Fix some diagnostic issues when skipping invalid statements, see #80; Make game-of-life example somewhat interactive; Update dist files

This commit is contained in:
dcodeIO 2018-04-22 23:13:02 +02:00
parent fac0fc59b5
commit 2ff1bb745a
17 changed files with 771 additions and 1770 deletions

2
dist/asc.js vendored

File diff suppressed because one or more lines are too long

2
dist/asc.js.map vendored

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@ -1,7 +1,7 @@
Conway's Game of Life
=====================
An [AssemblyScript](http://assemblyscript.org) example. Continuously updates the cellular automaton and visualizes its state on a canvas. Compiles to ~750 bytes of optimized WASM.
An [AssemblyScript](http://assemblyscript.org) example. Continuously updates the cellular automaton and visualizes its state on a canvas. Compiles to ~920 bytes of optimized WASM.
Instructions
------------

View File

@ -1,8 +1,9 @@
// see: https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life
const RGB_ALIVE = 0xE692D3; // LSB must be set
const RGB_DEAD = 0x851BA6; // LSB must not be set
const BIT_ROT = 10; // It's everywhere
// Configuration imported from JS.
declare const RGB_ALIVE: u32;
declare const RGB_DEAD: u32;
declare const BIT_ROT: u32;
var w: i32, h: i32, s: i32;
@ -76,3 +77,13 @@ export function step(): void {
}
}
}
/** Fills the row and column indicated by `x` and `y` with random live cells. */
export function fill(x: u32, y: u32, p: f64): void {
for (let ix = 0; ix < w; ++ix) {
if (Math.random() < p) set(ix, y, RGB_ALIVE | 0xff000000);
}
for (let iy = 0; iy < h; ++iy) {
if (Math.random() < p) set(x, iy, RGB_ALIVE | 0xff000000);
}
}

