Rework resolver (#489)

* Rework IR and resolver to use nested lookup tables
* Integrate types into IR
* Make components prefer IR, slimmed down AST
* Implement `export *`
* Add `@lazy` annotation and remove `--noTreeShaking`
* Add `@start` annotation and remove magic `main`
* Related refactoring, cleanup and docs
This commit is contained in:
Daniel Wirtz
2019-02-21 00:11:22 +01:00
committed by GitHub
parent e623786b42
commit 0c64f21250
234 changed files with 16949 additions and 37871 deletions

View File

@ -8,8 +8,17 @@ declare module ASModule {
type f32 = number;
type f64 = number;
type bool = any;
namespace JSMath {
function random(): f64;
}
var w: i32;
var h: i32;
var s: i32;
function init(width: i32, height: i32): void;
function step(): void;
function fill(x: u32, y: u32, p: f64): void;
var BGR_ALIVE: u32;
var BGR_DEAD: u32;
var BIT_ROT: u32;
}
export default ASModule;

View File

@ -1,14 +1,14 @@
(module
(type $iiv (func (param i32 i32)))
(type $ii_ (func (param i32 i32)))
(type $F (func (result f64)))
(type $v (func))
(type $iiFv (func (param i32 i32 f64)))
(type $_ (func))
(type $iiF_ (func (param i32 i32 f64)))
(import "env" "memory" (memory $0 0))
(import "config" "BGR_ALIVE" (global $assembly/config/BGR_ALIVE i32))
(import "config" "BGR_DEAD" (global $assembly/config/BGR_DEAD i32))
(import "config" "BGR_ALIVE" (global $assembly/config/BGR_ALIVE i32))
(import "config" "BIT_ROT" (global $assembly/config/BIT_ROT i32))
(import "Math" "random" (func $~lib/bindings/Math/random (result f64)))
(table $0 1 anyfunc)
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $assembly/index/w (mut i32) (i32.const 0))
(global $assembly/index/h (mut i32) (i32.const 0))
@ -18,72 +18,72 @@
(export "init" (func $assembly/index/init))
(export "step" (func $assembly/index/step))
(export "fill" (func $assembly/index/fill))
(func $assembly/index/init (; 1 ;) (type $iiv) (param $0 i32) (param $1 i32)
(func $assembly/index/init (; 1 ;) (type $ii_) (param $0 i32) (param $1 i32)
(local $2 i32)
get_local $0
set_global $assembly/index/w
get_local $1
set_global $assembly/index/h
get_local $0
get_local $1
local.get $0
global.set $assembly/index/w
local.get $1
global.set $assembly/index/h
local.get $0
local.get $1
i32.mul
set_global $assembly/index/s
global.set $assembly/index/s
i32.const 0
set_local $0
local.set $0
loop $repeat|0
block $break|0
get_local $0
get_global $assembly/index/h
local.get $0
global.get $assembly/index/h
i32.ge_s
br_if $break|0
i32.const 0
set_local $1
local.set $1
loop $repeat|1
block $break|1
get_local $1
get_global $assembly/index/w
local.get $1
global.get $assembly/index/w
i32.ge_s
br_if $break|1
call $~lib/bindings/Math/random
f64.const 0.1
f64.gt
if (result i32)
get_global $assembly/config/BGR_DEAD
global.get $assembly/config/BGR_DEAD
i32.const 16777215
i32.and
else
get_global $assembly/config/BGR_ALIVE
global.get $assembly/config/BGR_ALIVE
i32.const -16777216
i32.or
end
set_local $2
get_global $assembly/index/s
get_global $assembly/index/w
get_local $0
local.set $2
global.get $assembly/index/s
global.get $assembly/index/w
local.get $0
i32.mul
i32.add
get_local $1
local.get $1
i32.add
i32.const 2
i32.shl
get_local $2
local.get $2
i32.store
get_local $1
local.get $1
i32.const 1
i32.add
set_local $1
local.set $1
br $repeat|1
end
end
get_local $0
local.get $0
i32.const 1
i32.add
set_local $0
local.set $0
br $repeat|0
end
end
)
(func $assembly/index/step (; 2 ;) (type $v)
(func $assembly/index/step (; 2 ;) (type $_)
(local $0 i32)
(local $1 i32)
(local $2 i32)
@ -92,53 +92,53 @@
(local $5 i32)
(local $6 i32)
(local $7 i32)
get_global $assembly/index/h
global.get $assembly/index/h
i32.const 1
i32.sub
set_local $6
get_global $assembly/index/w
local.set $6
global.get $assembly/index/w
i32.const 1
i32.sub
set_local $7
local.set $7
loop $repeat|0
block $break|0
get_local $0
get_global $assembly/index/h
local.get $0
global.get $assembly/index/h
i32.ge_s
br_if $break|0
get_local $0
local.get $0
i32.const 1
i32.sub
get_local $6
get_local $0
local.get $6
local.get $0
select
set_local $4
local.set $4
i32.const 0
get_local $0
local.get $0
i32.const 1
i32.add
get_local $0
get_local $6
local.get $0
local.get $6
i32.eq
select
set_local $5
local.set $5
i32.const 0
set_local $1
local.set $1
loop $repeat|1
block $break|1
get_local $1
get_global $assembly/index/w
local.get $1
global.get $assembly/index/w
i32.ge_s
br_if $break|1
get_local $1
local.get $1
i32.const 1
i32.sub
get_local $7
get_local $1
local.get $7
local.get $1
select
tee_local $2
get_global $assembly/index/w
get_local $4
local.tee $2
global.get $assembly/index/w
local.get $4
i32.mul
i32.add
i32.const 2
@ -146,10 +146,10 @@
i32.load
i32.const 1
i32.and
get_global $assembly/index/w
get_local $4
global.get $assembly/index/w
local.get $4
i32.mul
get_local $1
local.get $1
i32.add
i32.const 2
i32.shl
@ -158,16 +158,16 @@
i32.and
i32.add
i32.const 0
get_local $1
local.get $1
i32.const 1
i32.add
get_local $1
get_local $7
local.get $1
local.get $7
i32.eq
select
tee_local $3
get_global $assembly/index/w
get_local $4
local.tee $3
global.get $assembly/index/w
local.get $4
i32.mul
i32.add
i32.const 2
@ -176,10 +176,10 @@
i32.const 1
i32.and
i32.add
get_global $assembly/index/w
get_local $0
global.get $assembly/index/w
local.get $0
i32.mul
get_local $2
local.get $2
i32.add
i32.const 2
i32.shl
@ -187,10 +187,10 @@
i32.const 1
i32.and
i32.add
get_global $assembly/index/w
get_local $0
global.get $assembly/index/w
local.get $0
i32.mul
get_local $3
local.get $3
i32.add
i32.const 2
i32.shl
@ -198,10 +198,10 @@
i32.const 1
i32.and
i32.add
get_global $assembly/index/w
get_local $5
global.get $assembly/index/w
local.get $5
i32.mul
get_local $2
local.get $2
i32.add
i32.const 2
i32.shl
@ -209,10 +209,10 @@
i32.const 1
i32.and
i32.add
get_global $assembly/index/w
get_local $5
global.get $assembly/index/w
local.get $5
i32.mul
get_local $1
local.get $1
i32.add
i32.const 2
i32.shl
@ -220,10 +220,10 @@
i32.const 1
i32.and
i32.add
get_global $assembly/index/w
get_local $5
global.get $assembly/index/w
local.get $5
i32.mul
get_local $3
local.get $3
i32.add
i32.const 2
i32.shl
@ -231,45 +231,45 @@
i32.const 1
i32.and
i32.add
set_local $2
get_global $assembly/index/w
get_local $0
local.set $2
global.get $assembly/index/w
local.get $0
i32.mul
get_local $1
local.get $1
i32.add
i32.const 2
i32.shl
i32.load
tee_local $3
local.tee $3
i32.const 1
i32.and
if
get_local $2
local.get $2
i32.const 14
i32.and
i32.const 2
i32.eq
if
get_global $assembly/index/s
get_global $assembly/index/w
get_local $0
global.get $assembly/index/s
global.get $assembly/index/w
local.get $0
i32.mul
i32.add
get_local $1
local.get $1
i32.add
i32.const 2
i32.shl
get_local $3
local.get $3
i32.const 16777215
i32.and
get_local $3
local.get $3
i32.const 24
i32.shr_u
get_global $assembly/config/BIT_ROT
global.get $assembly/config/BIT_ROT
i32.sub
tee_local $2
local.tee $2
i32.const 0
get_local $2
local.get $2
i32.const 0
i32.gt_s
select
@ -278,59 +278,59 @@
i32.or
i32.store
else
get_global $assembly/index/s
get_global $assembly/index/w
get_local $0
global.get $assembly/index/s
global.get $assembly/index/w
local.get $0
i32.mul
i32.add
get_local $1
local.get $1
i32.add
i32.const 2
i32.shl
get_global $assembly/config/BGR_DEAD
global.get $assembly/config/BGR_DEAD
i32.const -16777216
i32.or
i32.store
end
else
get_local $2
local.get $2
i32.const 3
i32.eq
if
get_global $assembly/index/s
get_global $assembly/index/w
get_local $0
global.get $assembly/index/s
global.get $assembly/index/w
local.get $0
i32.mul
i32.add
get_local $1
local.get $1
i32.add
i32.const 2
i32.shl
get_global $assembly/config/BGR_ALIVE
global.get $assembly/config/BGR_ALIVE
i32.const -16777216
i32.or
i32.store
else
get_global $assembly/index/s
get_global $assembly/index/w
get_local $0
global.get $assembly/index/s
global.get $assembly/index/w
local.get $0
i32.mul
i32.add
get_local $1
local.get $1
i32.add
i32.const 2
i32.shl
get_local $3
local.get $3
i32.const 16777215
i32.and
get_local $3
local.get $3
i32.const 24
i32.shr_u
get_global $assembly/config/BIT_ROT
global.get $assembly/config/BIT_ROT
i32.sub
tee_local $2
local.tee $2
i32.const 0
get_local $2
local.get $2
i32.const 0
i32.gt_s
select
@ -340,89 +340,89 @@
i32.store
end
end
get_local $1
local.get $1
i32.const 1
i32.add
set_local $1
local.set $1
br $repeat|1
end
end
get_local $0
local.get $0
i32.const 1
i32.add
set_local $0
local.set $0
br $repeat|0
end
end
)
(func $assembly/index/fill (; 3 ;) (type $iiFv) (param $0 i32) (param $1 i32) (param $2 f64)
(func $assembly/index/fill (; 3 ;) (type $iiF_) (param $0 i32) (param $1 i32) (param $2 f64)
(local $3 i32)
loop $repeat|0
block $break|0
get_local $3
get_global $assembly/index/w
local.get $3
global.get $assembly/index/w
i32.ge_s
br_if $break|0
call $~lib/bindings/Math/random
get_local $2
local.get $2
f64.lt
if
get_global $assembly/index/s
get_global $assembly/index/w
get_local $1
global.get $assembly/index/s
global.get $assembly/index/w
local.get $1
i32.mul
i32.add
get_local $3
local.get $3
i32.add
i32.const 2
i32.shl
get_global $assembly/config/BGR_ALIVE
global.get $assembly/config/BGR_ALIVE
i32.const -16777216
i32.or
i32.store
end
get_local $3
local.get $3
i32.const 1
i32.add
set_local $3
local.set $3
br $repeat|0
end
end
i32.const 0
set_local $3
local.set $3
loop $repeat|1
block $break|1
get_local $3
get_global $assembly/index/h
local.get $3
global.get $assembly/index/h
i32.ge_s
br_if $break|1
call $~lib/bindings/Math/random
get_local $2
local.get $2
f64.lt
if
get_global $assembly/index/s
get_global $assembly/index/w
get_local $3
global.get $assembly/index/s
global.get $assembly/index/w
local.get $3
i32.mul
i32.add
get_local $0
local.get $0
i32.add
i32.const 2
i32.shl
get_global $assembly/config/BGR_ALIVE
global.get $assembly/config/BGR_ALIVE
i32.const -16777216
i32.or
i32.store
end
get_local $3
local.get $3
i32.const 1
i32.add
set_local $3
local.set $3
br $repeat|1
end
end
)
(func $null (; 4 ;) (type $v)
(func $null (; 4 ;) (type $_)
nop
)
)

