize>(ptr + CONTROL_BLOCKS_OFFSET + (flIndex * SL_INDEX_COUNT + slIndex) * sizeof<usize>(), value);
store<usize>(ptr + CONTROL$BLOCKS_OFFSET + (flIndex * SL_INDEX_COUNT + slIndex) * sizeof<usize>(), value);
}
/* Clear structure and point all empty lists at the null block. */
export function control_construct(ptr: usize): void {
block_set_next_free(ptr, ptr);
block_set_prev_free(ptr, ptr);
control_set_fl(ptr, 0);
export function control$construct(ptr: usize): void {
block$set_next_free(ptr, ptr);
block$set_prev_free(ptr, ptr);
control$set_fl_bitmap(ptr, 0);
for (let flIndex: usize = 0; flIndex < FL_INDEX_COUNT; ++flIndex) {
control_set_sl(ptr, flIndex, 0);
control$set_sl_bitmap(ptr, flIndex, 0);
for (let slIndex: usize = 0; slIndex < SL_INDEX_COUNT; ++slIndex)
control_set_block(ptr, flIndex, slIndex, ptr);
control$set_block(ptr, flIndex, slIndex, ptr);
}
}
control_construct(load<usize>(sizeof<usize>())); // get HEAP_OFFSET and initialize there
control$construct(load<usize>(sizeof<usize>())); // get HEAP_OFFSET and initialize there