View File

@ -2,6 +2,10 @@
(type $iiv (func (param i32 i32)))
(type $F (func (result f64)))
(type $v (func))
(type $iiFv (func (param i32 i32 f64)))
(import "env" "RGB_ALIVE" (global $assembly/index/RGB_ALIVE i32))
(import "env" "RGB_DEAD" (global $assembly/index/RGB_DEAD i32))
(import "env" "BIT_ROT" (global $assembly/index/BIT_ROT i32))
(import "JSMath" "random" (func $~lib/math/JSMath.random (result f64)))
(import "env" "memory" (memory $0 1))
(global $assembly/index/w (mut i32) (i32.const 0))
@ -9,98 +13,108 @@
(global $assembly/index/s (mut i32) (i32.const 0))
(export "init" (func $assembly/index/init))
(export "step" (func $assembly/index/step))
(export "fill" (func $assembly/index/fill))
(export "memory" (memory $0))
(func $assembly/index/init (; 1 ;) (type $iiv) (param $0 i32) (param $1 i32)
(local $2 i32)
;;@ assembly/index.ts:30:2
(set_global $assembly/index/w
;;@ assembly/index.ts:30:6
(get_local $0)
)
;;@ assembly/index.ts:31:2
(set_global $assembly/index/h
(set_global $assembly/index/w
;;@ assembly/index.ts:31:6
(get_local $1)
(get_local $0)
)
;;@ assembly/index.ts:32:2
(set_global $assembly/index/s
(set_global $assembly/index/h
;;@ assembly/index.ts:32:6
(get_local $1)
)
;;@ assembly/index.ts:33:2
(set_global $assembly/index/s
;;@ assembly/index.ts:33:6
(i32.mul
(get_local $0)
;;@ assembly/index.ts:32:14
;;@ assembly/index.ts:33:14
(get_local $1)
)
)
;;@ assembly/index.ts:35:7
;;@ assembly/index.ts:36:7
(set_local $0
;;@ assembly/index.ts:35:15
;;@ assembly/index.ts:36:15
(i32.const 0)
)
(loop $continue|0
(if
;;@ assembly/index.ts:35:18
;;@ assembly/index.ts:36:18
(i32.lt_s
(get_local $0)
;;@ assembly/index.ts:35:22
;;@ assembly/index.ts:36:22
(get_global $assembly/index/h)
)
(block
;;@ assembly/index.ts:36:9
;;@ assembly/index.ts:37:9
(set_local $1
;;@ assembly/index.ts:36:17
;;@ assembly/index.ts:37:17
(i32.const 0)
)
(loop $continue|1
(if
;;@ assembly/index.ts:36:20
;;@ assembly/index.ts:37:20
(i32.lt_s
(get_local $1)
;;@ assembly/index.ts:36:24
;;@ assembly/index.ts:37:24
(get_global $assembly/index/w)
)
(block
(set_local $2
;;@ assembly/index.ts:37:16
;;@ assembly/index.ts:38:16
(if (result i32)
(f64.gt
;;@ assembly/index.ts:37:21
;;@ assembly/index.ts:38:21
(call $~lib/math/JSMath.random)
;;@ assembly/index.ts:37:32
;;@ assembly/index.ts:38:32
(f64.const 0.1)
)
;;@ assembly/index.ts:37:38
(i32.const 8723366)
(i32.const -1666349)
;;@ assembly/index.ts:38:38
(i32.and
(get_global $assembly/index/RGB_DEAD)
;;@ assembly/index.ts:38:49
(i32.const 16777215)
)
;;@ assembly/index.ts:38:62
(i32.or
(get_global $assembly/index/RGB_ALIVE)
;;@ assembly/index.ts:38:74
(i32.const -16777216)
)
)
;;@ assembly/index.ts:18:2
)
;;@ assembly/index.ts:19:2
(i32.store
;;@ assembly/index.ts:18:13
;;@ assembly/index.ts:19:13
(i32.shl
(i32.add
;;@ assembly/index.ts:18:14
;;@ assembly/index.ts:19:14
(i32.add
(get_global $assembly/index/s)
;;@ assembly/index.ts:18:18
;;@ assembly/index.ts:19:18
(i32.mul
(get_local $0)
;;@ assembly/index.ts:18:22
;;@ assembly/index.ts:19:22
(get_global $assembly/index/w)
)
)
;;@ assembly/index.ts:18:26
;;@ assembly/index.ts:19:26
(get_local $1)
)
;;@ assembly/index.ts:18:32
;;@ assembly/index.ts:19:32
(i32.const 2)
)
;;@ assembly/index.ts:18:35
;;@ assembly/index.ts:19:35
(get_local $2)
)
;;@ assembly/index.ts:36:27
;;@ assembly/index.ts:37:27
(set_local $1
(i32.add
;;@ assembly/index.ts:36:29
;;@ assembly/index.ts:37:29
(get_local $1)
(i32.const 1)
)
@ -109,10 +123,10 @@
)
)
)
;;@ assembly/index.ts:35:25
;;@ assembly/index.ts:36:25
(set_local $0
(i32.add
;;@ assembly/index.ts:35:27
;;@ assembly/index.ts:36:27
(get_local $0)
(i32.const 1)
)
@ -133,176 +147,87 @@
(local $7 i32)
(local $8 i32)
(set_local $5
;;@ assembly/index.ts:44:12
;;@ assembly/index.ts:45:12
(i32.sub
(get_global $assembly/index/h)
;;@ assembly/index.ts:44:16
;;@ assembly/index.ts:45:16
(i32.const 1)
)
)
(set_local $6
;;@ assembly/index.ts:45:12
;;@ assembly/index.ts:46:12
(i32.sub
(get_global $assembly/index/w)
;;@ assembly/index.ts:45:16
;;@ assembly/index.ts:46:16
(i32.const 1)
)
)
(loop $continue|0
(if
;;@ assembly/index.ts:49:18
;;@ assembly/index.ts:50:18
(i32.lt_s
(get_local $2)
;;@ assembly/index.ts:49:22
;;@ assembly/index.ts:50:22
(get_global $assembly/index/h)
)
(block
(set_local $7
;;@ assembly/index.ts:50:14
(if (result i32)
(get_local $2)
;;@ assembly/index.ts:50:29
(i32.sub
(get_local $2)
;;@ assembly/index.ts:50:33
(i32.const 1)
)
;;@ assembly/index.ts:50:23
(get_local $5)
)
)
(set_local $8
;;@ assembly/index.ts:51:14
(if (result i32)
(i32.eq
(get_local $2)
;;@ assembly/index.ts:51:19
(get_local $5)
)
;;@ assembly/index.ts:51:25
(i32.const 0)
;;@ assembly/index.ts:51:29
(i32.add
(i32.sub
(get_local $2)
;;@ assembly/index.ts:51:33
(i32.const 1)
)
;;@ assembly/index.ts:51:23
(get_local $5)
)
)
;;@ assembly/index.ts:52:9
(set_local $8
;;@ assembly/index.ts:52:14
(if (result i32)
(i32.eq
(get_local $2)
;;@ assembly/index.ts:52:19
(get_local $5)
)
;;@ assembly/index.ts:52:25
(i32.const 0)
;;@ assembly/index.ts:52:29
(i32.add
(get_local $2)
;;@ assembly/index.ts:52:33
(i32.const 1)
)
)
)
;;@ assembly/index.ts:53:9
(set_local $1
;;@ assembly/index.ts:52:17
;;@ assembly/index.ts:53:17
(i32.const 0)
)
(loop $continue|1
(if
;;@ assembly/index.ts:52:20
;;@ assembly/index.ts:53:20
(i32.lt_s
(get_local $1)
;;@ assembly/index.ts:52:24