View File

@ -1,100 +1,106 @@
(module
(type $iiv (func (param i32 i32)))
(type $ii_ (func (param i32 i32)))
(type $F (func (result f64)))
(type $v (func))
(type $iiFv (func (param i32 i32 f64)))
(type $_ (func))
(type $iiF_ (func (param i32 i32 f64)))
(import "env" "memory" (memory $0 0))
(import "config" "BGR_ALIVE" (global $assembly/config/BGR_ALIVE i32))
(import "config" "BGR_DEAD" (global $assembly/config/BGR_DEAD i32))
(import "config" "BGR_ALIVE" (global $assembly/config/BGR_ALIVE i32))
(import "config" "BIT_ROT" (global $assembly/config/BIT_ROT i32))
(import "Math" "random" (func $~lib/bindings/Math/random (result f64)))
(table $0 1 anyfunc)
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $assembly/index/w (mut i32) (i32.const 0))
(global $assembly/index/h (mut i32) (i32.const 0))
(global $assembly/index/s (mut i32) (i32.const 0))
(global $HEAP_BASE i32 (i32.const 8))
(global $~lib/memory/HEAP_BASE i32 (i32.const 8))
(export "memory" (memory $0))
(export "table" (table $0))
(export "init" (func $assembly/index/init))
(export "step" (func $assembly/index/step))
(export "fill" (func $assembly/index/fill))
(func $assembly/index/init (; 1 ;) (type $iiv) (param $0 i32) (param $1 i32)
(func $assembly/index/init (; 1 ;) (type $ii_) (param $0 i32) (param $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
get_local $0
set_global $assembly/index/w
get_local $1
set_global $assembly/index/h
get_local $0
get_local $1
(local $5 i32)
(local $6 i32)
local.get $0
global.set $assembly/index/w
local.get $1
global.set $assembly/index/h
local.get $0
local.get $1
i32.mul
set_global $assembly/index/s
global.set $assembly/index/s
block $break|0
i32.const 0
set_local $2
local.set $2
loop $repeat|0
get_local $2
get_global $assembly/index/h
local.get $2
global.get $assembly/index/h
i32.lt_s
i32.eqz
br_if $break|0
block $break|1
i32.const 0
set_local $3
local.set $3
loop $repeat|1
get_local $3
get_global $assembly/index/w
local.get $3
global.get $assembly/index/w
i32.lt_s
i32.eqz
br_if $break|1
block
block $assembly/index/set|inlined.0
local.get $3
local.set $4
local.get $2
local.set $5
call $~lib/bindings/Math/random
f64.const 0.1
f64.gt
if (result i32)
get_global $assembly/config/BGR_DEAD
global.get $assembly/config/BGR_DEAD
i32.const 16777215
i32.and
else
get_global $assembly/config/BGR_ALIVE
global.get $assembly/config/BGR_ALIVE
i32.const -16777216
i32.or
end
set_local $4
get_global $assembly/index/s
get_local $2
get_global $assembly/index/w
local.set $6
global.get $assembly/index/s
local.get $5
global.get $assembly/index/w
i32.mul
i32.add
get_local $3
local.get $4
i32.add
i32.const 2
i32.shl
get_local $4
local.get $6
i32.store
end
get_local $3
local.get $3
i32.const 1
i32.add
set_local $3
local.set $3
br $repeat|1
unreachable
end
unreachable
end
get_local $2
local.get $2
i32.const 1
i32.add
set_local $2
local.set $2
br $repeat|0
unreachable
end
unreachable
end
)
(func $assembly/index/step (; 2 ;) (type $v)
(func $assembly/index/step (; 2 ;) (type $_)
(local $0 i32)
(local $1 i32)
(local $2 i32)
@ -107,83 +113,92 @@
(local $9 i32)
(local $10 i32)
(local $11 i32)
get_global $assembly/index/h
(local $12 i32)
(local $13 i32)
(local $14 i32)
(local $15 i32)
(local $16 i32)
global.get $assembly/index/h
i32.const 1
i32.sub
set_local $0
get_global $assembly/index/w
local.set $0
global.get $assembly/index/w
i32.const 1
i32.sub
set_local $1
local.set $1
block $break|0
i32.const 0
set_local $2
local.set $2
loop $repeat|0
get_local $2
get_global $assembly/index/h
local.get $2
global.get $assembly/index/h
i32.lt_s
i32.eqz
br_if $break|0
block
get_local $2
local.get $2
i32.const 0
i32.eq
if (result i32)
get_local $0
local.get $0
else
get_local $2
local.get $2
i32.const 1
i32.sub
end
set_local $3
get_local $2
get_local $0
local.set $3
local.get $2
local.get $0
i32.eq
if (result i32)
i32.const 0
else
get_local $2
local.get $2
i32.const 1
i32.add
end
set_local $4
local.set $4
block $break|1
i32.const 0
set_local $5
local.set $5
loop $repeat|1
get_local $5
get_global $assembly/index/w
local.get $5
global.get $assembly/index/w
i32.lt_s
i32.eqz
br_if $break|1
block
get_local $5
local.get $5
i32.const 0
i32.eq
if (result i32)
get_local $1
local.get $1
else
get_local $5
local.get $5
i32.const 1
i32.sub
end
set_local $6
get_local $5
get_local $1
local.set $6
local.get $5
local.get $1
i32.eq
if (result i32)
i32.const 0
else
get_local $5
local.get $5
i32.const 1
i32.add
end
set_local $7
local.set $7
block $assembly/index/get|inlined.0 (result i32)
get_local $3
get_global $assembly/index/w
local.get $6
local.set $8
local.get $3
local.set $9
local.get $9
global.get $assembly/index/w
i32.mul
get_local $6
local.get $8
i32.add
i32.const 2
i32.shl
@ -192,10 +207,14 @@
i32.const 1
i32.and
block $assembly/index/get|inlined.1 (result i32)
get_local $3
get_global $assembly/index/w
local.get $5
local.set $9
local.get $3
local.set $8
local.get $8
global.get $assembly/index/w
i32.mul
get_local $5
local.get $9
i32.add
i32.const 2
i32.shl
@ -205,10 +224,14 @@
i32.and
i32.add
block $assembly/index/get|inlined.2 (result i32)
get_local $3
get_global $assembly/index/w
local.get $7
local.set $8
local.get $3
local.set $9
local.get $9
global.get $assembly/index/w
i32.mul
get_local $7
local.get $8
i32.add
i32.const 2
i32.shl
@ -218,10 +241,14 @@
i32.and
i32.add
block $assembly/index/get|inlined.3 (result i32)
get_local $2
get_global $assembly/index/w
local.get $6
local.set $9
local.get $2
local.set $8
local.get $8
global.get $assembly/index/w
i32.mul
get_local $6
local.get $9
i32.add
i32.const 2
i32.shl
@ -231,10 +258,14 @@
i32.and
i32.add
block $assembly/index/get|inlined.4 (result i32)
get_local $2
get_global $assembly/index/w
local.get $7
local.set $8
local.get $2
local.set $9
local.get $9
global.get $assembly/index/w
i32.mul
get_local $7
local.get $8
i32.add
i32.const 2
i32.shl
@ -244,10 +275,14 @@
i32.and
i32.add
block $assembly/index/get|inlined.5 (result i32)
get_local $4
get_global $assembly/index/w
local.get $6
local.set $9
local.get $4
