Reintroduce builtin decorator so these can appear anywhere in stdlib again

Avoids wrapping an undocumented function within 'memory.size' for example.
This commit is contained in:
dcodeIO
2018-07-19 02:10:04 +02:00
parent 96411c7398
commit 26e46f6f86
80 changed files with 6889 additions and 7157 deletions

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@ -1,101 +1,103 @@
@inline export const NaN: f64 = 0 / 0;
@inline export const Infinity: f64 = 1 / 0;
export declare const HEAP_BASE: usize;
/* tslint:disable */
export declare function isInteger<T>(value?: T): bool;
export declare function isFloat<T>(value?: T): bool;
export declare function isSigned<T>(value?: T): bool;
export declare function isReference<T>(value?: T): bool;
export declare function isString<T>(value?: T): bool;
export declare function isArray<T>(value?: T): bool;
export declare function isDefined(expression: void): bool;
export declare function isConstant(expression: void): bool;
@builtin @inline export const NaN: f64 = 0 / 0;
@builtin @inline export const Infinity: f64 = 1 / 0;
@builtin export declare const HEAP_BASE: usize;
@builtin export declare function isInteger<T>(value?: T): bool;
@builtin export declare function isFloat<T>(value?: T): bool;
@builtin export declare function isSigned<T>(value?: T): bool;
@builtin export declare function isReference<T>(value?: T): bool;
@builtin export declare function isString<T>(value?: T): bool;
@builtin export declare function isArray<T>(value?: T): bool;
@builtin export declare function isDefined(expression: void): bool;
@builtin export declare function isConstant(expression: void): bool;
export function isNaN<T>(value: T): bool { return value != value; }
export function isFinite<T>(value: T): bool { return value - value == 0; }
export declare function clz<T>(value: T): T;
export declare function ctz<T>(value: T): T;
export declare function popcnt<T>(value: T): T;
export declare function rotl<T>(value: T, shift: T): T;
export declare function rotr<T>(value: T, shift: T): T;
export declare function abs<T>(value: T): T;
export declare function max<T>(left: T, right: T): T;
export declare function min<T>(left: T, right: T): T;
export declare function ceil<T>(value: T): T;
export declare function floor<T>(value: T): T;
export declare function copysign<T>(left: T, right: T): T;
export declare function nearest<T>(value: T): T;
export declare function reinterpret<T>(value: void): T;
export declare function sqrt<T>(value: T): T;
export declare function trunc<T>(value: T): T;
export declare function load<T>(offset: usize, constantOffset?: usize): T;
export declare function store<T>(offset: usize, value: void, constantOffset?: usize): void;
export declare function sizeof<T>(): usize; // | u32 / u64
export declare function alignof<T>(): usize; // | u32 / u64
export declare function offsetof<T>(fieldName?: string): usize; // | u32 / u64
export declare function select<T>(ifTrue: T, ifFalse: T, condition: bool): T;
export declare function unreachable(): void;
export declare function changetype<T>(value: void): T;
export declare function assert<T>(isTrueish: T, message?: string): T;
export declare function unchecked<T>(expr: T): T;
export declare function call_indirect<T>(target: void, ...args: void[]): T;
@builtin export declare function clz<T>(value: T): T;
@builtin export declare function ctz<T>(value: T): T;
@builtin export declare function popcnt<T>(value: T): T;
@builtin export declare function rotl<T>(value: T, shift: T): T;
@builtin export declare function rotr<T>(value: T, shift: T): T;
@builtin export declare function abs<T>(value: T): T;
@builtin export declare function max<T>(left: T, right: T): T;
@builtin export declare function min<T>(left: T, right: T): T;
@builtin export declare function ceil<T>(value: T): T;
@builtin export declare function floor<T>(value: T): T;
@builtin export declare function copysign<T>(left: T, right: T): T;
@builtin export declare function nearest<T>(value: T): T;
@builtin export declare function reinterpret<T>(value: void): T;
@builtin export declare function sqrt<T>(value: T): T;
@builtin export declare function trunc<T>(value: T): T;
@builtin export declare function load<T>(offset: usize, constantOffset?: usize): T;
@builtin export declare function store<T>(offset: usize, value: void, constantOffset?: usize): void;
@builtin export declare function sizeof<T>(): usize; // | u32 / u64