;;@ assembly/index.ts:53:24
(get_global $assembly/index/w)
)
(block
;;@ assembly/index.ts:58:6
;;@ assembly/index.ts:59:6
(set_local $0
;;@ assembly/index.ts:58:27
;;@ assembly/index.ts:59:27
(i32.add
;;@ assembly/index.ts:59:8
(i32.add
(i32.add
(i32.add
(i32.add
(i32.add
(i32.add
(i32.and
(i32.load
(i32.shl
(i32.add
(i32.mul
(tee_local $0
;;@ assembly/index.ts:59:18
(get_local $7)
)
(get_global $assembly/index/w)
)
(tee_local $3
;;@ assembly/index.ts:53:16
(if (result i32)
(get_local $1)
;;@ assembly/index.ts:53:31
(i32.sub
(get_local $1)
;;@ assembly/index.ts:53:35
(i32.const 1)
)
;;@ assembly/index.ts:53:25
(get_local $6)
)
)
)
(i32.const 2)
)
)
;;@ assembly/index.ts:59:25
(i32.const 1)
)
;;@ assembly/index.ts:59:30
(i32.and
(i32.load
(i32.shl
(i32.add
(i32.mul
;;@ assembly/index.ts:59:40
(get_local $0)
(get_global $assembly/index/w)
)
;;@ assembly/index.ts:59:35
(get_local $1)
)
(i32.const 2)
)
)
;;@ assembly/index.ts:59:47
(i32.const 1)
)
)
;;@ assembly/index.ts:59:52
(i32.and
(i32.load
(i32.shl
(i32.add
(i32.mul
;;@ assembly/index.ts:59:62
(get_local $0)
(get_global $assembly/index/w)
)
(tee_local $4
;;@ assembly/index.ts:54:16
(if (result i32)
(i32.eq
(get_local $1)
;;@ assembly/index.ts:54:21
(get_local $6)
)
;;@ assembly/index.ts:54:27
(i32.const 0)
;;@ assembly/index.ts:54:31
(i32.add
(get_local $1)
;;@ assembly/index.ts:54:35
(i32.const 1)
)
)
)
)
(i32.const 2)
)
)
;;@ assembly/index.ts:59:69
(i32.const 1)
)
)
;;@ assembly/index.ts:60:8
(i32.add
(i32.add
(i32.add
(i32.add
(i32.add
(i32.add
(i32.and
(i32.load
(i32.shl
@ -310,12 +235,24 @@
(i32.mul
(tee_local $0
;;@ assembly/index.ts:60:18
(get_local $2)
(get_local $7)
)
(get_global $assembly/index/w)
)
;;@ assembly/index.ts:60:13
(get_local $3)
(tee_local $3
;;@ assembly/index.ts:54:16
(if (result i32)
(get_local $1)
;;@ assembly/index.ts:54:31
(i32.sub
(get_local $1)
;;@ assembly/index.ts:54:35
(i32.const 1)
)
;;@ assembly/index.ts:54:25
(get_local $6)
)
)
)
(i32.const 2)
)
@ -323,6 +260,25 @@
;;@ assembly/index.ts:60:25
(i32.const 1)
)
;;@ assembly/index.ts:60:30
(i32.and
(i32.load
(i32.shl
(i32.add
(i32.mul
;;@ assembly/index.ts:60:40
(get_local $0)
(get_global $assembly/index/w)
)
;;@ assembly/index.ts:60:35
(get_local $1)
)
(i32.const 2)
)
)
;;@ assembly/index.ts:60:47
(i32.const 1)
)
)
;;@ assembly/index.ts:60:52
(i32.and
@ -334,8 +290,24 @@
(get_local $0)
(get_global $assembly/index/w)
)
;;@ assembly/index.ts:60:57
(get_local $4)
(tee_local $4
;;@ assembly/index.ts:55:16
(if (result i32)
(i32.eq
(get_local $1)
;;@ assembly/index.ts:55:21
(get_local $6)
)
;;@ assembly/index.ts:55:27
(i32.const 0)
;;@ assembly/index.ts:55:31
(i32.add
(get_local $1)
;;@ assembly/index.ts:55:35
(i32.const 1)
)
)
)
)
(i32.const 2)
)
@ -352,7 +324,7 @@
(i32.mul
(tee_local $0
;;@ assembly/index.ts:61:18
(get_local $8)
(get_local $2)
)
(get_global $assembly/index/w)
)
@ -366,26 +338,6 @@
(i32.const 1)
)
)
;;@ assembly/index.ts:61:30
(i32.and
(i32.load
(i32.shl
(i32.add
(i32.mul
;;@ assembly/index.ts:61:40
(get_local $0)
(get_global $assembly/index/w)
)
;;@ assembly/index.ts:61:35
(get_local $1)
)
(i32.const 2)
)
)
;;@ assembly/index.ts:61:47
(i32.const 1)
)
)
;;@ assembly/index.ts:61:52
(i32.and
(i32.load
@ -406,47 +358,109 @@
(i32.const 1)
)
)
)
;;@ assembly/index.ts:65:6
(if
;;@ assembly/index.ts:65:10
;;@ assembly/index.ts:62:8
(i32.and
;;@ assembly/index.ts:64:6
(tee_local $3
;;@ assembly/index.ts:12:9
(i32.load
;;@ assembly/index.ts:12:19
(i32.shl
(i32.add
;;@ assembly/index.ts:12:20
(i32.mul
;;@ assembly/index.ts:64:24
(get_local $2)
;;@ assembly/index.ts:12:24
(tee_local $0
;;@ assembly/index.ts:62:18
(get_local $8)
)
(get_global $assembly/index/w)
)
;;@ assembly/index.ts:64:21
;;@ assembly/index.ts:62:13
(get_local $3)
)
(i32.const 2)
)
)
;;@ assembly/index.ts:62:25
(i32.const 1)
)
)
;;@ assembly/index.ts:62:30
(i32.and
(i32.load
(i32.shl
(i32.add
(i32.mul
;;@ assembly/index.ts:62:40
(get_local $0)
(get_global $assembly/index/w)
)
;;@ assembly/index.ts:62:35
(get_local $1)
)
;;@ assembly/index.ts:12:34
(i32.const 2)
)
)
;;@ assembly/index.ts:62:47
(i32.const 1)
)
)
;;@ assembly/index.ts:62:52
(i32.and
(i32.load
(i32.shl
(i32.add
(i32.mul
;;@ assembly/index.ts:62:62
(get_local $0)
(get_global $assembly/index/w)
)
;;@ assembly/index.ts:62:57
(get_local $4)
)
(i32.const 2)
)
)
;;@ assembly/index.ts:62:69
(i32.const 1)
)
)
)
;;@ assembly/index.ts:66:6
(if
;;@ assembly/index.ts:66:10
(i32.and
;;@ assembly/index.ts:65:6
(tee_local $3
;;@ assembly/index.ts:13:9
(i32.load
;;@ assembly/index.ts:13:19
(i32.shl
(i32.add
;;@ assembly/index.ts:13:20
(i32.mul
;;@ assembly/index.ts:65:24
(get_local $2)
;;@ assembly/index.ts:13:24
(get_global $assembly/index/w)
)
;;@ assembly/index.ts:65:21
(get_local $1)
)
;;@ assembly/index.ts:13:34
(i32.const 2)
)
)
)
;;@ assembly/index.ts:65:17
;;@ assembly/index.ts:66:17
(i32.const 1)
)
;;@ assembly/index.ts:67:8
;;@ assembly/index.ts:68:8
(if
;;@ assembly/index.ts:67:12
;;@ assembly/index.ts:68:12
(i32.eq
(i32.and
;;@ assembly/index.ts:67:13
;;@ assembly/index.ts:68:13
(get_local $0)
;;@ assembly/index.ts:67:30
;;@ assembly/index.ts:68:30
(i32.const 14)
)
;;@ assembly/index.ts:67:41
;;@ assembly/index.ts:68:41
(i32.const 2)
)
(i32.store
@ -455,12 +469,12 @@
(i32.add
(get_global $assembly/index/s)
(i32.mul
;;@ assembly/index.ts:67:56
;;@ assembly/index.ts:68:56