local.set $8
local.get $8
global.get $assembly/index/w
i32.mul
get_local $6
local.get $9
i32.add
i32.const 2
i32.shl
@ -257,10 +292,14 @@
i32.and
i32.add
block $assembly/index/get|inlined.6 (result i32)
get_local $4
get_global $assembly/index/w
local.get $5
local.set $8
local.get $4
local.set $9
local.get $9
global.get $assembly/index/w
i32.mul
get_local $5
local.get $8
i32.add
i32.const 2
i32.shl
@ -270,10 +309,14 @@
i32.and
i32.add
block $assembly/index/get|inlined.7 (result i32)
get_local $4
get_global $assembly/index/w
local.get $7
local.set $9
local.get $4
local.set $8
local.get $8
global.get $assembly/index/w
i32.mul
get_local $7
local.get $9
i32.add
i32.const 2
i32.shl
@ -282,193 +325,231 @@
i32.const 1
i32.and
i32.add
set_local $8
local.set $8
block $assembly/index/get|inlined.8 (result i32)
get_local $2
get_global $assembly/index/w
local.get $5
local.set $9
local.get $2
local.set $10
local.get $10
global.get $assembly/index/w
i32.mul
get_local $5
local.get $9
i32.add
i32.const 2
i32.shl
i32.load
end
set_local $9
get_local $9
local.set $10
local.get $10
i32.const 1
i32.and
if
get_local $8
local.get $8
i32.const 14
i32.and
i32.const 2
i32.eq
if
get_local $9
local.get $5
local.set $9
local.get $2
local.set $11
local.get $10
local.set $12
local.get $12
i32.const 24
i32.shr_u
get_global $assembly/config/BIT_ROT
global.get $assembly/config/BIT_ROT
i32.sub
tee_local $10
local.tee $13
i32.const 0
tee_local $11
get_local $10
get_local $11
local.tee $14
local.get $13
local.get $14
i32.gt_s
select
set_local $10
block
get_local $10
local.set $13
block $assembly/index/set|inlined.1
local.get $9
local.set $14
local.get $11
local.set $15
local.get $13
i32.const 24
i32.shl
get_local $9
local.get $12
i32.const 16777215
i32.and
i32.or
set_local $11
get_global $assembly/index/s
get_local $2
get_global $assembly/index/w
local.set $16
global.get $assembly/index/s
local.get $15
global.get $assembly/index/w
i32.mul
i32.add
get_local $5
local.get $14
i32.add
i32.const 2
i32.shl
get_local $11
local.get $16
i32.store
end
else
get_global $assembly/config/BGR_DEAD
local.get $5
local.set $13
local.get $2
local.set $12
global.get $assembly/config/BGR_DEAD
i32.const -16777216
i32.or
set_local $10
get_global $assembly/index/s
get_local $2
get_global $assembly/index/w
local.set $11
global.get $assembly/index/s
local.get $12
global.get $assembly/index/w
i32.mul
i32.add
get_local $5
local.get $13
i32.add
i32.const 2
i32.shl
get_local $10
local.get $11
i32.store
end
else
get_local $8
local.get $8
i32.const 3
i32.eq
if
get_global $assembly/config/BGR_ALIVE
local.get $5
local.set $11
local.get $2
local.set $12
global.get $assembly/config/BGR_ALIVE
i32.const -16777216
i32.or
set_local $10
get_global $assembly/index/s
get_local $2
get_global $assembly/index/w
local.set $13
global.get $assembly/index/s
local.get $12
global.get $assembly/index/w
i32.mul
i32.add
get_local $5
local.get $11
i32.add
i32.const 2
i32.shl
get_local $10
local.get $13
i32.store
else
get_local $9
local.get $5
local.set $13
local.get $2
local.set $12
local.get $10
local.set $11
local.get $11
i32.const 24
i32.shr_u
get_global $assembly/config/BIT_ROT
global.get $assembly/config/BIT_ROT
i32.sub
tee_local $10
local.tee $9
i32.const 0
tee_local $11
get_local $10
get_local $11
local.tee $16
local.get $9
local.get $16
i32.gt_s
select
set_local $10
block
get_local $10
local.set $9
block $assembly/index/set|inlined.4
local.get $13
local.set $16
local.get $12
local.set $15
local.get $9
i32.const 24
i32.shl
get_local $9
local.get $11
i32.const 16777215
i32.and
i32.or
set_local $11
get_global $assembly/index/s
get_local $2
get_global $assembly/index/w
local.set $14
global.get $assembly/index/s
local.get $15
global.get $assembly/index/w
i32.mul
i32.add
get_local $5
local.get $16
i32.add
i32.const 2
i32.shl
get_local $11
local.get $14
i32.store
end
end
end
end
get_local $5
local.get $5
i32.const 1
i32.add
set_local $5
local.set $5
br $repeat|1
unreachable
end
unreachable
end
end
get_local $2
local.get $2
i32.const 1
i32.add
set_local $2
local.set $2
br $repeat|0
unreachable
end
unreachable
end
)
(func $assembly/index/fill (; 3 ;) (type $iiFv) (param $0 i32) (param $1 i32) (param $2 f64)
(func $assembly/index/fill (; 3 ;) (type $iiF_) (param $0 i32) (param $1 i32) (param $2 f64)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
block $break|0
i32.const 0
set_local $3
local.set $3
loop $repeat|0
get_local $3
get_global $assembly/index/w
local.get $3
global.get $assembly/index/w
i32.lt_s
i32.eqz
br_if $break|0
call $~lib/bindings/Math/random
get_local $2
local.get $2
f64.lt
if
get_global $assembly/config/BGR_ALIVE
local.get $3
local.set $4
local.get $1
local.set $5
global.get $assembly/config/BGR_ALIVE
i32.const -16777216
i32.or
set_local $4
get_global $assembly/index/s
get_local $1
get_global $assembly/index/w
local.set $6
global.get $assembly/index/s
local.get $5
global.get $assembly/index/w
i32.mul
i32.add
get_local $3
local.get $4
i32.add
i32.const 2
i32.shl
get_local $4
local.get $6
i32.store
end
get_local $3
local.get $3
i32.const 1
i32.add
set_local $3
local.set $3
br $repeat|0
unreachable
end
@ -476,43 +557,47 @@
end
block $break|1
i32.const 0
set_local $3
local.set $3
loop $repeat|1
get_local $3
get_global $assembly/index/h
local.get $3
global.get $assembly/index/h
i32.lt_s
i32.eqz
br_if $break|1
call $~lib/bindings/Math/random
get_local $2
local.get $2
f64.lt
if
get_global $assembly/config/BGR_ALIVE
local.get $0
local.set $6
local.get $3
local.set $5
global.get $assembly/config/BGR_ALIVE
i32.const -16777216
i32.or
set_local $4
get_global $assembly/index/s
get_local $3
get_global $assembly/index/w
local.set $4
global.get $assembly/index/s
local.get $5
global.get $assembly/index/w
i32.mul
i32.add
get_local $0
local.get $6
i32.add
i32.const 2
i32.shl
get_local $4
local.get $4
i32.store
end
get_local $3
local.get $3
i32.const 1
i32.add
set_local $3
local.set $3
br $repeat|1
unreachable
end
unreachable
end
)
(func $null (; 4 ;) (type $v)
(func $null (; 4 ;) (type $_)
)
)