@builtin export declare function alignof<T>(): usize; // | u32 / u64
@builtin export declare function offsetof<T>(fieldName?: string): usize; // | u32 / u64
@builtin export declare function select<T>(ifTrue: T, ifFalse: T, condition: bool): T;
@builtin export declare function unreachable(): void;
@builtin export declare function changetype<T>(value: void): T;
@builtin export declare function assert<T>(isTrueish: T, message?: string): T;
@builtin export declare function unchecked<T>(expr: T): T;
@builtin export declare function call_indirect<T>(target: void, ...args: void[]): T;
export declare function i8(value: void): i8;
@builtin export declare function i8(value: void): i8;
export namespace i8 {
export const MIN_VALUE: i8 = -128;
export const MAX_VALUE: i8 = 127;
}
export declare function i16(value: void): i16;
@builtin export declare function i16(value: void): i16;
export namespace i16 {
export const MIN_VALUE: i16 = -32768;
export const MAX_VALUE: i16 = 32767;
}
export declare function i32(value: void): i32;
@builtin export declare function i32(value: void): i32;
export namespace i32 {
export const MIN_VALUE: i32 = -2147483648;
export const MAX_VALUE: i32 = 2147483647;
export declare function clz(value: i32): i32;
export declare function ctz(value: i32): i32;
export declare function popcnt(value: i32): i32;
export declare function rotl(value: i32, shift: i32): i32;
export declare function rotr(value: i32, shift: i32): i32;
export declare function reinterpret_f32(value: f32): i32;
export declare function load8_s(offset: usize, constantOffset?: usize): i32;
export declare function load8_u(offset: usize, constantOffset?: usize): i32;
export declare function load16_s(offset: usize, constantOffset?: usize): i32;
export declare function load16_u(offset: usize, constantOffset?: usize): i32;
export declare function load(offset: usize, constantOffset?: usize): i32;
export declare function store8(offset: usize, value: i32, constantOffset?: usize): void;
export declare function store16(offset: usize, value: i32, constantOffset?: usize): void;
export declare function store(offset: usize, value: i32, constantOffset?: usize): void;
@builtin export declare function clz(value: i32): i32;
@builtin export declare function ctz(value: i32): i32;
@builtin export declare function popcnt(value: i32): i32;
@builtin export declare function rotl(value: i32, shift: i32): i32;
@builtin export declare function rotr(value: i32, shift: i32): i32;
@builtin export declare function reinterpret_f32(value: f32): i32;
@builtin export declare function load8_s(offset: usize, constantOffset?: usize): i32;
@builtin export declare function load8_u(offset: usize, constantOffset?: usize): i32;
@builtin export declare function load16_s(offset: usize, constantOffset?: usize): i32;
@builtin export declare function load16_u(offset: usize, constantOffset?: usize): i32;
@builtin export declare function load(offset: usize, constantOffset?: usize): i32;
@builtin export declare function store8(offset: usize, value: i32, constantOffset?: usize): void;
@builtin export declare function store16(offset: usize, value: i32, constantOffset?: usize): void;
@builtin export declare function store(offset: usize, value: i32, constantOffset?: usize): void;
}
export declare function i64(value: void): i64;
@builtin export declare function i64(value: void): i64;
export namespace i64 {
export const MIN_VALUE: i64 = -9223372036854775808;
export const MAX_VALUE: i64 = 9223372036854775807;
export declare function clz(value: i64): i64;
export declare function ctz(value: i64): i64;
export declare function load8_s(offset: usize, constantOffset?: usize): i64;
export declare function load8_u(offset: usize, constantOffset?: usize): u64;
export declare function load16_s(offset: usize, constantOffset?: usize): i64;
export declare function load16_u(offset: usize, constantOffset?: usize): u64;
export declare function load32_s(offset: usize, constantOffset?: usize): i64;
export declare function load32_u(offset: usize, constantOffset?: usize): u64;
export declare function load(offset: usize, constantOffset?: usize): i64;
export declare function popcnt(value: i64): i64;
export declare function rotl(value: i64, shift: i64): i64;
export declare function rotr(value: i64, shift: i64): i64;
export declare function reinterpret_f64(value: f64): i64;
export declare function store8(offset: usize, value: i64, constantOffset?: usize): void;