(get_local $2)
(get_global $assembly/index/w)
)
)
;;@ assembly/index.ts:67:53
;;@ assembly/index.ts:68:53
(get_local $1)
)
(i32.const 2)
@ -473,12 +487,12 @@
(i32.sub
(i32.shr_u
(tee_local $0
;;@ assembly/index.ts:67:59
;;@ assembly/index.ts:68:59
(get_local $3)
)
(i32.const 24)
)
(i32.const 10)
(get_global $assembly/index/BIT_ROT)
)
)
(tee_local $4
@ -504,25 +518,30 @@
(i32.add
(get_global $assembly/index/s)
(i32.mul
;;@ assembly/index.ts:69:20
;;@ assembly/index.ts:70:20
(get_local $2)
(get_global $assembly/index/w)
)
)
;;@ assembly/index.ts:69:17
;;@ assembly/index.ts:70:17
(get_local $1)
)
(i32.const 2)
)
(i32.const -8053850)
;;@ assembly/index.ts:70:23
(i32.or
(get_global $assembly/index/RGB_DEAD)
;;@ assembly/index.ts:70:34
(i32.const -16777216)
)
)
;;@ assembly/index.ts:72:8
)
;;@ assembly/index.ts:73:8
(if
;;@ assembly/index.ts:72:12
;;@ assembly/index.ts:73:12
(i32.eq
(get_local $0)
;;@ assembly/index.ts:72:30
;;@ assembly/index.ts:73:30
(i32.const 3)
)
(i32.store
@ -531,62 +550,67 @@
(i32.add
(get_global $assembly/index/s)
(i32.mul
;;@ assembly/index.ts:72:40
;;@ assembly/index.ts:73:40
(get_local $2)
(get_global $assembly/index/w)
)
)
;;@ assembly/index.ts:72:37
;;@ assembly/index.ts:73:37
(get_local $1)
)
(i32.const 2)
)
(i32.const -1666349)
;;@ assembly/index.ts:73:43
(i32.or
(get_global $assembly/index/RGB_ALIVE)
;;@ assembly/index.ts:73:55
(i32.const -16777216)
)
;;@ assembly/index.ts:18:2
)
;;@ assembly/index.ts:19:2
(i32.store
;;@ assembly/index.ts:18:13
;;@ assembly/index.ts:19:13
(i32.shl
(i32.add
;;@ assembly/index.ts:18:14
;;@ assembly/index.ts:19:14
(i32.add
(get_global $assembly/index/s)
;;@ assembly/index.ts:18:18
;;@ assembly/index.ts:19:18
(i32.mul
;;@ assembly/index.ts:74:20
;;@ assembly/index.ts:75:20
(get_local $2)
;;@ assembly/index.ts:18:22
;;@ assembly/index.ts:19:22
(get_global $assembly/index/w)
)
)
;;@ assembly/index.ts:74:17
;;@ assembly/index.ts:75:17
(get_local $1)
)
;;@ assembly/index.ts:18:32
;;@ assembly/index.ts:19:32
(i32.const 2)
)
;;@ assembly/index.ts:25:12
;;@ assembly/index.ts:26:12
(i32.or
(i32.shl
;;@ assembly/index.ts:24:2
;;@ assembly/index.ts:25:2
(tee_local $0
;;@ assembly/index.ts:24:10
;;@ assembly/index.ts:25:10
(select
(tee_local $0
;;@ assembly/index.ts:24:19
;;@ assembly/index.ts:25:19
(i32.sub
(i32.shr_u
;;@ assembly/index.ts:74:23
;;@ assembly/index.ts:75:23
(get_local $3)
;;@ assembly/index.ts:24:26
;;@ assembly/index.ts:25:26
(i32.const 24)
)
;;@ assembly/index.ts:24:32
(i32.const 10)
;;@ assembly/index.ts:25:32
(get_global $assembly/index/BIT_ROT)
)
)
(tee_local $4
;;@ assembly/index.ts:24:41
;;@ assembly/index.ts:25:41
(i32.const 0)
)
(i32.gt_s
@ -595,24 +619,24 @@
)
)
)
;;@ assembly/index.ts:25:18
;;@ assembly/index.ts:26:18
(i32.const 24)
)
;;@ assembly/index.ts:25:24
;;@ assembly/index.ts:26:24
(i32.and
;;@ assembly/index.ts:25:25
;;@ assembly/index.ts:26:25
(get_local $3)
;;@ assembly/index.ts:25:29
;;@ assembly/index.ts:26:29
(i32.const 16777215)
)
)
)
)
)
;;@ assembly/index.ts:52:27
;;@ assembly/index.ts:53:27
(set_local $1
(i32.add
;;@ assembly/index.ts:52:29
;;@ assembly/index.ts:53:29
(get_local $1)
(i32.const 1)
)
@ -621,10 +645,10 @@
)
)
)
;;@ assembly/index.ts:49:25
;;@ assembly/index.ts:50:25
(set_local $2
(i32.add
;;@ assembly/index.ts:49:27
;;@ assembly/index.ts:50:27
(get_local $2)
(i32.const 1)
)
@ -634,4 +658,126 @@
)
)
)
(func $assembly/index/fill (; 3 ;) (type $iiFv) (param $0 i32) (param $1 i32) (param $2 f64)
(local $3 i32)
(loop $continue|0
(if
;;@ assembly/index.ts:83:19
(i32.lt_s
(get_local $3)
;;@ assembly/index.ts:83:24
(get_global $assembly/index/w)
)
(block
;;@ assembly/index.ts:84:4
(if
;;@ assembly/index.ts:84:8
(f64.lt
;;@ assembly/index.ts:84:13
(call $~lib/math/JSMath.random)
;;@ assembly/index.ts:84:24
(get_local $2)
)
(i32.store
(i32.shl
(i32.add
(i32.add
(get_global $assembly/index/s)
(i32.mul
;;@ assembly/index.ts:84:35
(get_local $1)
(get_global $assembly/index/w)
)
)
;;@ assembly/index.ts:84:31
(get_local $3)
)
(i32.const 2)
)
;;@ assembly/index.ts:84:38
(i32.or
(get_global $assembly/index/RGB_ALIVE)
;;@ assembly/index.ts:84:50
(i32.const -16777216)
)
)
)
;;@ assembly/index.ts:83:27
(set_local $3
(i32.add
;;@ assembly/index.ts:83:29
(get_local $3)
(i32.const 1)
)
)
(br $continue|0)
)
)
)
;;@ assembly/index.ts:86:7
(set_local $3
;;@ assembly/index.ts:86:16
(i32.const 0)
)
(loop $continue|1
(if
;;@ assembly/index.ts:86:19
(i32.lt_s
(get_local $3)
;;@ assembly/index.ts:86:24
(get_global $assembly/index/h)
)
(block
;;@ assembly/index.ts:87:4
(if
;;@ assembly/index.ts:87:8
(f64.lt
;;@ assembly/index.ts:87:13
(call $~lib/math/JSMath.random)
;;@ assembly/index.ts:87:24
(get_local $2)
)
;;@ assembly/index.ts:19:2
(i32.store
;;@ assembly/index.ts:19:13
(i32.shl
(i32.add
;;@ assembly/index.ts:19:14
(i32.add
(get_global $assembly/index/s)
;;@ assembly/index.ts:19:18
(i32.mul
;;@ assembly/index.ts:87:34
(get_local $3)
;;@ assembly/index.ts:19:22
(get_global $assembly/index/w)
)
)
;;@ assembly/index.ts:87:31
(get_local $0)
)
;;@ assembly/index.ts:19:32
(i32.const 2)
)
;;@ assembly/index.ts:87:38
(i32.or
(get_global $assembly/index/RGB_ALIVE)
;;@ assembly/index.ts:87:50
(i32.const -16777216)
)
)
)
;;@ assembly/index.ts:86:27
(set_local $3
(i32.add
;;@ assembly/index.ts:86:29
(get_local $3)
(i32.const 1)
)
)
(br $continue|1)
)
)
)
)
)