View File

@ -8,6 +8,10 @@ declare module ASModule {
type f32 = number;
type f64 = number;
type bool = any;
const NaN: f64;
const Infinity: f64;
var lo: u32;
var hi: u32;
function getLo(): u32;
function getHi(): u32;
function clz(loLeft: u32, hiLeft: u32): void;

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -8,6 +8,12 @@ declare module ASModule {
type f32 = number;
type f64 = number;
type bool = any;
namespace JSMath {
function log(x: f64): f64;
function log2(x: f64): f64;
}
var NUM_COLORS: i32;
function computeLine(y: u32, width: u32, height: u32, limit: u32): void;
function clamp<f64>(value: f64, minValue: f64, maxValue: f64): f64;
}
export default ASModule;

View File

@ -1,16 +1,16 @@
(module
(type $iiiiv (func (param i32 i32 i32 i32)))
(type $iiii_ (func (param i32 i32 i32 i32)))
(type $FF (func (param f64) (result f64)))
(type $v (func))
(type $_ (func))
(import "env" "memory" (memory $0 0))
(import "Math" "log" (func $~lib/bindings/Math/log (param f64) (result f64)))
(import "Math" "log2" (func $~lib/bindings/Math/log2 (param f64) (result f64)))
(table $0 1 anyfunc)
(table $0 1 funcref)
(elem (i32.const 0) $null)
(export "memory" (memory $0))
(export "table" (table $0))
(export "computeLine" (func $assembly/index/computeLine))
(func $assembly/index/computeLine (; 2 ;) (type $iiiiv) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
(func $assembly/index/computeLine (; 2 ;) (type $iiii_) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
(local $4 f64)
(local $5 f64)
(local $6 f64)
@ -24,188 +24,188 @@
(local $14 f64)
f64.const 10
f64.const 3
get_local $1
f64.convert_u/i32
tee_local $8
local.get $1
f64.convert_i32_u
local.tee $8
f64.mul
f64.const 4
get_local $2
f64.convert_u/i32
tee_local $4
local.get $2
f64.convert_i32_u
local.tee $4
f64.mul
f64.min
f64.div
set_local $9
get_local $0
f64.convert_u/i32
get_local $4
local.set $9
local.get $0
f64.convert_i32_u
local.get $4
f64.const 0.5
f64.mul
f64.sub
get_local $9
local.get $9
f64.mul
set_local $10
get_local $8
local.set $10
local.get $8
f64.const 0.625
f64.mul
get_local $9
local.get $9
f64.mul
set_local $12
get_local $0
get_local $1
local.set $12
local.get $0
local.get $1
i32.mul
i32.const 1
i32.shl
set_local $0
local.set $0
f64.const 1
get_local $3
f64.convert_u/i32
tee_local $6
local.get $3
f64.convert_i32_u
local.tee $6
f64.div
set_local $13
local.set $13
f64.const 8
get_local $6
local.get $6
f64.min
set_local $8
local.set $8
loop $repeat|0
get_local $7
get_local $1
local.get $7
local.get $1
i32.lt_u
if
get_local $7
f64.convert_u/i32
get_local $9
local.get $7
f64.convert_i32_u
local.get $9
f64.mul
get_local $12
local.get $12
f64.sub
set_local $11
local.set $11
f64.const 0
set_local $4
local.set $4
f64.const 0
set_local $5
local.set $5
i32.const 0
set_local $2
local.set $2
loop $continue|1
get_local $4
get_local $4
local.get $4
local.get $4
f64.mul
tee_local $14
get_local $5
get_local $5
local.tee $14
local.get $5
local.get $5
f64.mul
tee_local $6
local.tee $6
f64.add
f64.const 4
f64.le
if
block $break|1
f64.const 2
get_local $4
local.get $4
f64.mul
get_local $5
local.get $5
f64.mul
get_local $10
local.get $10
f64.add
set_local $5
get_local $14
get_local $6
local.set $5
local.get $14
local.get $6
f64.sub
get_local $11
local.get $11
f64.add
set_local $4
get_local $2
get_local $3
local.set $4
local.get $2
local.get $3
i32.ge_u
br_if $break|1
get_local $2
local.get $2
i32.const 1
i32.add
set_local $2
local.set $2
br $continue|1
end
end
end
loop $continue|2
get_local $2
f64.convert_u/i32
get_local $8
local.get $2
f64.convert_i32_u
local.get $8
f64.lt
if
get_local $4
get_local $4
local.get $4
local.get $4
f64.mul
get_local $5
get_local $5
local.get $5
local.get $5
f64.mul
f64.sub
get_local $11
local.get $11
f64.add
set_local $6
local.set $6
f64.const 2
get_local $4
local.get $4
f64.mul
get_local $5
local.get $5
f64.mul
get_local $10
local.get $10
f64.add
set_local $5
get_local $6
set_local $4
get_local $2
local.set $5
local.get $6
local.set $4
local.get $2
i32.const 1
i32.add
set_local $2
local.set $2
br $continue|2
end
end
get_local $7
local.get $7
i32.const 1
i32.shl
get_local $0
local.get $0
i32.add
get_local $4
get_local $4
local.get $4
local.get $4
f64.mul
get_local $5
get_local $5
local.get $5
local.get $5
f64.mul
f64.add
tee_local $6
local.tee $6
f64.const 1
f64.gt
if (result i32)
f64.const 2047
get_local $2
local.get $2
i32.const 1
i32.add
f64.convert_u/i32
f64.convert_i32_u
f64.const 0.5
get_local $6
local.get $6
call $~lib/bindings/Math/log
f64.mul
call $~lib/bindings/Math/log2
f64.sub
get_local $13
local.get $13
f64.mul
f64.const 0
f64.max
f64.const 1
f64.min
f64.mul
i32.trunc_u/f64
i32.trunc_f64_u
else
i32.const 2047
end
i32.store16
get_local $7
local.get $7
i32.const 1
i32.add
set_local $7
local.set $7
br $repeat|0
end
end
)
(func $null (; 3 ;) (type $v)
(func $null (; 3 ;) (type $_)
nop
)
)

