mirror of
https://github.com/fluencelabs/assemblyscript
synced 2025-06-26 21:21:54 +00:00
Rework resolver (#489)
* Rework IR and resolver to use nested lookup tables * Integrate types into IR * Make components prefer IR, slimmed down AST * Implement `export *` * Add `@lazy` annotation and remove `--noTreeShaking` * Add `@start` annotation and remove magic `main` * Related refactoring, cleanup and docs
This commit is contained in:
300
tests/compiler/constructor.untouched.wat
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300
tests/compiler/constructor.untouched.wat
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@ -0,0 +1,300 @@
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(module
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(type $_ (func))
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(type $ii (func (param i32) (result i32)))
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(memory $0 0)
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(table $0 1 funcref)
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(elem (i32.const 0) $null)
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(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
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(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
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(global $constructor/emptyCtor (mut i32) (i32.const 0))
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(global $constructor/emptyCtorWithFieldInit (mut i32) (i32.const 0))
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(global $constructor/emptyCtorWithFieldNoInit (mut i32) (i32.const 0))
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(global $constructor/none (mut i32) (i32.const 0))
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(global $constructor/justFieldInit (mut i32) (i32.const 0))
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(global $constructor/justFieldNoInit (mut i32) (i32.const 0))
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(global $constructor/ctorReturns (mut i32) (i32.const 0))
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(global $constructor/b (mut i32) (i32.const 1))
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(global $constructor/ctorConditionallyReturns (mut i32) (i32.const 0))
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(global $constructor/ctorAllocates (mut i32) (i32.const 0))
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(global $constructor/ctorConditionallyAllocates (mut i32) (i32.const 0))
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(global $~lib/memory/HEAP_BASE i32 (i32.const 8))
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(export "memory" (memory $0))
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(export "table" (table $0))
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(start $start)
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(func $start:~lib/allocator/arena (; 0 ;) (type $_)
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global.get $~lib/memory/HEAP_BASE
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i32.const 7
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i32.add
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i32.const 7
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i32.const -1
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i32.xor
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i32.and
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global.set $~lib/allocator/arena/startOffset
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global.get $~lib/allocator/arena/startOffset
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global.set $~lib/allocator/arena/offset
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)
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(func $~lib/allocator/arena/__memory_allocate (; 1 ;) (type $ii) (param $0 i32) (result i32)
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(local $1 i32)
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(local $2 i32)
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(local $3 i32)
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(local $4 i32)
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(local $5 i32)
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(local $6 i32)
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local.get $0
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i32.const 1073741824
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i32.gt_u
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if
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unreachable
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end
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global.get $~lib/allocator/arena/offset
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local.set $1
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local.get $1
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local.get $0
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local.tee $2
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i32.const 1
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local.tee $3
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local.get $2
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local.get $3
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i32.gt_u
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select
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i32.add
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i32.const 7
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i32.add
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i32.const 7
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i32.const -1
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i32.xor
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i32.and
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local.set $4
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current_memory
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local.set $5
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local.get $4
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local.get $5
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i32.const 16
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i32.shl
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i32.gt_u
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if
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local.get $4
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local.get $1
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i32.sub
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i32.const 65535
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i32.add
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i32.const 65535
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i32.const -1
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i32.xor
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i32.and
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i32.const 16
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i32.shr_u
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local.set $2
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local.get $5
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local.tee $3
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local.get $2
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local.tee $6
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local.get $3
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local.get $6
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i32.gt_s
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select
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local.set $3
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local.get $3
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grow_memory
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i32.const 0
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i32.lt_s
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if
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local.get $2
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grow_memory
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i32.const 0
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i32.lt_s
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if
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unreachable
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end
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end
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end
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local.get $4
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global.set $~lib/allocator/arena/offset
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local.get $1
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)
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(func $~lib/memory/memory.allocate (; 2 ;) (type $ii) (param $0 i32) (result i32)
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local.get $0
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call $~lib/allocator/arena/__memory_allocate
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return
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)
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(func $constructor/EmptyCtor#constructor (; 3 ;) (type $ii) (param $0 i32) (result i32)
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local.get $0
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i32.eqz
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if
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i32.const 0
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call $~lib/memory/memory.allocate
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local.set $0
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end
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local.get $0
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)
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(func $constructor/EmptyCtorWithFieldInit#constructor (; 4 ;) (type $ii) (param $0 i32) (result i32)
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local.get $0
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i32.eqz
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if
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i32.const 4
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call $~lib/memory/memory.allocate
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local.set $0
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end
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local.get $0
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i32.const 1
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i32.store
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local.get $0
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)
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(func $constructor/EmptyCtorWithFieldNoInit#constructor (; 5 ;) (type $ii) (param $0 i32) (result i32)
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local.get $0
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i32.eqz
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if
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i32.const 4