export declare function store16(offset: usize, value: i64, constantOffset?: usize): void;
export declare function store32(offset: usize, value: i64, constantOffset?: usize): void;
export declare function store(offset: usize, value: i64, constantOffset?: usize): void;
@builtin export declare function clz(value: i64): i64;
@builtin export declare function ctz(value: i64): i64;
@builtin export declare function load8_s(offset: usize, constantOffset?: usize): i64;
@builtin export declare function load8_u(offset: usize, constantOffset?: usize): u64;
@builtin export declare function load16_s(offset: usize, constantOffset?: usize): i64;
@builtin export declare function load16_u(offset: usize, constantOffset?: usize): u64;
@builtin export declare function load32_s(offset: usize, constantOffset?: usize): i64;
@builtin export declare function load32_u(offset: usize, constantOffset?: usize): u64;
@builtin export declare function load(offset: usize, constantOffset?: usize): i64;
@builtin export declare function popcnt(value: i64): i64;
@builtin export declare function rotl(value: i64, shift: i64): i64;
@builtin export declare function rotr(value: i64, shift: i64): i64;
@builtin export declare function reinterpret_f64(value: f64): i64;
@builtin export declare function store8(offset: usize, value: i64, constantOffset?: usize): void;
@builtin export declare function store16(offset: usize, value: i64, constantOffset?: usize): void;
@builtin export declare function store32(offset: usize, value: i64, constantOffset?: usize): void;
@builtin export declare function store(offset: usize, value: i64, constantOffset?: usize): void;
}
export declare function isize(value: void): isize;
@builtin export declare function isize(value: void): isize;
export namespace isize {
export const MIN_VALUE: isize = sizeof<i32>() == sizeof<isize>()
? -2147483648
@ -105,31 +107,31 @@ export namespace isize {
: <isize>9223372036854775807;
}
export declare function u8(value: void): u8;
@builtin export declare function u8(value: void): u8;
export namespace u8 {
export const MIN_VALUE: u8 = 0;
export const MAX_VALUE: u8 = 255;
}
export declare function u16(value: void): u16;
@builtin export declare function u16(value: void): u16;
export namespace u16 {
export const MIN_VALUE: u16 = 0;
export const MAX_VALUE: u16 = 65535;
}
export declare function u32(value: void): u32;
@builtin export declare function u32(value: void): u32;
export namespace u32 {
export const MIN_VALUE: u32 = 0;
export const MAX_VALUE: u32 = 4294967295;
}
export declare function u64(value: void): u64;
@builtin export declare function u64(value: void): u64;
export namespace u64 {
export const MIN_VALUE: u64 = 0;
export const MAX_VALUE: u64 = 18446744073709551615;
}
export declare function usize(value: void): usize;
@builtin export declare function usize(value: void): usize;
export namespace usize {
export const MIN_VALUE: usize = 0;
export const MAX_VALUE: usize = sizeof<u32>() == sizeof<usize>()
@ -137,13 +139,13 @@ export namespace usize {
: <usize>18446744073709551615;
}
export declare function bool(value: void): bool;
@builtin export declare function bool(value: void): bool;
export namespace bool {
export const MIN_VALUE: bool = false;
export const MAX_VALUE: bool = true;
}
export declare function f32(value: void): f32;
@builtin export declare function f32(value: void): f32;
export namespace f32 {
export const MIN_VALUE = reinterpret<f32>(0xFF7FFFFF); // -0x1.fffffep+127f
export const MAX_VALUE = reinterpret<f32>(0x7F7FFFFF); // 0x1.fffffep+127f
@ -151,21 +153,21 @@ export namespace f32 {
export const MIN_SAFE_INTEGER: f32 = -16777215;
export const MAX_SAFE_INTEGER: f32 = 16777215;
export const EPSILON = reinterpret<f32>(0x34000000); // 0x1p-23f
export declare function abs(value: f32): f32;
export declare function ceil(value: f32): f32;
export declare function copysign(x: f32, y: f32): f32;
export declare function floor(value: f32): f32;
export declare function load(offset: usize, constantOffset?: usize): f32;
export declare function max(left: f32, right: f32): f32;
export declare function min(left: f32, right: f32): f32;
export declare function nearest(value: f32): f32;
export declare function reinterpret_i32(value: i32): f32;
export declare function sqrt(value: f32): f32;
export declare function store(offset: usize, value: f32, constantOffset?: usize): void;
export declare function trunc(value: f32): f32;