View File

@ -1,26 +1,26 @@
(module
(type $iiiiv (func (param i32 i32 i32 i32)))
(type $iiii_ (func (param i32 i32 i32 i32)))
(type $FF (func (param f64) (result f64)))
(type $FFFF (func (param f64 f64 f64) (result f64)))
(type $v (func))
(type $_ (func))
(import "env" "memory" (memory $0 0))
(import "Math" "log" (func $~lib/bindings/Math/log (param f64) (result f64)))
(import "Math" "log2" (func $~lib/bindings/Math/log2 (param f64) (result f64)))
(table $0 1 anyfunc)
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $assembly/index/NUM_COLORS i32 (i32.const 2048))
(global $HEAP_BASE i32 (i32.const 8))
(global $~lib/memory/HEAP_BASE i32 (i32.const 8))
(export "memory" (memory $0))
(export "table" (table $0))
(export "computeLine" (func $assembly/index/computeLine))
(func $assembly/index/clamp<f64> (; 2 ;) (type $FFFF) (param $0 f64) (param $1 f64) (param $2 f64) (result f64)
get_local $0
get_local $1
local.get $0
local.get $1
f64.max
get_local $2
local.get $2
f64.min
)
(func $assembly/index/computeLine (; 3 ;) (type $iiiiv) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
(func $assembly/index/computeLine (; 3 ;) (type $iiii_) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
(local $4 f64)
(local $5 f64)
(local $6 f64)
@ -39,121 +39,121 @@
(local $19 f64)
(local $20 i32)
(local $21 f64)
get_local $1
f64.convert_u/i32
local.get $1
f64.convert_i32_u
f64.const 1
f64.const 1.6
f64.div
f64.mul
set_local $4
get_local $2
f64.convert_u/i32
local.set $4
local.get $2
f64.convert_i32_u
f64.const 1
f64.const 2
f64.div
f64.mul
set_local $5
local.set $5
f64.const 10
f64.const 3
get_local $1
f64.convert_u/i32
local.get $1
f64.convert_i32_u
f64.mul
f64.const 4
get_local $2
f64.convert_u/i32
local.get $2
f64.convert_i32_u
f64.mul
f64.min
f64.div
set_local $6
get_local $0
f64.convert_u/i32
get_local $5
local.set $6
local.get $0
f64.convert_i32_u
local.get $5
f64.sub
get_local $6
local.get $6
f64.mul
set_local $7
get_local $4
get_local $6
local.set $7
local.get $4
local.get $6
f64.mul
set_local $8
get_local $0
get_local $1
local.set $8
local.get $0
local.get $1
i32.mul
i32.const 1
i32.shl
set_local $9
local.set $9
f64.const 1
get_local $3
f64.convert_u/i32
local.get $3
f64.convert_i32_u
f64.div
set_local $10
local.set $10
f64.const 8
get_local $3
f64.convert_u/i32
local.get $3
f64.convert_i32_u
f64.min
set_local $11
local.set $11
block $break|0
i32.const 0
set_local $12
local.set $12
loop $repeat|0
get_local $12
get_local $1
local.get $12
local.get $1
i32.lt_u
i32.eqz
br_if $break|0
block
get_local $12
f64.convert_u/i32
get_local $6
local.get $12
f64.convert_i32_u
local.get $6
f64.mul
get_local $8
local.get $8
f64.sub
set_local $13
local.set $13
f64.const 0
set_local $14
local.set $14
f64.const 0
set_local $15
local.set $15
i32.const 0
set_local $18
local.set $18
block $break|1
loop $continue|1
get_local $14
get_local $14
local.get $14
local.get $14
f64.mul
tee_local $16
get_local $15
get_local $15
local.tee $16
local.get $15
local.get $15
f64.mul
tee_local $17
local.tee $17
f64.add
f64.const 4
f64.le
if
block
f64.const 2
get_local $14
local.get $14
f64.mul
get_local $15
local.get $15
f64.mul
get_local $7
local.get $7
f64.add
set_local $15
get_local $16
get_local $17
local.set $15
local.get $16
local.get $17
f64.sub
get_local $13
local.get $13
f64.add
set_local $14
get_local $18
get_local $3
local.set $14
local.get $18
local.get $3
i32.ge_u
if
br $break|1
end
get_local $18
local.get $18
i32.const 1
i32.add
set_local $18
local.set $18
end
br $continue|1
end
@ -161,100 +161,100 @@
end
block $break|2
loop $continue|2
get_local $18
f64.convert_u/i32
get_local $11
local.get $18
f64.convert_i32_u
local.get $11
f64.lt
if
block
get_local $14
get_local $14
local.get $14
local.get $14
f64.mul
get_local $15
get_local $15
local.get $15
local.get $15
f64.mul
f64.sub
get_local $13
local.get $13
f64.add
set_local $19
local.set $19
f64.const 2
get_local $14
local.get $14
f64.mul
get_local $15
local.get $15
f64.mul
get_local $7
local.get $7
f64.add
set_local $15
get_local $19
set_local $14
get_local $18
local.set $15
local.get $19
local.set $14
local.get $18
i32.const 1
i32.add
set_local $18
local.set $18
end
br $continue|2
end
end
end
get_global $assembly/index/NUM_COLORS
global.get $assembly/index/NUM_COLORS
i32.const 1
i32.sub
set_local $20
get_local $14
get_local $14
local.set $20
local.get $14
local.get $14
f64.mul
get_local $15
get_local $15
local.get $15
local.get $15
f64.mul
f64.add
set_local $19
get_local $19
local.set $19
local.get $19
f64.const 1
f64.gt
if
f64.const 0.5
get_local $19
local.get $19
call $~lib/bindings/Math/log
f64.mul
call $~lib/bindings/Math/log2
set_local $21
get_global $assembly/index/NUM_COLORS
local.set $21
global.get $assembly/index/NUM_COLORS
i32.const 1
i32.sub
f64.convert_s/i32
get_local $18
f64.convert_i32_s
local.get $18
i32.const 1
i32.add
f64.convert_u/i32
get_local $21
f64.convert_i32_u
local.get $21
f64.sub
get_local $10
local.get $10
f64.mul
f64.const 0
f64.const 1
call $assembly/index/clamp<f64>
f64.mul
i32.trunc_u/f64
set_local $20
i32.trunc_f64_u
local.set $20
end
get_local $9
get_local $12
local.get $9
local.get $12
i32.const 1
i32.shl
i32.add
get_local $20
local.get $20
i32.store16
end
get_local $12
local.get $12
i32.const 1
i32.add
set_local $12
local.set $12
br $repeat|0
unreachable
end
unreachable
end
)
(func $null (; 4 ;) (type $v)
(func $null (; 4 ;) (type $_)
)
)