File diff suppressed because it is too large Load Diff

View File

@ -2,13 +2,16 @@
<html>
<head>
<title>Conway's Game of Life - AssemblyScript</title>
<link rel="icon" href="http://assemblyscript.org/favicon.ico" type="image/x-icon" />
<meta name="viewport" content="user-scalable=0" />
<style>
html, body { height: 100%; margin: 0; overflow: hidden; color: #111; background: #fff; font-family: sans-serif; }
body { border-top: 2px solid #bc18d4; }
h1 { padding: 18px 20px 20px; font-size: 12pt; margin: 0; }
a { color: #111; text-decoration: none; }
a:hover { color: #bc18d4; text-decoration: underline; }
canvas { position: absolute; top: 60px; left: 20px; width: calc(100% - 40px); height: calc(100% - 80px); background: #100707; }
canvas { position: absolute; top: 60px; left: 20px; width: calc(100% - 40px); height: calc(100% - 80px); background: #100707; cursor: cell; user-select: none; }
#edge { position: absolute; bottom: 40px; right: 40px; color: #fff; display: none; text-shadow: 0 1px 2px #000; -ms-user-select: none; user-select: none; }
</style>
</head>
<body>
@ -18,8 +21,14 @@ canvas { position: absolute; top: 60px; left: 20px; width: calc(100% - 40px); he
( <a href="https://github.com/AssemblyScript/assemblyscript/blob/master/examples/game-of-life/assembly/index.ts">source</a> )
</h1>
<canvas></canvas>
<div id="edge">Might be blurry because MS Edge does not support 'image-rendering: crisp-edges' (yet) :-(</div>
<script>"use strict";
// Configuration
const RGB_ALIVE = 0xD392E6;
const RGB_DEAD = 0xA61B85;
const BIT_ROT = 10;
// Set up the canvas with a 2D rendering context
var cnv = document.getElementsByTagName("canvas")[0];
var ctx = cnv.getContext("2d");
@ -38,6 +47,8 @@ cnv.style = `
image-rendering: -moz-crisp-edges;
image-rendering: -webkit-optimize-contrast;
image-rendering: -o-crisp-edges;
image-rendering: optimize-contrast;
image-rendering: crisp-edges;
image-rendering: pixelated;
-ms-interpolation-mode: nearest-neighbor;
`;
@ -50,7 +61,13 @@ var memory = new WebAssembly.Memory({ initial: ((byteSize + 0xffff) & ~0xffff) >
fetch("build/optimized.wasm")
.then(response => response.arrayBuffer())
.then(buffer => WebAssembly.instantiate(buffer, {
env: { memory: memory, abort: function() {} },
env: {
RGB_ALIVE : rgb2le(RGB_ALIVE) | 1, // little endian, LSB must be set
RGB_DEAD : rgb2le(RGB_DEAD) & ~1, // little endian, LSB must not be set
BIT_ROT,
memory,
abort: function() {}
},
JSMath: Math
}))
.then(module => {
@ -77,10 +94,40 @@ fetch("build/optimized.wasm")
ctx.putImageData(imageData, 0, 0); // apply image buffer
})();
// When clicked or dragged, fill the current row and column with random live cells
var down = false;
[ [cnv, "mousedown"],
[cnv, "touchstart"]
].forEach(eh => eh[0].addEventListener(eh[1], e => down = true));
[ [document, "mouseup"],
[document, "touchend"]
].forEach(eh => eh[0].addEventListener(eh[1], e => down = false));
[ [cnv, "mousemove"],
[cnv, "touchmove"],
[cnv, "mousedown"]
].forEach(eh => eh[0].addEventListener(eh[1], e => {
if (!down) return;
var loc;
if (e.touches) {
if (e.touches.length > 1) return;
loc = e.touches[0];
} else {
loc = e;
}
var bcr = cnv.getBoundingClientRect();
exports.fill((loc.clientX - bcr.left) >>> 1, (loc.clientY - bcr.top) >>> 1, 0.5);
}));
// :-(
if (navigator.userAgent.indexOf(" Edge/") >= 0) document.getElementById("edge").style.display = "block";
}).catch(err => {
alert("Failed to load WASM: " + err.message + " (ad blocker, maybe?)");
console.log(err.stack);
});
function rgb2le(rgb) {
return ((rgb >>> 16) & 0xff) | (rgb & 0xff00) | (rgb & 0xff) << 16;
}
</script>
</body>
</html>

View File

@ -2,6 +2,7 @@
<html>
<head>
<title>Mandelbrot set - AssemblyScript</title>
<link rel="icon" href="http://assemblyscript.org/favicon.ico" type="image/x-icon" />
<style>
html, body { height: 100%; margin: 0; overflow: hidden; color: #111; background: #fff; font-family: sans-serif; }
h1 { padding: 20px; font-size: 12pt; margin: 0; }

View File

@ -176,6 +176,12 @@ export class Parser extends DiagnosticEmitter {
var exportStart: i32 = 0;
var exportEnd: i32 = 0;
if (tn.skip(Token.EXPORT)) {
if (tn.skip(Token.DEFAULT)) {
this.error(
DiagnosticCode.Operation_not_supported,
tn.range()
);
}
if (startPos < 0) startPos = tn.tokenPos;
flags |= CommonFlags.EXPORT;
exportStart = tn.tokenPos;
@ -3181,11 +3187,8 @@ export class Parser extends DiagnosticEmitter {
let nextToken = tn.peek(true);
if (
nextToken == Token.ENDOFFILE || // next step should handle this
nextToken == Token.CLOSEBRACE // current step should handle this
nextToken == Token.SEMICOLON // end of the statement for sure
) {
break;
}
if (nextToken == Token.SEMICOLON) { // end of the statement for sure
tn.next();
break;
}

View File

@ -905,7 +905,6 @@ export class Tokenizer extends DiagnosticEmitter {
this.token = state.token;
this.tokenPos = state.tokenPos;
this.nextToken = -1;
reusableState = state;
}
range(start: i32 = -1, end: i32 = -1): Range {