@builtin export declare function abs(value: f32): f32;
@builtin export declare function ceil(value: f32): f32;
@builtin export declare function copysign(x: f32, y: f32): f32;
@builtin export declare function floor(value: f32): f32;
@builtin export declare function load(offset: usize, constantOffset?: usize): f32;
@builtin export declare function max(left: f32, right: f32): f32;
@builtin export declare function min(left: f32, right: f32): f32;
@builtin export declare function nearest(value: f32): f32;
@builtin export declare function reinterpret_i32(value: i32): f32;
@builtin export declare function sqrt(value: f32): f32;
@builtin export declare function store(offset: usize, value: f32, constantOffset?: usize): void;
@builtin export declare function trunc(value: f32): f32;
}
export declare function f64(value: void): f64;
@builtin export declare function f64(value: void): f64;
export namespace f64 {
export const MIN_VALUE = reinterpret<f64>(0xFFEFFFFFFFFFFFFF); // -0x1.fffffffffffffp+1023
export const MAX_VALUE = reinterpret<f64>(0x7FEFFFFFFFFFFFFF); // 0x1.fffffffffffffp+1023
@ -173,29 +175,24 @@ export namespace f64 {
export const MIN_SAFE_INTEGER: f64 = -9007199254740991;
export const MAX_SAFE_INTEGER: f64 = 9007199254740991;
export const EPSILON = reinterpret<f64>(0x3CB0000000000000); // 0x1p-52
export declare function abs(value: f64): f64;
export declare function ceil(value: f64): f64;
export declare function copysign(x: f64, y: f64): f64;
export declare function floor(value: f64): f64;
export declare function load(offset: usize, constantOffset?: usize): f64;
export declare function max(left: f64, right: f64): f64;
export declare function min(left: f64, right: f64): f64;
export declare function nearest(value: f64): f64;
export declare function reinterpret_i64(value: i64): f64;
export declare function sqrt(value: f64): f64;
export declare function store(offset: usize, value: f64, constantOffset?: usize): void;
export declare function trunc(value: f64): f64;
@builtin export declare function abs(value: f64): f64;
@builtin export declare function ceil(value: f64): f64;
@builtin export declare function copysign(x: f64, y: f64): f64;
@builtin export declare function floor(value: f64): f64;
@builtin export declare function load(offset: usize, constantOffset?: usize): f64;
@builtin export declare function max(left: f64, right: f64): f64;
@builtin export declare function min(left: f64, right: f64): f64;
@builtin export declare function nearest(value: f64): f64;
@builtin export declare function reinterpret_i64(value: i64): f64;
@builtin export declare function sqrt(value: f64): f64;
@builtin export declare function store(offset: usize, value: f64, constantOffset?: usize): void;
@builtin export declare function trunc(value: f64): f64;
}
export declare function start(): void;
@builtin export declare function start(): void;
export declare function ERROR(message?: void): void;
export declare function WARNING(message?: void): void;
export declare function INFO(message?: void): void;
@builtin export declare function ERROR(message?: void): void;
@builtin export declare function WARNING(message?: void): void;
@builtin export declare function INFO(message?: void): void;
export declare function __memory_size(): i32;
export declare function __memory_grow(pages: i32): i32;
// export declare function __memory_copy(dest: usize, src: usize: n: usize): void;
// export declare function __memory_fill(dest: usize, value: u32, n: usize): void;
export declare function __gc_iterate_roots(fn: (ref: usize) => void): void;
@builtin export declare function __gc_iterate_roots(fn: (ref: usize) => void): void;

3
std/assembly/gc.ts Normal file
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@ -0,0 +1,3 @@
export namespace gc {
@builtin export declare function iterateRoots(fn: (ref: usize) => void): void;
}

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@ -1,12 +1,10 @@
export namespace memory {
export function size(): i32 {
return __memory_size(); // tslint:disable-line
}
@builtin
export declare function size(): i32;
export function grow(pages: i32): i32 {
return __memory_grow(pages); // tslint:disable-line
}
@builtin
export declare function grow(pages: i32): i32;
export function fill(dest: usize, c: u8, n: usize): void { // see: musl/src/string/memset
if (isDefined(__memory_fill)) { __memory_fill(dest, c, n); return; } // tslint:disable-line