View File

@ -39,6 +39,41 @@ function asmFunc(global, env, buffer) {
return $1 | 0;
}
function assembly_index_NBodySystem_constructor($0) {
$0 = $0 | 0;
var $1 = 0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $49 = 0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0, wasm2js_i32$1 = 0;
$7 = HEAP32[($0 + 4 | 0) >> 2] | 0;
repeat_0 : do {
if (($1 | 0) < ($7 | 0)) {
$2 = HEAPU32[(((HEAPU32[$0 >> 2] | 0) + ($1 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
$3 = +HEAPF64[($2 + 48 | 0) >> 3];
$4 = $4 + +HEAPF64[($2 + 24 | 0) >> 3] * $3;
$5 = $5 + +HEAPF64[($2 + 32 | 0) >> 3] * $3;
$6 = $6 + +HEAPF64[($2 + 40 | 0) >> 3] * $3;
$1 = $1 + 1 | 0;
continue repeat_0;
}
break repeat_0;
} while (1);
$1 = HEAPU32[$0 >> 2] | 0;
if (0 >>> 0 < ((HEAP32[$1 >> 2] | 0) >>> 2 | 0) >>> 0) $49 = HEAPU32[($1 + 8 | 0) >> 2] | 0; else abort();
$1 = $49;
wasm2js_i32$0 = $1;
wasm2js_f64$0 = -$4 / 39.47841760435743;
HEAPF64[(wasm2js_i32$0 + 24 | 0) >> 3] = wasm2js_f64$0;
wasm2js_i32$0 = $1;
wasm2js_f64$0 = -$5 / 39.47841760435743;
HEAPF64[(wasm2js_i32$0 + 32 | 0) >> 3] = wasm2js_f64$0;
wasm2js_i32$0 = $1;
wasm2js_f64$0 = -$6 / 39.47841760435743;
HEAPF64[(wasm2js_i32$0 + 40 | 0) >> 3] = wasm2js_f64$0;
$1 = $lib_allocator_arena___memory_allocate(4 | 0) | 0;
wasm2js_i32$0 = $1;
wasm2js_i32$1 = $0;
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
return $1 | 0;
}
function assembly_index_Body_constructor($0, $1, $2, $3, $4, $5, $6) {
$0 = +$0;
$1 = +$1;
@ -223,41 +258,6 @@ function asmFunc(global, env, buffer) {
return $0 | 0;
}
function assembly_index_NBodySystem_constructor($0) {
$0 = $0 | 0;
var $1 = 0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $49 = 0, wasm2js_i32$0 = 0, wasm2js_f64$0 = 0.0, wasm2js_i32$1 = 0;
$7 = HEAP32[($0 + 4 | 0) >> 2] | 0;
repeat_0 : do {
if (($1 | 0) < ($7 | 0)) {
$2 = HEAPU32[(((HEAPU32[$0 >> 2] | 0) + ($1 << 2 | 0) | 0) + 8 | 0) >> 2] | 0;
$3 = +HEAPF64[($2 + 48 | 0) >> 3];
$4 = $4 + +HEAPF64[($2 + 24 | 0) >> 3] * $3;
$5 = $5 + +HEAPF64[($2 + 32 | 0) >> 3] * $3;
$6 = $6 + +HEAPF64[($2 + 40 | 0) >> 3] * $3;
$1 = $1 + 1 | 0;
continue repeat_0;
}
break repeat_0;
} while (1);
$1 = HEAPU32[$0 >> 2] | 0;
if (0 >>> 0 < ((HEAP32[$1 >> 2] | 0) >>> 2 | 0) >>> 0) $49 = HEAPU32[($1 + 8 | 0) >> 2] | 0; else abort();
$1 = $49;
wasm2js_i32$0 = $1;
wasm2js_f64$0 = -$4 / 39.47841760435743;
HEAPF64[(wasm2js_i32$0 + 24 | 0) >> 3] = wasm2js_f64$0;
wasm2js_i32$0 = $1;
wasm2js_f64$0 = -$5 / 39.47841760435743;
HEAPF64[(wasm2js_i32$0 + 32 | 0) >> 3] = wasm2js_f64$0;
wasm2js_i32$0 = $1;
wasm2js_f64$0 = -$6 / 39.47841760435743;
HEAPF64[(wasm2js_i32$0 + 40 | 0) >> 3] = wasm2js_f64$0;
$1 = $lib_allocator_arena___memory_allocate(4 | 0) | 0;
wasm2js_i32$0 = $1;
wasm2js_i32$1 = $0;
HEAP32[wasm2js_i32$0 >> 2] = wasm2js_i32$1;
return $1 | 0;
}
function assembly_index_init() {
var $0 = 0, $1 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0;
$1 = $lib_array_Array_Body__constructor() | 0;

Binary file not shown.

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1,9 +1,9 @@
(module
(type $v (func))
(type $iv (func (param i32)))
(type $iiv (func (param i32 i32)))
(type $fv (func (param f32)))
(type $Fv (func (param f64)))
(type $_ (func))
(type $i_ (func (param i32)))
(type $ii_ (func (param i32 i32)))
(type $f_ (func (param f32)))
(type $F_ (func (param f64)))
(type $i (func (result i32)))
(type $I (func (result i64)))
(import "pson" "onNull" (func $assembly/pson/onNull))
@ -21,7 +21,7 @@
(import "pson" "onString" (func $assembly/pson/onString (param i32 i32)))
(import "pson" "onBinary" (func $assembly/pson/onBinary (param i32 i32)))
(memory $0 0)
(table $0 1 anyfunc)
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $assembly/pson/offset (mut i32) (i32.const 0))
(export "memory" (memory $0))
@ -47,36 +47,36 @@
(local $2 i32)
(local $3 i32)
loop $continue|0
get_global $assembly/pson/offset
tee_local $1
global.get $assembly/pson/offset
local.tee $1
i32.const 1
i32.add
set_global $assembly/pson/offset
get_local $0
get_local $1
global.set $assembly/pson/offset
local.get $0
local.get $1
i32.load8_u
tee_local $3
local.tee $3
i32.const 127
i32.and
block (result i32)
get_local $2
tee_local $1
local.get $2
local.tee $1
i32.const 1
i32.add
set_local $2
get_local $1
local.set $2
local.get $1
i32.const 7
i32.mul
end
i32.shl
i32.or
set_local $0
get_local $3
local.set $0
local.get $3
i32.const 128
i32.and
br_if $continue|0
end
get_local $0
local.get $0
)
(func $assembly/pson/readVarint64 (; 15 ;) (type $I) (result i64)
(local $0 i64)
@ -84,41 +84,46 @@
(local $2 i64)
(local $3 i64)
loop $continue|0
get_global $assembly/pson/offset
tee_local $1
global.get $assembly/pson/offset
local.tee $1
i32.const 1
i32.add
set_global $assembly/pson/offset
get_local $2
tee_local $3
global.set $assembly/pson/offset
local.get $2
local.tee $3
i64.const 1
i64.add
set_local $2
get_local $0
get_local $1
local.set $2
local.get $0
local.get $1
i32.load8_u
tee_local $1
local.tee $1
i32.const 127
i32.and
i64.extend_u/i32
get_local $3
i64.extend_i32_u
local.get $3
