mirror of
https://github.com/fluencelabs/assemblyscript
synced 2025-06-18 01:11:32 +00:00
Update Binaryen and other dependencies; Update dist files
This commit is contained in:
@ -107,12 +107,12 @@ function asmFunc(global, env, buffer) {
|
||||
HEAP8[wasm2js_i32$0 >> 0] = wasm2js_i32$1;
|
||||
if ($1 >>> 0 <= 8 >>> 0) return;
|
||||
$2 = (0 - $0 | 0) & 3 | 0;
|
||||
$0 = $0 + $2 | 0;
|
||||
$0 = $2 + $0 | 0;
|
||||
wasm2js_i32$0 = $0;
|
||||
wasm2js_i32$1 = 0;
|
||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||
$1 = ($1 - $2 | 0) & 4294967292 | 0;
|
||||
wasm2js_i32$0 = ($0 + $1 | 0) - 4 | 0;
|
||||
wasm2js_i32$0 = ($1 + $0 | 0) - 4 | 0;
|
||||
wasm2js_i32$1 = 0;
|
||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||
if ($1 >>> 0 <= 8 >>> 0) return;
|
||||
@ -156,7 +156,7 @@ function asmFunc(global, env, buffer) {
|
||||
wasm2js_i32$1 = 0;
|
||||
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
|
||||
$2 = ($0 & 4 | 0) + 24 | 0;
|
||||
$0 = $0 + $2 | 0;
|
||||
$0 = $2 + $0 | 0;
|
||||
$1 = $1 - $2 | 0;
|
||||
continue_0 : do {
|
||||
if ($1 >>> 0 >= 32 >>> 0) {
|
||||
@ -227,9 +227,8 @@ function asmFunc(global, env, buffer) {
|
||||
$0 = $0 | 0;
|
||||
var $1 = 0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $49 = 0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0, wasm2js_i32$1 = 0;
|
||||
$7 = HEAP32[($0 + 4 | 0) >> 2] | 0;
|
||||
break_0 : {
|
||||
repeat_0 : do {
|
||||
if (($1 | 0) >= ($7 | 0)) break break_0;
|
||||
repeat_0 : do {
|
||||
if (($1 | 0) < ($7 | 0)) {
|
||||
$2 = HEAPU32[(((HEAPU32[$0 >> 2] | 0) + ($1 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
|
||||
$3 = +HEAPF64[($2 + 48 | 0) >> 3];
|
||||
$4 = $4 + +HEAPF64[($2 + 24 | 0) >> 3] * $3;
|
||||
@ -237,9 +236,9 @@ function asmFunc(global, env, buffer) {
|
||||
$6 = $6 + +HEAPF64[($2 + 40 | 0) >> 3] * $3;
|
||||
$1 = $1 + 1 | 0;
|
||||
continue repeat_0;
|
||||
break repeat_0;
|
||||
} while (1);
|
||||
};
|
||||
}
|
||||
break repeat_0;
|
||||
} while (1);
|
||||
$1 = HEAPU32[$0 >> 2] | 0;
|
||||
if (0 >>> 0 < ((HEAP32[$1 >> 2] | 0) >>> 2 | 0) >>> 0) $49 = HEAPU32[($1 + 8 | 0) >> 2] | 0; else abort();
|
||||
$1 = $49;
|
||||
@ -290,9 +289,8 @@ function asmFunc(global, env, buffer) {
|
||||
var $1 = 0, $2 = 0.0, $8 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $9 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $18 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0;
|
||||
$12 = HEAPU32[$0 >> 2] | 0;
|
||||
$13 = HEAP32[($12 + 4 | 0) >> 2] | 0;
|
||||
break_0 : {
|
||||
repeat_0 : do {
|
||||
if ($3 >>> 0 >= $13 >>> 0) break break_0;
|
||||
repeat_0 : do {
|
||||
if ($3 >>> 0 < $13 >>> 0) {
|
||||
$0 = HEAPU32[(((HEAPU32[$12 >> 2] | 0) + ($3 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
|
||||
$14 = +HEAPF64[$0 >> 3];
|
||||
$15 = +HEAPF64[($0 + 8 | 0) >> 3];
|
||||
@ -301,10 +299,9 @@ function asmFunc(global, env, buffer) {
|
||||
$5 = +HEAPF64[($0 + 32 | 0) >> 3];
|
||||
$6 = +HEAPF64[($0 + 40 | 0) >> 3];
|
||||
$17 = +HEAPF64[($0 + 48 | 0) >> 3];
|
||||
break_1 : {
|
||||
$7 = $3 + 1 | 0;
|
||||
repeat_1 : do {
|
||||
if ($7 >>> 0 >= $13 >>> 0) break break_1;
|
||||
$7 = $3 + 1 | 0;
|
||||
repeat_1 : do {
|
||||
if ($7 >>> 0 < $13 >>> 0) {
|
||||