View File

@ -1,568 +0,0 @@
(module
(type $iiv (func (param i32 i32)))
(type $F (func (result f64)))
(type $iiiiv (func (param i32 i32 i32 i32)))
(type $v (func))
(import "env" "abort" (func $abort (param i32 i32 i32 i32)))
(global $../../examples/game-of-life/assembly/index/w (mut i32) (i32.const 0))
(global $../../examples/game-of-life/assembly/index/h (mut i32) (i32.const 0))
(global $../../examples/game-of-life/assembly/index/s (mut i32) (i32.const 0))
(global $~lib/math/random_seeded (mut i32) (i32.const 0))
(global $~lib/math/random_state0 (mut i64) (i64.const 0))
(global $~lib/math/random_state1 (mut i64) (i64.const 0))
(memory $0 1)
(data (i32.const 4) "\0c\00\00\00~\00l\00i\00b\00/\00m\00a\00t\00h\00.\00t\00s")
(export "init" (func $../../examples/game-of-life/assembly/index/init))
(export "step" (func $../../examples/game-of-life/assembly/index/step))
(export "memory" (memory $0))
(func $~lib/math/NativeMath.random (; 1 ;) (type $F) (result f64)
(local $0 i64)
(local $1 i64)
(if
(i32.eqz
(get_global $~lib/math/random_seeded)
)
(block
(call $abort
(i32.const 0)
(i32.const 4)
(i32.const 1007)
(i32.const 24)
)
(unreachable)
)
)
(set_local $0
(get_global $~lib/math/random_state0)
)
(set_global $~lib/math/random_state0
(tee_local $1
(get_global $~lib/math/random_state1)
)
)
(set_global $~lib/math/random_state1
(tee_local $0
(i64.xor
(i64.xor
(i64.xor
(tee_local $0
(i64.xor
(get_local $0)
(i64.shl
(get_local $0)
(i64.const 23)
)
)
)
(i64.shr_u
(get_local $0)
(i64.const 17)
)
)
(get_local $1)
)
(i64.shr_u
(get_local $1)
(i64.const 26)
)
)
)
)
(f64.sub
(f64.reinterpret/i64
(i64.or
(i64.and
(i64.add
(get_local $1)
(get_local $0)
)
(i64.const 4503599627370495)
)
(i64.const 4607182418800017408)
)
)
(f64.const 1)
)
)
(func $../../examples/game-of-life/assembly/index/init (; 2 ;) (type $iiv) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(set_global $../../examples/game-of-life/assembly/index/w
(get_local $0)
)
(set_global $../../examples/game-of-life/assembly/index/h
(get_local $1)
)
(set_global $../../examples/game-of-life/assembly/index/s
(i32.mul
(get_local $0)
(get_local $1)
)
)
(set_local $0
(i32.const 0)
)
(loop $continue|0
(if
(i32.lt_s
(get_local $0)
(get_global $../../examples/game-of-life/assembly/index/h)
)
(block
(set_local $1
(i32.const 0)
)
(loop $continue|1
(if
(i32.lt_s
(get_local $1)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(block
(set_local $2
(get_local $1)
)
(set_local $3
(get_local $0)
)
(set_local $4
(if (result i32)
(f64.gt
(call $~lib/math/NativeMath.random)
(f64.const 0.1)
)
(i32.const 8723366)
(i32.const -1666349)
)
)
(i32.store
(i32.shl
(i32.add
(i32.add
(get_global $../../examples/game-of-life/assembly/index/s)
(i32.mul
(get_local $3)
(get_global $../../examples/game-of-life/assembly/index/w)
)
)
(get_local $2)
)
(i32.const 2)
)
(get_local $4)
)
(set_local $1
(i32.add
(get_local $1)
(i32.const 1)
)
)
(br $continue|1)
)
)
)
(set_local $0
(i32.add
(get_local $0)
(i32.const 1)
)
)
(br $continue|0)
)
)
)
)
(func $../../examples/game-of-life/assembly/index/step (; 3 ;) (type $v)
(local $0 i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
(set_local $7
(i32.sub
(get_global $../../examples/game-of-life/assembly/index/h)
(i32.const 1)
)
)
(set_local $8
(i32.sub
(get_global $../../examples/game-of-life/assembly/index/w)
(i32.const 1)
)
)
(loop $continue|0
(if
(i32.lt_s
(get_local $0)
(get_global $../../examples/game-of-life/assembly/index/h)
)
(block
(set_local $4
(select
(i32.sub
(get_local $0)
(i32.const 1)
)
(get_local $7)
(get_local $0)
)
)
(set_local $5
(select
(i32.const 0)
(i32.add
(get_local $0)
(i32.const 1)
)
(i32.eq
(get_local $0)
(get_local $7)
)
)
)
(set_local $1
(i32.const 0)
)
(loop $continue|1
(if
(i32.lt_s
(get_local $1)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(block
(set_local $2
(i32.add
(i32.add
(i32.add
(i32.add
(i32.add
(i32.add
(i32.add
(i32.and
(i32.load
(i32.shl
(i32.add
(i32.mul
(get_local $4)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(tee_local $2
(select
(i32.sub
(get_local $1)
(i32.const 1)
)
(get_local $8)
(get_local $1)
)
)
)
(i32.const 2)
)
)
(i32.const 1)
)
(i32.and
(i32.load
(i32.shl
(i32.add
(i32.mul
(get_local $4)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(get_local $1)
)
(i32.const 2)
)
)
(i32.const 1)
)
)
(i32.and
(i32.load
(i32.shl
(i32.add
(i32.mul
(get_local $4)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(tee_local $3
(select
(i32.const 0)
(i32.add
(get_local $1)
(i32.const 1)
)
(i32.eq
(get_local $1)
(get_local $8)
)
)
)
)
(i32.const 2)
)
)
(i32.const 1)
)
)
(i32.and
(i32.load
(i32.shl
(i32.add
(i32.mul
(get_local $0)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(get_local $2)
)
(i32.const 2)
)
)
(i32.const 1)
)
)
(i32.and
(i32.load
(i32.shl
(i32.add
(i32.mul
(get_local $0)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(get_local $3)
)
(i32.const 2)
)
)
(i32.const 1)
)
)
(i32.and
(i32.load
(i32.shl
(i32.add
(i32.mul
(get_local $5)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(get_local $2)
)
(i32.const 2)
)
)
(i32.const 1)
)
)
(i32.and
(i32.load
(i32.shl
(i32.add
(i32.mul
(get_local $5)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(get_local $1)
)
(i32.const 2)
)
)
(i32.const 1)
)
)
(i32.and
(i32.load
(i32.shl
(i32.add
(i32.mul
(get_local $5)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(get_local $3)
)
(i32.const 2)
)
)
(i32.const 1)
)
)
)
(if
(i32.and
(tee_local $3
(i32.load
(i32.shl
(i32.add
(i32.mul
(get_local $0)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(get_local $1)
)
(i32.const 2)
)
)
)
(i32.const 1)
)
(if
(i32.eq
(i32.and
(get_local $2)
(i32.const 14)
)
(i32.const 2)
)
(i32.store
(i32.shl
(i32.add
(i32.add
(get_global $../../examples/game-of-life/assembly/index/s)
(i32.mul
(get_local $0)
(get_global $../../examples/game-of-life/assembly/index/w)
)
)
(get_local $1)
)
(i32.const 2)
)
(i32.or
(i32.shl
(tee_local $3
(select
(tee_local $3
(i32.sub
(i32.shr_u
(tee_local $2
(get_local $3)
)
(i32.const 24)
)
(i32.const 10)
)
)
(i32.const 0)
(i32.gt_s
(get_local $3)
(get_local $6)
)
)
)
(i32.const 24)
)
(i32.and
(get_local $2)
(i32.const 16777215)
)
)
)
(i32.store
(i32.shl
(i32.add
(i32.add
(get_global $../../examples/game-of-life/assembly/index/s)
(i32.mul
(get_local $0)
(get_global $../../examples/game-of-life/assembly/index/w)
)
)
(get_local $1)
)
(i32.const 2)
)
(i32.const -8053850)
)
)
(if
(i32.eq
(get_local $2)
(i32.const 3)
)
(i32.store
(i32.shl
(i32.add
(i32.add
(get_global $../../examples/game-of-life/assembly/index/s)
(i32.mul
(get_local $0)
(get_global $../../examples/game-of-life/assembly/index/w)
)
)
(get_local $1)
)
(i32.const 2)
)
(i32.const -1666349)
)
(i32.store
(i32.shl
(i32.add
(i32.add
(get_global $../../examples/game-of-life/assembly/index/s)
(i32.mul
(get_local $0)
(get_global $../../examples/game-of-life/assembly/index/w)
)
)
(get_local $1)
)
(i32.const 2)
)
(i32.or
(i32.shl
(tee_local $2
(select
(tee_local $2
(i32.sub
(i32.shr_u
(get_local $3)
(i32.const 24)
)
(i32.const 10)
)
)
(i32.const 0)
(i32.gt_s
(get_local $2)
(get_local $6)
)
)
)
(i32.const 24)
)
(i32.and
(get_local $3)
(i32.const 16777215)
)
)
)
)
)
(set_local $1
(i32.add
(get_local $1)
(i32.const 1)
)
)
(br $continue|1)
)
)
)
(set_local $0
(i32.add
(get_local $0)
(i32.const 1)
)
)
(br $continue|0)
)
)
)
)
)

View File

@ -1 +0,0 @@
export { init, step } from "../../examples/game-of-life/assembly/index";