i64.const 7
i64.mul
i64.shl
i64.or
set_local $0
get_local $1
local.set $0
local.get $1
i32.const 128
i32.and
br_if $continue|0
end
get_local $0
local.get $0
)
(func $assembly/pson/decodeValue (; 16 ;) (type $v)
(func $assembly/pson/decodeValue (; 16 ;) (type $_)
(local $0 i32)
(local $1 i32)
(local $2 i64)
block $break|0
global.get $assembly/pson/offset
local.tee $1
i32.const 1
i32.add
global.set $assembly/pson/offset
block $case16|0
block $case15|0
block $case14|0
@ -134,77 +139,25 @@
block $case3|0
block $case2|0
block $case1|0
block (result i32)
get_global $assembly/pson/offset
tee_local $0
i32.const 1
i32.add
set_global $assembly/pson/offset
get_local $0
i32.load8_u
tee_local $1
tee_local $0
i32.const 240
i32.ne
end
if
get_local $0
i32.const 241
i32.eq
br_if $case1|0
get_local $0
i32.const 242
i32.eq
br_if $case2|0
get_local $0
i32.const 243
i32.eq
br_if $case3|0
get_local $0
i32.const 244
i32.eq
br_if $case4|0
get_local $0
i32.const 245
i32.eq
br_if $case5|0
get_local $0
i32.const 246
i32.eq
br_if $case6|0
get_local $0
i32.const 247
i32.eq
br_if $case7|0
get_local $0
i32.const 248
i32.eq
br_if $case8|0
get_local $0
i32.const 249
i32.eq
br_if $case9|0
get_local $0
i32.const 250
i32.eq
br_if $case10|0
get_local $0
i32.const 251
i32.eq
br_if $case11|0
get_local $0
i32.const 252
i32.eq
br_if $case12|0
get_local $0
block $case0|0
block $tablify|0
local.get $1
i32.load8_u
local.tee $0
local.tee $1
i32.const 240
i32.sub
br_table $case0|0 $case1|0 $case2|0 $case3|0 $case4|0 $case5|0 $case6|0 $case7|0 $case8|0 $case9|0 $case10|0 $case11|0 $case12|0 $tablify|0
end
local.get $1
i32.const 253
i32.eq
get_local $0
local.get $1
i32.const 254
i32.eq
i32.or
br_if $case14|0
get_local $0
local.get $1
i32.const 255
i32.eq
br_if $case15|0
@ -229,16 +182,16 @@
br $break|0
end
call $assembly/pson/readVarint32
tee_local $1
local.tee $0
call $assembly/pson/onObject
loop $continue|1
block (result i32)
get_local $1
tee_local $0
local.get $0
local.tee $1
i32.const 1
i32.sub
set_local $1
get_local $0
local.set $0
local.get $1
end
if
call $assembly/pson/decodeValue
@ -249,16 +202,16 @@
br $break|0
end
call $assembly/pson/readVarint32
tee_local $1
local.tee $0
call $assembly/pson/onArray
loop $continue|2
block (result i32)
get_local $1
tee_local $0
local.get $0
local.tee $1
i32.const 1
i32.sub
set_local $1
get_local $0
local.set $0
local.get $1
end
if
call $assembly/pson/decodeValue
@ -268,11 +221,11 @@
br $break|0
end
call $assembly/pson/readVarint32
tee_local $1
local.tee $0
i32.const 1
i32.shr_u
i32.const 0
get_local $1
local.get $0
i32.const 1
i32.and
i32.sub
@ -281,104 +234,104 @@
br $break|0
end
call $assembly/pson/readVarint64
tee_local $2
local.tee $2
i64.const 1
i64.shr_u
i64.const 0
get_local $2
local.get $2
i64.const 1
i64.and
i64.sub
i64.xor
tee_local $2
i32.wrap/i64
get_local $2
local.tee $2
i32.wrap_i64
local.get $2
i64.const 32
i64.shr_u
i32.wrap/i64
i32.wrap_i64
call $assembly/pson/onLong
br $break|0
end
get_global $assembly/pson/offset
global.get $assembly/pson/offset
f32.load
call $assembly/pson/onFloat
get_global $assembly/pson/offset
global.get $assembly/pson/offset
i32.const 4
i32.add
set_global $assembly/pson/offset
global.set $assembly/pson/offset
br $break|0
end
get_global $assembly/pson/offset
global.get $assembly/pson/offset
f64.load
call $assembly/pson/onDouble
get_global $assembly/pson/offset
global.get $assembly/pson/offset
i32.const 8
i32.add
set_global $assembly/pson/offset
global.set $assembly/pson/offset
br $break|0
end
call $assembly/pson/readVarint32
set_local $1
get_global $assembly/pson/offset
get_local $1
local.set $0
global.get $assembly/pson/offset
local.get $0
call $assembly/pson/onString
get_global $assembly/pson/offset
get_local $1
global.get $assembly/pson/offset
local.get $0
i32.add
set_global $assembly/pson/offset
global.set $assembly/pson/offset
br $break|0
end
unreachable
end
call $assembly/pson/readVarint32
set_local $1
get_global $assembly/pson/offset
get_local $1
local.set $0
global.get $assembly/pson/offset
local.get $0
call $assembly/pson/onBinary
get_global $assembly/pson/offset
get_local $1
global.get $assembly/pson/offset
local.get $0
i32.add
set_global $assembly/pson/offset
global.set $assembly/pson/offset
br $break|0
end
get_local $1
local.get $0
i32.const 239
i32.gt_u
if
unreachable
end
i32.const 0
get_local $1
local.get $0
i32.const 1
i32.and
i32.sub
get_local $1
local.get $0
i32.const 1
i32.shr_u
i32.xor
call $assembly/pson/onInteger
end
)
(func $assembly/pson/decode (; 17 ;) (type $iv) (param $0 i32)
(func $assembly/pson/decode (; 17 ;) (type $i_) (param $0 i32)
i32.const 0
set_global $assembly/pson/offset
global.set $assembly/pson/offset
loop $continue|0
get_global $assembly/pson/offset
get_local $0
global.get $assembly/pson/offset
local.get $0
i32.lt_u
if
call $assembly/pson/decodeValue
br $continue|0
end
end
get_global $assembly/pson/offset
get_local $0
global.get $assembly/pson/offset
local.get $0
i32.ne
if
unreachable
end
)
(func $null (; 18 ;) (type $v)
(func $null (; 18 ;) (type $_)
nop
)
)