$1 = HEAPU32[(((HEAPU32[$12 >> 2] | 0) + ($7 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
|
||||
$18 = $14 - +HEAPF64[$1 >> 3];
|
||||
$2 = $18;
|
||||
@ -329,9 +326,9 @@ function asmFunc(global, env, buffer) {
|
||||
HEAPF64[(wasm2js_i32$0 + 40 | 0) >> 3] = wasm2js_f64$0;
|
||||
$7 = $7 + 1 | 0;
|
||||
continue repeat_1;
|
||||
break repeat_1;
|
||||
} while (1);
|
||||
};
|
||||
}
|
||||
break repeat_1;
|
||||
} while (1);
|
||||
wasm2js_i32$0 = $0;
|
||||
wasm2js_f64$0 = $4;
|
||||
HEAPF64[(wasm2js_i32$0 + 24 | 0) >> 3] = wasm2js_f64$0;
|
||||
@ -352,19 +349,18 @@ function asmFunc(global, env, buffer) {
|
||||
HEAPF64[(wasm2js_i32$0 + 16 | 0) >> 3] = wasm2js_f64$0;
|
||||
$3 = $3 + 1 | 0;
|
||||
continue repeat_0;
|
||||
break repeat_0;
|
||||
} while (1);
|
||||
};
|
||||
}
|
||||
break repeat_0;
|
||||
} while (1);
|
||||
}
|
||||
|
||||
function assembly_index_NBodySystem_energy($0) {
|
||||
$0 = $0 | 0;
|
||||
var $1 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $10 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, $30 = 0.0, $39 = 0.0, $45 = 0.0, $69 = 0.0, $84 = 0.0;
|
||||
break_0 : {
|
||||
$4 = HEAPU32[$0 >> 2] | 0;
|
||||
$5 = HEAP32[($4 + 4 | 0) >> 2] | 0;
|
||||
repeat_0 : do {
|
||||
if ($2 >>> 0 >= $5 >>> 0) break break_0;
|
||||
$4 = HEAPU32[$0 >> 2] | 0;
|
||||
$5 = HEAP32[($4 + 4 | 0) >> 2] | 0;
|
||||
repeat_0 : do {
|
||||
if ($2 >>> 0 < $5 >>> 0) {
|
||||
$0 = HEAPU32[(((HEAPU32[$4 >> 2] | 0) + ($2 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
|
||||
$7 = +HEAPF64[$0 >> 3];
|
||||
$8 = +HEAPF64[($0 + 8 | 0) >> 3];
|
||||
@ -377,10 +373,9 @@ function asmFunc(global, env, buffer) {
|
||||
$45 = $39 + $1 * $1;
|
||||
$1 = +HEAPF64[($0 + 40 | 0) >> 3];
|
||||
$1 = $30 + .5 * $10 * ($45 + $1 * $1);
|
||||
break_1 : {
|
||||
$0 = $2 + 1 | 0;
|
||||
repeat_1 : do {
|
||||
if ($0 >>> 0 >= $5 >>> 0) break break_1;
|
||||
$0 = $2 + 1 | 0;
|
||||
repeat_1 : do {
|
||||
if ($0 >>> 0 < $5 >>> 0) {
|
||||
$3 = HEAPU32[(((HEAPU32[$4 >> 2] | 0) + ($0 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
|
||||
$6 = $7 - +HEAPF64[$3 >> 3];
|
||||
$69 = $1;
|
||||
@ -390,14 +385,14 @@ function asmFunc(global, env, buffer) {
|
||||
$1 = $69 - $10 * +HEAPF64[($3 + 48 | 0) >> 3] / Math_sqrt($84 + $1 * $1);
|
||||
$0 = $0 + 1 | 0;
|
||||
continue repeat_1;
|
||||
break repeat_1;
|
||||
} while (1);
|
||||
};
|
||||
}
|
||||
break repeat_1;
|
||||
} while (1);
|
||||
$2 = $2 + 1 | 0;
|
||||
continue repeat_0;
|
||||
break repeat_0;
|
||||
} while (1);
|
||||
};
|
||||
}
|
||||
break repeat_0;
|
||||
} while (1);
|
||||
return +$1;
|
||||
}
|
||||
|
||||
@ -426,11 +421,10 @@ function asmFunc(global, env, buffer) {
|
||||
$1 = HEAPU32[assembly_index_system >> 2] | 0;
|
||||
if ($0 >>> 0 < (HEAP32[($1 + 4 | 0) >> 2] | 0) >>> 0) {
|
||||
$1 = HEAPU32[$1 >> 2] | 0;
|
||||
if ($0 >>> 0 < ((HEAP32[$1 >> 2] | 0) >>> 2 | 0) >>> 0) $20 = HEAPU32[(($1 + ($0 << 2 | 0) | 0) + 8 | 0) >> 2] | 0; else abort();
|
||||
if ($0 >>> 0 < ((HEAP32[$1 >> 2] | 0) >>> 2 | 0) >>> 0) $20 = HEAPU32[((($0 << 2 | 0) + $1 | 0) + 8 | 0) >> 2] | 0; else abort();
|
||||
$22 = $20;
|
||||
} else $22 = 0;
|
||||
$0 = $22;
|
||||
return $0 | 0;
|
||||
return $22 | 0;
|
||||
}
|
||||
|
||||
function start() {
|
||||
|
Reference in New Issue
Block a user