View File

@ -1,805 +0,0 @@
(module
(type $iiv (func (param i32 i32)))
(type $F (func (result f64)))
(type $iiiiv (func (param i32 i32 i32 i32)))
(type $v (func))
(import "env" "abort" (func $abort (param i32 i32 i32 i32)))
(global $../../examples/game-of-life/assembly/index/RGB_ALIVE i32 (i32.const 15110867))
(global $../../examples/game-of-life/assembly/index/RGB_DEAD i32 (i32.const 8723366))
(global $../../examples/game-of-life/assembly/index/BIT_ROT i32 (i32.const 10))
(global $../../examples/game-of-life/assembly/index/w (mut i32) (i32.const 0))
(global $../../examples/game-of-life/assembly/index/h (mut i32) (i32.const 0))
(global $../../examples/game-of-life/assembly/index/s (mut i32) (i32.const 0))
(global $~lib/math/random_seeded (mut i32) (i32.const 0))
(global $~lib/math/random_state0 (mut i64) (i64.const 0))
(global $~lib/math/random_state1 (mut i64) (i64.const 0))
(global $HEAP_BASE i32 (i32.const 32))
(memory $0 1)
(data (i32.const 4) "\0c\00\00\00~\00l\00i\00b\00/\00m\00a\00t\00h\00.\00t\00s\00")
(export "init" (func $../../examples/game-of-life/assembly/index/init))
(export "step" (func $../../examples/game-of-life/assembly/index/step))
(export "memory" (memory $0))
(func $~lib/math/NativeMath.random (; 1 ;) (type $F) (result f64)
(local $0 i64)
(local $1 i64)
(local $2 i64)
(if
(i32.eqz
(get_global $~lib/math/random_seeded)
)
(block
(call $abort
(i32.const 0)
(i32.const 4)
(i32.const 1007)
(i32.const 24)
)
(unreachable)
)
)
(set_local $0
(get_global $~lib/math/random_state0)
)
(set_local $1
(get_global $~lib/math/random_state1)
)
(set_global $~lib/math/random_state0
(get_local $1)
)
(set_local $0
(i64.xor
(get_local $0)
(i64.shl
(get_local $0)
(i64.const 23)
)
)
)
(set_local $0
(i64.xor
(get_local $0)
(i64.shr_u
(get_local $0)
(i64.const 17)
)
)
)
(set_local $0
(i64.xor
(get_local $0)
(get_local $1)
)
)
(set_local $0
(i64.xor
(get_local $0)
(i64.shr_u
(get_local $1)
(i64.const 26)
)
)
)
(set_global $~lib/math/random_state1
(get_local $0)
)
(set_local $2
(i64.or
(i64.and
(i64.add
(get_local $1)
(get_local $0)
)
(i64.const 4503599627370495)
)
(i64.const 4607182418800017408)
)
)
(return
(f64.sub
(f64.reinterpret/i64
(get_local $2)
)
(f64.const 1)
)
)
)
(func $../../examples/game-of-life/assembly/index/init (; 2 ;) (type $iiv) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(set_global $../../examples/game-of-life/assembly/index/w
(get_local $0)
)
(set_global $../../examples/game-of-life/assembly/index/h
(get_local $1)
)
(set_global $../../examples/game-of-life/assembly/index/s
(i32.mul
(get_local $0)
(get_local $1)
)
)
(block $break|0
(set_local $2
(i32.const 0)
)
(loop $continue|0
(if
(i32.lt_s
(get_local $2)
(get_global $../../examples/game-of-life/assembly/index/h)
)
(block
(block
(block $break|1
(set_local $3
(i32.const 0)
)
(loop $continue|1
(if
(i32.lt_s
(get_local $3)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(block
(block
(block $../../examples/game-of-life/assembly/index/set|inlined.0
(set_local $4
(get_local $3)
)
(set_local $5
(get_local $2)
)
(set_local $6
(if (result i32)
(f64.gt
(call $~lib/math/NativeMath.random)
(f64.const 0.1)
)
(i32.and
(i32.const 8723366)
(i32.const 16777215)
)
(i32.or
(i32.const 15110867)
(i32.const -16777216)
)
)
)
(i32.store
(i32.shl
(i32.add
(i32.add
(get_global $../../examples/game-of-life/assembly/index/s)
(i32.mul
(get_local $5)
(get_global $../../examples/game-of-life/assembly/index/w)
)
)
(get_local $4)
)
(i32.const 2)
)
(get_local $6)
)
)
)
(set_local $3
(i32.add
(get_local $3)
(i32.const 1)
)
)
(br $continue|1)
)
)
)
)
)
(set_local $2
(i32.add
(get_local $2)
(i32.const 1)
)
)
(br $continue|0)
)
)
)
)
)
(func $../../examples/game-of-life/assembly/index/step (; 3 ;) (type $v)
(local $0 i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
(local $8 i32)
(local $9 i32)
(local $10 i32)
(local $11 i32)
(local $12 i32)
(local $13 i32)
(local $14 i32)
(local $15 i32)
(local $16 i32)
(block
(set_local $0
(i32.sub
(get_global $../../examples/game-of-life/assembly/index/h)
(i32.const 1)
)
)
(set_local $1
(i32.sub
(get_global $../../examples/game-of-life/assembly/index/w)
(i32.const 1)
)
)
)
(block $break|0
(set_local $2
(i32.const 0)
)
(loop $continue|0
(if
(i32.lt_s
(get_local $2)
(get_global $../../examples/game-of-life/assembly/index/h)
)
(block
(block
(block
(set_local $3
(if (result i32)
(i32.eq
(get_local $2)
(i32.const 0)
)
(get_local $0)
(i32.sub
(get_local $2)
(i32.const 1)
)
)
)
(set_local $4
(if (result i32)
(i32.eq
(get_local $2)
(get_local $0)
)
(i32.const 0)
(i32.add
(get_local $2)
(i32.const 1)
)
)
)
)
(block $break|1
(set_local $5
(i32.const 0)
)
(loop $continue|1
(if
(i32.lt_s
(get_local $5)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(block
(block
(block
(set_local $6
(if (result i32)
(i32.eq
(get_local $5)
(i32.const 0)
)
(get_local $1)
(i32.sub
(get_local $5)
(i32.const 1)
)
)
)
(set_local $7
(if (result i32)
(i32.eq
(get_local $5)
(get_local $1)
)
(i32.const 0)
(i32.add
(get_local $5)
(i32.const 1)
)
)
)
)
(set_local $8
(i32.add
(i32.add
(i32.add
(i32.add
(i32.add
(i32.add
(i32.add
(i32.and
(block $../../examples/game-of-life/assembly/index/get|inlined.0 (result i32)
(set_local $8
(get_local $6)
)
(set_local $9
(get_local $3)
)
(br $../../examples/game-of-life/assembly/index/get|inlined.0
(i32.load
(i32.shl
(i32.add
(i32.mul
(get_local $9)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(get_local $8)
)
(i32.const 2)
)
)
)
)
(i32.const 1)
)
(i32.and
(block $../../examples/game-of-life/assembly/index/get|inlined.1 (result i32)
(set_local $9
(get_local $5)
)
(set_local $8
(get_local $3)
)
(br $../../examples/game-of-life/assembly/index/get|inlined.1