View File

@ -1,9 +1,9 @@
(module
(type $v (func))
(type $iv (func (param i32)))
(type $iiv (func (param i32 i32)))
(type $fv (func (param f32)))
(type $Fv (func (param f64)))
(type $_ (func))
(type $i_ (func (param i32)))
(type $ii_ (func (param i32 i32)))
(type $f_ (func (param f32)))
(type $F_ (func (param f64)))
(type $i (func (result i32)))
(type $I (func (result i64)))
(import "pson" "onNull" (func $assembly/pson/onNull))
@ -21,28 +21,10 @@
(import "pson" "onString" (func $assembly/pson/onString (param i32 i32)))
(import "pson" "onBinary" (func $assembly/pson/onBinary (param i32 i32)))
(memory $0 0)
(table $0 1 anyfunc)
(table $0 1 funcref)
(elem (i32.const 0) $null)
(global $assembly/pson/offset (mut i32) (i32.const 0))
(global $assembly/pson/Token.ZERO i32 (i32.const 0))
(global $assembly/pson/Token.MAX i32 (i32.const 239))
(global $assembly/pson/Token.NULL i32 (i32.const 240))
(global $assembly/pson/Token.TRUE i32 (i32.const 241))
(global $assembly/pson/Token.FALSE i32 (i32.const 242))
(global $assembly/pson/Token.EOBJECT i32 (i32.const 243))
(global $assembly/pson/Token.EARRAY i32 (i32.const 244))
(global $assembly/pson/Token.ESTRING i32 (i32.const 245))
(global $assembly/pson/Token.OBJECT i32 (i32.const 246))
(global $assembly/pson/Token.ARRAY i32 (i32.const 247))
(global $assembly/pson/Token.INTEGER i32 (i32.const 248))
(global $assembly/pson/Token.LONG i32 (i32.const 249))
(global $assembly/pson/Token.FLOAT i32 (i32.const 250))
(global $assembly/pson/Token.DOUBLE i32 (i32.const 251))
(global $assembly/pson/Token.STRING i32 (i32.const 252))
(global $assembly/pson/Token.STRING_ADD i32 (i32.const 253))
(global $assembly/pson/Token.STRING_GET i32 (i32.const 254))
(global $assembly/pson/Token.BINARY i32 (i32.const 255))
(global $HEAP_BASE i32 (i32.const 8))
(global $~lib/memory/HEAP_BASE i32 (i32.const 8))
(export "memory" (memory $0))
(export "table" (table $0))
(export "onNull" (func $assembly/pson/onNull))
@ -66,47 +48,47 @@
(local $2 i32)
(local $3 i32)
i32.const 0
set_local $0
local.set $0
i32.const 0
set_local $1
local.set $1
block $break|0
loop $continue|0
block
block (result i32)
get_global $assembly/pson/offset
tee_local $3
global.get $assembly/pson/offset
local.tee $3
i32.const 1
i32.add
set_global $assembly/pson/offset
get_local $3
global.set $assembly/pson/offset
local.get $3
end
i32.load8_u
set_local $2
get_local $0
get_local $2
local.set $2
local.get $0
local.get $2
i32.const 127
i32.and
i32.const 7
block (result i32)
get_local $1
tee_local $3
local.get $1
local.tee $3
i32.const 1
i32.add
set_local $1
get_local $3
local.set $1
local.get $3
end
i32.mul
i32.shl
i32.or
set_local $0
local.set $0
end
get_local $2
local.get $2
i32.const 128
i32.and
br_if $continue|0
end
end
get_local $0
local.get $0
)
(func $assembly/pson/readVarint64 (; 15 ;) (type $I) (result i64)
(local $0 i64)
@ -115,64 +97,64 @@
(local $3 i32)
(local $4 i64)
i64.const 0
set_local $0
local.set $0
i64.const 0
set_local $1
local.set $1
block $break|0
loop $continue|0
block
block (result i32)
get_global $assembly/pson/offset
tee_local $3
global.get $assembly/pson/offset
local.tee $3
i32.const 1
i32.add
set_global $assembly/pson/offset
get_local $3
global.set $assembly/pson/offset
local.get $3
end
i32.load8_u
set_local $2
get_local $0
get_local $2
local.set $2
local.get $0
local.get $2
i32.const 127
i32.and
i64.extend_u/i32
i64.extend_i32_u
i64.const 7
block (result i64)
get_local $1
tee_local $4
local.get $1
local.tee $4
i64.const 1
i64.add
set_local $1
get_local $4
local.set $1
local.get $4
end
i64.mul
i64.shl
i64.or
set_local $0
local.set $0
end
get_local $2
local.get $2
i32.const 128
i32.and
br_if $continue|0
end
end
get_local $0
local.get $0
)
(func $assembly/pson/decodeValue (; 16 ;) (type $v)
(func $assembly/pson/decodeValue (; 16 ;) (type $_)
(local $0 i32)
(local $1 i32)
(local $2 i32)
(local $3 i64)
block (result i32)
get_global $assembly/pson/offset
tee_local $0
global.get $assembly/pson/offset
local.tee $0
i32.const 1
i32.add
set_global $assembly/pson/offset
get_local $0
global.set $assembly/pson/offset
local.get $0
end
i32.load8_u
set_local $1
local.set $1
block $break|0
block $case16|0
block $case15|0
@ -191,70 +173,70 @@
block $case2|0
block $case1|0
block $case0|0
get_local $1
set_local $0
get_local $0
get_global $assembly/pson/Token.NULL
local.get $1
local.set $0
local.get $0
i32.const 240
i32.eq
br_if $case0|0
get_local $0
get_global $assembly/pson/Token.TRUE
local.get $0
i32.const 241
i32.eq
br_if $case1|0
get_local $0
get_global $assembly/pson/Token.FALSE
local.get $0
i32.const 242
i32.eq
br_if $case2|0
get_local $0
get_global $assembly/pson/Token.EOBJECT
local.get $0
i32.const 243
i32.eq
br_if $case3|0
get_local $0
get_global $assembly/pson/Token.EARRAY
local.get $0
i32.const 244
i32.eq
br_if $case4|0
get_local $0
get_global $assembly/pson/Token.ESTRING
local.get $0
i32.const 245
i32.eq
br_if $case5|0
get_local $0
get_global $assembly/pson/Token.OBJECT
local.get $0
i32.const 246
i32.eq
br_if $case6|0
get_local $0
get_global $assembly/pson/Token.ARRAY
local.get $0
i32.const 247
i32.eq
br_if $case7|0
get_local $0
get_global $assembly/pson/Token.INTEGER
local.get $0
i32.const 248
i32.eq
br_if $case8|0
get_local $0
get_global $assembly/pson/Token.LONG
local.get $0
i32.const 249
i32.eq
br_if $case9|0
get_local $0
get_global $assembly/pson/Token.FLOAT
local.get $0
i32.const 250
i32.eq
br_if $case10|0
get_local $0
get_global $assembly/pson/Token.DOUBLE
local.get $0
i32.const 251
i32.eq
br_if $case11|0
get_local $0
get_global $assembly/pson/Token.STRING
local.get $0
i32.const 252
i32.eq
br_if $case12|0
get_local $0
get_global $assembly/pson/Token.STRING_ADD
local.get $0
i32.const 253
i32.eq
br_if $case13|0
get_local $0
get_global $assembly/pson/Token.STRING_GET
local.get $0
i32.const 254
i32.eq
br_if $case14|0
get_local $0
get_global $assembly/pson/Token.BINARY
local.get $0
i32.const 255
i32.eq
br_if $case15|0
br $case16|0
@ -303,17 +285,17 @@
end
block
call $assembly/pson/readVarint32
tee_local $2
local.tee $2
call $assembly/pson/onObject
block $break|1
loop $continue|1
block (result i32)
get_local $2
tee_local $0
local.get $2
local.tee $0
i32.const 1
i32.sub
set_local $2
get_local $0
local.set $2
local.get $0
end
if
block
@ -331,17 +313,17 @@
end
block
call $assembly/pson/readVarint32
tee_local $2
local.tee $2
call $assembly/pson/onArray
block $break|2
loop $continue|2
block (result i32)
get_local $2
tee_local $0
local.get $2
local.tee $0
i32.const 1
i32.sub
set_local $2
get_local $0
local.set $2
local.get $0
end
if
call $assembly/pson/decodeValue
@ -356,11 +338,11 @@
end
block
call $assembly/pson/readVarint32
tee_local $2
local.tee $2
i32.const 1
i32.shr_u
i32.const 0
get_local $2
local.get $2
i32.const 1
i32.and
i32.sub
@ -373,22 +355,22 @@
end
block
call $assembly/pson/readVarint64
tee_local $3
local.tee $3
i64.const 1
i64.shr_u
i64.const 0
get_local $3
local.get $3
i64.const 1
i64.and
i64.sub
i64.xor
set_local $3
get_local $3
i32.wrap/i64
get_local $3
local.set $3
local.get $3
i32.wrap_i64
local.get $3
i64.const 32
i64.shr_u
i32.wrap/i64
i32.wrap_i64
call $assembly/pson/onLong
br $break|0
unreachable
@ -396,26 +378,26 @@
unreachable
end
block
get_global $assembly/pson/offset
global.get $assembly/pson/offset
f32.load
call $assembly/pson/onFloat
get_global $assembly/pson/offset
global.get $assembly/pson/offset
i32.const 4
i32.add
set_global $assembly/pson/offset
global.set $assembly/pson/offset
br $break|0
unreachable
end
unreachable
end
block
get_global $assembly/pson/offset
global.get $assembly/pson/offset
f64.load
call $assembly/pson/onDouble
get_global $assembly/pson/offset
global.get $assembly/pson/offset
i32.const 8
i32.add
set_global $assembly/pson/offset
global.set $assembly/pson/offset
br $break|0
unreachable
end
@ -423,14 +405,14 @@
end
block
call $assembly/pson/readVarint32
set_local $2
get_global $assembly/pson/offset
get_local $2
local.set $2
global.get $assembly/pson/offset
local.get $2
call $assembly/pson/onString
get_global $assembly/pson/offset
get_local $2
global.get $assembly/pson/offset
local.get $2
i32.add
set_global $assembly/pson/offset
global.set $assembly/pson/offset
br $break|0
unreachable
end
@ -446,31 +428,31 @@
end
block
call $assembly/pson/readVarint32
set_local $2
get_global $assembly/pson/offset
get_local $2
local.set $2
global.get $assembly/pson/offset
local.get $2
call $assembly/pson/onBinary
get_global $assembly/pson/offset
get_local $2
global.get $assembly/pson/offset
local.get $2
i32.add
set_global $assembly/pson/offset
global.set $assembly/pson/offset
br $break|0
unreachable
end
unreachable
end
block
get_local $1
get_global $assembly/pson/Token.MAX
local.get $1
i32.const 239
i32.gt_u
if
unreachable
end
get_local $1
local.get $1
i32.const 1
i32.shr_u
i32.const 0
get_local $1
local.get $1
i32.const 1
i32.and
i32.sub
@ -482,13 +464,13 @@
unreachable
end
)
(func $assembly/pson/decode (; 17 ;) (type $iv) (param $0 i32)
(func $assembly/pson/decode (; 17 ;) (type $i_) (param $0 i32)
i32.const 0
set_global $assembly/pson/offset
global.set $assembly/pson/offset
block $break|0
loop $continue|0
get_global $assembly/pson/offset
get_local $0
global.get $assembly/pson/offset
local.get $0
i32.lt_u
if
call $assembly/pson/decodeValue
@ -496,13 +478,13 @@
end
end
end
get_global $assembly/pson/offset
get_local $0
global.get $assembly/pson/offset
local.get $0
i32.ne
if
unreachable
end
)
(func $null (; 18 ;) (type $v)
(func $null (; 18 ;) (type $_)
)
)