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call $~lib/memory/memory.allocate
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local.set $0
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end
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local.get $0
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i32.const 0
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i32.store
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local.get $0
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)
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(func $constructor/None#constructor (; 6 ;) (type $ii) (param $0 i32) (result i32)
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local.get $0
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i32.eqz
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if
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i32.const 0
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call $~lib/memory/memory.allocate
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local.set $0
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end
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local.get $0
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)
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(func $constructor/JustFieldInit#constructor (; 7 ;) (type $ii) (param $0 i32) (result i32)
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local.get $0
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i32.eqz
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if
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i32.const 4
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call $~lib/memory/memory.allocate
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local.set $0
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end
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local.get $0
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i32.const 1
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i32.store
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local.get $0
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)
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(func $constructor/JustFieldNoInit#constructor (; 8 ;) (type $ii) (param $0 i32) (result i32)
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local.get $0
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i32.eqz
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if
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i32.const 4
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call $~lib/memory/memory.allocate
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local.set $0
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end
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local.get $0
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i32.const 0
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i32.store
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local.get $0
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)
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(func $constructor/CtorReturns#constructor (; 9 ;) (type $ii) (param $0 i32) (result i32)
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(local $1 i32)
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block $~lib/memory/memory.allocate|inlined.0 (result i32)
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i32.const 0
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local.set $1
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local.get $1
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call $~lib/allocator/arena/__memory_allocate
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br $~lib/memory/memory.allocate|inlined.0
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end
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)
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(func $constructor/CtorConditionallyReturns#constructor (; 10 ;) (type $ii) (param $0 i32) (result i32)
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(local $1 i32)
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global.get $constructor/b
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if
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block $~lib/memory/memory.allocate|inlined.1 (result i32)
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i32.const 0
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local.set $1
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local.get $1
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call $~lib/allocator/arena/__memory_allocate
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br $~lib/memory/memory.allocate|inlined.1
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end
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return
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end
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local.get $0
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i32.eqz
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if
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i32.const 0
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call $~lib/memory/memory.allocate
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local.set $0
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end
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local.get $0
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)
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(func $constructor/CtorAllocates#constructor (; 11 ;) (type $ii) (param $0 i32) (result i32)
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block (result i32)
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local.get $0
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i32.eqz
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if
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i32.const 0
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call $~lib/memory/memory.allocate
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local.set $0
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end
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local.get $0
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end
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drop
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local.get $0
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)
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(func $constructor/CtorConditionallyAllocates#constructor (; 12 ;) (type $ii) (param $0 i32) (result i32)
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global.get $constructor/b
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if
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block (result i32)
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local.get $0
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i32.eqz
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if
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i32.const 0
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call $~lib/memory/memory.allocate
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local.set $0
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end
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local.get $0
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end
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drop
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end
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local.get $0
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i32.eqz
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if
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i32.const 0
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call $~lib/memory/memory.allocate
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local.set $0
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end
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local.get $0
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)
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(func $start:constructor (; 13 ;) (type $_)
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call $start:~lib/allocator/arena
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i32.const 0
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call $constructor/EmptyCtor#constructor
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global.set $constructor/emptyCtor
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i32.const 0
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call $constructor/EmptyCtorWithFieldInit#constructor
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global.set $constructor/emptyCtorWithFieldInit
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i32.const 0
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call $constructor/EmptyCtorWithFieldNoInit#constructor
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global.set $constructor/emptyCtorWithFieldNoInit
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i32.const 0
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call $constructor/None#constructor
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global.set $constructor/none
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i32.const 0
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call $constructor/JustFieldInit#constructor
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global.set $constructor/justFieldInit
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i32.const 0
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call $constructor/JustFieldNoInit#constructor
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global.set $constructor/justFieldNoInit
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i32.const 0
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call $constructor/CtorReturns#constructor
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global.set $constructor/ctorReturns
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i32.const 0
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call $constructor/CtorConditionallyReturns#constructor
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global.set $constructor/ctorConditionallyReturns
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i32.const 0
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call $constructor/CtorAllocates#constructor
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global.set $constructor/ctorAllocates
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i32.const 0
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call $constructor/CtorConditionallyAllocates#constructor
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global.set $constructor/ctorConditionallyAllocates
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)
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(func $start (; 14 ;) (type $_)
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call $start:constructor
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)
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(func $null (; 15 ;) (type $_)
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)
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)
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