(i32.load
(i32.shl
(i32.add
(i32.mul
(get_local $8)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(get_local $9)
)
(i32.const 2)
)
)
)
)
(i32.const 1)
)
)
(i32.and
(block $../../examples/game-of-life/assembly/index/get|inlined.2 (result i32)
(set_local $8
(get_local $7)
)
(set_local $9
(get_local $3)
)
(br $../../examples/game-of-life/assembly/index/get|inlined.2
(i32.load
(i32.shl
(i32.add
(i32.mul
(get_local $9)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(get_local $8)
)
(i32.const 2)
)
)
)
)
(i32.const 1)
)
)
(i32.and
(block $../../examples/game-of-life/assembly/index/get|inlined.3 (result i32)
(set_local $9
(get_local $6)
)
(set_local $8
(get_local $2)
)
(br $../../examples/game-of-life/assembly/index/get|inlined.3
(i32.load
(i32.shl
(i32.add
(i32.mul
(get_local $8)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(get_local $9)
)
(i32.const 2)
)
)
)
)
(i32.const 1)
)
)
(i32.and
(block $../../examples/game-of-life/assembly/index/get|inlined.4 (result i32)
(set_local $8
(get_local $7)
)
(set_local $9
(get_local $2)
)
(br $../../examples/game-of-life/assembly/index/get|inlined.4
(i32.load
(i32.shl
(i32.add
(i32.mul
(get_local $9)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(get_local $8)
)
(i32.const 2)
)
)
)
)
(i32.const 1)
)
)
(i32.and
(block $../../examples/game-of-life/assembly/index/get|inlined.5 (result i32)
(set_local $9
(get_local $6)
)
(set_local $8
(get_local $4)
)
(br $../../examples/game-of-life/assembly/index/get|inlined.5
(i32.load
(i32.shl
(i32.add
(i32.mul
(get_local $8)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(get_local $9)
)
(i32.const 2)
)
)
)
)
(i32.const 1)
)
)
(i32.and
(block $../../examples/game-of-life/assembly/index/get|inlined.6 (result i32)
(set_local $8
(get_local $5)
)
(set_local $9
(get_local $4)
)
(br $../../examples/game-of-life/assembly/index/get|inlined.6
(i32.load
(i32.shl
(i32.add
(i32.mul
(get_local $9)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(get_local $8)
)
(i32.const 2)
)
)
)
)
(i32.const 1)
)
)
(i32.and
(block $../../examples/game-of-life/assembly/index/get|inlined.7 (result i32)
(set_local $9
(get_local $7)
)
(set_local $8
(get_local $4)
)
(br $../../examples/game-of-life/assembly/index/get|inlined.7
(i32.load
(i32.shl
(i32.add
(i32.mul
(get_local $8)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(get_local $9)
)
(i32.const 2)
)
)
)
)
(i32.const 1)
)
)
)
(set_local $10
(block $../../examples/game-of-life/assembly/index/get|inlined.8 (result i32)
(set_local $9
(get_local $5)
)
(set_local $10
(get_local $2)
)
(br $../../examples/game-of-life/assembly/index/get|inlined.8
(i32.load
(i32.shl
(i32.add
(i32.mul
(get_local $10)
(get_global $../../examples/game-of-life/assembly/index/w)
)
(get_local $9)
)
(i32.const 2)
)
)
)
)
)
(if
(i32.and
(get_local $10)
(i32.const 1)
)
(if
(i32.eq
(i32.and
(get_local $8)
(i32.const 14)
)
(i32.const 2)
)
(block $../../examples/game-of-life/assembly/index/rot|inlined.0
(set_local $9
(get_local $5)
)
(set_local $11
(get_local $2)
)
(set_local $12
(get_local $10)
)
(set_local $13
(select
(tee_local $13
(i32.sub
(i32.shr_u
(get_local $12)
(i32.const 24)
)
(i32.const 10)
)
)
(tee_local $14
(i32.const 0)
)
(i32.gt_s
(get_local $13)
(get_local $14)
)
)
)
(block $../../examples/game-of-life/assembly/index/set|inlined.1
(set_local $14
(get_local $9)
)
(set_local $15
(get_local $11)
)
(set_local $16
(i32.or
(i32.shl
(get_local $13)
(i32.const 24)
)
(i32.and
(get_local $12)
(i32.const 16777215)
)
)
)
(i32.store
(i32.shl
(i32.add
(i32.add
(get_global $../../examples/game-of-life/assembly/index/s)
(i32.mul
(get_local $15)
(get_global $../../examples/game-of-life/assembly/index/w)
)
)
(get_local $14)
)
(i32.const 2)
)
(get_local $16)
)
)
)
(block $../../examples/game-of-life/assembly/index/set|inlined.2
(set_local $13
(get_local $5)
)
(set_local $12
(get_local $2)
)
(set_local $11
(i32.or
(i32.const 8723366)
(i32.const -16777216)
)
)
(i32.store
(i32.shl
(i32.add
(i32.add
(get_global $../../examples/game-of-life/assembly/index/s)
(i32.mul
(get_local $12)
(get_global $../../examples/game-of-life/assembly/index/w)
)
)
(get_local $13)
)
(i32.const 2)
)
(get_local $11)
)
)
)
(if
(i32.eq
(get_local $8)
(i32.const 3)
)
(block $../../examples/game-of-life/assembly/index/set|inlined.3
(set_local $11
(get_local $5)
)
(set_local $12
(get_local $2)
)
(set_local $13
(i32.or
(i32.const 15110867)
(i32.const -16777216)
)
)
(i32.store
(i32.shl
(i32.add
(i32.add
(get_global $../../examples/game-of-life/assembly/index/s)
(i32.mul
(get_local $12)
(get_global $../../examples/game-of-life/assembly/index/w)
)
)
(get_local $11)
)
(i32.const 2)
)
(get_local $13)
)
)
(block $../../examples/game-of-life/assembly/index/rot|inlined.1
(set_local $13
(get_local $5)
)
(set_local $12
(get_local $2)
)
(set_local $11
(get_local $10)
)
(set_local $9
(select
(tee_local $9
(i32.sub
(i32.shr_u
(get_local $11)
(i32.const 24)
)
(i32.const 10)
)
)
(tee_local $16
(i32.const 0)
)
(i32.gt_s
(get_local $9)
(get_local $16)
)
)
)
(block $../../examples/game-of-life/assembly/index/set|inlined.4
(set_local $16
(get_local $13)
)
(set_local $15
(get_local $12)
)
(set_local $14
(i32.or
(i32.shl
(get_local $9)
(i32.const 24)
)
(i32.and
(get_local $11)
(i32.const 16777215)
)
)
)
(i32.store
(i32.shl
(i32.add
(i32.add
(get_global $../../examples/game-of-life/assembly/index/s)
(i32.mul
(get_local $15)
(get_global $../../examples/game-of-life/assembly/index/w)
)
)
(get_local $16)
)
(i32.const 2)
)
(get_local $14)
)
)
)
)
)
)
(set_local $5
(i32.add
(get_local $5)
(i32.const 1)
)
)
(br $continue|1)
)
)
)
)
)
(set_local $2
(i32.add
(get_local $2)
(i32.const 1)
)
)
(br $continue|0)
)
)
)
)
)
)